4.0.4.2456 new patch official update thread.

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ako ito
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Re: 4.0.4.2456 new patch official update thread.

#41 Post by ako ito » Tue Oct 25, 2011 7:02 pm

whats wrong?
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Re: 4.0.4.2456 new patch official update thread.

#42 Post by Administrator » Tue Oct 25, 2011 7:33 pm

ako ito wrote:whats wrong?
You modified the file, and now it isn't able to merge your changes with the changes committed to the SVN repository. You can either SVN revert, or delete the file(s) and re-run an SVN update.

Rickster wrote:I am not able to use rom/getid

Code: Select all

.../micromacro/scr call global 'writeToMacro' (a nil value)
any ideas?

Thanx
Ric
SVN revert.

nerdyone255
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Re: 4.0.4.2456 new patch official update thread.

#43 Post by nerdyone255 » Tue Oct 25, 2011 7:51 pm

might be a lil late but yep, eggs working just fine with svn update and then a revert. <3

party bot looks like it needs some update addresses. will check out some killing and looting with the latest svn in a bit.

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lisa
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Re: 4.0.4.2456 new patch official update thread.

#44 Post by lisa » Tue Oct 25, 2011 8:14 pm

Yeah as I said, egg farmers can update to latest revision.
Longer explanation of that is that the addresses and offsets required to just run millers ranch has been found BUT not all of the new addresses and offsets have been found, so don't think you can run other WP just yet.
It was 3:30 am my time when I commited those new addresses and the new bytes to the targeting function.

So yes if you run millers do a SVN update, not just add the addresses on first post.
The first post is just to keep track of where we are up to as many people all work together to find the new addresses.
Remember no matter you do in life to always have a little fun while you are at it ;)

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pana
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Re: 4.0.4.2456 new patch official update thread.

#45 Post by pana » Tue Oct 25, 2011 8:38 pm

cant get this to work, getting problems all the way.. :/


always get stuck in this, whats going on? help? :/
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kanta
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Re: 4.0.4.2456 new patch official update thread.

#46 Post by kanta » Tue Oct 25, 2011 8:47 pm

rock5 wrote:inventoryBagIds = 0x9E1B10

And don't worry about update.lua at the moment.
Following Lisa's memory tutorial I got inventoryBagIds = 0x9E1AD4
Scout/Knight/Rogue 70/66/66

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lisa
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Re: 4.0.4.2456 new patch official update thread.

#47 Post by lisa » Tue Oct 25, 2011 8:58 pm

yeah I have it as that aswell. there were 2 patches last night and some people may have been finding addresses from after first patch and not after second patch. It happens often like that.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

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rock5
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Re: 4.0.4.2456 new patch official update thread.

#48 Post by rock5 » Tue Oct 25, 2011 10:47 pm

lisa wrote:yeah I have it as that aswell. there were 2 patches last night and some people may have been finding addresses from after first patch and not after second patch. It happens often like that.
Did you notice it first patched to an older version 2447 I think it was. Then updated to 2456.

I think that means they undid some previous changes.
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rock5
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Re: 4.0.4.2456 new patch official update thread.

#49 Post by rock5 » Tue Oct 25, 2011 10:50 pm

pana wrote:cant get this to work, getting problems all the way.. :/


always get stuck in this, whats going on? help? :/
If it gets stuck at the test for 'ingamefunctions' then you have to copy the 'ingamefunctions' folder from the 'rom/devtools' folder to the "Runes of Magic/interface/addons" folder. Then restart the game.
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lisa
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Re: 4.0.4.2456 new patch official update thread.

#50 Post by lisa » Tue Oct 25, 2011 11:01 pm

Ok do SVN update and SVN revert. Any issue posts here.
I think I found the last few addresses, lost track as I did most of it at 2am.
I tested in millers, tested with party, tested killing stuff and had no problems.

I also added a new function
getZoneId()

previously we used

Code: Select all

local zoneid = RoMScript("GetZoneID()")
if zoneid ~= 351 then -- not in Survival
Now we can use

Code: Select all

if getZoneId() ~= 351 then -- not in Survival
There were previous issues of trying to get zone id using the macro and while loading screen was occuring. Obviously you can't do macros effectively if in loading screen. The new function I added gets the ID from memory and therefore gets the information regardless of loadingscreen.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

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lisa
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Re: 4.0.4.2456 new patch official update thread.

#51 Post by lisa » Tue Oct 25, 2011 11:22 pm

Updated first post and included a zip of current MM and rombot. I left in some of my userfunctions, nothing special. Deleted all the svn folders this time so it shouldn't get the conflict with your SVN version.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

Snowy
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Re: 4.0.4.2456 new patch official update thread.

#52 Post by Snowy » Wed Oct 26, 2011 1:56 am

Ty again guy's working great :)

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OneofMany
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Re: 4.0.4.2456 new patch official update thread.

#53 Post by OneofMany » Wed Oct 26, 2011 3:05 am

elfs, cot and eggs where working for me last night allready. thnx again :)
Its not about cheating. Its about being smarter than the game...

bokagavrilov
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Re: 4.0.4.2456 new patch official update thread.

#54 Post by bokagavrilov » Wed Oct 26, 2011 3:13 am

still having truble with calling the pet :S i tried even the lisa's version but doesnt work :|

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rock5
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Re: 4.0.4.2456 new patch official update thread.

#55 Post by rock5 » Wed Oct 26, 2011 3:34 am

Oops.

eggPetBaseAddress = 0x9E50B8

I'll update it.
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bokagavrilov
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Re: 4.0.4.2456 new patch official update thread.

#56 Post by bokagavrilov » Wed Oct 26, 2011 4:22 am

ty rock^^ now everything works as it should it seems ;) but i still get the msg that the game may updated and to do the rom/bot.lua update

Blyad
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Re: 4.0.4.2456 new patch official update thread.

#57 Post by Blyad » Wed Oct 26, 2011 5:03 am

just wanted to update and say that rock5's ultimate mailmod is currently causing crash reports on attempt to interacting with a mailbox (may not be the plugin and may be a issue with the offset for targeting objects) either way ill look into it further

Nevex
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Re: 4.0.4.2456 new patch official update thread.

#58 Post by Nevex » Wed Oct 26, 2011 7:39 am

I used Lisa's zip file. Just to update again to the latest even though mine worked. I had to remove the database folder and the devtools folder and it let me update it. I am using 1.7 tortoiseSVN so it was getting conflicts since you are still on 1.6.

kiato
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Re: 4.0.4.2456 new patch official update thread.

#59 Post by kiato » Wed Oct 26, 2011 7:52 am

anyone can make a rom\update properly??? y try to run the rom\update and nothing happens, althought the rom\bot works fine with miller

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rock5
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Re: 4.0.4.2456 new patch official update thread.

#60 Post by rock5 » Wed Oct 26, 2011 9:02 am

'rom/update' has been temporarily disabled so that we don't get needless messages about it not working properly. But it looks like we got a needless message anyway. :)

Maybe we should have added a message saying it is disabled. We'll have to remember that for next time.
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