Automatic 'login' script

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rock5
Posts: 12173
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Re: Automatic 'login' script

#161 Post by rock5 » Sun Feb 15, 2015 12:35 am

Yeah, I seem to remember having issues with the client not being ready to accept commands for a few seconds after starting. I basically wait a few seconds after the clients has started then use the gameState function to tell me when I can continue.

In regards to the execute function you've been working on, it wouldn't have to wait. It would be up to the program that started the process to decide when it is ready to continue. In the cast of the login script I don't see any issue with waiting a few seconds.
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dx876234
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Re: Automatic 'login' script

#162 Post by dx876234 » Sun Feb 15, 2015 5:15 am

I think I found a nice way of detecting when client is ready, I access the FPS field, wait until it's not 0.

Code: Select all

repeat 
	rest(1000)
until memoryReadFloatPtr(getProc(), addresses.staticbase_char, 0x8c) > 0
Where 0x8c is offset for FPS in the struct.

-dx

dx876234
Posts: 188
Joined: Sat Jul 24, 2010 6:13 am

Re: Automatic 'login' script

#163 Post by dx876234 » Sun Feb 15, 2015 6:33 am

I've added the wait for fps to the userfunction_login.lua which works nicely.
I also split out parts of the login function to separate functions; startClient,
loginAccount and selectCharacter. This is to further facilitate delete/create
character stuff.

-dx

Note!!!!
The attached file does ONLY work with the mmext plugin installed.
All the mouse click on buttons stuff is removed.
Attachments
userfunction_login.lua
(8.34 KiB) Downloaded 163 times

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rock5
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Re: Automatic 'login' script

#164 Post by rock5 » Sun Feb 15, 2015 2:02 pm

That's clever. I'll have to test it some time.
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Bot_romka
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Re: Automatic 'login' script

#165 Post by Bot_romka » Mon Mar 02, 2015 5:35 am

Another full compatible version of userfunction_login.lua

Work only with my modified version of loginxml v3.71b1 http://solarstrike.net/phpBB3/viewtopic ... 904#p60904
Attachments
userfunction_login.lua
(11.22 KiB) Downloaded 153 times

Testa
Posts: 28
Joined: Wed Apr 29, 2015 1:59 am

Re: Automatic 'login' script

#166 Post by Testa » Wed Apr 29, 2015 2:16 am

First of all thx Rock for this great function.

My Settings:

Code: Select all

Micromacro: 1.04.167
Rom Bot: 3.29 Rev 783
Loginxml: 3.71 b1
Login.lua: 4.0b1
userfunction_login: 3.6b1
loginnextchar: 1.51
My Charlist:

Code: Select all

SetCharList({
			{account=1, chars= {1}},
			{account=2, chars= {1}},
			{account=3, chars= {1}},
			{account=4, chars= {1}},
			{account=5, chars= {1}},
			{account=6, chars= {1}},
			{account=7, chars= {1}},
			{account=8, chars= {1}},
			{account=9, chars= {1}},
			{account=10, chars= {1}},
		},{
			{account=11, chars= {1}},
			{account=12, chars= {1}},
			{account=13, chars= {1}},
			{account=14, chars= {1}},
			{account=15, chars= {1}},
			{account=16, chars= {1}},
			{account=17, chars= {1}},
			{account=18, chars= {1}},
			{account=19, chars= {1}},
		},{
			{account=20, chars= {1}},
			{account=21, chars= {1}},
			{account=22, chars= {1}},
			{account=23, chars= {1}},
			{account=24, chars= {1}},
			{account=25, chars= {1}},
			{account=26, chars= {1}},
			{account=27, chars= {1}},
			{account=28, chars= {1}},
			{account=29, chars= {1}},
		},{
			{account=30, chars= {1}},
			{account=31, chars= {1}},
			{account=32, chars= {1}},
			{account=33, chars= {1}},
			{account=34, chars= {1}},
			{account=35, chars= {1}},
			{account=36, chars= {1}},
			{account=37, chars= {1}},
			{account=38, chars= {1}},
		})
I have a problem where I don´t find a solution:

If i start 4 Clients manually the Charlist work great, but when I use the following *.bat the Clients 2-4 stop after the first Char and the message: "Last Account reached logging out". The first Client get through the selected Accounts without an error.

bat-file:

