How do i make use of "Love chocolate" or Pumpkin Pizza

Runes of Magic/Radiant Arcana (http://www.runesofmagic.com)
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sauhard
Posts: 130
Joined: Wed Mar 05, 2014 10:30 am

How do i make use of "Love chocolate" or Pumpkin Pizza

#1 Post by sauhard » Fri Mar 13, 2015 11:45 pm

Ehm I want the bot to use Love chocolate, pumpkin pizza and elven herb for healing itself. I know something is to be tweaked in profile but dunno what exactly. Can anyone help me out? Pumpking pizza and love chocolate are the event things.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<profile>
	<options>
		<!-- Try the bot with a new char mage                   -->
		<!-- At the pioneer village. Use demo.xml waypoint file -->
		<option name="HP_LOW"				value="80" />
		<option name="MP_LOW_POTION"		value="80" />
		<option name="HP_LOW_POTION"		value="80" />
		<option name="USE_HP_POTION"		value="best" />			<!-- potion select strategy: best|minstack -->
		<option name="USE_MANA_POTION"		value="best" />			<!-- potion select strategy: best|minstack -->
		<option name="USE_PHIRIUS_POTION"	value="true" /> 		<!-- false | true if you want to use the Phirus Potions -->
		<option name="PHIRIUS_MP_LOW"		value="70" />
		<option name="PHIRIUS_HP_LOW"		value="40" />

		<!-- Rest if HP or Mana is below that level -->
		<option name="HP_REST" 				value="40" />
		<option name="MP_REST" 				value="40" />

		<!-- Shopping options, how many of what do you want to keep in your inventory -->
		<option name="HEALING_POTION" 		value="99" />
		<option name="MANA_POTION" 			value="99" />			<!-- set to "0" if not required to buy -->
		<option name="ARROW_QUIVER" 		value="0" /> 			<!-- set to "0" if not required to buy -->
		<option name="THROWN_BAG" 			value="0" />			<!-- set to "0" if not required to buy -->
		<option name="POISON" 				value="0" />			<!-- set to "0" if not required to buy -->

		<!-- either false or arrow or thrown -->
		<option name="RELOAD_AMMUNITION" 	value="false" />		<!-- false|arrow|thrown -->

		<!-- Combat options -->
		<option name="COMBAT_TYPE"        	value="" />				<!-- leave empty or choose ranged/melee if not using class default -->
		<option name="COMBAT_RANGED_PULL" 	value="true" /> 		<!-- only important for melees -->
		<option name="COMBAT_DISTANCE"    	value="200" />
		<option name="MAX_FIGHT_TIME"     	value="15" />			<!-- Max time without damage before break -->
		<option name="DOT_PERCENT"        	value="90" />
		<option name="ANTI_KS"            	value="true" />
		<option name="MAX_TARGET_DIST"    	value="10000" />

		<!-- Attack monsters 3 levels above or 50 below your level -->
		<option name="TARGET_LEVELDIF_ABOVE" value="3" />
		<option name="TARGET_LEVELDIF_BELOW" value="80" />

		<!-- Waypoint and movement settings -->
		<option name="WAYPOINTS"			value="" />  			<!-- leave empty to show a list -->
		<option name="RETURNPATH"			value="" />
		<option name="PATH_TYPE"			value="waypoints" />	<!-- waypoints | wander -->
		<option name="WANDER_RADIUS"		value="500" />
		<option name="WAYPOINT_DEVIATION"	value="0" />
		<option name="QUICK_TURN" 			value="true" />

		<!-- Loot settings -->
		<option name="LOOT"               	value="false" />
		<option name="LOOT_ALL"			  	value="false" />  		<!-- Loot all nearby dead mobs after combat -->
		<option name="LOOT_IN_COMBAT"     	value="false" />
		<option name="LOOT_DISTANCE"      	value="250" />
		<option name="LOOT_PAUSE_AFTER"   	value="0" />			<!-- probability in % for a short rest -->
		<option name="LOOT_SIGILS"			value="true" />				<!-- Loot sigils or not. If ommitted, will depend on "LOOT" value -->
		<option name="SIGILS_IGNORE_LIST"	value="" />				<!-- List of any sigils you wish to ignore, in language of client -->

