patch 4.0.2.2436 on 7 sept 11, official forum topic

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silinky
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Re: patch 4.0.2.2436 on 7 sept 11, official forum topic

#21 Post by silinky » Wed Sep 07, 2011 2:21 am

hi guys!

i wrote this into the gegg thread but i was told to better post here, maybe it helps:
i got the bot to work, but when he is harvesting something, it is harvesting infinitely, and the bot stops, without error message, or anything. it just stays at the message: harvesting feed bag or any resource.

nice work guys and waiting for a method to fix it. in the meantime i will try it too.

EDIT: target_Object does this. if i use target_NPC it works fine. weird

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lisa
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Re: patch 4.0.2.2436 on 7 sept 11, official forum topic

#22 Post by lisa » Wed Sep 07, 2011 2:56 am

It was probably because of the castingbar address needig updating. I have posted on first post the addresses I am testing atm, once we know for sure all addresses are correct either Rock5 or myself will do an update to bot.

Then people can just do a svn update and be back happily botting.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

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lisa
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Re: patch 4.0.2.2436 on 7 sept 11, official forum topic

#23 Post by lisa » Wed Sep 07, 2011 3:07 am

item set skill seems ok

Code: Select all

   <skill name="ALL_ELEMENTAL_SPIRIT_STONE_ESSENCE" id="495492" casttime="3" type="heal" target="self" inbattle="false"/>

Code: Select all

Name:   ALL_ELEMENTAL_SPIRIT_STONE_ESSENCE
TargetMaxHpPer: 100
pull:   false
ManaInc:        0
Energy: 0
Id:     495492
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

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silinky
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Re: patch 4.0.2.2436 on 7 sept 11, official forum topic

#24 Post by silinky » Wed Sep 07, 2011 4:01 am

lisa wrote:It was probably because of the castingbar address needig updating. I have posted on first post the addresses I am testing atm, once we know for sure all addresses are correct either Rock5 or myself will do an update to bot.

Then people can just do a svn update and be back happily botting.

thank you, mate :)
i appreciate the feedback!

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lisa
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Re: patch 4.0.2.2436 on 7 sept 11, official forum topic

#25 Post by lisa » Wed Sep 07, 2011 4:43 am

I updated the addresses to svn, revision 642.
Had it running without issue for a couple of hours now, if anyone finds an issue or something not working please post it here.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

Gojo
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Re: patch 4.0.2.2436 on 7 sept 11, official forum topic

#26 Post by Gojo » Wed Sep 07, 2011 4:59 am

I'm testing now since 6:00 clock and it's all ok .. Thank you both

devilrance
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Re: patch 4.0.2.2436 on 7 sept 11, official forum topic

#27 Post by devilrance » Wed Sep 07, 2011 5:00 am

Yeah, rev 642 seems to work perfectly. Thanks

Guest1234
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Re: patch 4.0.2.2436 on 7 sept 11, official forum topic

#28 Post by Guest1234 » Wed Sep 07, 2011 5:04 am

I D/L the lastest swimhack, but userfunction_teleport seems broken now.

Tested on both my accounts.
Crashes as soon as teleport starts.

642 works fine though.

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Re: patch 4.0.2.2436 on 7 sept 11, official forum topic

#29 Post by lisa » Wed Sep 07, 2011 6:33 am

Hmm teleport works fine for me, don't think I have any difference from my files to what I uploaded.

Does it just crash when doing cot? have you tried testing in an instance(where no one can see you).
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

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rock5
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Re: patch 4.0.2.2436 on 7 sept 11, official forum topic

#30 Post by rock5 » Wed Sep 07, 2011 7:45 am

For those of you who don't know the drill,

DO NOT RUN UPDATE.LUA UNTIL ADMINISTRATOR SAYS SHE UPDATED IT.

It will only only change, what are at the moment, correct values into incorrect values.