Code: Select all

@echo off
START ../../micromacro.exe "%~dp0/login.lua" acc:1  char:1 client:rom path:path1 clientx:0 clienty:0   clientw:200 clienth:180 consolex:201 consoley:0   consoleh:180
START ../../micromacro.exe "%~dp0/login.lua" acc:11 char:1 client:rom path:path2 clientx:0 clienty:181 clientw:200 clienth:180 consolex:201 consoley:181 consoleh:180
START ../../micromacro.exe "%~dp0/login.lua" acc:20 char:1 client:rom path:path3 clientx:0 clienty:361 clientw:200 clienth:180 consolex:201 consoley:361 consoleh:180
START ../../micromacro.exe "%~dp0/login.lua" acc:30 char:1 client:rom path:path4 clientx:0 clienty:541 clientw:200 clienth:180 consolex:201 consoley:541 consoleh:180
I hope someone can help me and can tell my where to find my fault.

(Sorry about the bad english)
Sorry about the bad english

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rock5
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Location: Australia

Re: Automatic 'login' script

#167 Post by rock5 » Wed Apr 29, 2015 5:19 am

This sounds a bit familiar but I'm not sure.

It seems to work for me even when I tried to match your setup. Unfortunately I can match it exactly.

Code: Select all

Micromacro: 1.04.174 (don't think it matters)
Rom Bot: Rev 781 (only goes up to 781 not 783)
Loginxml: 3.7  (I couldn't find 3.71 b1)
Login.lua: 4.0b1 (same)
userfunction_login: 3.6b1 (same)
loginnextchar: 1.51 (same)
I'm not sure what's going on. I suspect some value is not getting set properly when using login. Here is a version of LoginNextChar with some print messages that might help figure out what going on. Use the bat file. Then, when it fails to load the next character, copy and paste the output here so I can have a look at it. Check my signature if you don't know how to copy and paste from MM.
Attachments
userfunction_LoginNextChar.lua
(7.95 KiB) Downloaded 140 times
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Testa
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Joined: Wed Apr 29, 2015 1:59 am

Re: Automatic 'login' script

#168 Post by Testa » Wed Apr 29, 2015 6:58 am

Thx for the fast reply and your help.

Here is the log from the working Task:

Code: Select all

currAcc 1
currChar        1
NumChars        8
table: 051BE3B8
1:      table: 051BE458
        account:        1
        chars:  table: 051BE598
                1:      1
2:      table: 051BE638
        account:        2
        chars:  table: 051BE6D8
                1:      1
3:      table: 051BE778
        account:        3
        chars:  table: 051BE890
                1:      1
4:      table: 051BE930
        account:        4
        chars:  table: 051BE980
                1:      1
5:      table: 051BE9D0
        account:        5
        chars:  table: 051BEA70
                1:      1
6:      table: 051BE8E0
        account:        6
        chars:  table: 051BEC50
                1:      1
7:      table: 051BEE08
        account:        7
        chars:  table: 051BEEA8
                1:      1
8:      table: 051BEF48
        account:        8
        chars:  table: 051BF088
                1:      1
9:      table: 051BF268
        account:        9
        chars:  table: 051BF470
                1:      1
10:     table: 051BF5B0
        account:        10
        chars:  table: 051BF740
                1:      1
nextChar        1
nextAcc 2
Changing to character 1 account 2.
This are the logs from the NOT WORKING Tasks:

Code: Select all

currAcc 11
currChar        1
NumChars        1
table: 04E13438
1:      table: 04E135F0
        account:        1
        chars:  table: 04E13690
                1:      1
2:      table: 04E13758
        account:        2
        chars:  table: 04E13910
                1:      1
3:      table: 04E13A00
        account:        3
        chars:  table: 04E13AA0
                1:      1
4:      table: 04E13C30
        account:        4
        chars:  table: 04E13CF8
                1:      1
5:      table: 04E13EB0
        account:        5
        chars:  table: 04E13F50
                1:      1
6:      table: 04E13B90
        account:        6
        chars:  table: 04E14388
                1:      1
7:      table: 04E14478
        account:        7
        chars:  table: 04E145B8
                1:      1
8:      table: 04E14658
        account:        8
        chars:  table: 04E146F8
                1:      1
9:      table: 04E14798
        account:        9
        chars:  table: 04E14B80
                1:      1
10:     table: 04E14CC0
        account:        10
        chars:  table: 04E14E28
                1:      1
nextChar        nil
nextAcc nil
Last player finished.

