How can I?

Runes of Magic/Radiant Arcana (http://www.runesofmagic.com)
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colony5
Posts: 6
Joined: Wed Nov 18, 2009 8:37 am
Location: Missouri

How can I?

#1 Post by colony5 » Tue Dec 08, 2009 9:00 pm

Hey forum people, I seem to be having some major problems adding my Perception, Electrostatic Charge, Fire Ward, and Recover the right way. Any tips? I am trying to set my electrostatic to go up every minutes and my perception and flame ward every 10. Also I am trying to get my recover to heal after I'm at 40%. I could really use some help, so if you can help or if you cant, any insight would be grateful.

Your new forum guy,

Smurph

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Re: How can I?

#2 Post by Administrator » Tue Dec 08, 2009 11:15 pm

Really, all you need to do is to just add those skills to your profile like any other and they will automatically do that. If you're having problems, post your profile.

colony5
Posts: 6
Joined: Wed Nov 18, 2009 8:37 am
Location: Missouri

Re: How can I?

#3 Post by colony5 » Tue Dec 08, 2009 11:49 pm

Here is my profile, I dont know how to add the skills..srry.

Code: Select all

<profile>
	<options>
		<!-- Try the bot with a new char mage                   -->
		<!-- At the pioneer village. Use demo.xml waypoint file -->
		<option name="HP_LOW"			value="85" />
		<option name="MP_LOW_POTION"	value="50" />
		<option name="HP_LOW_POTION"	value="40" />
		<option name="USE_HP_POTION"	value="best" />	<!-- potion select strategy: best|minstack -->
		<option name="USE_MANA_POTION"	value="best" />	<!-- potion select strategy: best|minstack -->

		<!-- Rest if HP or Mana is below that level -->
		<option name="HP_REST" value="15" />
		<option name="MP_REST" value="15" />

		<!-- Shopping options, how many of what do you want to keep in your inventory -->
		<option name="HEALING_POTION" value="99" />
		<option name="MANA_POTION" value="99" />
		<option name="ARROW_QUIVER" value="2" />
		<option name="THROWN_BAG" value="2" />
		<option name="POISON" value="30" />

		<!-- either false or arrow or thrown -->
		<option name="RELOAD_AMMUNITION" value="false" />	<!-- false|arrow|thrown -->

		<!-- Combat options -->
		<option name="COMBAT_TYPE"        value="" />	<!-- leave empty or choose ranged/melee if not using class default -->
		<option name="COMBAT_RANGED_PULL" value="true" /> <!-- only important for melees -->
		<option name="COMBAT_DISTANCE"    value="200" />
		<option name="MAX_FIGHT_TIME"     value="15" />	<!-- Max time without damage before break -->
		<option name="DOT_PERCENT"        value="90" />
		<option name="ANTI_KS"            value="true" />

		<!-- Attack monsters 3 levels above or 10 below your level -->
		<option name="TARGET_LEVELDIF_ABOVE" value="3" />
		<option name="TARGET_LEVELDIF_BELOW" value="10" />

		<!-- Waypoint and movement settings -->
		<option name="WAYPOINTS"		value="" />  <!-- leave empty to show a list -->
		<option name="RETURNPATH"		value="" />
		<option name="PATH_TYPE"		value="waypoints" />	<!-- waypoints | wander -->
		<option name="WANDER_RADIUS"		value="500" />
		<option name="WAYPOINT_DEVIATION"	value="0" />
		<option name="QUICK_TURN" 		value="false" />

		<!-- Loot settings -->
		<option name="LOOT"               value="true" />
		<option name="LOOT_IN_COMBAT"     value="true" />
		<option name="LOOT_DISTANCE"      value="100" />
		<option name="LOOT_PAUSE_AFTER"   value="0" />		<!-- probability in % for a short rest -->

		<!-- Log out and resurrect settings -->
		<option name="LOGOUT_TIME" 			value="0" />	<!-- in minutes, 0 = timer disabled -->
		<option name="LOGOUT_SHUTDOWN"		value="false" />
		<option name="LOGOUT_WHEN_STUCK"	value="true" />
		<option name="RES_AUTOMATIC_AFTER_DEATH" value="true" />

