function if user is stuck

Runes of Magic/Radiant Arcana (http://www.runesofmagic.com)
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killerace
Posts: 1
Joined: Thu Aug 19, 2010 9:42 pm

function if user is stuck

#1 Post by killerace » Thu Aug 19, 2010 9:45 pm

Looked all over the forums and can't find this answer so I appoligize if I overlooked it. I would like to be able to call a new waypoint file if the bot get stuck.... Is there a way to create a function that will perform a certain command if the bot is identified as stuck?

Valleyguy
Posts: 100
Joined: Wed Aug 04, 2010 11:34 pm
Location: Canada

Re: function if user is stuck

#2 Post by Valleyguy » Fri Aug 20, 2010 8:43 pm

killerace wrote:Looked all over the forums and can't find this answer so I appoligize if I overlooked it. I would like to be able to call a new waypoint file if the bot get stuck.... Is there a way to create a function that will perform a certain command if the bot is identified as stuck?
use _return path waypoint file i have seen the current bot if theres a return path load the return path if it canot get unstuck after 5 or 6 tries so if your main waypoint file is ABC123.xml then make your unstick points file as ABC123_return.xml (if your character dies it also tries to load this file so include a way back form the rez stone in any unsticking waypoint file your making... )
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