We have been able to go inside and look around without paying the tokens but nothing spawns; no mobs, no candles to click and no chests._hirondelle wrote:Does anyone try to don't give the 30 tokens for play this mini game ?
(Like for the goblin's game on this thread)
Rock5's Ancient Treasure
Forum rules
Only post additional bot resources here. Please do not ask unrelated questions.
Only post additional bot resources here. Please do not ask unrelated questions.
Re: Rock5's Ancient Treasure
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
-
- Posts: 72
- Joined: Thu Mar 08, 2012 7:22 am
Re: Rock5's Ancient Treasure
If you fly over goblin wall from the left (really near from the wall), you will not start the chrono... not pop mobs and chest...
May be there is a point to find. I'll try this tomorrow
May be there is a point to find. I'll try this tomorrow
Re: Rock5's Ancient Treasure
Well, that's the thing. In Goblins the chrono starts when you reach a certain point. With AT (and survival and cot) the chrono starts when you pay the npc._hirondelle wrote:If you fly over goblin wall from the left (really near from the wall), you will not start the chrono
So I don't think there is any way to avoid it.
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
-
- Posts: 72
- Joined: Thu Mar 08, 2012 7:22 am
Re: Rock5's Ancient Treasure
Yep...
That's what I found this morning... else if I'm not 100% sure
why this difference between goblin's game and other ?
Maybe cause of the teleportation...
That's what I found this morning... else if I'm not 100% sure
why this difference between goblin's game and other ?
Maybe cause of the teleportation...
Re: Rock5's Ancient Treasure
More than likely because goblins was created back in chapter 2 and the others were made in like chapter 4?
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
-
- Posts: 72
- Joined: Thu Mar 08, 2012 7:22 am
Re: Rock5's Ancient Treasure
Adding guildDonate userfunction, I have this :
11:59am - scripts\rom\bot.lua:473: onLoad error: Error in function call GuildDon
ate(_type, _quality, _lesser), check "_type"!
Re: Rock5's Ancient Treasure
Why didn't you post this in the Guild Donate topic?_hirondelle wrote:Adding guildDonate userfunction, I have this :
11:59am - scripts\rom\bot.lua:473: onLoad error: Error in function call GuildDon
ate(_type, _quality, _lesser), check "_type"!
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
-
- Posts: 72
- Joined: Thu Mar 08, 2012 7:22 am
Re: Rock5's Ancient Treasure
Hum... Cause guildDonate is called in AT script.
It's when using guildDonate (by the option) that I have the error.
I haven't test the function in an other case.
It's when using guildDonate (by the option) that I have the error.
I haven't test the function in an other case.
Re: Rock5's Ancient Treasure
Oh yeah, of course. I wasn't thinking._hirondelle wrote:Hum... Cause guildDonate is called in AT script.
It's when using guildDonate (by the option) that I have the error.
I haven't test the function in an other case.
I think GuildDonate must have been changed at some point to require the first argument. So in AT change
Code: Select all
GuildDonate(nil,8)
Code: Select all
GuildDonate("all",8)
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Rock5's Ancient Treasure
I have a small improvement for the AT script. Currently it collects all Stone Totem Fragments, but the quest is completed the next day, so one backpack slot is being blocked. It would be better to complete the quest at the end of the AT game.
As I'm chaining scripts, with the current script you need to go to Sascilia steppes to trade for rewards. I added an extra option to trade Team Medals for backpack tickets, as soon as enough medals are collected.
If you like different rewards change the ChoiceOption(7) to a different index.
I'm only posting the essential stuff. I moved the code for trading totem fragments from the main script to checkRelog. If you do not chain scripts and just do a relog, maybe one should move the code for trading at the beginning of checkRelog.
As I'm chaining scripts, with the current script you need to go to Sascilia steppes to trade for rewards. I added an extra option to trade Team Medals for backpack tickets, as soon as enough medals are collected.
If you like different rewards change the ChoiceOption(7) to a different index.
I'm only posting the essential stuff. I moved the code for trading totem fragments from the main script to checkRelog. If you do not chain scripts and just do a relog, maybe one should move the code for trading at the beginning of checkRelog.
Code: Select all
...
---=== User Options ===--
ExchangeForBackback = true -- If you want to exchange Team Medals for backpack tickets
...
function checkRelog()
-- Log result
local filename = getExecutionPath() .. "/logs/at.log";
local file, err = io.open(filename, "a+");
if file then
file:write("Account: "..RoMScript("GetAccountName()").."\tName: " ..string.format("%-10s",player.Name ).." \tDate: " .. os.date() ..