		<!-- For more options and documentation see the RoM Bot Wiki:  -->
		<!-- http://www.solarstrike.net/wiki/index.php5?title=RoM_Bot  -->

	</options>

	<friends>
		<!-- names of friends we help fighting or enemys we don't want to attack -->
		<!-- for umlauts use \129 (ue),\132 (ae),\148 (oe) e.g. K\132fer         -->
		<friend name="MyOtherCharacter1" />
		<friend name="MyOtherCharacter2" />
		<friend name="Elite_Mob_Name1" />
		<friend name="Elite_Mob_Name2" />
	</friends>

	<mobs>
		<!-- names of mobs we want to attack 				-->
		<!-- if no names defined we will attack all mobs	-->
		<mob name="" />
		<mob name="" />
		<mob name="" />
	</mobs>

	<hotkeys>
    	<!-- to communicate with the RoM API / define ingame dummy macro at place 1 -->
		<hotkey name="MACRO"        key="VK_0" />
	</hotkeys>

	<!-- define your skills depending from your actual primary class -->
	<!-- see the example for a priest/mage                           -->
	<!-- delete skills you don't have or don't want to use.          -->
	<!-- For more skills to use see /database/skills.xml             -->
	<!-- demo skills for LvL 1 character for all classes             -->
	<skills_priest>
		<skill name="PRIEST_SOUL_SOURCE"   hotkey="VK_4" priority="110" inbattle="true" hpper="15" />
		<skill name="PRIEST_HOLY_AURA"     hotkey="VK_7" priority="100" inbattle="true" hpper="24" />
		<skill name="PRIEST_URGENT_HEAL"   hotkey="VK_2" priority="100" hpper="30"  />
		<skill name="PRIEST_REGENERATE"    hotkey="VK_6" priority="90" />
		<skill name="PRIEST_RISING_TIDE"   hotkey="VK_3" priority="80" />
		<skill name="MAGE_FIREBALL"        hotkey="VK_8" priority="70" />
		<skill name="PRIEST_WAVE_ARMOR"    hotkey="VK_5" priority="40"  inbattle="true" />
		<!--skill name="PRIEST_SOUL_BOND"     hotkey="VK_T" priority="30" /> -->
		<!--skill name="PRIEST_MAGIC_BARRIER" hotkey="VK_F" priority="20" rebuffcut="60" inbattle="false" /> -->
	</skills_priest>

	<skills_warrior>
		<skill name="WARRIOR_SLASH"          hotkey="VK_2" priority="90" />
		<skill name="WARRIOR_PROBING_ATTACK" hotkey="VK_4" priority="80" />
		<skill name="WARRIOR_OPEN_FLANK"     hotkey="VK_5" priority="70" />
	</skills_warrior>

	<skills_scout>
		<skill name="SCOUT_SHOT"        hotkey="VK_2" priority="90" />
		<skill name="SCOUT_AUTOSHOT"    hotkey="VK_4" priority="80" />
		<skill name="SCOUT_WIND_ARROWS" hotkey="VK_5" priority="70" />
	</skills_scout>

	<skills_rogue>
		<skill name="ROGUE_SHADOWSTAB"  hotkey="VK_2" priority="90" />
		<skill name="ROGUE_LOW_BLOW"    hotkey="VK_4" priority="80" />
	</skills_rogue>

	<skills_mage>
		<skill name="MAGE_LIGHTNING"          hotkey="VK_3" priority="90" />
		<skill name="MAGE_INTENSIFICATION"    hotkey="VK_7" priority="100" />
		<skill name="MAGE_FLAME"              hotkey="VK_2" priority="80"  />
		<skill name="MAGE_FIREBALL"            hotkey="VK_6" priority="70"  />
		<skill name="MAGE_FLAME"              hotkey="VK_5" priority="60"  />
	</skills_mage>

