Please help... wont change characters automaticly..

Additional botting resources. Addons may be either for the game itself or for the RoM bot.
Forum rules
Only post additional bot resources here. Please do not ask unrelated questions.
Post Reply
Message
Author
saytonic
Posts: 1
Joined: Tue Feb 07, 2017 9:06 am

Please help... wont change characters automaticly..

#1 Post by saytonic » Tue Feb 07, 2017 9:11 am

I've been reading and searching and trying things for hours.. no luck

I'm trying to run the elf daily quest, on 5 characters, each on a different account..

this is what i have now:

daily script:

Code: Select all

<?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL">
   <!-- #  1 --><waypoint x="31847" z="4592" tag ='Main'>
<onLoad>
function relog() <!--Put your Character list here see http://www.solarstrike.net/phpBB3/viewt ... =27&t=1245 for more info-->
 SetCharList({
			{account=11, chars= {5}},
			{account=12, chars= {5}},
			{account=13, chars= {5}},
			{account=14, chars= {5}},
			{account=15, chars= {5}},
 })
 LoginNextChar()
 yrest(3000)
 player:update()
 loadProfile()
 loadPaths("Daily.xml");
   end
   </onLoad>    
         local dqCount, dqPerDay = RoMScript("Daily_count()");
         if 10 > dqCount then   
            queststate = getQuestStatus("Helping Them Grow");
            if queststate == "complete" then
               -- Complete quest
               player:target_NPC("Blinsik");
               sendMacro("CompleteQuest()"); yrest(2000);
               -- Accept quest
               player:target_NPC("Blinsik");
               sendMacro("AcceptQuest()"); yrest(2000);
               --__WPL:setWaypointIndex(__WPL:findWaypointTag("Main"));   
            else
               -- Accept quest
               player:target_NPC("Blinsik");
               sendMacro("AcceptQuest()"); yrest(2000);
            end
         else
		sendMacro("Logout();"); yrest(60*1000);
		LoginNextChar()
		settings.load();
		settings.loadProfile("DailyElf");
		yrest (4000)
		loadPaths("Daily");
         end
   </waypoint>
   <!-- #  2 --><waypoint x="31812" z="4849">   </waypoint>
   <!-- #  3 --><waypoint x="31415" z="5720" tag = "Item">
         queststate = getQuestStatus("Helping Them Grow")
         if queststate == "incomplete" then
            player:target_NPC("Cleansing Crystal");
            yrest(3000);
            __WPL:setWaypointIndex(__WPL:findWaypointTag("Item"));
         end
   </waypoint>
   <!-- #  4 --><waypoint x="31878" z="4692">   </waypoint>
   <!-- #  5 --><waypoint x="31843" z="4593">   </waypoint>
</waypoints>

userfunction_loginnextchar.lua:

Code: Select all

--==<<           Rock5's LoginNextChar Functions              >>==--
--==<<             By Rock5        Version 1.51               >>==--
--==<<                                                        >>==--
--==<<       Requirements: 'fastLogin Revisited' v3.0         >>==--
--==<<                                                        >>==--
--==<<  www.solarstrike.net/phpBB3/viewtopic.php?f=27&t=1245  >>==--

local charList = {}
local CharacterLoadCount = 1
local RestartClientInterval = 0 -- Restarts client after this many character changes. 0 means 'disabled'.

function SetCharList(_table)
	--[[ Example
		SetCharList({
			{account=1, chars= {1,2,6}},
			{account=2, chars= {1,3}},
			{account=4, chars= {}},
		})

		Or for groups of accounts
		SetCharList({{
			{account=1, chars= {1,2,6}},
			{account=2, chars= {1,3}},
		},
		{
			{account=4, chars= {}},
		}})
	--]]