		<!-- Auto selling options when used with player:merchant -->
		<option name="INV_AUTOSELL_ENABLE"	value="true" />		<!-- true | false -->
		<option name="INV_AUTOSELL_FROMSLOT" value="61" /> 			<!-- 1 = bag 1 slot 1 -->
		<option name="INV_AUTOSELL_TOSLOT"	value="180" /> 			<!-- 30 = last slot bag 1 -->
		<option name="INV_AUTOSELL_QUALITY"	value="white,green,blue" /> 	<!-- white,green,blue,purple  -->

		<!-- Harvest options -->
		<option name="HARVEST_DISTANCE"		value="500" />
		<option name="HARVEST_WOOD"			value="true" /> 		<!-- Choose which types to harvest. -->
		<option name="HARVEST_HERB"			value="true" /> 		<!-- "true" = harvest, "false" = do not harvest -->
		<option name="HARVEST_ORE"			value="true" />

		<!-- Eggpet options -->
		<option name="EGGPET_ENABLE_CRAFT"	value="false" />		<!-- If using same slot for assist and craft, onlt 1 can be enabled. -->
		<option name="EGGPET_CRAFT_SLOT"	value="2" />
		<option name="EGGPET_ENABLE_ASSIST"	value="true" />
		<option name="EGGPET_ASSIST_SLOT"	value="2" />
		<option name="EGGPET_CRAFT_RATIO"	value="1:1:1" /> 		<!-- mining:woodworking:herbalism ratio to produce. -->
		<option name="EGGPET_CRAFT_INDEXES"	value="" /> 	 		<!-- override auto craft index for mining,woodworking,herbalism eg. "2,,"-->


		<!-- Log out and resurrect settings -->
		<option name="LOGOUT_TIME" 			value="0" />			<!-- in minutes, 0 = timer disabled -->
		<option name="LOGOUT_SHUTDOWN"		value="false" />
		<option name="LOGOUT_WHEN_STUCK"	value="true" />
		<option name="CLOSE_WHEN_STUCK"		value="true" />
		<option name="RES_AFTER_DEATH" 		value="true" />
		<option name="MAX_DEATHS" 			value="10" /> 			<!-- Log out after this many deaths -->

		<!-- Party Bot options  -->
		<!-- <option name="PARTY"			value="true" /> -->
		<!-- <option name="PARTY_ICONS"		value="true" /> -->
		<!-- <option name="PARTY_INSTANCE"	value="true" /> -->

		<!-- Healing options -->
		<!-- <option name="HEALER_FIGHT"		value="true" /> --> 	<!-- Not implemented yet, coming soon -->

		<!-- pvp -->
		<!--option name="PVP"			value="true" /> --> 		<!-- To enable PVP, with this set to true it will auto attack any players with red names -->



		<!-- For more options and documentation see the RoM Bot Wiki:  -->
		<!-- http://www.solarstrike.net/wiki/index.php5?title=RoM_Bot  -->
		
		<option name="HARVEST_SCAN_WIDTH" value="250" />      -- steps horizontal
   		<option name="HARVEST_SCAN_HEIGHT" value="120" />     -- steps vertical
		<option name="HARVEST_SCAN_STEPSIZE" value="50" />   -- wide of every step
   		<option name="HARVEST_SCAN_TOPDOWN" value="false" />   -- true = top->down  false = botton->up
   		<option name="HARVEST_SCAN_YREST" value="7" />      -- scanspeed
   		<option name="HARVEST_SCAN_YMOVE" value="1.1" />   -- move scan area top/down ( 1 middle of screen )

 	 	    <!-- GM detection options -->
 	 	    <option name="GMDETECT"         value="true" /> -- enables the GM detection userfunction
		      <option name="GMnearbylogout"      value="true" /> -- If a GM is close to the character it will log out.
 		     <option name="PAUSEONGM"      value="300" />  -- Pauses when GM whispers for value in seconds. ie 300 = 5 minutes
 		     <option name="RECALL"         value="true" /> -- if in combat while pausing it will use recall and whisper/logout

	</options>

	<friends>
		<!-- names of friends we help fighting or enemys we don't want to attack -->
		<!-- for umlauts use \129 (ue),\132 (ae),\148 (oe) e.g. K\132fer         -->
		<friend name="Cask" />
		<friend name="Gloomy Mutant Grass" />
		<friend name="Skeleton Scorpion" />
		<friend name="Ruin Newt" />
	</friends>

