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qcalex
- Posts: 23
- Joined: Mon Jul 05, 2010 6:20 pm
#121
Post
by qcalex » Fri Jul 09, 2010 5:54 pm
gloover wrote:qcalex wrote:sorry stil en progresse but it is simple as abc all the info to change it to cow insted of chiken is in the topics.
and btw in nub in codding so if i could make it so you
you just need motivation
Ok,
I'll try my best.
I don't have the coordinates of herbs, cows etc. Could you give these at least? Furthermore, I don't need to check for missed eggs, so can I skip this part of the script?
instead of running the bot, if you just want to get the x/y position, in bot window do CTR+L then put your char at the place you want then do rom/getpos.lua
here is my start script (still need to complete it but could help you by replacing the **** by the pos youve collected)
**deleted ive got a new ver***
P.S: my script is base on ROCK5 eggs script credit to him
Last edited by
qcalex on Sat Jul 10, 2010 12:36 am, edited 2 times in total.
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gloover
- Posts: 304
- Joined: Wed Jul 07, 2010 4:31 am
#122
Post
by gloover » Fri Jul 09, 2010 6:57 pm
Big thanx qcalex, I've completed your script with coordinates, but it seems to be a problem accepting the quest in cause of the questname. I'm playing the german version and the name of this quest is "Süße Milch" - micromacro seems not to accepting special characters such like "ß" and "ü".
Any germans here, those who know how to solve this problem?
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somberland
- Posts: 18
- Joined: Sat Jul 03, 2010 3:11 pm
#123
Post
by somberland » Fri Jul 09, 2010 8:23 pm
Einfachste Lösung: Client auf Englisch stellen
Schonmal mit Umschreibung probiert?
Code: Select all
Lua-Code
ä \195\164
Ä \195\132
ö \195\182
Ö \195\150
ü \195\188
Ü \195\156
ß \195\159
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rock5
- Posts: 12173
- Joined: Tue Jan 05, 2010 3:30 am
- Location: Australia
#124
Post
by rock5 » Fri Jul 09, 2010 9:44 pm
gloover wrote:qcalex wrote:sorry stil en progresse but it is simple as abc all the info to change it to cow insted of chiken is in the topics.
and btw in nub in codding so if i could make it so you
you just need motivation
Ok,
I'll try my best.
I don't have the coordinates of herbs, cows etc. Could you give these at least? Furthermore, I don't need to check for missed eggs, so can I skip this part of the script?
Maybe you could use 'rom/getpos.lua' to get the new positions?
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:
- “They say hard work never hurt anybody, but I figure, why take the chance.”
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qcalex
- Posts: 23
- Joined: Mon Jul 05, 2010 6:20 pm
#125
Post
by qcalex » Sat Jul 10, 2010 12:32 am
somberland wrote:Code: Select all
Lua-Code
ä \195\164
Ä \195\132
ö \195\182
Ö \195\150
ü \195\188
Ü \195\156
ß \195\159
here a more complete one
Code: Select all
à : \195\160 è : \195\168 ì : \195\172 ò : \195\178 ù : \195\185
á : \195\161 é : \195\169 í : \195\173 ó : \195\179 ú : \195\186
â : \195\162 ê : \195\170 î : \195\174 ô : \195\180 û : \195\187
ã : \195\163 ë : \195\171 ï : \195\175 õ : \195\181 ü : \195\188
ä : \195\164 ñ : \195\177 ö : \195\182
æ : \195\166 ø : \195\184
ç : \195\167 ? : \197\147
Ä : \195\132
Ö : \195\150
Ü : \195\156
ß : \195\159
and a new script (credit to Reiko, Rock5 and me) Change **** for your pos, ***Grass name*** for the in bag grass name and ***Quest name*** for your quest name.
*Script still in testing*
Code: Select all
<?xml version="1.0" encoding="utf-8"?><waypoints>
<!-- # 1 --><waypoint x="4032" z="3333" tag="from_npc_for_quest">
</waypoint>
<!-- # 2 --><waypoint x="4054" z="3333" tag="npc">
queststate = getQuestStatus("***Quest name***")
if queststate == "complete" then
-- Complete quest
player:target_NPC("Jessica Miller");
sendMacro("CompleteQuest()"); yrest(2000);
-- Accept quest
player:target_NPC("Jessica Miller");
sendMacro("AcceptQuest()"); yrest(2000);
__WPL:setWaypointIndex(__WPL:findWaypointTag("from_npc_for_herb"));
elseif queststate == "incomplete" then
-- Collect herb
inventory:update()
if 1 >= inventory:itemTotalCount("***grass name***") then -- Get more herb
__WPL:setWaypointIndex(__WPL:findWaypointTag("from_npc_for_herb"));
else
__WPL:setWaypointIndex(__WPL:findWaypointTag("from_npc_for_milk"));
end
else
-- Accept quest
player:target_NPC("Jessica Miller");
sendMacro("AcceptQuest()"); yrest(2000);
__WPL:setWaypointIndex(__WPL:findWaypointTag("from_npc_for_quest"));
end
</waypoint>
<!-- # 3 --><waypoint x="****" z="****" tag="from_npc_for_herb">
</waypoint>
<!-- # 4 --><waypoint x="****" z="****" tag="from_herb">
</waypoint>
<!-- # 5 --><waypoint x="****" z="****" tag="get_herb">
while player:target_Object(112954) do
player:harvest(112954);
yrest(7500);
end
</waypoint>
<!-- # 6 --><waypoint x="****" z="****" tag="from_npc_for_milk">
</waypoint>
<!-- # 7 --><waypoint x="****" z="****" tag="from_cow" >
</waypoint>
<!-- # 8 --><waypoint x="****" z="****" tag="get Milk">
inventory:update()
queststate = getQuestStatus("***Quest name***")
while inventory:itemTotalCount("***Grass Name***") > 1 and queststate == "incomplete" do
player:harvest(112952);
yrest(7000);
inventory:update()
queststate = getQuestStatus("***Quest name***")
end
</waypoint>
<!-- # 9 --><waypoint x="****" z="****" tag="from_cow" >
__WPL:setWaypointIndex(__WPL:findWaypointTag("from_npc_for_quest"));
</waypoint>
</waypoints>
112952=Cow
112953=Goat
still got problem with the bot loosing his pos in game (appeared from 470 and fixed a little in 471(don't open chat now))
Last edited by
qcalex on Sat Jul 10, 2010 12:50 pm, edited 2 times in total.
