Administrator wrote:Why would you need that?
Anyways, player.Name contains the name of the player.
I am botting with three bots, all using the same script.
When triggered they all run to the mailbox and send their stuff by the postbox ... but, they are sending it to on of the three chars currently botting.
And sending a mail to the char himself results in an error, when using Rocks UMM addon, and stoping the script.
Even when playing and sending a mail to yourself you are told, that you can´t send mail to your self. Doesn´t matter, but while botting it stops with error.
With your hint I can check who I am, and not send mail if I am the receiver.