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[WARN]: ...scripts/rom/userfunctions/userfunction_gmmonitor.lua:16
Failed to load sound file 'alarm.wav'
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[WARN]: ...scripts/rom/userfunctions/userfunction_gmmonitor.lua:16
Failed to load sound file 'alarm.wav'
Oh, thx admin, nice to know it. I thought its already implemented, because of OpenAL32.dll in main dir of micromacro.Administrator wrote:Have you tried installing OpenAL?
yoyodoggg wrote:sorry lisa i thought that question was pretty clear =/
Atm i use the profile options and function and file from the frontpage etc.. i should be set.
i am getting spamed with
Cannot get log event for montior 'GMdetect'. No such monitor name exists.
What is this?? I have no idea, everything else in the previous post was a question .. =)
why sometimes my 2nd or 3rd bot will start spaming this on my rom client window?
sometimes it goes away, sometimes it goes on for awhile
script seems to work fine, but sometimes it Spams rom client with
Cannot get log event for montior 'GMdetect'. No such monitor name exists.
i dont know what this is or how to fix, halp.
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Time: 10/19/11 18:08:51 Char name: Newbie Pet Message: Congratulations! You are now |offff5c5clevel 6|r. Don't forget to open your newbie package and raise your skill levels! The following monsters are suitable targets for your level:
|offffff00Whistle Lake Oil Frog|r
|offffff00Whistle Lake Crab|r
Char details: Search failed, target does not exist or is offline.
Maybe just make sure you have the latest version of the userfunction and of course bot and ingamefunctions is also up to date.OneofMany wrote:Cannot get log event for montior 'GMdetect'. No such monitor name exists.
Make sure you fully updated your copy of MicroMacro. You need to update all files, not just micromacro.exe. You are probably missing some of the DLLs required for sound.FireWire wrote:Okay so I need some help from 1 of my fav 3 ppl here :-p I've been using the gm detect for a while now, it logs out when gm nearby and does all it's supposed to do... except that darn sound file I am getting the same error that it cant find the file, I have it in the userfunctions folder, i've copy/pasted it in every other folder that has to do with rom lmao still nothing. Just installed openAL restarted my whole computer... same error.
Now I was wondering if I cant get this to work right is there a way to use the beep from rocks catchcavy script? Because I just got that working and that beep scared the hell outta me lol.
pressing delete just exits the loop before time is up, once out of the loop controls are as per usual. So hit del and then hit end to pause mm.rock5 wrote:I noticed today, when the bot is pausing for those 300s, the bot can't be paused or stop, just resumed by pressing the resume key. I had a look at the code and it looks like there are no yields anywhere in the whole loop. Might be an idea to put one in there even if it's a small one like 'yrest(1)'. Hm... just tested it. If there is a yrest it continues with the bot while still printing that message every 10s. Maybe check for the pause script and end script key as well?
And while making requests, can we have an option to make a sound when whispered. So the bot stops, makes a sound, and if I'm nearby I can answer the whisper, then continue the bot.
All sound?rock5 wrote:I always have sound disabled in the game.
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/script PlaySoundByPath("music/alarm.wav")
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function playsound()
local interfacevolume = InterfaceSFXVolumeSlider_GetValue()
local mastervolume = MasterVolumeSlider_GetValue()
if mastervolume > 90 and 100 >= mastervolume then
InterfaceSFXVolumeSlider_SetValue(30)
end
if mastervolume > 80 and 90 >= mastervolume then
InterfaceSFXVolumeSlider_SetValue(35)
end
if mastervolume > 70 and 80 >= mastervolume then
InterfaceSFXVolumeSlider_SetValue(40)
end
if mastervolume > 60 and 70 >= mastervolume then
InterfaceSFXVolumeSlider_SetValue(50)
end
if mastervolume > 50 and 60 >= mastervolume then
InterfaceSFXVolumeSlider_SetValue(60)
end
if mastervolume > 40 and 50 >= mastervolume then
InterfaceSFXVolumeSlider_SetValue(70)
end
if mastervolume > 30 and 40 >= mastervolume then
InterfaceSFXVolumeSlider_SetValue(80)
end
if mastervolume > 20 and 30 >= mastervolume then
InterfaceSFXVolumeSlider_SetValue(90)
end
if 20 >= mastervolume then
MasterVolumeSlider_SetValue(20)
InterfaceSFXVolumeSlider_SetValue(100)
end
PlaySoundByPath("Interface/AddOns/declineInvite/Sound/alarm.wav")
InterfaceSFXVolumeSlider_SetValue(interfacevolume)
MasterVolumeSlider_SetValue(mastervolume)
end
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