	-- Error check account lists
	local function checklist(_ltable)
		local errorcheck = false
		if type(_ltable) ~= "table" then
			errorcheck = true
		end
		for k,v in pairs(_ltable) do
			if type(v) ~= "table" then
				errorcheck = true
				break
			end
			if v.chars == nil then
				_ltable[k].chars = {}
			end
			if type(v.account) ~= "number" and type(v.chars ~= "table") then
				errorcheck = true
				break
			end
			for __,vv in pairs(v.chars) do
				if type(vv) ~= "number" then
					errorcheck = true
					break
				end
			end
			if errorcheck then break end
		end

		if errorcheck then
			error("SetCharList(); Invalid argument.")
		end
	end

	if _table[1].account ~= nil then -- Just a list
		checklist(_table)
	else
		for k,v in pairs (_table) do
			checklist(v)
		end
	end

	charList = table.copy(_table)
end

local function GetNextChar()
	local currAcc = getAcc()
	local currChar = getChar()
	local numChars = RoMScript("fastLoginNumChars")

	-- If groups of lists then find which list
	local lcharList
	if charList[1].account ~= nil then -- Just a list
		lcharList = charList
	else
		for k,group in pairs(charList) do
			for i,account in pairs(group) do
				if account.account == currAcc then
					lcharList = group
					break
				end
			end
		end
	end

	-- Find current char in list
	local found = false
	local nextAcc, nextChar
	if lcharList then
		for __, acc in pairs(lcharList) do
			-- Current account found now look for current character.
			if #acc.chars ~= 0 then
				for __, char in pairs(acc.chars) do
					if found == true then
						nextAcc = acc.account
						nextChar = char
						break
					end
					if currAcc == acc.account and currChar == char then
						-- next character is the one we want to load
						found = true
					end
				end
			else -- No chars specified for this account. Do all.
				if found == true then
					nextAcc = acc.account
					nextChar = 1
					break
				end
				if currAcc == acc.account then
					if currChar < numChars then
						nextAcc = acc.account
						nextChar = currChar + 1
						break
					else
						found = true
					end
				end
			end
			if nextAcc ~= nil then break end
		end
	end

	return nextChar, nextAcc
end

function ChangeChar(char, acc, chan)
	local reloads = RoMScript("CharsLoadedCount")
	if reloads ~= nil then
		CharacterLoadCount = reloads
	end

	if RestartClientInterval > 0 and CharacterLoadCount >= RestartClientInterval then
		if ChangeCharRestart(char, acc) ~= false then
			return
		end
	end

	if char == "current" then
		char = getChar()
		acc = nil
	end

	if char == nil then
		printf("Changing to next character")
	else
		printf("Changing to character %d", char)
	end

	if acc == nil or char == nil then
		printf(" on the same account")
	else
		printf(" account %s", tostring(acc))
	end

	if chan then
		printf(" channel %d", chan)
	end

	printf(".\n")
	if type(acc) == "string" then
		acc = "\""..acc.."\""
	end
	if type(chan) == "string" then
		chan = "\""..chan.."\""
	end

	-- Remember acc and char login details
	CurrentLoginAcc = acc or RoMScript("LogID")
	CurrentLoginChar = char or RoMScript("CHARACTER_SELECT.selectedIndex") + 1

	CharacterLoadCount = CharacterLoadCount + 1
	SlashCommand("/script ChangeChar("..(char or "nil")..","..(acc or "nil")..","..(chan or "nil")..")")

	rest(2000)
	waitForLoadingScreen()
	repeat rest(1000) until isInGame()
	rest(3000)

	player:update()

	-- Remember login server
	CurrentLoginServer = RoMScript ("GetCurrentRealm()")

end

function LoginNextChar()
 	-- Character list defined?
	if #charList == 0 then
		error("LoginNextChar(); No character list defined. Use \"SetCharList(_table)\" to define list before using \"LoginNextChar()\"")
	end

	nextChar, nextAcc = GetNextChar()

	if nextAcc == nil then
		if (Quit_Game == "true") then
			-- we will quit game
			print("Last player finished. We will Quit game")
			RoMScript("QuitGame()")
		else			-- Last character
			print("Last player finished.")
			player:logout()
		end
	end