	<mobs>
		<!-- names of mobs we want to attack 				-->
		<!-- if no names defined we will attack all mobs	-->
		<mob name="" />
		<mob name="" />
		<mob name="" />
	</mobs>

	<hotkeys>
    	<!-- to communicate with the RoM API / define ingame dummy macro at place 1 -->
		<hotkey name="MACRO"          key="VK_0" />
	</hotkeys>

	<!-- define your skills depending from your actual primary class -->
	<!-- see the example for a priest/mage                           -->
	<!-- delete skills you don't have or don't want to use.          -->
	<!-- For more skills to use see /database/skills.xml             -->
	<!-- demo skills for LvL 1 character for all classes             -->
	<!-- to use a specific key instead of MACRO then use hotkey="VK_1" this example is for hotkey 1 -->
	<skills_priest>
		<skill name="PRIEST_SOUL_SOURCE"     	hotkey="MACRO" priority="80" inbattle="true" hpper="15" />
		<skill name="MAGE_FIREBALL"          	hotkey="MACRO" priority="85" />
		<skill name="MAGE_LIGHTNING"         	hotkey="MACRO" priority="90" />
		<skill name="PRIEST_URGENT_HEAL"     	hotkey="MACRO" priority="100" hpper="90"  />
		<skill name="PRIEST_REGENERATE"      	hotkey="MACRO" priority="90"  hpper="90" />
		<skill name="PRIEST_RISING_TIDE"     	hotkey="MACRO" priority="80" />
		<skill name="PRIEST_WAVE_ARMOR"      	hotkey="MACRO" priority="40"  inbattle="true" />
		<skill name="PRIEST_AMPLIFIED_ATTACK" 	hotkey="MACRO" priority="70" rebuffcut="60" inbattle="true" />
		<skill name="PRIEST_GRACE_OF_LIFE" 	hotkey="MACRO" priority="70" rebuffcut="60" inbattle="true" />
		<skill name="PRIEST_HOLY_AURA"       	hotkey="MACRO" priority="100" inbattle="true" hpper="24" />
		<!--skill name="PRIEST_SOUL_BOND"     	hotkey="MACRO" priority="30" /> -->
		<skill name="PRIEST_MAGIC_BARRIER" 	hotkey="MACRO" priority="70" rebuffcut="60" inbattle="true" />
	</skills_priest>

	<skills_warrior>
		<skill name="WARRIOR_ELECTRICAL_RAGE"   hotkey="MACRO" priority="100" />
  <skill name="WARRIOR_LIGHTNINGS_TOUCH"  hotkey="MACRO" priority="90" />
  <skill name="WARRIOR_THUNDER_SWORD"   hotkey="MACRO" priority="95" />
  <skill name="MAGE_FIREBALL"           hotkey="MACRO" priority="95" />
  <skill name="MAGE_LIGHTNING"          hotkey="MACRO" priority="100" />
  <skill name="WARRIOR_SURPRISE_ATTACK"   hotkey="MACRO" priority="70" pullonly="true" />
  <skill name="WARRIOR_FRENZY"     hotkey="MACRO" priority="30" inbattle="true" />
  <skill name="MAGE_INTENSIFICATION"   hotkey="MACRO" priority="30" inbattle="true" />
  <skill name="WARRIOR_SENSE_OF_DANGER"  hotkey="MACRO" priority="110" hpper="30" />
  <skill name="WARRIOR_SURVIVAL_INSTINCT" hotkey="MACRO" priority="110" hpper="50" />
  <skill name="WARRIOR_LIGHTNING_BURN_WEAPON"  hotkey="MACRO" priority="30" rebuffcut="60" inbattle="false"/>
                
	</skills_warrior>

	<skills_scout>
		<skill name="SCOUT_SHOT"          		hotkey="MACRO" priority="90" />
		<skill name="SCOUT_AUTOSHOT"      		hotkey="MACRO" priority="80" />
		<skill name="SCOUT_WIND_ARROWS"   		hotkey="MACRO" priority="70" />
		<skill name="SCOUT_VAMPIRE_ARROWS" 		hotkey="MACRO" priority="70" />
		<skill name="SCOUT_COMBO_SHOT"        	hotkey="MACRO" priority="95" />
		<skill name="SCOUT_ARROW_OF_ESSENCE"    hotkey="MACRO" priority="90" maxhpper="60" inbattle="true"/>
	</skills_scout>

