Inventory Won't Update

Runes of Magic/Radiant Arcana (http://www.runesofmagic.com)
Message
Author
ProfessorBongwater
Posts: 3
Joined: Wed Jul 28, 2010 7:40 pm

Inventory Won't Update

#1 Post by ProfessorBongwater » Wed Jul 28, 2010 7:56 pm

Hey all, I've recently encountered an interesting issue that prevents the rombot from updating the inventory. Revision 476 is the most recent one that works for me atm.

Any version with the new memory address inventory does not work. The inventory update always returns with all the bag slots empty. I first noticed it when running Rock's Miller Chicken Script, the bot would not stop harvesting "Sack of Feed". I then realised that since I updated the bot this morning, it hadn't been using any pots either.

I've looked into and tried fooling with the waypoint script and then poked around in the inventory class looking for the problem. I made it print what it read from the inventory and it read every single slot as "empty". I tried restarting my computer but the error persists.

I'd appreciate any suggestions.
Thanks,
PBW

DOCDBA
Posts: 16
Joined: Sat Jun 26, 2010 12:58 pm

Re: Inventory Won't Update

#2 Post by DOCDBA » Thu Jul 29, 2010 9:41 am

Hi @ all,
it seems there is an Bug with 64 Bit Sysems with the new Bag Update Function.
On 32 Bit Systems it runs fast and fine but on my Windows 7 64 Bit , there us no way to check the bags with the new Version.

We needs Help
Greez
The Doc

ProfessorBongwater
Posts: 3
Joined: Wed Jul 28, 2010 7:40 pm

Re: Inventory Won't Update

#3 Post by ProfessorBongwater » Thu Jul 29, 2010 10:46 am

Agreed! That's definitely what's causing it. I'm running vista on a 64 bit system as well.

User avatar
Administrator
Site Admin
Posts: 5306
Joined: Sat Jan 05, 2008 4:21 pm

Re: Inventory Won't Update

#4 Post by Administrator » Thu Jul 29, 2010 2:34 pm

I'm using XP64 and it works for me. Provide a copy of your log.txt from the micromacro folder.

DOCDBA
Posts: 16
Joined: Sat Jun 26, 2010 12:58 pm

Re: Inventory Won't Update

#5 Post by DOCDBA » Thu Jul 29, 2010 5:31 pm

Here is the File you want.
Attachments
log.txt
(1.44 KiB) Downloaded 212 times

VoidMain
Posts: 187
Joined: Wed Apr 21, 2010 12:21 pm

Re: Inventory Won't Update

#6 Post by VoidMain » Sun Aug 01, 2010 8:50 pm

I'm also using Win 7 x64 and works just fine here, gonna look into that log tho...

VoidMain
Posts: 187
Joined: Wed Apr 21, 2010 12:21 pm

Re: Inventory Won't Update

#7 Post by VoidMain » Mon Aug 02, 2010 7:55 pm

There is, sadly, nothing usefull in that log, i gonna need some more info to get whats going on here...
First of all, please get a fresh copy from SVN and lets start fresh (i mean download it in a new folder to be absolutely sure that is truly fresh). With that new copy start the bot and check if there is any kind of errors when loading item tables (it should print any erro that happen there) if there is no errors in there then i'll send you a little patch to help debugging whats going on in your game memory, might be a change in some address (i don't think so but...)
Please let me know when you have done this and we will continue from there.

P.S.: Sorry to answer this late but i went off for a few days...

DOCDBA
Posts: 16
Joined: Sat Jun 26, 2010 12:58 pm

Re: Inventory Won't Update

#8 Post by DOCDBA » Tue Aug 03, 2010 10:34 am

Hello VoidMan,
I had followed your Instruction but the result is the same no Error message on the screen look here

MicroMacro v1.01 beta 2
SolarStrike Software
http://www.solarstrike.net
Check 1
Check 2
Check 3
Check 4
Check 5
Check 6
Check 7
Check 8
Check 9
Check 10
Opening bot.lua...
Starting script execution - Press CTRL+C to exit.
Press CTRL+L to cancel execution and load a new script.
-------------------------------------------------------------------------------
We read the hotkey settings from your bindings.txt file C:\Users\Heiko\Eigene D
teien\Runes of Magic\bindings.txt instead of using the settings.xml file.


