RoM bot

Runes of Magic/Radiant Arcana (http://www.runesofmagic.com)
Locked
Message
Author
User avatar
Administrator
Site Admin
Posts: 5307
Joined: Sat Jan 05, 2008 4:21 pm

Re: Behavior when getting a buff

#501 Post by Administrator » Wed Mar 11, 2009 1:05 pm

mike101 wrote:annoying, strange or funny....

everytime the bot gets a buff and the bot is runnnig around (i.e. he is not fighting) he focuses the friendy priest and follow him from ystra to silverfall. This can end in hoplessly try getting back to the waypoints.

can this be patched ?
Already fixed in 2.22, which was just uploaded.

mike101
Posts: 8
Joined: Wed Feb 11, 2009 7:53 am

Re: RoM bot

#502 Post by mike101 » Wed Mar 11, 2009 3:34 pm

simply the best

thanks...

Wolfgangwarriors
Posts: 10
Joined: Fri Feb 27, 2009 6:07 pm

Re: RoM bot

#503 Post by Wolfgangwarriors » Thu Mar 12, 2009 9:39 am

Anyone with a rogue have a good set up wanna show plz?

deedly
Posts: 17
Joined: Fri Feb 20, 2009 2:40 pm

Re: RoM bot

#504 Post by deedly » Thu Mar 12, 2009 11:34 am

I play a 38/26 R/P

I just use shadowstab, low blow and wound attack.

priest regenerate on 70% HP and HP pot on 40%

It is working good for me, but there is probably a better setup out there

mike101
Posts: 8
Joined: Wed Feb 11, 2009 7:53 am

friend of mine got banned

#505 Post by mike101 » Fri Mar 13, 2009 6:53 am

Hi

Gm´s are controlling. A friend of mine has been banned.
Now a bot, who automatically logs off, when whispered to, would be very helpful.

User avatar
Administrator
Site Admin
Posts: 5307
Joined: Sat Jan 05, 2008 4:21 pm

Re: friend of mine got banned

#506 Post by Administrator » Fri Mar 13, 2009 6:59 am

mike101 wrote:Hi

Gm´s are controlling. A friend of mine has been banned.
Now a bot, who automatically logs off, when whispered to, would be very helpful.
Bad idea. This has been used in many bots, and the only thing that happens is that a GM knows that when they whisper somebody and they instantly log off, it's definitely a botter. I've posted guidelines on how to not get caught in the first place, but people totally ignore them. This is why it's not a good idea to leave your character botting unattended for hours on end.

Iceknight
Posts: 1
Joined: Sat Mar 14, 2009 4:36 am

Re: RoM bot

#507 Post by Iceknight » Sat Mar 14, 2009 5:07 am

Trying to use the createpath thingy now, doesn't seem to work as good as it did before.

Now I'm going random places, not the spots I want to. I walk into walls and I don't attack monsters even (It attacks them occasionally, but not always. Suddenly it just passes them weirdly enough, and just walks along), no error messages though. Pretty weird :/

Any ideas?

csigabogar
Posts: 5
Joined: Sun Mar 15, 2009 3:26 pm

Re: RoM bot

#508 Post by csigabogar » Sun Mar 15, 2009 3:29 pm

hi guys!
i seem to have a problem :(
when i run the bot.lua, it spits out an error message:

...\lib\mods\xml.lua:174: attempt to concatenate field '_value' <a nil value>

is there a solution to that? what causes it?

User avatar
Administrator
Site Admin
Posts: 5307
Joined: Sat Jan 05, 2008 4:21 pm

Re: RoM bot

#509 Post by Administrator » Mon Mar 16, 2009 8:01 am

Unless you provide enough information (ie. your profile, log, settings, etc.), nobody can help you.

spongebot
Posts: 2
Joined: Mon Mar 16, 2009 8:25 am

Re: RoM bot

#510 Post by spongebot » Mon Mar 16, 2009 8:29 am

Hi Sir and Madam, the bot got patched :cry: can you fix it, please?

csigabogar
Posts: 5
Joined: Sun Mar 15, 2009 3:26 pm

Re: RoM bot

#511 Post by csigabogar » Mon Mar 16, 2009 8:57 am

no matter, i have resolved it, i dont know how though. :oops:

is there a way to set that the character when engaging a new enemy, to begin the combo of moves with the first one? for example for a scout to begin his fighting with vamp arrow?
he doesnt always begin witk the first command in the xml file :(
and is there a possibility to insert waiting times between the castings?

thanks in advance, even if this is not possible, it still is a good bot.

