(all?!) Harvest Waypoints

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cheater
Posts: 33
Joined: Fri Jun 17, 2011 9:17 am

(all?!) Harvest Waypoints

#1 Post by cheater » Wed Jul 13, 2011 4:52 am

Perhaps we can collect Harvest Waypoints for all Zones.
Atm i just got 3, but i hope we will get some more :)
(btw: not all waypoints listed here are done by myself)
Attachments
harvest_logar_2.xml
harvesting WP between logar and human start area. by Lisa
(6.6 KiB) Downloaded 906 times
harvest_ystra.xml
(24.56 KiB) Downloaded 938 times
harvest_varanas.xml
(7.06 KiB) Downloaded 949 times
harvest_logar.xml
(21.97 KiB) Downloaded 937 times
Last edited by cheater on Sat Jul 23, 2011 5:09 am, edited 1 time in total.

bramazotti
Posts: 2
Joined: Wed Jul 20, 2011 3:19 am

Re: (all?!) Harvest Waypoints

#2 Post by bramazotti » Wed Jul 20, 2011 3:20 am

Very nice!

Gratz!!

:P :P

Germangold
Posts: 276
Joined: Thu Oct 22, 2009 3:58 am

Re: (all?!) Harvest Waypoints

#3 Post by Germangold » Wed Jul 20, 2011 4:59 am

i use pet auto crafter

google that

dx876234
Posts: 188
Joined: Sat Jul 24, 2010 6:13 am

Re: (all?!) Harvest Waypoints

#4 Post by dx876234 » Thu Jul 21, 2011 1:26 am

Germangold....what kind of answer is that.

One relates to leveling harvest and processing skills, your answer relates to producing mats with pets, so please google the difference.

Good initiative but be aware that the more that use same waypoing file the easier it is to identify as botting...

-dx

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lisa
Posts: 8332
Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia

Re: (all?!) Harvest Waypoints

#5 Post by lisa » Thu Jul 21, 2011 3:36 am

You can add this 1 to the list. The more there is the less you will have people using exact same WP and therefore less obvious as botting ;)

Goes between the human start area and logar, a big loop.
Attachments
HMcolonygather.xml
harvesting WP between logar and human start area.
(6.6 KiB) Downloaded 627 times
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

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botje
Posts: 656
Joined: Wed Oct 27, 2010 7:17 am

Re: (all?!) Harvest Waypoints

#6 Post by botje » Thu Jul 21, 2011 4:31 am

here is mine, walks to dragonfang, does 2 bigass loops, then returns, and processes the resources :)

Botje
ToDragonFang.xml
(2.81 KiB) Downloaded 642 times
DragonFang.xml
(13.06 KiB) Downloaded 661 times
FromDragonFang.xml
(2.14 KiB) Downloaded 721 times
DragonCraft.xml
(1.27 KiB) Downloaded 614 times

cheater
Posts: 33
Joined: Fri Jun 17, 2011 9:17 am

Re: (all?!) Harvest Waypoints

#7 Post by cheater » Sat Jul 23, 2011 5:06 am

dragonfang, where is that (sry i am a dumb^^)

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botje
Posts: 656
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Re: (all?!) Harvest Waypoints

#8 Post by botje » Sat Jul 23, 2011 5:09 am

same region as Cyclops Lair :P

Botje

PS, may i suggest you download, and attach them to first post? more obvious that way :)

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botje
Posts: 656
Joined: Wed Oct 27, 2010 7:17 am

Re: (all?!) Harvest Waypoints

#9 Post by botje » Sun Jul 31, 2011 4:56 pm

anyone that has a resource gather wp for weeping coast?

Botje

berty
Posts: 3
Joined: Sat Sep 10, 2011 6:44 am

Re: (all?!) Harvest Waypoints

#10 Post by berty » Sun Nov 13, 2011 3:29 am

this waypoint file does silverspring north ,
(starts at Aslan Valley/Silverspring boarder)

herb - bitterleaf , wood - maple wood.

fairly complete...

known issues :

Wp 10 - nodes missed.
Wp 16 - nodes missed.
Wp 29 - nodes missed.

Wp 18 - May get a 1 try stick. (corrects itself)
Wp 185 - may harvest a ore node.

Wp 241 - may not harvest node./... only happened once outa 12 trys .. but still.. may happen.

Some nodes are missed, as my gatherer addon wasnt complete for this zone.. but does job well.

Is fairly obvious its a bot runnin....

Was made with a Lvl 60 character... a few mobs interfer

(yes my spellin sux)
Should take u from Lvl 14 Herb/Wood to Lvl 20 Herb/Wood

(reminder .. once u hit 20 u need to retrain)
Attachments
H-Bitter_W-Maple.xml
Silversping harvest Herb - Bitterleaf, Wood - Maple wood
(16.47 KiB) Downloaded 504 times

berty
Posts: 3
Joined: Sat Sep 10, 2011 6:44 am

Re: (all?!) Harvest Waypoints

#11 Post by berty » Sun Nov 13, 2011 7:15 am

This waypoint does North-Western Aslan Valley .....

(Starting at bridge below Qilana Camp.)

Herb - Moxa (20+), Wood - Oak (20+)

again .. fairly complete.. runnable...

known issues :

Wp 10 - harvests ore.

Wp 80 - mobs (goblins) mess with travel a bit.
Wp 95ish - get mobbed by goblins.... (no stress if not low lvl)

Wp 186 - slight stick .. corrects without retry.