	<skills_knight>
		<skill name="KNIGHT_HOLY_STRIKE"  hotkey="VK_3" priority="90" />
		<skill name="KNIGHT_HOLY_SHIELD"  hotkey="VK_4" priority="80" inbattle="true" hpper="15" />
		<skill name="KNIGHT_HOLY_SEAL"    hotkey="VK_5" priority="70" />
		<skill name="KNIGHT_PUNISHMENT"   hotkey="VK_2" priority="60" />
	</skills_knight>

	<skills_warden>
		<skill name="WARDEN_CHARGED_CHOP"	hotkey="VK_2" priority="90" />
		<skill name="WARDEN_ENERGY_ABSORB"	hotkey="VK_3" priority="80" inbattle="true" hpper="25" />
	</skills_warden>

	<skills_druid>
		<skill name="DRUID_RECOVER"        hotkey="VK_2" priority="90" hpper="30" />
		<skill name="DRUID_EARTH_ARROW"    hotkey="VK_3" priority="80" />
	</skills_druid>

	<onLoad>
		-- Additional Lua code to execute after loading the profile
		-- and before the bot starts. e.g. You could overwrite profile settings here
		-- like: changeProfileOption("HP_REST", 60);
	</onLoad>

	<onDeath>
		-- Additional Lua code to execute on death
		-- pauseOnDeath(); -- Stop the script
		-- player:logout();	-- logout
	</onDeath>

	<onLeaveCombat>
		-- Additional Lua code to execute after killing an enemy
	</onLeaveCombat>

	<onLevelup>
		-- Additional Lua code to execute after having a levelup
		-- and levelup the skills for a new character (mage or priest recommended)
		-- e.g. sendMacro("SetSpellPoint(_tabnr, _skillnr);"); would levelup a skill
	</onLevelup>

	<onSkillCast>
		-- Additional Lua code to execute when casting a skill
		-- Note: arg1 contains the skill being used.
		-- i.e. arg1.Name will be the name of the skill being cast
		-- e.g.:
		--if( 15 > player.HP/player.MaxHP*100 ) then
		--    player:cast("PRIEST_SOUL_SOURCE");
		--elseif( 25 > player.HP/player.MaxHP*100 ) then
		--    player:cast("PRIEST_HOLY_AURA");
		--    player:cast("PRIEST_URGENT_HEAL");
		--    player:cast("PRIEST_URGENT_HEAL");
	</onSkillCast>
</profile>

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Re: How can I?

#4 Post by Administrator » Wed Dec 09, 2009 4:25 am

Just look at how all the other skills are done.

Code: Select all

   <skills_mage>
      <skill name="MAGE_LIGHTNING"          hotkey="VK_3" priority="90" />
      <skill name="MAGE_INTENSIFICATION"    hotkey="VK_7" priority="100" />
      <skill name="MAGE_FLAME"              hotkey="VK_2" priority="80"  />
      <skill name="MAGE_FIREBALL"            hotkey="VK_6" priority="70"  />
      <skill name="MAGE_FLAME"              hotkey="VK_5" priority="60"  />
   </skills_mage>
Plug the skills you want (ex. MAGE_ELECTROSTATIC_CHARGE) in just like that. Priority isn't needed.

colony5
Posts: 6
Joined: Wed Nov 18, 2009 8:37 am
Location: Missouri

Re: How can I?

#5 Post by colony5 » Wed Dec 09, 2009 5:27 pm

Perception is not in the skill list. What do I do? Sorry for my dumbness, im very new.

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Re: How can I?

#6 Post by Administrator » Wed Dec 09, 2009 5:44 pm

Provide the full skill definition (effect, cooldown, mana, mana increase per level, etc.) and I'll add it to the database.

colony5
Posts: 6
Joined: Wed Nov 18, 2009 8:37 am
Location: Missouri

Re: How can I?

#7 Post by colony5 » Wed Dec 09, 2009 10:11 pm

Thats for trying to help, I found a new solution. Team up rom bot with ntbuff. Cya later people. Thanks again

j_schlott
Posts: 119
Joined: Tue Aug 18, 2009 11:42 pm

Re: How can I?

#8 Post by j_schlott » Thu Dec 10, 2009 6:08 pm

thanks for contributing the info that was asked of you, i hope you need more help really soon

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