Just pushed up some updates to (hopefully) address some of the waypoint issues mentioned, but also fixed a bug with getTEXT() that was causing it to take a really long time for every text read; it should be almost instantaneous now.
If you update your scripts, you should now have updated versions of those waypoint files(RBAssist.xml, AndorTraining.xml, AndorTraining_onload.lua, Lyliya.xml, survivalR5.xml, survivalR5onload.lua). If not, try deleting your copy of the file and re-run the update. The output should look something like this:
Code: Select all
Switched to branch 'master'
remote: Enumerating objects: 27, done.
remote: Counting objects: 100% (27/27), done.
remote: Compressing objects: 100% (16/16), done.
Uremote: Total 27 (delta 11), reused 27 (delta 11), pack-reused 0 s: 77% (21/27), 38.66 KiB | 75.00 KiB/s
Unpacking objects: 100% (27/27), 59.69 KiB | 67.00 KiB/s, done.
From https://github.com/SolarStrike-Software/rom-bot
071ed49..9cef62a master -> origin/master
Updating 3b92d0d..9cef62a
Fast-forward
addresses.lua | 4 +
classes/memdatabase.lua | 8 +-
classes/pawn.lua | 2 +-
functions.lua | 25 +-
gitupdate.lua | 2 +-
waypoints/AndorTraining.xml | 317 +++++++++++++++++++++
waypoints/AndorTraining_onload.lua | 466 +++++++++++++++++++++++++++++++
waypoints/Lyliya.xml | 379 +++++++++++++++++++++++++
waypoints/NalaMelody.xml | 213 ++++++++++++++
waypoints/RBAssist.xml | 4 +-
waypoints/survivalR5.xml | 207 ++++++++++++++
waypoints/survivalR5onload.lua | 553 +++++++++++++++++++++++++++++++++++++
12 files changed, 2166 insertions(+), 14 deletions(-)
create mode 100644 waypoints/AndorTraining.xml
create mode 100644 waypoints/AndorTraining_onload.lua
create mode 100644 waypoints/Lyliya.xml
create mode 100644 waypoints/NalaMelody.xml
create mode 100644 waypoints/survivalR5.xml
create mode 100644 waypoints/survivalR5onload.lua
9cef62a RBAssist fix
b4e67a3 Waypoint script updates
4b66f2b Currency fix, text cache fix
06a88fa Skill fixes, Nala Melody update
071ed49 Merge branch 'version7.4.0.2897'
3b92d0d Merge pull request #1 from SolarStrike-Software/version7.4.0.2897
I was not fully able to test all of the scripts to ensure they actually fulfill whatever their purpose is. I was only able to do some basic checking to make sure the underlying functions were working. One of the scripts had a few raw hex offsets (rather than referring to them by their addresses name) so I had to kind of guess what they were even supposed to be. Lets cross our fingers and hope for the best, I guess!