User avatar
Administrator
Site Admin
Posts: 5307
Joined: Sat Jan 05, 2008 4:21 pm

Re: RoM bot

#512 Post by Administrator » Mon Mar 16, 2009 9:57 am

The newest scripts have been uploaded for game version 1820. I expect some problems, as the game has changed quite a bit with this newest patch.

csigabogar wrote:no matter, i have resolved it, i dont know how though. :oops:

is there a way to set that the character when engaging a new enemy, to begin the combo of moves with the first one? for example for a scout to begin his fighting with vamp arrow?
he doesnt always begin witk the first command in the xml file :(
and is there a possibility to insert waiting times between the castings?

thanks in advance, even if this is not possible, it still is a good bot.
Read the thread first. This has been answered countless times.

holystrikers
Posts: 25
Joined: Fri Mar 06, 2009 1:32 pm

Re: RoM bot

#513 Post by holystrikers » Mon Mar 16, 2009 11:07 am

hi there :)


I have start the new rom and bots and all doing well but after 1 or 2 or 3 mobs dead my bot stop and not going to second waypoint he just stay there ......

Code: Select all

<profile>
   <options>
      <option name="HP_LOW" value="70" />
      <option name="MP_LOW_POTION" value="50" />
      <option name="HP_LOW_POTION" value="50" />

      <option name="COMBAT_TYPE" value="ranged" />
      <option name="COMBAT_DISTANCE" value="200" />
      <option name="ANTI_KS" value="true" />
      <option name="WAYPOINTS" value="baby.xml" />
      <option name="LOOT" value="true" />
      <option name="LOOT_TIME" value="2000" />
      <option name="ENERGY_STORAGE_1" value="mana" />
      <option name="ENERGY_STORAGE_2" value="none" />
      <option name="POTION_COOLDOWN" value="15" />
      <option name="MAX_FIGHT_TIME" value="60" />
      <option name="DOT_PERCENT" value="90" />
   </options>

   <friends>
      <friend name="MyOtherCharacter1" />
      <friend name="MyOtherCharacter2" />
   </friends>

   <hotkeys>
      <hotkey name="HP_POTION" key="VK_9" modifier="" />
      <hotkey name="MP_POTION" key="VK_8" modifier="" />
      <hotkey name="ATTACK" key="VK_1" modifier="" />
   </hotkeys>

   <skills> 
      <skill name="PRIEST_RISING_TIDE" level="12" hotkey="VK_2" />
      <skill name="PRIEST_BONE_CHILL" level="12" hotkey="VK_3" />
      <skill name="PRIEST_REGENERATE" level="12" hotkey="VK_4" />
      <skill name="PRIEST_MAGIC_BARRIER" level="12" hotkey="VK_5" />
     
      
   </skills>
</profile>

ryderofthenite
Posts: 8
Joined: Wed Mar 11, 2009 1:48 am

Re: RoM bot

#514 Post by ryderofthenite » Mon Mar 16, 2009 12:16 pm

I have the same problem, Holystrikers, and I have the basic setup just like yourself, any news on how to resolve it?

I have tried updating it several times, and I went into the address.lua file and switched the numbers around like I had to do before, no dice though. Fill me in if you figure it out.

rhoninsk
Posts: 1
Joined: Mon Mar 16, 2009 12:22 pm

Re: RoM bot

#515 Post by rhoninsk » Mon Mar 16, 2009 12:25 pm

csigabogar wrote:hi guys!
i seem to have a problem :(
when i run the bot.lua, it spits out an error message:

...\lib\mods\xml.lua:174: attempt to concatenate field '_value' <a nil value>

is there a solution to that? what causes it?
Same issue, couldnt find a dent tough.

