-
Uniden65
- Posts: 151
- Joined: Thu Aug 20, 2009 5:17 pm
#1
Post
by Uniden65 » Fri Nov 27, 2009 9:41 pm
Code: Select all
if( player.Current_waypoint_type == WPT_RUN or
player.Current_waypoint_type == WPT_TRAVEL ) then -- runing mode, don't wait for target
cprintf(cli.green, language[113]); -- we don't stop and don't fight back
break;
Unless i have this incorrect all harvest script should have on the top line first
Since all harvest is this way the bot will not attack our do any fighting when harvesting so it dies every attack .........
Please correct me if iam in correct ..... Or correct this code ?
-
j_schlott
- Posts: 119
- Joined: Tue Aug 18, 2009 11:42 pm
#2
Post
by j_schlott » Sat Nov 28, 2009 12:13 am
the function of travel and run got switched somewhere along the line
use RUN in your harvest paths
Who is online
Users browsing this forum: No registered users and 7 guests