There haven't been any issues related to this yet. Just consider this a preemptive strike. :)
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Re: patch 4.0.2.2436 on 7 sept 11, official forum topic

#31 Post by sdude13 » Wed Sep 07, 2011 8:12 am

lisa wrote:Hmm teleport works fine for me, don't think I have any difference from my files to what I uploaded.

Does it just crash when doing cot? have you tried testing in an instance(where no one can see you).
Works fine here also in cot.
I just edited the adress in swimhack (as posted by lisa) and thats it.

master79
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Re: patch 4.0.2.2436 on 7 sept 11, official forum topic

#32 Post by master79 » Wed Sep 07, 2011 9:19 am

I loot problem, purple is not sold help!

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Re: patch 4.0.2.2436 on 7 sept 11, official forum topic

#33 Post by rock5 » Wed Sep 07, 2011 9:40 am

master79 wrote:I loot problem, purple is not sold help!
Is it a loot problem or selling problem? Either way, it's most likely a problem with your settings, not with the patch. So it's not related to this topic. Try starting your own topic and please provide more information.
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Re: patch 4.0.2.2436 on 7 sept 11, official forum topic

#34 Post by master79 » Wed Sep 07, 2011 10:08 am

rock5 wrote:
master79 wrote:I loot problem, purple is not sold help!
Is it a loot problem or selling problem? Either way, it's most likely a problem with your settings, not with the patch. So it's not related to this topic. Try starting your own topic and please provide more information.
I have seeling problem with the patch, before everything was ok, my settings:
changeProfileOption("INV_AUTOSELL_ENABLE", true);
changeProfileOption("INV_AUTOSELL_FROMSLOT", 1);
changeProfileOption("INV_AUTOSELL_TOSLOT", 30);
changeProfileOption("INV_AUTOSELL_QUALITY", "white,green,blue,purple");

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lisa
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Re: patch 4.0.2.2436 on 7 sept 11, official forum topic

#35 Post by lisa » Wed Sep 07, 2011 10:34 am

have you got the bot doing an update.lua ???

Don't use update.lua

Also make sure you do a svn update and revert to make sure there are no conflicting files.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

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Re: patch 4.0.2.2436 on 7 sept 11, official forum topic

#36 Post by rock5 » Wed Sep 07, 2011 10:37 am

That's better. Next time start with a post with that much information. It saves time.

I had a look at the purple color and quality values. They seem all correct. I double checked to make sure the quality values weren't off by one. They weren't. They are correct.

Are you sure the purple items aren't bound? Or maybe some other autosell option is stopping them from selling?
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Re: patch 4.0.2.2436 on 7 sept 11, official forum topic

#37 Post by Administrator » Wed Sep 07, 2011 3:28 pm

If one of you would be so kind as to compile a list of addresses and offsets that need to be updated, I could start working on it.

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Re: patch 4.0.2.2436 on 7 sept 11, official forum topic

#38 Post by rock5 » Wed Sep 07, 2011 9:53 pm

When update.lua runs, only 2 values change, staticTableSize and staticpattern_char.

staticTableSize is different because Lisa changed it to the address before staticTablePtr instead of the one after it. She said there was no constant pointing to the one after it.

staticpattern_char is just completely different.
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toxicytears
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Re: patch 4.0.2.2436 on 7 sept 11, official forum topic

#39 Post by toxicytears » Thu Sep 08, 2011 12:29 pm

Okay so I've been trying everything I can to get the bot running again. Ran update.lua and did the stuff with Tort/svn changed the address by hand with the code listed above. For some reason I keep getting.

"10:27am -,...ddOns/micromacro/scripts/rom/classes/memorytable.lua:74: bad argumnet #2 'memeoryReadIntPtr' (number expected, got nil)

What all do i need to do to fix this?

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Re: patch 4.0.2.2436 on 7 sept 11, official forum topic

#40 Post by nokirk » Thu Sep 08, 2011 12:40 pm

Code: Select all

craftingCountPtr = 0xA1E730
and/or

Code: Select all

 craftingCount_offset = 0x20
seems to be broken as well, because:
Crafting 1 Bisongrasb├╝ndel
-2147483648% [
tyvm guys

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