Wp 239 - harvests ore.

again some nodes are missed, as my gatherer addon wasnt complete for this zone.. but does job well.

Is fairly obvious its a bot runnin....

Was made with a Lvl 60 character... plenty mobs mobs interfer
(yes my spellin sux)

you will be bugged by lvl 21 - 27 mobs.

Should take u from Lvl 20 Herb/Wood to Lvl 26 Herb/Wood without to much drama.

odd.. but after about 15 runs i am finding that all nodes are blank....

EDIT : more nodes are needed.. need to change /add to path

ok .. monkey i am.... makin sth WP.. should fix issue
Attachments
H-Moxa_W-Oak_Aslanvalley.xml
(16.85 KiB) Downloaded 546 times

berty
Posts: 3
Joined: Sat Sep 10, 2011 6:44 am

Re: (all?!) Harvest Waypoints

#12 Post by berty » Sun Nov 13, 2011 8:26 pm

This waypoint does Frostwood Valley in Ystra Highlands .....
(Starts at start of area.. just outa tunnel.)


Herb : Dusk orchid (26+), Wood:Pine Wood(26+), Ore: Dark crystal(26+)

again .. fairly complete.. runnable...


again some nodes are missed, as my gatherer addon wasnt complete for this zone.. but does job well.

Is fairly obvious its a bot runnin....

Was made with a Lvl 60 character... a few mobs interfer
(yes my spellin sux)

Should take u from 26 Herb/Wood/Ore to 31/32.
Attachments
H-DuskOrch_W-Pine_M-Darkcryst_Ystra.xml
(13.25 KiB) Downloaded 611 times

Tooney
Posts: 26
Joined: Fri Oct 07, 2011 12:48 am

Re: (all?!) Harvest Waypoints

#13 Post by Tooney » Sun Nov 20, 2011 10:17 am

Berty, just want to say thanks for taking the trouble to submit these waypoint files.

Cheers.

mortimer
Posts: 14
Joined: Thu Dec 22, 2011 7:13 am

Re: (all?!) Harvest Waypoints

#14 Post by mortimer » Wed Jan 04, 2012 9:59 am

I recently build a harvest wp for

38+ Stuff in Ypstra

I didnt check the wp's just build it while harvesting manually, so there is no garantie of redundancy and stucking somewhere. Anyhow its usefull for somebody...
Attachments
H-Ystra38p.xml
Harvest Ypstra 38+ Resources
(17.53 KiB) Downloaded 435 times

M4gm4
Posts: 137
Joined: Sun Jan 30, 2011 2:30 pm

Re: (all?!) Harvest Waypoints

#15 Post by M4gm4 » Tue Jan 17, 2012 10:41 am

Only Ore


required level 50
ERZ-Hexeneisen-Xaveria-FangProfLager.xml
Wizard-Iron Ore in Xaveria, Fanger's prof. Camp / Startpoint: Res.shrine
(12.26 KiB) Downloaded 474 times
required level 45-50
ERZ-Mondsilber-Rabenfels.xml
Moon Silver Ore in Ravenfell´s - Start at Snoop
(24.44 KiB) Downloaded 468 times
required level 55+
ERZ-Obsidian-N-Janost.xml
Rune Obsidian Ore in North Janost - Start at Snoop
(36.76 KiB) Downloaded 468 times
required level 55+
ERZ-Tiefensilber-KDW.xml
Abyss-Mercury in Weeping Coast - Start on Res.shrine near Bunga lake (non elite mobs way for a save harvest)
(26.58 KiB) Downloaded 440 times
Only Wood

required level 55+
HOLZ-Drachenbaum-KDW.xml
Dragonlair Wood in Weeping Coast - Start on Res.shrine near Bunga lake (non elite mobs way for a save harvest)
(21.28 KiB) Downloaded 439 times

ohh reached max upload of files ^^ :P
I use the google translator, so do not be surprised if my english is funny

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lisa
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Location: Australia

Re: (all?!) Harvest Waypoints

#16 Post by lisa » Tue Jan 17, 2012 8:57 pm

M4gm4 wrote:ohh reached max upload of files
Yeah Even I have same max for uploading files, you can always put them in a zip file though =)
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

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rock5
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Location: Australia

Re: (all?!) Harvest Waypoints

#17 Post by rock5 » Tue Jan 17, 2012 9:21 pm

Or added another post. Should have done that right away though. Although if you have a lot you will probably be better off zipping them.
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Administrator
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Re: (all?!) Harvest Waypoints

#18 Post by Administrator » Wed Jan 18, 2012 2:07 am

I've increased the max attachments to 10, but it probably would be a better idea to zip them up if there is going to be a lot. It will be a lot more convenient for both you and whoever may want to download them.

M4gm4
Posts: 137
Joined: Sun Jan 30, 2011 2:30 pm

Re: (all?!) Harvest Waypoints

#19 Post by M4gm4 » Wed Jan 18, 2012 3:11 am

I think five is enough for the first.
with zip packages you always get more than you need. and so you can take what you need
I use the google translator, so do not be surprised if my english is funny

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lisa
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Location: Australia

Re: (all?!) Harvest Waypoints

#20 Post by lisa » Wed Jan 18, 2012 6:36 am

well you could do one post with 5 ore and then another post with 5 herb and another with 5 wood if needed =)


Back on topic, the 45-50 in ravenfell do you use wallclimb hack with it, seems to always get stuck trying to climb up a cliff.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

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