i can test for u my ping is 15ms ^^ (if u post the WP)lisa wrote:Seems last patch made it so the 6 chests don't stay at the end, so can remove that part of the WP.
I thought it was weird that 6 stayed and just happened to be the 6 out of memory range when it started, there was probably an exploit of some sort to make more stay *shrug*
On a side note I updated a faster PC and it had the same file missing, what are the odds.
So I tweaked faster PC and it got to 42 chests but was borderline for cast being interupted, also noticed that the ping on screen spiked to 1100 once but it kept on opening chests with the same yrest times, so I don't think adding a ping check is a good idea because it would have sat there for an extra 700 on each chest.
Also I found Jamie, he moves fast sometimes lol
Secret Garden Ideas
Forum rules
Only post additional bot resources here. Please do not ask unrelated questions.
Only post additional bot resources here. Please do not ask unrelated questions.
-
- Posts: 25
- Joined: Wed Jan 15, 2014 9:41 am
Re: Secret Garden Ideas
Re: Secret Garden Ideas
--=== sg2 posted down a few posts ===--latino18fr wrote:i can test for u my ping is 15ms ^^ (if u post the WP)
I just did up a WP for it now, I'm not happy with getting Jamie just yet but I will post a sg2 soonish with a better way to get Jamie.
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: Secret Garden Ideas
Most of the time I tested this Jamie was nearer to Keke, so hopefully it works when he is far far away.
--=== sg3 version a few posts down ===--
This is much more complicated than just a wp to get to jamie though so don't be to upset if you can't understand the code in it.
The points used look like this. Usual relog options at top.
Tweak option at top.
That's about it for me on this 1, if any errors I'll fix them but yeah I just ran through 24 chars without any issues.
--=== sg3 version a few posts down ===--
This is much more complicated than just a wp to get to jamie though so don't be to upset if you can't understand the code in it.
The points used look like this. Usual relog options at top.
Code: Select all
When_Finished = "relog"
-- "end" to end script, "relog" to log next character, "charlist" to log next in 'charlist' and "waypointfilename" to load that waypointfile.
CharList = {
{account=1,chars={}},
{account=2,chars={1,2,3}},
}
Code: Select all
local tweakit = 80
--if cast bar never gets inturupted then reduce number, you can go negative numbers aswell,i.e -50 -100.
--If you are getting cast bar inturupted then increase number.
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: Secret Garden Ideas
sg2 downloaded 17 times and no replies, I'll just assume it works then
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
- Eggman1414
- Posts: 111
- Joined: Sun Jun 17, 2012 2:27 pm
Re: Secret Garden Ideas
Yes it worked for me, other than the lag spike with this waypoint, it ran it just fine. some more tuning on my end and it should be good to go
Re: Secret Garden Ideas
I am getting this error when trying to find Jamie...
1:35pm - [string "..."]:6: attempt to index local 'jam' (a nil value)
1:35pm - [string "..."]:6: attempt to index local 'jam' (a nil value)
Re: Secret Garden Ideas
Sorry lisa i downloaded earlier but only just got around to testing, im getting the same as the post above mine.huejorgen wrote:I am getting this error when trying to find Jamie...
1:35pm - [string "..."]:6: attempt to index local 'jam' (a nil value)
Re: Secret Garden Ideas
Hmm forgot to change that part, error would only occur when jamie is initially out of memory range, this should fix it.
line 352 had this
can either just change it to this
or d/l sg3, all I changed for sg3 was that 1 thing.
--=== sg4 posted a few posts later ===--
line 352 had this
Code: Select all
until travel({jam.X,jam.Z,jam.Y},true)
Code: Select all
until jam and travel({jam.X,jam.Z,jam.Y},true)
--=== sg4 posted a few posts later ===--
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: Secret Garden Ideas
i am trying to build WP for porting to house, unload specific items to IS bank page, and get back at entrance. (after several runs in garden - IS bag is full)
how to search items in IS bagpack, if they are in the list and move only them to bank? my chars has default only page 1 & 2 in bagpack
i am trying with following list
the general idea is: to make WP, which to be started from time to time to move all IS items from bag to bank.
how to search items in IS bagpack, if they are in the list and move only them to bank? my chars has default only page 1 & 2 in bagpack
i am trying with following list
Code: Select all
ISitems_array = {
"231893", -- Powerfull basic talent charm 1k
"231885", -- Pet experience charm 10k
"231886", -- Pet training charm 1k
"231887" -- Powerfull basic experience charm 10k
}
-
- Posts: 25
- Joined: Wed Jan 15, 2014 9:41 am
Re: Secret Garden Ideas
hello SG3 work perfectly but still slow to loot (only 38 chests) , with speek hack (500 speed) i can loot 42 chests.
