Guild Invite pop-up acceptance

Runes of Magic/Radiant Arcana (http://www.runesofmagic.com)
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Cindy
Posts: 237
Joined: Fri Sep 28, 2012 4:23 pm

Guild Invite pop-up acceptance

#1 Post by Cindy » Wed Aug 28, 2013 5:19 pm

Anyone know what event fires when your receive a guild invite? (I want to automate accepting it, in an addon, I am thinking of extending Lisa's siege addon to 1) leave guild after siege ends (by looking for keyword "honor points." and 2) have the guild leader invite the character(s) (by checking for keyword "prepararation"), and 3) Accept the guild invite. I do not know what triggers when a popup comes up "So and so invites you to guild suchandsuch" Accept? Cancel?

Thanks in advance for help

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rock5
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Re: Guild Invite pop-up acceptance

#2 Post by rock5 » Thu Aug 29, 2013 12:29 am

Maybe it's GUILD_INVITE_REQUEST
http://runesofmagic.gamepedia.com/Event ... TE_REQUEST

Edit: When you accept a guild invite request it executes the following commands

Code: Select all

		GuildFrame:Hide();
		GuildInviteResult(true);
You might want to try that instead of the usual way with the statispopup clicking.
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Cindy
Posts: 237
Joined: Fri Sep 28, 2012 4:23 pm

Re: Guild Invite pop-up acceptance

#3 Post by Cindy » Mon Sep 02, 2013 6:53 am

I'm curious, how can you tell what it executes?

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rock5
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Re: Guild Invite pop-up acceptance

#4 Post by rock5 » Mon Sep 02, 2013 7:12 am

I have the whole "inverface/worldxml" folder extracted from "fdb/interface.fdb" file. Most of the lua coding for different parts of the game can be found here. So I can search for functions and commands and see what they do and how they are used.
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