	ChangeChar(nextChar, nextAcc)
end

function SetChannelForLogin(_value)
	RoMScript("} UserSelectedChannel = \"" .. _value .. "\" a={");
end

function PrintCharList()
	if charList[1].account ~= nil then -- Just a list
		for k,v in pairs(charList) do
			printf("account = %d\tchars = ",v.account)
			print(unpack(v.chars))
		end
	else
		for k,group in pairs(charList) do
			print("Account group "..k)
			for k,v in pairs(group) do
				printf("\taccount = %d\tchars = ",v.account)
				print(unpack(v.chars))
			end
		end
	end
end

function SetRestartClientSettings(frequency, client)
	if type(frequency) == "number" then
		RestartClientInterval = frequency
	end

	-- This variable is also set if the game was started with login.lua or the login function
	if client then
		current_client_lnk_in_use = client
	end
end

function ChangeCharRestart(char, acc, client)
	-- Check if 'login' userfunction is installed.
	if not login or not killClient then
		print("Please install the latest version of the \"login\" userfunction.")
		return false
	end

	if char == "current" then
		char = CurrentLoginChar or getChar()
	end

	if acc == nil then
		acc = CurrentLoginAcc or getAcc()
	end

	if char == nil or acc == nil then
		error("Character and account not specified.")
	end

	if client == nil then
		client = getServerLink()
	end

	if client == nil then
		print("No client shortcut link specified. Not restarting client.")
		return false
	end

	printf("Changing to character %d account %d with client lnk \"%s\"\n", char, acc, client)
	RestartClientCount = 1

	killClient() rest(1000)

	login(char, acc, client)

	return true
end

function IsLastChar(override)
	local currAcc = getAcc()
	local currChar = getChar()
	local numChars = RoMScript("fastLoginNumChars")

	if override == nil then
		if #charList > 0 then
			override = "LoginNextChar"
		else
			override = "ChangeChar"
		end
	end
	if override then override = string.lower(override) end

	if override == "changechar" then
		return (currChar == numChars) -- last char of this account
	elseif override == "loginnextchar" then
		return (GetNextChar() == nil)
	else
		error("Incorrect arg#1 used in 'IsLastChar'. Should be 'changechar', 'loginnextchar' or nil.")
	end

	return false
end

function getChar()
	return RoMScript("CHARACTER_SELECT.selectedIndex")
end

function getAcc()
	return RoMScript("LogID")
end

function getServerLink(server)
	if server == nil then
		server = CurrentLoginServer
	end

	if ServerLinkList and ServerLinkList[server] then
		return ServerLinkList[server]
	else
		return current_client_lnk_in_use
	end
end

-- Default onClientCrash function to restart client.
function onClientCrash()
	ChangeCharRestart("current")
end
What am I doing wrong? please help.. im baffled..

CoIogne01
Posts: 25
Joined: Sun Oct 09, 2011 9:22 am
Location: Germany

Re: Please help... wont change characters automaticly..

#2 Post by CoIogne01 » Sat Feb 11, 2017 6:46 am

hi
Soory I speek no english

so
1. downlodoad from this post viewtopic.php?f=27&t=1245&hilit=Loginxml
loginxml and put it in interface Folder (Runes of Magic/Interface/loginxml) and edit it for you.
usefunktion_loginnextchar.lua and put it in userfunktions Folder.

2.Put this in your Waypoint

Code: Select all

<onLoad> 	  
		
		function loadprofile()
			player = CPlayer.new();
			settings.load();
			settings.loadProfile(convertProfileName(player.Name))
		end

</onLoad>
1 client
3

Code: Select all

.<!-- # 31 --><waypoint x="890" z="12956" y="323">
			SetCharList({
					{account=45 , chars= {}},			-- all chars from this acc
			
					{account=45 , chars= {2,3,4}},		-- only chars 2,3,4			
				
					{account=46 , chars= {2,3,5,6,7}},				
				
					{account=47 , chars= {1,2,3,4,5,6}},			
			
					{account=48 , chars= {1,3,4,5,6,7}},			
			
					{account=49 , chars= {2,3,4,5,6,7,8}},			
				})
					LoginNextChar()
						loadProfile()
						loadPaths(__WPL.FileName)			-- loadPaths("daily2")
				</waypoint>
1-8 Client

