Re: Origin 1st boss farm (Life Leecher)
Posted: Fri Nov 04, 2011 12:07 pm
Might save you the trouble:
Is a very simplified version for a solo. I took out my wp starter-checks.
My character basically uses the same WP, but I let it check with "if player:hasBuff", and then go in too. In my case it checks
for Regenerate buff.
Stopped with Origin and trying another instance. It's getting too bot crowded there on my server and it seems one bot ratting out another botter is the latest trend in hopes to become immune of a ban himself.
Code: Select all
<?xml version="1.0" encoding="utf-8"?><waypoints>
<onLoad>
changeProfileOption("AUTO_ELITE_FACTOR", 2500)
<!-- HP & Rest Settings -->
changeProfileOption("HP_LOW", 20)
changeProfileOption("HP_REST", 10)
changeProfileOption("HP_LOW_POTION", 10)
local target = player:getTarget();
player:checkSkills(true, target);
player:update()
</onLoad>
<!-- # 1 --><waypoint x="-11724" z="8629" y="118"> tag="rerun"
sendMacro("LeaveParty();");
yrest(700)
while not RoMScript("UnitExists('party1')") do
sendMacro('InviteByName("ToonNr1")');
--sendMacro('InviteByName("ToonNr2")');
yrest(1000)
end
player:updateBuffs();
if not player:hasBuff("Unbridled Enthusiasm") then
inventory:useItem(207200);
end
</waypoint>
<!-- # 2 --><waypoint x="-11850" z="8632" y="121"> waitForLoadingScreen(10) </waypoint>
<!-- # 1 --><waypoint x="827" z="962" y="263"> fly() </waypoint>
<!-- # 2 --><waypoint x="936" z="987" y="320"> </waypoint>
<!-- # 3 --><waypoint x="1107" z="1047" y="320"> changeProfileOption("MAX_TARGET_DIST", 70); </waypoint>
<!-- # 4 --><waypoint x="1409" z="1436" y="389"> </waypoint>
<!-- # 5 --><waypoint x="1467" z="2222" y="389"> </waypoint>
<!-- # 6 --><waypoint x="1496" z="2632" y="389"> </waypoint>
<!-- # 7 --><waypoint x="1621" z="3021" y="243"> flyoff() </waypoint>
<!-- # 8 --><waypoint x="1622" z="3030" y="242">
player:updateBuffs();
if not player:hasBuff("Roasted Ribs") then
inventory:useItem(207653);
end
player:updateBuffs();
if not player:hasBuff("Arrow of Essence") then
player:cast("SCOUT_ARROW_OF_ESSENCE");
end
</waypoint>
<!-- # 1 --><waypoint x="1685" z="3228" y="219"> changeProfileOption("MAX_TARGET_DIST", 140); </waypoint>
<!-- # 9 --><waypoint x="1685" z="3270" y="219"> fly() </waypoint>
<!-- # 1 --><waypoint x="1634" z="3027" y="327">
changeProfileOption("MAX_TARGET_DIST", 50);
</waypoint>
<!-- # 11 --><waypoint x="1591" z="2918" y="325"> </waypoint>
<!-- # 12 --><waypoint x="1476" z="2591" y="370"> </waypoint>
<!-- # 13 --><waypoint x="1448" z="1699" y="370"> </waypoint>
<!-- # 14 --><waypoint x="1266" z="1240" y="336"> </waypoint>
<!-- # 15 --><waypoint x="991" z="1006" y="314"> flyoff() </waypoint>
<!-- # 16 --><waypoint x="700" z="890" y="245"> waitForLoadingScreen(10) </waypoint>
<!-- # 17 --><waypoint x="-11724" z="8629" y="118"> __WPL:setWaypointIndex(__WPL:findWaypointTag("rerun")); </waypoint>
</waypoints>
My character basically uses the same WP, but I let it check with "if player:hasBuff", and then go in too. In my case it checks
for Regenerate buff.
Stopped with Origin and trying another instance. It's getting too bot crowded there on my server and it seems one bot ratting out another botter is the latest trend in hopes to become immune of a ban himself.