04/29/15 13:42:31  Automatisches Ausloggen
The game client did not crash.
2015-04-29 13:43:02 - I:\rom_bot\scripts\rom\/login.lua:75: Exiting: Au
to-logout

Code: Select all

currAcc 20
currChar        1
NumChars        1
table: 04EAA440
1:      table: 04EAA788
        chars:  table: 04EAA8C8
                1:      1
        account:        1
2:      table: 04EAAA08
        chars:  table: 04EAAD00
                1:      1
        account:        2
3:      table: 04EAAE40
        chars:  table: 04EAAF80
                1:      1
        account:        3
4:      table: 04EABE80
        chars:  table: 04EABF48
                1:      1
        account:        4
5:      table: 04EAD4B0
        chars:  table: 04EADD20
                1:      1
        account:        5
6:      table: 04EAB2A0
        chars:  table: 04EAE068
                1:      1
        account:        6
7:      table: 04EAE1A8
        chars:  table: 04EAE310
                1:      1
        account:        7
8:      table: 04EAED60
        chars:  table: 04EAFE68
                1:      1
        account:        8
9:      table: 04EAFFA8
        chars:  table: 04EB0278
                1:      1
        account:        9
10:     table: 04EB03E0
        chars:  table: 04EB0520
                1:      1
        account:        10
nextChar        nil
nextAcc nil
Last player finished.
04/29/15 13:40:03  Automatisches Ausloggen
The game client did not crash.
2015-04-29 13:40:34 - I:\rom_bot\scripts\rom\/login.lua:75: Exiting: Au
to-logout

Code: Select all

currAcc 30
currChar        1
NumChars        1
table: 05084F20
1:      table: 05085060
        chars:  table: 050853A8
                1:      1
        account:        1
2:      table: 05085498
        chars:  table: 050858F8
                1:      1
        account:        2
3:      table: 05085D08
        chars:  table: 05085E98
                1:      1
        account:        3
4:      table: 050863E8
        chars:  table: 050867F8
                1:      1
        account:        4
5:      table: 05086A28
        chars:  table: 05086B68
                1:      1
        account:        5
6:      table: 05086168
        chars:  table: 05086CA8
                1:      1
        account:        6
7:      table: 05087EA0
        chars:  table: 050876A8
                1:      1
        account:        7
8:      table: 05080218
        chars:  table: 05087158
                1:      1
        account:        8
9:      table: 05080060
        chars:  table: 05085B78
                1:      1
        account:        9
10:     table: 05086EB0
        chars:  table: 050861E0
                1:      1
        account:        10
nextChar        nil
nextAcc nil
Last player finished.
04/29/15 13:40:11  Automatisches Ausloggen
The game client did not crash.
2015-04-29 13:40:41 - I:\rom_bot\scripts\rom\/login.lua:75: Exiting: Au
to-logout

Maybe its a error because the frist account has 8 chars and the other (3) accounts has only 1 char...

The thing i don´t understand is, when i start the "Clients 2-4" after that regulary (with console typing rom/bot) the script is working.
Sorry about the bad english

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rock5
Posts: 12173
Joined: Tue Jan 05, 2010 3:30 am
Location: Australia

Re: Automatic 'login' script

#169 Post by rock5 » Wed Apr 29, 2015 12:48 pm

It's always using the first group of accounts so it looks like there is something wrong with your list. I see what the problem is. SetCharList accepts only 1 table. You've given it multiple tables instead of 1 big table with multiple tables inside it. You just need to add extra curly brackets at the top and bottom. Try this

Code: Select all

SetCharList({{
         {account=1, chars= {1}},
         {account=2, chars= {1}},
         {account=3, chars= {1}},
         {account=4, chars= {1}},
         {account=5, chars= {1}},
         {account=6, chars= {1}},
         {account=7, chars= {1}},
         {account=8, chars= {1}},
         {account=9, chars= {1}},
         {account=10, chars= {1}},
      },{
         {account=11, chars= {1}},
         {account=12, chars= {1}},
         {account=13, chars= {1}},
         {account=14, chars= {1}},
         {account=15, chars= {1}},
         {account=16, chars= {1}},
         {account=17, chars= {1}},
         {account=18, chars= {1}},
         {account=19, chars= {1}},
      },{
         {account=20, chars= {1}},
         {account=21, chars= {1}},
         {account=22, chars= {1}},
         {account=23, chars= {1}},
         {account=24, chars= {1}},
         {account=25, chars= {1}},
         {account=26, chars= {1}},
         {account=27, chars= {1}},
         {account=28, chars= {1}},
         {account=29, chars= {1}},
      },{
         {account=30, chars= {1}},
         {account=31, chars= {1}},
         {account=32, chars= {1}},
         {account=33, chars= {1}},
         {account=34, chars= {1}},
         {account=35, chars= {1}},
         {account=36, chars= {1}},
         {account=37, chars= {1}},
         {account=38, chars= {1}},
      }})
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Testa
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Re: Automatic 'login' script