	<skills_rogue>
		<skill name="ROGUE_SHADOWSTAB"    		hotkey="MACRO" priority="90" />
		<skill name="ROGUE_LOW_BLOW"      		hotkey="MACRO" priority="80" />
		<skill name="ROGUE_HIDE"    			hotkey="MACRO" priority="10" autouse="false" />
		<skill name="ROGUE_INFORMER"    		hotkey="MACRO" priority="80" />
		<skill name="ROGUE_ASSASSINS_RAGE"    	hotkey="MACRO" priority="60" />
		<skill name="ROGUE_WOUND_ATTACK"    	hotkey="MACRO" priority="80" />
	</skills_rogue>

	<skills_mage>
		<skill name="MAGE_PURGATORY_FIRE"		hotkey="MACRO" priority="95" /> 
		<skill name="MAGE_FLAME"                hotkey="MACRO" priority="80" />
		<skill name="MAGE_FIREBALL"          	hotkey="MACRO" priority="" rebuffcut="6" inbattle="true" />
		<skill name="MAGE_LIGHTNING"         	hotkey="MACRO" priority="100" rebuffcut="20" inbattle="true" />
		<skill name="MAGE_ELEMENTAL_CATALYST"   hotkey="MACRO" priority="30" rebuffcut="300" inbattle="true" />
        <skill name="MAGE_THUNDERSTORM"       hotkey="MACRO" priority="100" />
		<skill name="MAGE_WISDOM_AND_BRAVERY"   hotkey="MACRO" priority="30" rebuffcut="60" inbattle="true" />
		<skill name="MAGE_ELECTROSTATIC_CHARGE" hotkey="MACRO" priority="110" hpper="95" rebuffcut="120" />
		<skill name="MAGE_INTENSIFICATION"   hotkey="MACRO" priority="80" inbattle="true" rebuffcut="120" />
	</skills_mage>

	<skills_knight>
		<skill name="KNIGHT_HOLY_STRIKE"    	hotkey="MACRO" priority="90" />
		<skill name="KNIGHT_HOLY_SHIELD"    	hotkey="MACRO" priority="80" inbattle="true" hpper="15" />
		<skill name="KNIGHT_HOLY_SEAL"      	hotkey="MACRO" priority="70" />
		<skill name="KNIGHT_PUNISHMENT"     	hotkey="MACRO" priority="60" />
		<skill name="KNIGHT_ENHANCED_ARMOR"   	hotkey="MACRO" priority="90" />
		<skill name="KNIGHT_MANA_RETURN"   	  	hotkey="MACRO" priority="60" />
		<skill name="KNIGHT_RESOLUTION"   	  	hotkey="MACRO" priority="60" />
		<skill name="KNIGHT_DISARMAMENT"   	  	hotkey="MACRO" priority="70" />
	</skills_knight>

	<skills_warden>
		<skill name="WARDEN_CHARGED_CHOP"	  			hotkey="MACRO" priority="100" />
		<skill name="WARDEN_ENERGY_ABSORB"	  			hotkey="MACRO" priority="80" inbattle="true" hpper="25" />
		<skill name="WARDEN_SUMMON_SPIRIT_OF_THE_OAK"	hotkey="MACRO" priority="90" />
		<skill name="WARDEN_SUMMON_NATURE_CRYSTAL"	  	hotkey="MACRO" priority="90" autouse="false" />
		<skill name="WARDEN_SUMMON_OAK_WALKER"	  		hotkey="MACRO" priority="90" autouse="false" />
		<skill name="WARDEN_BRIAR_SHIELD"	  			hotkey="MACRO" priority="90" />
		<skill name="WARDEN_POWER_OF_THE_WOOD_SPIRIT"	hotkey="MACRO" priority="100" />
		<skill name="WARDEN_SAVAGE_POWER"				hotkey="MACRO" priority="90" />
		<skill name="WARDEN_POWER_OF_THE_OAK" 			hotkey="MACRO" priority="90" />
		<skill name="WARDEN_ELVEN_PRAYER" 				hotkey="MACRO" priority="90" />
	</skills_warden>


	<skills_druid>
		<skill name="DRUID_RECOVER"          	hotkey="MACRO" priority="90" hpper="30" />
		<skill name="DRUID_EARTH_ARROW"      	hotkey="MACRO" priority="80" />
	</skills_druid>