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DrG
- Posts: 53
- Joined: Tue Oct 13, 2009 8:01 am
#126
Post
by DrG » Sat Jul 10, 2010 4:21 am
Code: Select all
while inventory:itemTotalCount("***Grass Name***") > 1 and queststate == "incomplete" do
player:harvest(112953);
correct the harvest code of the cow for 112952.
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Reiko
- Posts: 1
- Joined: Thu Jul 08, 2010 7:52 am
#127
Post
by Reiko » Sat Jul 10, 2010 12:41 pm
DrG wrote:Code: Select all
while inventory:itemTotalCount("***Grass Name***") > 1 and queststate == "incomplete" do
player:harvest(112953);
correct the harvest code of the cow for 112952.
the script is faster with the goat, because he's doing less mouvement and turning
and originaly my script is using goat thats why this code was there
if you want to use the cow, you may need to add waypoints to fully work
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Starrider
- Posts: 164
- Joined: Sat May 01, 2010 7:04 am
- Location: Germany
#128
Post
by Starrider » Mon Jul 12, 2010 8:06 pm
i have problems wih the file from rock5 in some cases the bot doesnt collegt golden eggs.
How to fix this? maybe add a loop for checking if all eggs collegted?
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rock5
- Posts: 12173
- Joined: Tue Jan 05, 2010 3:30 am
- Location: Australia
#129
Post
by rock5 » Mon Jul 12, 2010 11:37 pm
Starrider wrote:i have problems wih the file from rock5 in some cases the bot doesnt collegt golden eggs.
How to fix this? maybe add a loop for checking if all eggs collegted?
The way my script works is, it should collect the fresh eggs after every hen. When the hens are gone it collects any fresh eggs it missed then collects the gold eggs last.
If it still misses one, it doesn't matter as it will pick it up the next time it comes around.
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:
- “They say hard work never hurt anybody, but I figure, why take the chance.”
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gloover
- Posts: 304
- Joined: Wed Jul 07, 2010 4:31 am
#130
Post
by gloover » Tue Jul 13, 2010 1:51 am
Starrider wrote:i have problems wih the file from rock5 in some cases the bot doesnt collegt golden eggs.
How to fix this? maybe add a loop for checking if all eggs collegted?
Rock's script is perfect - even collect some eggs twice, although it was one laid!!
My problem is, from time to time (may after 5 min - 1h running) the script cancel himself with this errror message: "[string "..."]:13: attempt to compare nil with number"
What's that supposed to mean?
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rock5
- Posts: 12173
- Joined: Tue Jan 05, 2010 3:30 am
- Location: Australia
#131
Post
by rock5 » Tue Jul 13, 2010 1:57 am
gloover wrote:Starrider wrote:i have problems wih the file from rock5 in some cases the bot doesnt collegt golden eggs.
How to fix this? maybe add a loop for checking if all eggs collegted?
Rock's script is perfect - even collect some eggs twice, although it was one laid!!
My problem is, from time to time (may after 5 min - 1h running) the script cancel himself with this errror message: "[string "..."]:13: attempt to compare nil with number"
What's that supposed to mean?
That's not a problem with my script. It is a known issue of rombot that RoMScript sometimes returns nil when it shouldn't. It's hard to fix because sometimes RoMScript is supposed to return nil.
Edit: Actually you can check for nil value by replacing line 3 with;
Code: Select all
repeat
queststate = getQuestStatus("An Easy Lay"); yrest(500)
until queststate ~= nil
Don't forget to change the quest name to match your language.
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:
- “They say hard work never hurt anybody, but I figure, why take the chance.”
