RoM bot
Re: RoM bot
well i don'T exactly know how you mean it but i tried around a bit.
and nothing happened so could you please show me how it should look like?
and nothing happened so could you please show me how it should look like?
Re: RoM bot
I don't play a knight/warrior. So I don't know the skill. I just do an example. You have to modifie it:KindaNoob wrote:and nothing happened so could you please show me how it should look like?
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<skills>
<skill name="KNIGHT_HOLY_STRIKE" hotkey="VK_2" priority="90" />
<skill name="KNIGHT_HOLY_SHIELD" hotkey="VK_8" priority="110" inbattle="true" hpper="25" />
<skill name="KNIGHT_PUNISHMENT" hotkey="VK_3" priority="80" />
<skill name="KNIGHT_ENHANCED_ARMOR" hotkey="VK_SUBTRACT" priority="20" />
<skill name="WARRIOR_ENRAGED" hotkey="VK_5" priority="70" />
<skill name="KNIGHT_MANA_RETURN" hotkey="VK_7" priority="50" />
<skill name="KNIGHT_HOLY_SEAL" hotkey="VK_ADD" priority="40" />
<skill name="WARRIOR_SLASH" hotkey="VK_4" priority="60" />
</skills>
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Re: RoM bot
Me again..
Hello,
thanks for the fast answers until now. I have two request but I don't know if its possible.
1. The new feature that if the player is sticked the client will log off is nice. But I would like to see on what time it has logged off. So Can u implent the time when it logged of?
2. I dont know if i misunderstood something but everytime I change my first class i have to modify my charname.xml. Changing everytime from Knight to Priest is very time intensive so I wanted to know if I or u can do something about that.
Thanks =)
Hello,
thanks for the fast answers until now. I have two request but I don't know if its possible.
1. The new feature that if the player is sticked the client will log off is nice. But I would like to see on what time it has logged off. So Can u implent the time when it logged of?
2. I dont know if i misunderstood something but everytime I change my first class i have to modify my charname.xml. Changing everytime from Knight to Priest is very time intensive so I wanted to know if I or u can do something about that.
Thanks =)
Re: RoM bot
#1akira2102 wrote:1. The new feature that if the player is sticked the client will log off is nice. But I would like to see on what time it has logged off. So Can u implent the time when it logged of?
2. I dont know if i misunderstood something but everytime I change my first class i have to modify my charname.xml. Changing everytime from Knight to Priest is very time intensive so I wanted to know if I or u can do something about that.
Thanks =)
It's in the SVN now.
#2
No real solution now. You can create two profiles and call one as an parameter as you start the bot. OR you can comment out the second skill set within the profile.
Code: Select all
rom/bot.lua profile:<profile name>
Shouldn't it be possible to define both class sets within the profile and load only the right one, depending from the primary class, within the settings.lua?
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Re: RoM bot
IGN tooltip says cooldown should be 20<skill name="MAGE_ELECTROSTATIC_CHARGE" mana="75" manainc="7.5" cooldown="45" type="buff" target="self" />
![Wink ;)](./images/smilies/icon_e_wink.gif)
Re: RoM bot
THX, it's in the SVN now.neow1ng wrote:IGN tooltip says cooldown should be 20<skill name="MAGE_ELECTROSTATIC_CHARGE" mana="75" manainc="7.5" cooldown="45" type="buff" target="self" />
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Re: RoM bot
Will there be an update for harvesting while ROM is minimized?
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Re: RoM bot
Eventually. It needs more work first.sametbars wrote:Will there be an update for harvesting while ROM is minimized?
Re: RoM bot
There is a new function in the SVN. You can now define both classes within the profile at the same time. You can now use the tags:akira2102 wrote:2. I dont know if i misunderstood something but everytime I change my first class i have to modify my charname.xml. Changing everytime from Knight to Priest is very time intensive so I wanted to know if I or u can do something about that.