Re: Secret Garden Ideas
I'll just assume you mean by manually playing and watching the cast bar and always moving when cast bar is roughly 90% across.latino18fr wrote:with speek hack (500 speed) i can loot 42 chests.
Play around with the tweakit setting at the top of file but yeah that sort of human behaviour is difficult to mimik with the bot, if I had an exact amount for cast bar % like you see on screen then maybe but basically the bot is doing it as if it can't see the cast bar at all. Try getting 42 chests manually with your eyes closed
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: Secret Garden Ideas
CanceR wrote:i am trying to build WP for porting to house, unload specific items to IS bank page, and get back at entrance. (after several runs in garden - IS bag is full)
how to search items in IS bagpack, if they are in the list and move only them to bank? my chars has default only page 1 & 2 in bagpack
i am trying with following listthe general idea is: to make WP, which to be started from time to time to move all IS items from bag to bank.Code: Select all
ISitems_array = { "231893", -- Powerfull basic talent charm 1k "231885", -- Pet experience charm 10k "231886", -- Pet training charm 1k "231887" -- Powerfull basic experience charm 10k }
this is what I use to move the items to your IS space.
Code: Select all
for slot = 61, 240 do
item = inventory.BagSlot[slot]
if item and item.ItemShopItem then
item:moveTo("itemshop")
end;
end;
Code: Select all
local ISitems_array = {
231893, -- Powerfull basic talent charm 1k
231885, -- Pet experience charm 10k
231886, -- Pet training charm 1k
231887, -- Powerfull basic experience charm 10k
}
for slot = 1, 60 do
item = inventory.BagSlot[slot]
if item then
for k,v in pairs(ISitems_array) do
if item.Id == v then
item:moveTo("isbank")
break
end
end
end;
end;
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: Secret Garden Ideas
You can also use the often forgotten function table.contains.
Don't forget to do your list as numbers, like Lisa showed you, not strings.
Code: Select all
for slot = 1, 60 do
item = inventory.BagSlot[slot]
if table.contains(ISitems_array, item.Id) then
item:moveTo("isbank")
break
end;
end
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Secret Garden Ideas
Ok for those farming this religiously I have found a way to squeeze in some more chests in the time limit.
Add this in the onload, I added it near the top on mine.
You can play around with the value, default value is 500.
With it set at 100 I did 49 chests and 3 were inturupted, so 46 realistically but then this is on my laptop, so on main PC I could prob drop it to (50) and might squeeze 50 chests in.
I'll add the file anyway even though it is purely just 1 line I added.
--=== Added ===--
Used main PC and made adjustments to suit and it consistantly got 52-53 chests and opened all, except the very first chest which it always skips, purely because the chests aren't even in game when it starts off.
Add this in the onload, I added it near the top on mine.
Code: Select all
teleport_SetStepPause(100)
With it set at 100 I did 49 chests and 3 were inturupted, so 46 realistically but then this is on my laptop, so on main PC I could prob drop it to (50) and might squeeze 50 chests in.
I'll add the file anyway even though it is purely just 1 line I added.
--=== Added ===--
Used main PC and made adjustments to suit and it consistantly got 52-53 chests and opened all, except the very first chest which it always skips, purely because the chests aren't even in game when it starts off.
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: Secret Garden Ideas
if i understand correctly bellow code will search in slots from 1 to 60, which is usually unlocked first and second page from bagpack (out of total 6 pages)lisa wrote:Untested but something like that should work.Code: Select all
local ISitems_array = { 231893, -- Powerfull basic talent charm 1k 231885, -- Pet experience charm 10k 231886, -- Pet training charm 1k 231887, -- Powerfull basic experience charm 10k } for slot = 1, 60 do item = inventory.BagSlot[slot] if item then for k,v in pairs(ISitems_array) do if item.Id == v then item:moveTo("isbank") break end end end; end;
Code: Select all
for slot = 1, 60 do
item = inventory.BagSlot[slot]
if
Code: Select all
inventory.BagSlot[slot]
Re: Secret Garden Ideas
Actually bagslots 1-50 are itemshop bag, 51-60 are transmutor and bags start from 61. Lisa probably just made a mistake. She did say "Untested but something like that should work". Actually, it looks like I missed that too when I did posted my code using table.contains. Oh well...
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Secret Garden Ideas
you said you wanted to do it as a seperate WP afterwards so I assumed you were using the WP which moved the items to IS bag already, so yeah when you went to put them in your bank it would need to get them from IS bag.
If you want just change it to 1,300 and that will get everything.
As rock said,
1-50 is Item Shop bag
51-60 is transmutor (with some not even used)
61+ is bag space.
If you want just change it to 1,300 and that will get everything.
As rock said,
1-50 is Item Shop bag
51-60 is transmutor (with some not even used)
61+ is bag space.