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qcalex
- Posts: 23
- Joined: Mon Jul 05, 2010 6:20 pm
#132
Post
by qcalex » Tue Jul 13, 2010 11:56 am
for the "don't pickup twice" replace the value:1800 by 1700 work better as Rock5 said
Code: Select all
while player:target_Object(112958,1700) do
sendMacro("UseSkill(1,1)") yrest(40)
sendMacro("UseSkill(1,1)") yrest(40)
sendMacro("UseSkill(1,1)") yrest(4000)
end
end
while player:target_Object(112958,1700) do -- Check for any missed eggs
sendMacro("UseSkill(1,1)") yrest(40)
sendMacro("UseSkill(1,1)") yrest(40)
sendMacro("UseSkill(1,1)") yrest(3000)
end
while player:target_Object(114931,1700) do
sendMacro("UseSkill(1,1)") yrest(40)
sendMacro("UseSkill(1,1)") yrest(40)
sendMacro("UseSkill(1,1)") yrest(3000)
end
changeProfileOption("HARVEST_DISTANCE", 75)
</waypoint>
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rock5
- Posts: 12173
- Joined: Tue Jan 05, 2010 3:30 am
- Location: Australia
#133
Post
by rock5 » Tue Jul 13, 2010 12:12 pm
qcalex wrote:for the "don't pickup twice" replace the value:1800 by 1700 work better as Rock5 said
Yes definitely, but I've done some more tweaking. Actually why don't I just attach my updated version.
Changes:
- Should work in any language.
- Removed 2nd while loop when collecting eggs as it was obsolete.
- Improved the timing of egg collection.
- Added 'nil' value checks so you shouldn't get any "compared with nil" errors.
-
Attachments
-
- MillersRanchChickens.xml
- Edit: Version 1.1 added as comment in file.
- (2.47 KiB) Downloaded 310 times
Last edited by
rock5 on Tue Jul 13, 2010 12:37 pm, edited 1 time in total.
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:
- “They say hard work never hurt anybody, but I figure, why take the chance.”
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wil32
- Posts: 36
- Joined: Tue Jun 01, 2010 9:21 pm
#134
Post
by wil32 » Tue Jul 13, 2010 12:19 pm
rock5, could you add version to your xml to see where we are going
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qcalex
- Posts: 23
- Joined: Mon Jul 05, 2010 6:20 pm
#135
Post
by qcalex » Tue Jul 13, 2010 12:38 pm
and have you take a look on our milk script? to get it improuved? because reiko found a way to improuve it but we cant touch any "CTR", "ALT" key or the bot crash.
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rock5
- Posts: 12173
- Joined: Tue Jan 05, 2010 3:30 am
- Location: Australia
#136
Post
by rock5 » Tue Jul 13, 2010 12:40 pm
wil32 wrote:rock5, could you add version to your xml to see where we are going
Ok, done. The file above has been changed but because I don't want to mess with different file names, I've added the version as a comment in the file.
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:
- “They say hard work never hurt anybody, but I figure, why take the chance.”
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rock5
- Posts: 12173
- Joined: Tue Jan 05, 2010 3:30 am
- Location: Australia
#137
Post
by rock5 » Tue Jul 13, 2010 12:50 pm
qcalex wrote:and have you take a look on our milk script? to get it improuved? because reiko found a way to improuve it but we cant touch any "CTR", "ALT" key or the bot crash.
Sure I'll have a look at your milk script. Where is it?
I don't know about "ALT" but there is a known issue with "CTRL". If you are using your pc for something else and you press ctrl while the bot is pressing 's' then it will open chat edit which will end communication for the bot so it crashes.
Administrator says "Disable CTRL+S hotkey in-game. It's used to open up the Say chat.".
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:
- “They say hard work never hurt anybody, but I figure, why take the chance.”
-
qcalex
- Posts: 23
- Joined: Mon Jul 05, 2010 6:20 pm
#138
Post
by qcalex » Tue Jul 13, 2010 12:56 pm
just a few post above us its in the code line ill make a download one
EDIT: change the **** for the quest name (exept if u use the new method)
and check if i put the right name for the grass (sorry my script is in french )
Last edited by
qcalex on Sun Jul 18, 2010 9:13 am, edited 1 time in total.
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rock5
- Posts: 12173
- Joined: Tue Jan 05, 2010 3:30 am
- Location: Australia
#139
Post
by rock5 » Tue Jul 13, 2010 4:35 pm
qcalex wrote:just a few post above us its in the code line ill make a download one
EDIT: change the **** for the quest name (exept if u use the new method)
and check if i put the right name for the grass (sorry my script is in french )
Here's my version. I changed it quite a lot.
One think I noticed is, because of the double click target_Objects does, it couldn't target the goats. So I removed the double click from the function. So you will probably have to update to revision 472 for this to work.
Edit: I just realized there is a small mistake. Line 31 should be;
Code: Select all
player:target_Object(112954,7500,true)
It will still work if you don't change it but will cause delays when targeting the next herb. I updated the above file.
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:
- “They say hard work never hurt anybody, but I figure, why take the chance.”
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DrG
- Posts: 53
- Joined: Tue Oct 13, 2009 8:01 am
#140
Post
by DrG » Wed Jul 14, 2010 8:47 am
With the rev 472 we still can double pick the eggs?
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