*** PATCH 4.0.5 ****

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jasn
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*** PATCH 4.0.5 ****

#1 Post by jasn » Thu Nov 24, 2011 5:44 am

Okey ladies and gent´s.
D/L the patch and its about 480MB. (4.0.4.2457)
and a smaller one of about 90MB. (4.0.5.2467)

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Have fun and be happy.

BillDoorNZ
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Re: *** PATCH 4.0.5 ****

#2 Post by BillDoorNZ » Thu Nov 24, 2011 5:59 am

hmm, it patched already? Or can I download said patch from somewhere else?

jasn
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Re: *** PATCH 4.0.5 ****

#3 Post by jasn » Thu Nov 24, 2011 6:03 am

i d/l with client, servers not up yet tho.

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lisa
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Re: *** PATCH 4.0.5 ****

#4 Post by lisa » Thu Nov 24, 2011 8:16 am

I can't remember my acc details on EU, so just have to wait till my server comes back online. I couldn't be bothered to make another acc on EU.

Of course other people could find the new addresses ;)
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gloover
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Re: *** PATCH 4.0.5 ****

#5 Post by gloover » Thu Nov 24, 2011 8:18 am

BillDoorNZ wrote:hmm, it patched already? Or can I download said patch from somewhere else?
you can download the patch file directly

Code: Select all

http://download.frogster-online.com/patch/en/patch_4.0.4.2462.en_4.0.5.2457.en.exe
http://download.frogster-online.com/patch/en/patch_4.0.5.2457.en_4.0.5.2467.en.exe

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gloover
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Re: *** PATCH 4.0.5 ****

#6 Post by gloover » Thu Nov 24, 2011 8:21 am

lisa wrote:I can't remember my acc details on EU, so just have to wait till my server comes back online. I couldn't be bothered to make another acc on EU.

Of course other people could find the new addresses ;)
I can give you an EU account, also a Mount Key (30 days or permanent) :-) main thing you fix the adresses again, lisa!

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Nero
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Re: *** PATCH 4.0.5 ****

#7 Post by Nero » Thu Nov 24, 2011 8:39 am

Chill out guys, one day won't kill you ;] At least try finding addresses on your own - chances are that it will come in handy somewhere down the line.

Also, shells still useful - new stats available for 250 shells. My 6 characters are happy, and making script for treasure hunt just got a big kick in priority list.
Shame that my mage, who was finally starting to run GCHM, is now nerfed into oblivion. Oh well, they will probably reverse it soon.

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lisa
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Re: *** PATCH 4.0.5 ****

#8 Post by lisa » Thu Nov 24, 2011 8:41 am

Nero wrote:Shame that my mage, who was finally starting to run GCHM, is now nerfed into oblivion. Oh well, they will probably reverse it soon.
just need a few hundred posts on forum and they will reverse it.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

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rock5
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Re: *** PATCH 4.0.5 ****

#9 Post by rock5 » Thu Nov 24, 2011 9:33 am

lisa wrote:I can't remember my acc details on EU, so just have to wait till my server comes back online. I couldn't be bothered to make another acc on EU.
Um.... You don't need an account on a server to download the update, the update happens before you log in.
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lisa
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Re: *** PATCH 4.0.5 ****

#10 Post by lisa » Thu Nov 24, 2011 9:59 am

Post removed, update bot and should be fine.
Remember no matter you do in life to always have a little fun while you are at it ;)

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Re: *** PATCH 4.0.5 ****

#11 Post by sEbola » Thu Nov 24, 2011 10:27 am

Moving, shopping, talking with NPC - OK
Problem is with pet crafting:

Code: Select all

Bad egg slot given to EGGPET_CRAFT_SLOT in profile.
and when bot take/loot item - game crashes:

Code: Select all

4:23pm - D:/micromacro/scripts/classes/pawn.lua:218: bad argument #1 to 'readfunc' ((null))
Testing V2.0... :)

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lisa
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Re: *** PATCH 4.0.5 ****

#12 Post by lisa » Thu Nov 24, 2011 10:30 am

I updated what I could, V.2 now. I just edited so copy them again and have another go. thx
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rock5
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Re: *** PATCH 4.0.5 ****

#13 Post by rock5 » Thu Nov 24, 2011 10:32 am

commandline started ok. I was in front of Malatina and was going to test cot but I remembered the swim hack needs to be updated first.

Printed some stuff. So far all I see is the Inventory came up empty.

Edit: V2 still no inventory.
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Nero
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Re: *** PATCH 4.0.5 ****

#14 Post by Nero » Thu Nov 24, 2011 10:34 am

Tested only briefly, but

>bot can move around, and fights back if attacked - but only with white hits, no skills are being used

>when trying to harvest, it crashes the game after ~0,2 sec

>party bot won't start - '/classes/pawn.lua:612: attempt to perform arithmetic on local 'listStart' (a nil value)'

-- just noticed new version, so will test again in a few mins. All comments are about v1


@Edit - bot uses skills correctly, party bot loads okay but didn't check if follows players etc (only 1 client online).
Still crashes on harvesting.
Swim address is correct.
Last edited by Nero on Thu Nov 24, 2011 10:41 am, edited 1 time in total.

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Re: *** PATCH 4.0.5 ****

#15 Post by sEbola » Thu Nov 24, 2011 10:39 am

In V2.0 symptoms are same, as I wrote earlier.
And found next: inventory:itemTotalCount(id); returns always 0

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lisa
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Re: *** PATCH 4.0.5 ****

#16 Post by lisa » Thu Nov 24, 2011 10:49 am

rock5 wrote:Edit: V2 still no inventory.
Yeah I use moneyptr to get the staticinventory, which takes like 10 seconds to find after I log in, I still can't log in yet though lol
Remember no matter you do in life to always have a little fun while you are at it ;)

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rock5
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Re: *** PATCH 4.0.5 ****

#17 Post by rock5 » Thu Nov 24, 2011 11:02 am

lisa wrote:
rock5 wrote:Edit: V2 still no inventory.
Yeah I use moneyptr to get the staticinventory, which takes like 10 seconds to find after I log in, I still can't log in yet though lol
In that case money pointer is 0x9DEDAC.
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alkirah
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Re: *** PATCH 4.0.5 ****

#18 Post by alkirah » Thu Nov 24, 2011 11:06 am

with v2 addresses, character walking but not targetting yellow mobs, and if I target manually then use a skill (enter combat), it will just hang there with waiting aggro after writing "engaging enemy"

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rock5
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Re: *** PATCH 4.0.5 ****

#19 Post by rock5 » Thu Nov 24, 2011 11:09 am

So

staticInventory = 0x9DBDD8

But although it's showing the contents on the item shop bag and the transmutor correctly, it's not showing the slotbags properly. Obviously something to do with the BagIds. So there must be an address wrong for that.
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Re: *** PATCH 4.0.5 ****

#20 Post by rock5 » Thu Nov 24, 2011 11:15 am

inventoryBagIds = 0x9E2ABC,
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