Code: Select all

SetCharList({{
					{account=45 , chars= {2,3,4,5,6,7,8}},			
				},{
					{account=46 , chars= {2,3,4,5,6,7,8}},			
				},{
					{account=47 , chars= {1,2,3,4,5,6,7}},			
				},{
					{account=48 , chars= {1,3,4,5,6,7,8}},			
				},{
					{account=49 , chars= {}},						
				},{
					{account=66 , chars= {2,3,4,5,6,7,8}},			
				},{
					{account=67 , chars= {}},						
				},{
					{account=68 , chars= {2,3,4,5,6,7,8}},			
					}})
sampel -- After finishing this script do dailies but have each client do different dailies.

Code: Select all

 if IsLastChar() then				-- from any list
      if getAcc() == 45 then 		-- End of first CharList
         ChangeChar(1,45) 			-- First char of first acc.
         loadProfile()
         loadPaths("daily1")
      else 							-- if ist not acc 45
         ChangeChar(2,46) 			-- First char of second list.
         loadProfile()
         loadPaths("daily2")
      end
   else
      -- It's not the last character so continue with the list and reload this file.
			SetChannelForLogin("random")
			SetRestartClientSettings(7, rom)
			LoginNextChar()
			loadProfile()
			loadPaths(__WPL.FileName)
   end
next sampel

Code: Select all

<!-- #  1 --><waypoint x="111" z="5555" y="777" tag="main">
	speed("on")
	fly()
			queststate = getQuestStatus(ID)
			if (queststate == "incomplete") then
				__WPL:setWaypointIndex(__WPL:findWaypointTag("go1"))
			else
			local dqCount, dqPerDay = RoMScript("Daily_count()");
			if 10 > dqCount then 
				player:target_NPC(ID) 
				CompleteQuestByName(ID)		
				AcceptQuestByName(ID)	
				__WPL:setWaypointIndex(__WPL:findWaypointTag("main"))
			else
				SetCharList({{
					{account=45 , chars= {2,3,4}},					
				},{
					{account=46 , chars= {2,3,5,6,7}},				
				},{
					{account=47 , chars= {1,2,3,4,5,6}},			
				},{
					{account=48 , chars= {1,3,4,5,6,7}},			
				},{
					{account=49 , chars= {2,3,4,5,6,7,8}},			
				},{
					{account=66 , chars= {}},						
				},{
					{account=67 , chars= {}},						
				},{
					{account=68 , chars= {2,3,4,5,6,7,8}},			
				},{
					{account=70 , chars= {1}},						
				}})
					if getAcc() == 45 then 
						if IsLastChar() then 						
							ChangeChar(2,49) 								
							loadProfile()
							loadPaths(__WPL.FileName)
							else
						SetChannelForLogin("random")
						LoginNextChar()
						loadProfile()
						loadPaths(__WPL.FileName)
						end
					elseif getAcc() == 46 then 
						if IsLastChar() then 						
							ChangeChar(1,47) 								
							loadProfile()
							loadPaths(__WPL.FileName)
							else
						SetChannelForLogin("random")
						LoginNextChar()
						loadProfile()
						loadPaths(__WPL.FileName)
						end
					elseif getAcc() == 47 then 
						if IsLastChar() then 
							ChangeChar(7,47) 								
							loadProfile()
							loadPaths("AgileNerze1")
							else
						SetChannelForLogin("random")
						LoginNextChar()
						loadProfile()
						loadPaths(__WPL.FileName)
						end
					elseif getAcc() == 48 then 
						if IsLastChar() then
							ChangeChar(8,48) 								
							loadProfile()
							loadPaths("AgileNerze1")
							else
						SetChannelForLogin("random")
						LoginNextChar()
						loadProfile()
						loadPaths(__WPL.FileName)
						end
					elseif getAcc() == 49 then 
						if IsLastChar() then 
							ChangeChar(1,49) 								
							loadProfile()					
							loadPaths("AgileNerze1")
							else
						sendMacro("LeaveParty();");
						SetChannelForLogin("random")
						LoginNextChar()
						loadProfile()
						loadPaths(__WPL.FileName)
						end
					else
						SetChannelForLogin("random")
						LoginNextChar()
						loadProfile()
						loadPaths(__WPL.FileName)
					end
			end
		end
		</waypoint>
i hope it helps

User avatar
BlubBlab
Posts: 948
Joined: Fri Nov 30, 2012 11:33 pm
Location: My little Pony cafe

Re: Please help... wont change characters automaticly..

