Hello,
I got this errör many times too, randomly, in random characters. I encountered with it in Obsidian Stronghold, Janos Forests, SL, Weeping Coast but never in Miller's Ranch. So it seems this happens only in certain situations in combat, which I don't know what is it exactly. My bot running in Obsidian got this error 3 times in same spot, but I don't really know what happened. My waypoint is simple like this:
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<?xml version="1.0" encoding="utf-8"?><waypoints>
<!-- # 1 --><waypoint x="-12332" z="12845"> </waypoint>
<!-- # 2 --><waypoint x="-12320" z="12886"> </waypoint>
...
<!-- # 13 --><waypoint x="-12135" z="12757"> </waypoint>
<!-- # 14 --><waypoint x="-12260" z="12699"> </waypoint>
</waypoints>
However there's lots of modifications in my profile.xml file
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<option name="HP_LOW_POTION" value="60" />
<option name="USE_HP_POTION" value="best" />
<option name="HP_REST" value="70" />
<option name="MP_REST" value="5" />
<option name="resttype" value="full" />
<option name="SIT_WHILE_RESTING" value="true" />
<option name="HEALING_POTION" value="0" />
<option name="MANA_POTION" value="0" />
<option name="ARROW_QUIVER" value="0" />
<option name="THROWN_BAG" value="0" />
<option name="POISON" value="0" />
<option name="MAX_TARGET_DIST" value="125" />
<!-- either false or arrow or thrown -->
<option name="RELOAD_AMMUNITION" value="false" />
<!-- Combat options -->
<option name="COMBAT_TYPE" value="" />
<option name="COMBAT_RANGED_PULL" value="true" />
<option name="COMBAT_DISTANCE" value="200" />
<option name="MAX_FIGHT_TIME" value="15" />
<option name="DOT_PERCENT" value="90" />
<option name="ANTI_KS" value="true" />
<option name="TARGET_LEVELDIF_ABOVE" value="3" />
<option name="TARGET_LEVELDIF_BELOW" value="20" />
<!-- Waypoint and movement settings -->
<option name="WAYPOINTS" value="" />
<option name="RETURNPATH" value="" />
<option name="PATH_TYPE" value="waypoints" />
<option name="WANDER_RADIUS" value="200" />
<option name="WAYPOINT_DEVIATION" value="0" />
<option name="QUICK_TURN" value="true" />
<!-- Loot settings -->
<option name="LOOT" value="true" />
<option name="LOOT_IN_COMBAT" value="true" />
<option name="LOOT_DISTANCE" value="100" />
<option name="LOOT_PAUSE_AFTER" value="0" />
<!-- Log out and resurrect settings -->
<option name="LOGOUT_TIME" value="0" />
<option name="LOGOUT_SHUTDOWN" value="false" />
<option name="LOGOUT_WHEN_STUCK" value="true" />
<option name="RES_AUTOMATIC_AFTER_DEATH" value="false" />
<skills>
<skill name="KNIGHT_DISARMAMENT" hotkey="VK_6" priority="90" />
<skill name="KNIGHT_ENHANCED_ARMOR" modifier="" hotkey="VK_8" priority="105" />
</skills>
<skills_rogue>
<skill name="ROGUE_LOW_BLOW" modifier="" hotkey="VK_2" priority="110" />
<skill name="ROGUE_LIONS_PROTECTION" modifier="" hotkey="VK_7" priority="95" />
<skill name="ROGUE_INFORMER" modifier="" hotkey="VK_5" priority="95" />
<skill name="ROGUE_SEARING_LIGHT" modifier="" hotkey="VK_4" priority="104" />
</skills_rogue>
<onLeaveCombat><![CDATA[
local dura = inventory:getMainHandDurability();
printf("Durability:%s\n", dura);
if( dura < 20 ) then player:logout();
end
]]></onLeaveCombat>
Also I modified skills.xml and skills_local.xml to add some missing elite skills but I don't think its related with this problem
Is there anything else I can provide?