New option idea

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vo2male
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Re: New option idea

#41 Post by vo2male » Tue Jan 22, 2013 9:33 pm

hmmm... what could be the mistake

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rock5
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Re: New option idea

#42 Post by rock5 » Tue Jan 22, 2013 9:43 pm

If you can't see any mistake when comparing to my version then I have to ask, are you sure you updated the countmobs userfunction to 0.4?

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rock5
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Re: New option idea

#43 Post by rock5 » Tue Jan 22, 2013 11:44 pm

Maayybbee, and I'm clutching at straws here, maybe instead of overwriting or deleting your old countmobs userfunction you renamed it and it is still being loaded but after the 0.4 version, so it overwrites it. If so, delete the old one.
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vo2male
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Re: New option idea

#44 Post by vo2male » Wed Jan 23, 2013 12:10 am

so you are suggesting to delete my current countmobsuserfunction, download a new one and put it there? alright

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rock5
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Re: New option idea

#45 Post by rock5 » Wed Jan 23, 2013 12:12 am

No, I was asking if you renamed your old one. Maybe like this

Code: Select all

userfunction_mobcount.lua
userfunction_mobcountold.lua
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vo2male
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Re: New option idea

#46 Post by vo2male » Wed Jan 23, 2013 12:16 am

nope i didn't rename anything

have you tried running the script?

vo2male
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Re: New option idea

#47 Post by vo2male » Wed Jan 23, 2013 12:26 am

how about trying that userfunction on rombot?

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Re: New option idea

#48 Post by vo2male » Wed Jan 23, 2013 1:18 am

i somehow found something that won't make this work..

i have this part on the lower part of the script

Code: Select all

<waypoint x="2192" z="2526" y="401" type="TRAVEL">
settings.profile.friends = {"Incomplete Bloody Beast"}
commented that out and will see

i think this overwrites what i written on onload.lol! will do further testing

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lisa
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Re: New option idea

#49 Post by lisa » Wed Jan 23, 2013 1:21 am

correct
settings.profile.friends = {"Incomplete Bloody Beast"}
that will make your only friend the bloody beast and no other friends in your list, which is why I made the userfunction to be able to add and remove names as required without accidently replacing the list ;)
Remember no matter you do in life to always have a little fun while you are at it ;)

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vo2male
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Re: New option idea

#50 Post by vo2male » Wed Jan 23, 2013 1:24 am

Yeah thanks Rock for bearing with me and Lisa for emphasizing that.. ^_^

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rock5
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Re: New option idea

#51 Post by rock5 » Wed Jan 23, 2013 2:48 am

vo2male wrote:i somehow found something that won't make this work..
I already told you about that.
rock5 wrote:If you use

Code: Select all

settings.profile.friends = {"Incomplete Bloody Beast"}
in your waypoint file, it will overwrite the friends list.
I tried your file, it worked. It went through the portal with my alt standing there. But probably it wouldn't work after a full round because of that

Code: Select all

settings.profile.friends = {"Incomplete Bloody Beast"}
you mentioned.
  • Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
  • I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
  • How to: copy and paste in micromacro
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vo2male
Posts: 122
Joined: Mon Aug 27, 2012 6:41 am

Re: New option idea

#52 Post by vo2male » Wed Jan 23, 2013 9:55 am

rock5 wrote:
vo2male wrote:i somehow found something that won't make this work..
I already told you about that.
rock5 wrote:If you use

Code: Select all

settings.profile.friends = {"Incomplete Bloody Beast"}
in your waypoint file, it will overwrite the friends list.
I tried your file, it worked. It went through the portal with my alt standing there. But probably it wouldn't work after a full round because of that

Code: Select all

settings.profile.friends = {"Incomplete Bloody Beast"}
you mentioned.

yeah rock thanks for that! you told me about that overwrite thing.. i overlooked that part on my script. now it's working good as it should ^_^

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