Lyliya's Magic House New mini game

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BlubBlab
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Re: Lyliya's Magic House New mini game

#21 Post by BlubBlab » Fri Oct 04, 2013 5:30 am

That with the balcony I can solve easily I think I must only play with some values.
That the bot not see that the object is disappeared is some problem. I tried multiple think to solve it mainly using at the end parts of Andors Training ground script. My experience was if the bot tries to target an object that wasn't their anymore the client crashes.

I think to be 100% sure I must look at the fading address or something similar too.

EDIT: Okay check this out, I'm not sure if the fading offset ablys to the objects but give it a shoot I think^^ I also added a counter after 3 miss tries the bot give up casting on the object and change the position I hope the bot find it its way now to(over) the balcony
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Lyliya.xml
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Bubi
Posts: 57
Joined: Tue May 04, 2010 3:51 pm

Re: Lyliya's Magic House New mini game

#22 Post by Bubi » Fri Oct 04, 2013 2:51 pm

Ok. Working like charm :mrgreen: .
But the bot also targets the zodiak pet :lol:
That's the only issue I found so far.

s018mes
Posts: 79
Joined: Sun Jan 16, 2011 11:14 am

Re: Lyliya's Magic House New mini game

#23 Post by s018mes » Sun Oct 06, 2013 3:56 pm

I am getting an error. I have tried it twice and both times got the same error.

[string "..."]:47: attempt to perform arithmetic on field 'pawnFading_o
ffset' (a nil value)

NVM......

I updated to 765, and it is working now. Thanks

huejorgen
Posts: 3
Joined: Tue Mar 11, 2014 4:11 pm

Re: Lyliya's Magic House New mini game

#24 Post by huejorgen » Mon Jan 12, 2015 3:12 pm

I am getting the error....
[string "..."]:47: attempt to perform arithmetic on field 'pawnFading_o
ffset' (a nil value)

even after updating successfully to the latest version through SVN.
I am on version 778.

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BlubBlab
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Re: Lyliya's Magic House New mini game

#25 Post by BlubBlab » Mon Jan 12, 2015 4:21 pm

Jack-of-all-trades, but master-of-only of a few :D

My Reps:
https://github.com/BlubBlab/Micromacro-with-OpenCV (My version of MM2 with OpenCV and for MS Visual Studio)
https://github.com/BlubBlab/rom-bot (rombot with no stop WP and advanced human emulation mode and some other extensions)
https://github.com/BlubBlab/Micromacro-2-Bot-Framework ( A work in progress )
My Tools : viewtopic.php?f=10&t=6226

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rock5
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Re: Lyliya's Magic House New mini game

#26 Post by rock5 » Mon Jan 12, 2015 9:28 pm

pawnFading_offset should not be nil regardless of what version you use. When you say that you did a successful update does that mean all your files now have green icons next to them in explorer(excluding addresses.lua which should be red)? You didn't get a conflict; there are no yellow icons?
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