Origin 1st boss farm (Life Leecher)

Runes of Magic/Radiant Arcana (http://www.runesofmagic.com)
Message
Author
Marlb0ro
Posts: 51
Joined: Sat Aug 13, 2011 2:52 am
Location: Netherlands

Re: Origin 1st boss farm (Life Leecher)

#21 Post by Marlb0ro » Fri Nov 04, 2011 12:07 pm

Might save you the trouble:

Code: Select all

<?xml version="1.0" encoding="utf-8"?><waypoints>
<onLoad>
changeProfileOption("AUTO_ELITE_FACTOR", 2500)

<!-- HP & Rest Settings -->
changeProfileOption("HP_LOW", 20)
changeProfileOption("HP_REST", 10)
changeProfileOption("HP_LOW_POTION", 10)
   
      local target = player:getTarget();
      player:checkSkills(true, target);
      player:update()

   </onLoad>
	<!-- #  1 --><waypoint x="-11724" z="8629" y="118"> tag="rerun"
        sendMacro("LeaveParty();");
        yrest(700)
        while not RoMScript("UnitExists('party1')") do
        sendMacro('InviteByName("ToonNr1")');
        --sendMacro('InviteByName("ToonNr2")');
        yrest(1000)
        end          
        player:updateBuffs();
        if not player:hasBuff("Unbridled Enthusiasm") then
        inventory:useItem(207200);
        end
	</waypoint>
	<!-- #  2 --><waypoint x="-11850" z="8632" y="121"> waitForLoadingScreen(10)	</waypoint>
	<!-- #  1 --><waypoint x="827" z="962" y="263"> fly()	        </waypoint>
	<!-- #  2 --><waypoint x="936" z="987" y="320">	</waypoint>
	<!-- #  3 --><waypoint x="1107" z="1047" y="320"> changeProfileOption("MAX_TARGET_DIST", 70);	</waypoint>
	<!-- #  4 --><waypoint x="1409" z="1436" y="389">	</waypoint>
	<!-- #  5 --><waypoint x="1467" z="2222" y="389">	</waypoint>
	<!-- #  6 --><waypoint x="1496" z="2632" y="389">	</waypoint>
	<!-- #  7 --><waypoint x="1621" z="3021" y="243"> flyoff()	</waypoint>
	<!-- #  8 --><waypoint x="1622" z="3030" y="242">
               player:updateBuffs();
               if not player:hasBuff("Roasted Ribs") then
               inventory:useItem(207653);
               end
               player:updateBuffs();
               if not player:hasBuff("Arrow of Essence") then
               player:cast("SCOUT_ARROW_OF_ESSENCE"); 
               end
	</waypoint>
	<!-- #  1 --><waypoint x="1685" z="3228" y="219"> changeProfileOption("MAX_TARGET_DIST", 140);	</waypoint>
	<!-- #  9 --><waypoint x="1685" z="3270" y="219"> fly()	</waypoint>
	<!-- #  1 --><waypoint x="1634" z="3027" y="327"> 
              changeProfileOption("MAX_TARGET_DIST", 50);	
              </waypoint> 
              <!-- # 11 --><waypoint x="1591" z="2918" y="325">	</waypoint>
	<!-- # 12 --><waypoint x="1476" z="2591" y="370"> 	</waypoint>
	<!-- # 13 --><waypoint x="1448" z="1699" y="370">	</waypoint>
	<!-- # 14 --><waypoint x="1266" z="1240" y="336">	</waypoint>
	<!-- # 15 --><waypoint x="991" z="1006" y="314"> flyoff()	</waypoint>
	<!-- # 16 --><waypoint x="700" z="890" y="245">	waitForLoadingScreen(10) </waypoint>
	<!-- # 17 --><waypoint x="-11724" z="8629" y="118"> __WPL:setWaypointIndex(__WPL:findWaypointTag("rerun"));        </waypoint>
</waypoints>
Is a very simplified version for a solo. I took out my wp starter-checks.
My character basically uses the same WP, but I let it check with "if player:hasBuff", and then go in too. In my case it checks
for Regenerate buff.

Stopped with Origin and trying another instance. It's getting too bot crowded there on my server and it seems one bot ratting out another botter is the latest trend in hopes to become immune of a ban himself.

Marlb0ro
Posts: 51
Joined: Sat Aug 13, 2011 2:52 am
Location: Netherlands

Re: Origin 1st boss farm (Life Leecher)

#22 Post by Marlb0ro » Fri Nov 04, 2011 12:44 pm

kanta wrote:
Marlb0ro wrote:The walk/run back to Origin is horrible.
Don't break party in the instance. Once LL is dead, get your character(s) to walk back out of the instance and break party after exiting. Then just reform and walk back into the instance.

No I don't break party in instance. But I need to resurrect should any one of the characters die at the boss.

Post Reply

Who is online

Users browsing this forum: No registered users and 13 guests