Code: Select all
<skills_warrior> </skills_warrior>
<skills_scout> </skills_scout>
<skills_rogue> </skills_rogue>
<skills_mage> </skills_mage>
<skills_priest> </skills_priest>
<skills_knight> </skills_knight>
<skills_runedancer> </skills_runedancer>
<skills_druid> </skills_druid>
Code: Select all
<skills></skills>
It still works also the old way. But pls don't use the old and new way together.
![Smile :-)](./images/smilies/icon_e_smile.gif)
EDIT: renamed 'hunter' to 'scout'.
Last edited by d003232 on Sat Jul 25, 2009 2:21 pm, edited 1 time in total.
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Re: RoM bot
Is someone working on it?Administrator wrote:Eventually. It needs more work first.sametbars wrote:Will there be an update for harvesting while ROM is minimized?
![Smile :)](./images/smilies/icon_e_smile.gif)
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- Site Admin
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Re: RoM bot
Yes, but not directly. Other work needs to be done first before it will be possible.sametbars wrote:Is someone working on it?Administrator wrote:Eventually. It needs more work first.sametbars wrote:Will there be an update for harvesting while ROM is minimized?
Re: RoM bot
when using my 1st class or my 2nd u just made to files. example:magemrjones.xml and priestmrjones.xml. then just rom/bot.lua profile:magemrjones path:killstuff
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Re: RoM bot
Very nice addition, ME LIKE <3 ... just need to update all my profiles now ...d003232 wrote:There is a new function in the SVN. You can now define both classes within the profile at the same time. You can now use the tags:akira2102 wrote:2. I dont know if i misunderstood something but everytime I change my first class i have to modify my charname.xml. Changing everytime from Knight to Priest is very time intensive so I wanted to know if I or u can do something about that.instead of the tagCode: Select all
<skills_warrior> </skills_warrior> <skills_scout> </skills_scout> <skills_rogue> </skills_rogue> <skills_mage> </skills_mage> <skills_priest> </skills_priest> <skills_knight> </skills_knight> <skills_runedancer> </skills_runedancer> <skills_druid> </skills_druid>
The bot will now load the right skills depending from your primary class. That means, if you are a mage/priest, you have to define all mage AND common priest skills, that you want to use as mage under the tag '<skills_mage>'. And all priest AND common mage skills under the tag '<skills_priest>'.Code: Select all
<skills></skills>
It still works also the old way. But pls don't use the old and new way together.
EDIT: renamed 'hunter' to 'scout'.
![Cool 8-)](./images/smilies/icon_cool.gif)
Zilvermoon
Re: RoM bot
Hello all i was just wondering if you could help me with a problem.This morning i updated via SVN after i did so i recieved error in MM window "RoM window not found! RoM must be running first".Not sure what i did wrong as it was workin fine lastnite before i did the update.
Re: RoM bot
Just get the RoM window in front/focused before you press ENTF/DEL to start the bot:Mrjones wrote:Hello all i was just wondering if you could help me with a problem.This morning i updated via SVN after i did so i recieved error in MM window "RoM window not found! RoM must be running first".Not sure what i did wrong as it was workin fine lastnite before i did the update.
1. Start MM
2. enter 'rom/bot.lua' into the MM window and press ENTER
3. get ROM window in front/focused
4. press ENTF/DEL
And pls update Micromacro here. Becaus there was once an update in the function to find the RoM window.
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Re: RoM bot
Thank you I had already done all that
Re: RoM bot
It' is working now? From witch SVN version have you updated?Mrjones wrote:Thank you I had already done all that
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Re: RoM bot
im not sure which one i was at but it went to 96
Re: RoM bot
I really suppose you have not the actual MM 1 beta 6. There was a change in the findWindowsList which is used in functions.lua line 74. And at that place was a change in one of the last SVN.Mrjones wrote:im not sure which one i was at but it went to 96
Code: Select all
local winlist = findWindowList("Runes of Magic", "Radiant Arcana");
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