#170 Post by Testa » Thu Apr 30, 2015 1:30 am

Big thx! Now it works! Thx a lot for your help !
Sorry about the bad english

Testa
Posts: 28
Joined: Wed Apr 29, 2015 1:59 am

Re: Automatic 'login' script

#171 Post by Testa » Sat May 02, 2015 3:22 am

Hello its me again :)

Next problem:

The login-script works now very good. The problem now is when i want to use the Rock5's Ultra Model files the login don´t work. It selects the account but get stuck at the char select. I use the bat file from the topic to change (Start Client for botting).

Ultra Model files Version: 1.3.2

Settings (like befor):

Code: Select all

Micromacro: 1.04.167
Rom Bot: 3.29 Rev 783
Loginxml: 3.71 b1
Login.lua: 4.0b1
userfunction_login: 3.6b1
loginnextchar: 1.51
My start-bat file (like befor)
My Charlist (like befor, thx again to rock)
Sorry about the bad english

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rock5
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Location: Australia

Re: Automatic 'login' script

#172 Post by rock5 » Sat May 02, 2015 2:24 pm

I don't support the model files anymore. They're too much trouble. But what you can do is a process of elimination to find what file is causing the problem. What I mean is remove half the files from the botting models folder and see which half has the problem file. Then split it in half again etc. until you find the file. Then remove it.
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Re: Automatic 'login' script

#173 Post by rock5 » Sun May 03, 2015 7:51 am

rock5 wrote:

Code: Select all

Rom Bot: Rev 781 (only goes up to 781 not 783)
Sorry Testa, I just realized my old rom folder was still pointing to the old repository. The latest revision was 783 (now 784). :oops:
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Testa
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Joined: Wed Apr 29, 2015 1:59 am

Re: Automatic 'login' script

#174 Post by Testa » Mon May 04, 2015 12:06 pm

rock5 wrote:
rock5 wrote:

Code: Select all

Rom Bot: Rev 781 (only goes up to 781 not 783)
Sorry Testa, I just realized my old rom folder was still pointing to the old repository. The latest revision was 783 (now 784). :oops:
No problem rock :)
rock5 wrote:I don't support the model files anymore. They're too much trouble. But what you can do is a process of elimination to find what file is causing the problem. What I mean is remove half the files from the botting models folder and see which half has the problem file. Then split it in half again etc. until you find the file. Then remove it.
I think the loginscript require the player model to login.... I will test it as soon as i have some time and will post the results.

and big thx again for your fast replys :D
Sorry about the bad english

Testa
Posts: 28
Joined: Wed Apr 29, 2015 1:59 am

Re: Automatic 'login' script

#175 Post by Testa » Sat Jun 20, 2015 3:12 am

Testa wrote: The problem now is when i want to use the Rock5's Ultra Model files the login don´t work. It selects the account but get stuck at the char select. I use the bat file from the topic to change (Start Client for botting).
Don´t know why but it works now :)


New problem :cry: :
Often i get an error while using the function. There are 2 errorcodes:

Code: Select all

I:\rom_bot\scripts\rom\/login.lua:75: I:/rom_bot/scripts/rom/classes/memorytable.lua:213: attempt to concatenate a nil value
The second error code i add when it displays again (i forgot to save it) but it´s something like:
I:\rom_bot\scripts\rom\/login.lua:75: tmp value
Attachments
model.7z
(135.15 KiB) Downloaded 114 times
Sorry about the bad english

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rock5
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Location: Australia

Re: Automatic 'login' script

#176 Post by rock5 » Sat Jun 20, 2015 11:38 am

Use this version of memorytable.lua. It should print out some extra info that might help figure out why you get that error.
memorytable.lua
(7.71 KiB) Downloaded 127 times
I don't know what to make of the login error. Save it the next time you get it and then show it to me.
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Testa
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Joined: Wed Apr 29, 2015 1:59 am