Code: Select all

<profile>
	<options>
		<option name="HP_LOW" value="85" />
		<option name="MP_LOW_POTION" value="50" />
		<option name="HP_LOW_POTION" value="50" />

		<option name="COMBAT_TYPE" value="ranged" />
		<option name="COMBAT_DISTANCE" value="200" />
		<option name="ANTI_KS" value="true" />
		<option name="WAYPOINTS" value="wlci.xml" />
		<option name="LOOT" value="true" />
		<option name="LOOT_TIME" value="2000" />
		<option name="ENERGY_STORAGE_1" value="concetration" />
		<option name="ENERGY_STORAGE_2" value="energy" />
		<option name="POTION_COOLDOWN" value="15" />
		<option name="MAX_FIGHT_TIME" value="30" />
		<option name="DOT_PERCENT" value="60" />
	</options>

	<friends>
		<friend name="MyOtherCharacter1" />
		<friend name="MyOtherCharacter2" />
	</friends>

	<hotkeys>
		<hotkey name="HP_POTION" key="VK_MINUS" modifier="" />
		<hotkey name="MP_POTION" key="VK_EQUAL" modifier="" />
		<hotkey name="ATTACK" key="VK_0" modifier="" />
	</hotkeys>

	<skills>
		<skill name="SCOUT_VAMPIRE_ARROWS" hotkey="VK_3" modifier="" />
		<skill name="SCOUT_WIND_ARROWS" hotkey="VK_1" modifier="" />
		<skill name="SCOUT_SHOT" hotkey="VK_4" modifier="" />
		<skill name="ROGUE_BLIND_STAB" hotkey="VK_6" modifier="" />
		<skill name="ROGUE_SHADOWSTAB" hotkey="VK_5" modifier="" />
	</skills>

	<onDeath>
		-- Additional Lua code to execute on death
	</onDeath>

	<onLeaveCombat>
		-- Additional Lua code to execute after killing an enemy
	</onLeaveCombat>

	<onSkillCast>
		-- Additional Lua code to execute when casting a skill
		-- Note: arg1 contains the skill being used.
		-- i.e. arg1.Name will be the name of the skill being cast.
	</onSkillCast>
</profile>

holystrikers
Posts: 25
Joined: Fri Mar 06, 2009 1:32 pm

Re: RoM bot

#516 Post by holystrikers » Mon Mar 16, 2009 12:38 pm

im happy to here im not fool an yes i have try too ,to change adresse but no result..


Code: Select all

Engaging enemy in combat...
        Target attackable: true
Last edited by holystrikers on Mon Mar 16, 2009 1:19 pm, edited 1 time in total.

moopl
Posts: 7
Joined: Mon Mar 16, 2009 1:13 pm

Re: RoM bot

#517 Post by moopl » Mon Mar 16, 2009 1:19 pm

Similar to IceKnight, I notice that my bot will start out funny and find a target to attack and suddenly sway side to side and almost never encounter the mob. As well as sometimes it doesnt even use the skills. Very strange. Once it does one of these two items, it never works right from there on out. Since 2.23, I have not been able to get him past one mob.

I noticed holystrikers posted it as well. I noticed mine said something everytime it changed position "dist break."... although there is no tree or anything else in my way.

deedly
Posts: 17
Joined: Fri Feb 20, 2009 2:40 pm

Re: RoM bot

#518 Post by deedly » Mon Mar 16, 2009 1:31 pm

As all others, IF it targets a mob, it "sway's" around and so. It also has an urge to use mana pots all the time

But as Admin said, game has been changed and that's what's causing all the problems. Hope it's fixable :)

ryderofthenite
Posts: 8
Joined: Wed Mar 11, 2009 1:48 am

Re: RoM bot

#519 Post by ryderofthenite » Mon Mar 16, 2009 1:37 pm

Now after it kills something, before it even loots it just stops and sits there. If I do any action manually, like drink a potion, he'll resume and continue on where he left off. It's strange, I'm not sure what's going on but it seems like something is not activating right after the first mob is killed, and it doesn't move on. Right after I drink a potion he'll auto-loot and go kill another monster and stop at the end of the fight.

holystrikers
Posts: 25
Joined: Fri Mar 06, 2009 1:32 pm

Re: RoM bot

#520 Post by holystrikers » Mon Mar 16, 2009 1:59 pm

same as you ryder kill one mobs stop and take a beer hehe:)

Locked

Who is online

Users browsing this forum: Ahrefs [Bot], Bing [Bot] and 2 guests