"\tCoins:"..inventory:itemTotalCount(203038).." \tShells gained/total: "..inventory:getItemCount(240181) - numshells.."/".. inventory:getItemCount(240181).. "\t" ..logentry .. "\n")
file:close();
end
if When_Finished == "relog" then
ChangeChar()
waitForLoadingScreen();
yrest(3000)
loadProfile()
loadPaths("at");
elseif When_Finished == "charlist" then
SetCharList(CharList)
LoginNextChar()
loadProfile()
loadPaths("at");
elseif When_Finished == "end" then
error("Ending script",2)
else
player:update()
-- Leave before loading next waypoint file.
if ExitBeforeNextFile == true then
if player:target_Object(tran) then
RoMScript("StaticPopup_OnClick(StaticPopup1, 1);")
waitForLoadingScreen();
yrest(3000)
end
end
if ExchangeFragments and player.Level > 20 then
player:target_NPC(ange)
while inventory:itemTotalCount(frag) > 4 do
AcceptQuestByName(fragquest)
CompleteQuestByName(fragquest)
yrest(500)
end
end
if ExchangeForBackback and inventory:itemTotalCount(GetIdName(206423)) > 4 then
player:target_NPC(ange)
sendMacro("ChoiceOption(2);");
yrest(800);
sendMacro("ChoiceOption(7);");
end
if not string.find(When_Finished,".", 1, true) then
When_Finished = When_Finished .. ".xml"
end
loadProfile() -- Because we messed with the skills
local filename = getExecutionPath() .. "/waypoints/" .. When_Finished
local file, err = io.open(filename, "r");
if file then
file:close();
loadPaths(When_Finished)
else
error("'When_Finished' option is invalid",0)
end
end
end
Re: Rock5's Ancient Treasure
I could be wrong but I think rock did the quest when you start WP so that you don't have to leave the instance just for the quest hand in.
Less loading screens the better when it comes to people who run through many characters one after the other. In most cases you will get 10-15 character changes before RoM crashes, the less loading screens per run increases the number of characters you can use before the crash.
So yes by leaving instance you would get the quest handed in 1 day earlier but it might mean you can only do 11 chars before crash instead of 15.
Less loading screens the better when it comes to people who run through many characters one after the other. In most cases you will get 10-15 character changes before RoM crashes, the less loading screens per run increases the number of characters you can use before the crash.
So yes by leaving instance you would get the quest handed in 1 day earlier but it might mean you can only do 11 chars before crash instead of 15.
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: Rock5's Ancient Treasure
Good point Lisa. In my case this does not apply as I'm running several scripts in sequence for the same char, so I must leave the instance. We simply could trade in the token at the start AND at the end. This way both kinds of using this script can be satisfied.
Re: Rock5's Ancient Treasure
What you could do is if ExitBeforeNextFile = true then when it exits it checks ExchangeFragments. If it's true then it can exchanges the fragments.
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Rock5's Ancient Treasure
Anyone who could share what level a character must be to enter this minigame?
Re: Rock5's Ancient Treasure
The quest of the npc that teleports you requires level 21. To get Phirius Shells you need to be level 50. Otherwise there is no other requirement I think. The file avoids getting aggro.
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Rock5's Ancient Treasure
Have there been some changes in todays patch concerning the teleport/fly hack usage in AT?
Yesterday, and the days before that, I was using the bot fine for going through AT, but today, it didn't work very well.
After the first 2 stone fragments, it teleported up high, and got stuck there, couldnt move anywhere.
screenshots of the micromacto movements up to the time it got stuck, and a screen of where my char got stuck attatched
Yesterday, and the days before that, I was using the bot fine for going through AT, but today, it didn't work very well.
After the first 2 stone fragments, it teleported up high, and got stuck there, couldnt move anywhere.
screenshots of the micromacto movements up to the time it got stuck, and a screen of where my char got stuck attatched
Re: Rock5's Ancient Treasure
The script is not 100% fool proof. It should, hopefully, work most of the time but occasionally it might get stuck and/or collect aggro.
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Rock5's Ancient Treasure
Ah, ok, just the first 4 times i used it, i watched it do it, and no problems at all, then the first time i leave it unattended, it gets stuck.
Re: Rock5's Ancient Treasure
Well you could try to put the stone collection off if you dont need the items, getting less stuck then ( or atleast i do now) . Btw sometimes when i was afk and i came back i was dead in sascilia steps but really high up,correct me if iam wrong but think that is caused if you get stuck and after 10 minutes you get teleported and could i be that the script keeps running then ( was afk those times so iam not sure)
But its workng pretty good now, thanks for this rock
Regards apple
But its workng pretty good now, thanks for this rock
Regards apple
Re: Rock5's Ancient Treasure
I just went and tried to do the minigame with a lvl 12 char, and couldnt sign up for it, so I guess that there is a level requirement for it. (most likely 21 like the quest for it)
Who is online
Users browsing this forum: No registered users and 2 guests