Re: Automatic 'login' script

#177 Post by Testa » Tue Jun 23, 2015 12:04 am

The print outs with this version of memorytable.lua are:

Code: Select all

   name:
   memoryRead: nil
   itemId: 202928
   nameaddress: 3F3D97A3
   itemAddress: 26703100
The game client did not crash.
2015-06-22 08:27:54 - I:/rom_bot/scripts/rom/classes/memorytable.lua:221: attempt to concatenate a nil value
or

Code: Select all

   name:
   memoryRead: nil
   itemId: 202928
The game client did not crash.
2015-06-23 07:57:44 - I:/rom_bot/scripts/rom/classes/memorytable.lua:217: bad argument #2 to 'string.format' (not a non-negative number in proper range)
----------------------------------------
Testa wrote: The second error code i add when it displays again (i forgot to save it) but it´s something like:
I:\rom_bot\scripts\rom\/login.lua:75: tmp value
The second error code is:

Code: Select all

2015-06-23 06:57:47 - I:\rom_bot\scripts\rom\/login.lua:75: I:/rom_bot/scripts/rom/classes/item.lua:143: attempt to concatenate global 'tmp' (a nil value)
Last edited by Testa on Tue Jun 23, 2015 11:50 pm, edited 1 time in total.
Sorry about the bad english

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rock5
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Location: Australia

Re: Automatic 'login' script

#178 Post by rock5 » Tue Jun 23, 2015 1:38 am

This will probably be really hard to fix. login.lua can be a bit buggy. I have a newer version. Try it and see if it helps
Attachments
login.lua
Version 4.0b2
(2.55 KiB) Downloaded 128 times
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Testa
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Re: Automatic 'login' script

#179 Post by Testa » Tue Jun 23, 2015 11:49 pm

login.lua outsputs are like:

Code: Select all

   name:
   memoryRead: nil
   itemId: 202881
   nameaddress: 3F537348
   itemAddress: 35563F00
The game client did not crash.
I:\rom_bot\scripts\rom\/login.lua:75: I:/rom_bot/scripts/rom/classes/memorytable.lua:221: attempt to concatenate a nil value
or

Code: Select all

   name:
   memoryRead: nil
   itemId: 202928
The game client did not crash.
I:\rom_bot\scripts\rom\/login.lua:88: I:/rom_bot/scripts/rom/classes/memorytable.lua:217: bad argument #2 to 'string.format' (not a non-negative number in proper range)
(edit)
the second error code was showing up again

Code: Select all

   name:
   memoryRead: nil
   itemId: 202928
The game client did not crash.
I:\rom_bot\scripts\rom\/login.lua:88: I:/rom_botscripts/rom/classes/memorytable.lua:217: bad argument #2 to 'string.format' (not a non-negative number in proper range)
if i get another errorcodes i will post it.

when i look at the errorcodes from memorytable.lua they seem similar

(edit 2)
another output:

Code: Select all

   name:
   memoryRead: nil
   itemId: 493642
   nameaddress: 1
   itemAddress: 2004D800
The game client did not crash.
I:\rom_bot\scripts\rom\/login.lua:75: I:/rom_bot/scripts/rom/classes/memorytable.lua:221: attempt to concatenate a nil value
(edit 3)
today i get many errorcodes :/

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I:\rom_bot\scripts\rom\/login.lua:88: I:/rom_bot/scripts/rom/classes/item.lua:143: attempt to concatenate global 'tmp' (a nil value)
(edit 4)
this errorcode again

Code: Select all

I:\rom_bot\scripts\rom\/login.lua:88: I:/rom_bot/scripts/rom/classes/item.lua:143: attempt to concatenate global 'tmp' (a nil value)
idea:
is it possible to restart the bot and resume the path in place of print out this messages? because after a error when i start the bot again and load the same path, the error will not show and the bot is working again...
Sorry about the bad english

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Bot_romka
Posts: 96
Joined: Tue Apr 05, 2011 2:59 am
Location: Russia

Re: Automatic 'login' script

#180 Post by Bot_romka » Mon Oct 19, 2015 3:02 pm

I fix problem

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memorytable.lua:221: attempt to concatenate a nil value
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memorytable.lua
Fixed Error memorytable.lua:221: attempt to concatenate a nil value
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