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: Secret Garden Ideas
They are if you use AdvancedMagicBox. Although, you don't need AdvancedMagicBox for the bot to use them, you just wont see the items in 56-60 when looking at the magicbox manually.lisa wrote:51-60 is transmutor (with some not even used)
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
-
- Posts: 84
- Joined: Sun Aug 18, 2013 9:57 am
Re: Secret Garden Ideas
Working nicely for me lisa gz.
no crashes and 49 chests its very nice
regards
no crashes and 49 chests its very nice
regards
I look at those fans with no blades and it amazes me everytime, how can they push air without using blades lol - lisa (pro sentence )
Re: Secret Garden Ideas
Thanks so much for all the work on this and of course all the other excellent scripts here.
I have been using sg3 which I have been getting various crashes on but the main issue I am having is that it is not switch accounts, it does move between characters within an account, here is what i have for the account list part.. am I missing something?
One other thing. I would like the job to not just move items to the IS back pack but also to delete the pet charms and the potions that stay for only 5 days.
I would like to keep the charges, the runes, the tp and xp charms that are unbound once filled and of course the chests and keys. What would I insert before the movement to the IS back pack to delete certain items?
When_Finished = "relog"
-- "end" to end script, "relog" to log next character, "charlist" to log next in 'charlist' and "waypointfilename" to load that waypointfile.
CharList = {
{account=01, chars= {1,2,3,4,5,6,7,8}},
{account=02, chars= {1,2,3,4,5,6,7,8}},
{account=03, chars= {1,2,3,4,5,6,7,8}},
{account=04, chars= {1,2,3,4,5,6,7,8}},
{account=05, chars= {1,2,3,4,5,6,7,8}},
{account=06, chars= {1,2,3,4,5,6,7,8}},
{account=07, chars= {1,2,3,4,5,6,7,8}},
{account=08, chars= {1,2,3,4,5,6,7,8}},
{account=09, chars= {1,2,3,4,5,6,7,8}},
{account=10, chars= {1,2,3,4,5,6,7,8}},
{account=11, chars= {1,2,3,4,5,6,7,8}},
{account=12, chars= {1,2,3,4,5,6,7,8}},
{account=13, chars= {1,2,3,4,5,6,7,8}},
{account=14, chars= {1,2,3,4,5,6,7,8}},
{account=15, chars= {1,2,3,4,5,6,7,8}},
{account=16, chars= {1,2,3,4,5,6,7,8}},
{account=17, chars= {1,2,3,4,5,6,7,8}},
{account=18, chars= {1,2,3,4,5,6,7,8}},
{account=19, chars= {1,2,3,4,5,6,7,8}},
{account=21, chars= {1,2,3,4,5,6,7,8}},
{account=22, chars= {1,2,3,4,5,6,7,8}},
}
function checkRelog()
flyoff()
I have been using sg3 which I have been getting various crashes on but the main issue I am having is that it is not switch accounts, it does move between characters within an account, here is what i have for the account list part.. am I missing something?
One other thing. I would like the job to not just move items to the IS back pack but also to delete the pet charms and the potions that stay for only 5 days.
I would like to keep the charges, the runes, the tp and xp charms that are unbound once filled and of course the chests and keys. What would I insert before the movement to the IS back pack to delete certain items?
When_Finished = "relog"
-- "end" to end script, "relog" to log next character, "charlist" to log next in 'charlist' and "waypointfilename" to load that waypointfile.
CharList = {
{account=01, chars= {1,2,3,4,5,6,7,8}},
{account=02, chars= {1,2,3,4,5,6,7,8}},
{account=03, chars= {1,2,3,4,5,6,7,8}},
{account=04, chars= {1,2,3,4,5,6,7,8}},
{account=05, chars= {1,2,3,4,5,6,7,8}},
{account=06, chars= {1,2,3,4,5,6,7,8}},
{account=07, chars= {1,2,3,4,5,6,7,8}},
{account=08, chars= {1,2,3,4,5,6,7,8}},
{account=09, chars= {1,2,3,4,5,6,7,8}},
{account=10, chars= {1,2,3,4,5,6,7,8}},
{account=11, chars= {1,2,3,4,5,6,7,8}},
{account=12, chars= {1,2,3,4,5,6,7,8}},
{account=13, chars= {1,2,3,4,5,6,7,8}},
{account=14, chars= {1,2,3,4,5,6,7,8}},
{account=15, chars= {1,2,3,4,5,6,7,8}},
{account=16, chars= {1,2,3,4,5,6,7,8}},
{account=17, chars= {1,2,3,4,5,6,7,8}},
{account=18, chars= {1,2,3,4,5,6,7,8}},
{account=19, chars= {1,2,3,4,5,6,7,8}},
{account=21, chars= {1,2,3,4,5,6,7,8}},
{account=22, chars= {1,2,3,4,5,6,7,8}},
}
function checkRelog()
flyoff()
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