Honor point's farm in dril ground
Re: Honor point's farm in dril ground
Were you teleporting 'to' the sigil coordinates? That would put your feet 'at' the coordinates and maybe miss it. Did you try minusing a little from the Y coordinate so hopefully you go 'through' it?
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Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Honor point's farm in dril ground
Noperock5 wrote:Were you teleporting 'to' the sigil coordinates? That would put your feet 'at' the coordinates and maybe miss it. Did you try minusing a little from the Y coordinate so hopefully you go 'through' it?
I'll try
Re: Honor point's farm in dril ground
OK i've done some tests and looks like looting sigils with teleport function is possible, but i've encountered 2 problems:
1. the farther a sigil is the more time it takes to loot a sigil after teleport.
- this would be easy to solve
2. Sigils may spawn when spikes are up. So bot can get hurt when trying to loot sigil immediately.
-checking if spikes are up would solve this, but i don't know how
-I believe that time of this game, rounds, and breaks between them is always the same. Also Number of "spike-ups" and time between them seems the same. So we could make some kind of timer to predict if spikes are up or down
1. the farther a sigil is the more time it takes to loot a sigil after teleport.
- this would be easy to solve
2. Sigils may spawn when spikes are up. So bot can get hurt when trying to loot sigil immediately.
-checking if spikes are up would solve this, but i don't know how
-I believe that time of this game, rounds, and breaks between them is always the same. Also Number of "spike-ups" and time between them seems the same. So we could make some kind of timer to predict if spikes are up or down
Re: Honor point's farm in dril ground
Pardon my ignorance, but what is "AT" that you refer to in the above post? I'm getting stuck with AT == arcane transmutor which I know is not right in this instance. Thanks.rock5 wrote:For matts I just put all my characters through AT. If I remember correctly it took about 7-10 days to level my guild to level 9 that way. That's with 33 characters.
Re: Honor point's farm in dril ground
AT = Ancient Treasure mini game
http://www.solarstrike.net/phpBB3/viewt ... =27&t=3589
http://www.solarstrike.net/phpBB3/viewt ... =27&t=3589
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________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
- Sithlord512589
- Posts: 36
- Joined: Thu Mar 04, 2010 9:21 am
Re: Honor point's farm in dril ground
Me again.
I was just watching the bot to recognize a pattern in the spikes movement.
Here is my idea of getting rid of it.
Isn`t it possible to read out the model-name-number-whatsoever of the spikes and patch it into oblivion.
So noone would get hurt. Ain´t that thought worth thinking about?
I was just watching the bot to recognize a pattern in the spikes movement.
Here is my idea of getting rid of it.
Isn`t it possible to read out the model-name-number-whatsoever of the spikes and patch it into oblivion.
So noone would get hurt. Ain´t that thought worth thinking about?
MAGE 75/ PRIEST 72 (soon 75) / ROUGE 6x
german client, Server Europe
Thankful User of the other peoples mindwork
german client, Server Europe
Thankful User of the other peoples mindwork
Re: Honor point's farm in dril ground
Spikes are animated, so machinima studio won't display it.
But You can try to run bot wth rock's ultra models
But You can try to run bot wth rock's ultra models
Re: Honor point's farm in dril ground
Altering the model won't stop it from hurting you, otherwise we could just remove all trash from instances and just farm bosses very quickly.
No matter what you make the model look like it still follows the same rules for attacking, think of models as just pretty paper wrapped around an axe, no matter the look of the axe it will still chop off your arm.
No matter what you make the model look like it still follows the same rules for attacking, think of models as just pretty paper wrapped around an axe, no matter the look of the axe it will still chop off your arm.
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
- Sithlord512589
- Posts: 36
- Joined: Thu Mar 04, 2010 9:21 am
Re: Honor point's farm in dril ground
Dammit, didn´t thought about this aspect. maybe better luck next time
MAGE 75/ PRIEST 72 (soon 75) / ROUGE 6x
german client, Server Europe
Thankful User of the other peoples mindwork
german client, Server Europe
Thankful User of the other peoples mindwork
Re: Honor point's farm in dril ground
where do i start??? why my character keeping running somewhere
Re: Honor point's farm in dril ground
I believe this starts in the drill ground. So go to your guild, talk to the drill instructor to enter the drill ground, then start the script. You need the swim hack userfunction for it to work.
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- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Honor point's farm in dril ground
by the way... "DRIL GROUND I"..... has minigame??
Re: Honor point's farm in dril ground
Drill Ground I has only access to the mole game, usually. But if you fly up you can see the other games around you. This script flies up and goes to a game that is not usually available at level I.
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Honor point's farm in dril ground
i try both of your waypoint... but i notice my character not getting any sigil etc.. to increase the point
edited:
oops sorry i missed aboved post that sigil is still ongoing
edited:
oops sorry i missed aboved post that sigil is still ongoing
Re: Honor point's farm in dril ground
Any progress here ? maybe something had changed after the last update !
Re: Honor point's farm in dril ground
would love to try this one out with my own guild....
but I need 600 guild diamonds to build it, and noone wants to sell them, and I have no diea where to get them.
ok, now Ive got my own drillground and its working!
thx!!
but for one 16.000 honour points stat I have to farm 18 hours!!
In this time I could make a fortune in dogmeat... :/ and the items arent that good :/ hmmmmm
is it worth farming?
but I need 600 guild diamonds to build it, and noone wants to sell them, and I have no diea where to get them.
ok, now Ive got my own drillground and its working!
thx!!
but for one 16.000 honour points stat I have to farm 18 hours!!
In this time I could make a fortune in dogmeat... :/ and the items arent that good :/ hmmmmm
is it worth farming?
Re: Honor point's farm in dril ground
Well so I did the game in drill ground 1 and i never reached more than 240 points. But 240 for quite often!Sithlord512589 wrote:...
Still i cant tell if its worth the efforts, but let´s calculate
current state : 60min/8min(per run)*120 honorpoints = 900 hp/hour
optimised :60min/8min(per run)*500hP = 3750 hp/hour
...
A sigil gives 5 extra points and the game always spawns the same number of sigils.
I also fetched the other buffs but they just helped to survive not to gain more points...
So any idea how to further increase points? Where come the 500 from you mentioned?
Re: Honor point's farm in dril ground
I'm not particularly concerned with the sigils, the honor points at 20k/day is enough incentive for me. Only issue I have a problem with is that I do not have a teleport function so the bot crashes when it gets to this part of the waypoint.
Any way someone can point me in the direction of a working function and let me know what folder to put it in?
Code: Select all
player:rest(2);
teleport(2032,2460,90)
teleport(2032,2460,120)
waitForLoadingScreen();
player:rest(2);
Re: Honor point's farm in dril ground
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: Honor point's farm in dril ground
I had a play in there today, ended up using this.
the spikes do hurt a bit to much though, maybe do the sigil to get immune buff and then while having buff try to get the other sigils?
205026 is Drill Reward
205027 is Divine Protection Reward
205028 is Healing Reward
Code: Select all
local objectList = CObjectList();
objectList:update();
for i = 0,objectList:size() do
local obj = objectList:getObject(i);
if( obj ~= nil ) and ( obj.Type == PT_SIGIL ) then
if obj.Id == 205026 or obj.Id == 205028 or obj.Id == 205027 then
teleport(obj.X,obj.Z,obj.Y)
yrest(100)
keyboardPress(settings.hotkeys.MOVE_FORWARD.key);
teleport(2047,2461,70)
return
end
end
end
205026 is Drill Reward
205027 is Divine Protection Reward
205028 is Healing Reward
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
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