Bug in New Update!!!!

Runes of Magic/Radiant Arcana (http://www.runesofmagic.com)
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Uniden65
Posts: 151
Joined: Thu Aug 20, 2009 5:17 pm

Bug in New Update!!!!

#1 Post by Uniden65 » Fri Nov 27, 2009 9:41 pm

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if( player.Current_waypoint_type == WPT_RUN or
	player.Current_waypoint_type == WPT_TRAVEL ) then	-- runing mode, don't wait for target
	cprintf(cli.green, language[113]);	-- we don't stop and don't fight back
	break;
Unless i have this incorrect all harvest script should have on the top line first

Code: Select all

<waypoints type="TRAVEL">
Since all harvest is this way the bot will not attack our do any fighting when harvesting so it dies every attack .........

Please correct me if iam in correct ..... Or correct this code ?

j_schlott
Posts: 119
Joined: Tue Aug 18, 2009 11:42 pm

Re: Bug in New Update!!!!

#2 Post by j_schlott » Sat Nov 28, 2009 12:13 am

the function of travel and run got switched somewhere along the line

use RUN in your harvest paths

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