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<option name="MAX_TARGET_DIST" value="1000" />
This change is due to a complete rewrite of target cycling. Now, instead of the bot spamming the TAB key and attacking the first enemy it encounters, it will instead examine the nearby area and fight what it considers to be the best target. This means that it will attempt to kill aggressive enemies before passives, for example.
It will also lead the way to improving other functionality, as well. For example, it might now be possible to get a party-bot working and even have priests heal/support nearby party members.