	<skills_warlock>
		<skill name="WARLOCK_PERCEPTION_EXTRACTION"   	hotkey="MACRO" priority="90" />
		<skill name="WARLOCK_WARP_CHARGE"   			hotkey="MACRO" priority="80" />
		<skill name="WARLOCK_PSYCHIC_ARROWS"   			hotkey="MACRO" priority="70" />
	</skills_warlock>

	<skills_champion>
		<skill name="CHAMPION_FORGE" 		  		hotkey="MACRO" priority="110" />
		<skill name="CHAMPION_RUNE_PULSE"   		hotkey="MACRO" priority="100" pullonly="true" />
		<skill name="CHAMPION_RUNE_DRAW" 	  		hotkey="MACRO" priority="90" pullonly="true" />
		<skill name="CHAMPION_ELECTROCUTION"   		hotkey="MACRO" priority="80" />
		<skill name="CHAMPION_ENERGY_INFLUX_STRIKE" hotkey="MACRO" priority="70" />
		<skill name="CHAMPION_HEAVY_BASH"   		hotkey="MACRO" priority="60" />
	</skills_champion>


	<onLoad><![CDATA[
		startGMDetect()
	]]></onLoad>

	<onDeath><![CDATA[
		-- Additional Lua code to execute on death
		-- pauseOnDeath(); -- Stop the script
		-- player:logout();	-- logout
	]]></onDeath>

	<onLeaveCombat><![CDATA[

	]]></onLeaveCombat>

	<onLevelup><![CDATA[
		-- Additional Lua code to execute after having a levelup
		-- and levelup the skills for a new character (mage or priest recommended)
		-- e.g. sendMacro("SetSpellPoint(_tabnr, _skillnr);"); would levelup a skill
	]]></onLevelup>

	<onSkillCast><![CDATA[
		-- Additional Lua code to execute when casting a skill
		-- Note: arg1 contains the skill being used.
		-- i.e. arg1.Name will be the name of the skill being cast
		-- e.g.:
		--if( 15 > player.HP/player.MaxHP*100 ) then
		--    player:cast("PRIEST_SOUL_SOURCE");
		--elseif( 25 > player.HP/player.MaxHP*100 ) then
		--    player:cast("PRIEST_HOLY_AURA");
		--    player:cast("PRIEST_URGENT_HEAL");
		--    player:cast("PRIEST_URGENT_HEAL");
	]]></onSkillCast>

	<onHarvest><![CDATA[
		-- Additional Lua code to execute directly before the actual harvesting takes place.
		-- Note: arg1 contains the object to be harvested.
		-- i.e. arg1.Name will be the name of the node you are about to harvest
		-- If this snippet returns 'false', the node will *not* be harvested.
		-- All other return values result in the player attempting to harvest the node.
		-- Note that returning 'false' here breaks out of harvesting completely;
		-- You will not attempt to harvest other nearby nodes instead.
	]]></onHarvest>

	<onUnstickFailure><![CDATA[
		-- Lua code to execute when MAX_UNSTICK_TRIALS is reached.
	]]></onUnstickFailure>
</profile>
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rock5
Posts: 12173
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Re: How do i make use of "Love chocolate" or Pumpkin Pizza

#2 Post by rock5 » Sat Mar 14, 2015 2:18 am

For it to use new consumables they have to be in the consumables.xml database file. I see Elven Herb and Pumpkin Pizza in there so they should work already. We'll have to add Love Chocolate. Try adding it yourself -- it's not difficult -- and when you get it working post the line here so we can add it to the bot.
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Re: How do i make use of "Love chocolate" or Pumpkin Pizza

#3 Post by sauhard » Sat Mar 14, 2015 4:04 am

Code: Select all

<potion type="heal" id="203023" level="1" potency="500" name="Love Chocolate" />
Hmm this one is working but dunno abt what is the actual use of potency.