#3 Post by BlubBlab » Sat Feb 11, 2017 9:12 am

Okay then what is happening and what not ?
Jack-of-all-trades, but master-of-only of a few :D

My Reps:
https://github.com/BlubBlab/Micromacro-with-OpenCV (My version of MM2 with OpenCV and for MS Visual Studio)
https://github.com/BlubBlab/rom-bot (rombot with no stop WP and advanced human emulation mode and some other extensions)
https://github.com/BlubBlab/Micromacro-2-Bot-Framework ( A work in progress )
My Tools : viewtopic.php?f=10&t=6226

Agrozet
Posts: 23
Joined: Mon May 07, 2012 7:02 am

Re: Please help... wont change characters automaticly..

#4 Post by Agrozet » Fri Mar 10, 2017 5:39 pm

http://www.solarstrike.net/phpBB3/viewt ... 043#p48043

viewtopic.php?f=27&t=1245&hilit=Loginxml

Code: Select all

<?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL">
<onload>
		__WPL:setWaypointIndex(9)

 	function relog()
	
	SetCharList({
   		{account=4, chars= {2,3}},
		{account=8, chars= {1,2,3,4,5,6,7,8}},
		{account=9, chars= {1,2,3,4,5,6,7,8}},
          })

	
		LoginNextChar()
		loadProfile()
		loadPaths(__WPL.FileName)
        	player:update()
	end
           
        	
		--[[ Objects by ID for multi-language use ]]--
			Blinsik		= GetIdName(112794) 				-- NPC    "Blinsik"
 
		function checkDQCount()
		cprintf(cli.lightblue,"=-=-= "..player.Name.." - "..RoMScript("Daily_count()").." daily quests completed. =-=-=\n")
		if (RoMScript("Daily_count()") == 10) then
		cprintf(cli.lightblue,"Completed max number 10 of daily quests.\n")
				goto_wp("Return")
			end
		end
	</onload>
	<!-- #  1 --><waypoint x="31856" z="4594" y="9" tag="Blinsik">
	player:target_NPC(Blinsik);
	CompleteQuestByName("Helping Them Grow");
  		checkDQCount();   
   	player:target_NPC(Blinsik);
   	AcceptQuestByName("Helping Them Grow");
	</waypoint>
	<!-- #  2 --><waypoint x="31852" z="4647" y="9">	</waypoint>
	<!-- #  3 --><waypoint x="31770" z="5030" y="-10">	</waypoint>
	<!-- #  4 --><waypoint x="31410" z="5717" y="-33">
	-- player:target_Object("Cleansing Crystal")
	player:target_Object(112976,300);
	if queststate == "incomplete" then
        queststate = getQuestStatus("Helping Them Grow");
	__WPL:setWaypointIndex(__WPL:findWaypointTag("crystal"));
	end
	</waypoint>
	<!-- #  5 --><waypoint x="31770" z="5030" y="-10">	</waypoint>
	<!-- #  6 --><waypoint x="31852" z="4647" y="9"> goto_wp("Blinsik")	</waypoint>
	<!-- #  7 --><waypoint x="32012" z="4452" y="19" tag="Return"> 	</waypoint>
	<!-- #  8 --><waypoint x="31834" z="4277" y="37">
	relog()
	</waypoint>
	<!-- #  9 --><waypoint x="32012" z="4452" y="19">	</waypoint>
</waypoints>

Post Reply

Who is online

Users browsing this forum: No registered users and 0 guests