There is one more healing potion that is missing in my database is of Vitality Healing potion.
Dunno how to put this but it can either be in this way:

Code: Select all

<potion type="hot" id="242887" level="85" name="Vitality Healing Potion" />

OR

Code: Select all

<potion type="heal" id="242887" level="85" name="Vitality Healing Potion" />
Can't figure out the difference between Hot and Heal there.
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Re: How do i make use of "Love chocolate" or Pumpkin Pizza

#4 Post by rock5 » Sat Mar 14, 2015 4:16 am

Potency is just how much it heals. Ah, I see. It does a % heal. The bot can't handle percent heals so 500 will have to do.
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sauhard
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Re: How do i make use of "Love chocolate" or Pumpkin Pizza

#5 Post by sauhard » Sat Mar 14, 2015 4:21 am

Ehm what i thought was that , if an item has a higher potency then other , it'll be used first as compared to other with lower potency.

And i am still confused.
whether to go with:

Code: Select all

<potion type="heal" id="203023" level="1" potency="500" name="Love Chocolate" />
or

Code: Select all

<potion type="hot" id="203023" level="1" potency="500" name="Love Chocolate" />
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Re: How do i make use of "Love chocolate" or Pumpkin Pizza

#6 Post by rock5 » Sat Mar 14, 2015 4:57 am

Looking at the code it looks like potions with higher levels get preference. So it wont use the level 1 event potions until you run out of regular potion or if you don't have any regular potions. Then it uses the higher potency potion.

'hot' is 'heal over time'. Love Chocolate does not heal over time. So 'heal' is better.
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Re: How do i make use of "Love chocolate" or Pumpkin Pizza

#7 Post by sauhard » Tue Mar 17, 2015 10:39 pm

Love Chocolate shares Cd with Phirius pots, so this one is perfectly correct and working instead of the one i posted above:

Code: Select all

<potion type="phirushealing"    id="203023"  name="Love Chocolate" potency="35" />
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Re: How do i make use of "Love chocolate" or Pumpkin Pizza

#8 Post by rock5 » Wed Mar 18, 2015 10:49 am

That's a good point. And the phyrius potions are listed by % too so the potency should work correctly. Is Pumpkin Pizza a Phyrius cooldown item too?
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Re: How do i make use of "Love chocolate" or Pumpkin Pizza

#9 Post by sauhard » Sun Mar 22, 2015 6:28 am

Uhm ye pumpkin pizza shares cd with phirius pots as well.
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Re: How do i make use of "Love chocolate" or Pumpkin Pizza

#10 Post by rock5 » Sun Mar 22, 2015 12:00 pm

Ok, thanks. I'll add them both under Phyrius Potions and change Pumpkin Pizza to potency of 30%. Are there event MP potions? Let me see if I can find them.

Ok. I found the pumpkin one, Pumpkin Soup of Happiness, but I can't see a chocolate one. Is there a chocolate MP potion?
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Re: How do i make use of "Love chocolate" or Pumpkin Pizza

#11 Post by sauhard » Mon Mar 23, 2015 12:07 am

Neh no chocolate one :D
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Re: How do i make use of "Love chocolate" or Pumpkin Pizza

#12 Post by rock5 » Mon Mar 23, 2015 2:22 am

How about Pumpkin Pie? Does that share Phyrius cooldown too?

Also just found -
  • Chocolate 10% MP
    Chocolate Crisp 20% HP
How about these?
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Re: How do i make use of "Love chocolate" or Pumpkin Pizza

#13 Post by sauhard » Mon Mar 23, 2015 4:22 am

Uhm those are not easy to get/easily farmable so i never cared adding them. If you wanna add then there is whole alot of bunch of items but i'd rather not go in those cause they are not farmable.

But what i found was , most of these things share cd with phirius pots. Haven't found out of the box buff that doesn't share cd with phiriis pots except for the conventional ones.
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Re: How do i make use of "Love chocolate" or Pumpkin Pizza

#14 Post by rock5 » Mon Mar 23, 2015 5:10 am

If there are a lot of stuff, limiting the list to the farmable ones seems like a good idea.

So none of those last ones are farmable?
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Re: How do i make use of "Love chocolate" or Pumpkin Pizza

#15 Post by sauhard » Mon Mar 23, 2015 11:56 pm

These stuffs are event oriented things. Love chocolate was also event oriented but it is far too easy to make as compared to others. As of the stuff you mentioned i don't have them atm but if an event comes i'll see if they are worth adding :D
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Re: How do i make use of "Love chocolate" or Pumpkin Pizza

#16 Post by tongclub62 » Fri May 22, 2015 2:52 am

thank for sharing code.

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