Welcome to rom bot! press END to quit
RoM Bot Version 3.29
The macro is currently not running. Press the start key (ENTF) to begin.
You may use (ENDE) key to stop/pause the script.
Resumed.
OPENING LOCAL SKILLS DB!
RoM windows size is 0x0, upper left corner at -32000,-32000
MACRO Test: ok
Fernkampffähigkeit gefunden: MAGE_FLAME
[DEBUG] CPU Frequency 25000
Loading items tables.
100% [**************************************************]

Wegepunktdateien in scripts/rom:
0: wander 9: 1-10Pi../l4t_5-7_beet 18: demo.xml
1: 1-10Pi../l10t_classha 10: 1-10Pi../l4t_logar.xm 19: demo1.xml
2: 1-10Pi../l10t_postbox 11: 1-10Pi../l5-7_beetle. 20: demo2.xml
3: 1-10Pi../l1t_start.xm 12: 1-10Pi../l7-9_boar.xm 21: demo3.xml
4: 1-10Pi../l2-3_wolf.xm 13: 1-10Pi../l7-9_boar_re 22: demo3_return.xml
5: 1-10Pi../l2-3_wolf_re 14: 1-10Pi../l7t_7-9_boar 23: demo_npc.xml
6: 1-10Pi../l3-4_bear.xm 15: 1-10Pi../l9-10_bugs.x 24: demo_return.xml
7: 1-10Pi../l3-4_bear_re 16: 1-10Pi../l9-10_bugs_r 25: millersrancheggs.xml
8: 1-10Pi../l3t_3-4_bear 17: 1-10Pi../l9t_9-10_bug 26: MillersRanchMilk.xml
9: 1-10Pi../l4t_5-7_beet 18: demo.xml 27: RBAssist.xml
Welche Wegpunktdatei möchten Sie nutzen? Geben Sie die Nummer ein und drücken S
e EINGABE > 25
Sie haben ausgewählt: 25
Wegpunktpfad millersrancheggs.xml geladen.
Wegepunkt #3 ist näher als #1. Wir starten daher mit Wegepunkt #3.
Es wurde keine Rückkehrpfaddatei mit dem Defaultnamen millersrancheggs_return.x
l gefunden.
Wir benutzen nun die normale Wegepunktdatei millersrancheggs.xml.
100% [**************************************************]
Wir gehen zum Wegpunkt #3, (3937, 2978)
Wir haben Futterbeutel gefunden und werden es abbauen.
Wir haben Futterbeutel gefunden und werden es abbauen.
Wir haben Futterbeutel gefunden und werden es abbauen.
player.TargetPtr: 0x30148700
target type: 4
Lösche Ziel.
Wir gehen zum Wegpunkt #4, (3935, 3051)
Wir gehen zum Wegpunkt #1, (3981, 3110)
100% [**************************************************]
100% [**************************************************]
Wir gehen zum Wegpunkt #2, (3940, 3055)
Wir gehen zum Wegpunkt #3, (3937, 2978)
Wir haben Futterbeutel gefunden und werden es abbauen.
Wir haben Futterbeutel gefunden und werden es abbauen.
Wir haben Futterbeutel gefunden und werden es abbauen.
Wir haben Futterbeutel gefunden und werden es abbauen.
Wir gehen zum Wegpunkt #4, (3935, 3051)
Bot pausiert. (ENTF) drücken um weiterzumachen, (CTRL+L) beendet den Bot, (CTRL
C) schließt das Micromacro Fenster



Greez
The DOC
Attachments
Here you can see what I mean.
Here you can see what I mean.
addresses.lua
The Addresses after Update
(1.96 KiB) Downloaded 185 times
And the Micromacro Dir even actuell
And the Micromacro Dir even actuell
Thats the actuell ROMBOT Dir
Thats the actuell ROMBOT Dir
The Update with no error
The Update with no error

VoidMain
Posts: 187
Joined: Wed Apr 21, 2010 12:21 pm

Re: Inventory Won't Update

#9 Post by VoidMain » Tue Aug 03, 2010 1:04 pm

I knew there has to be something weird, do a right click on addresses.lua then go to Tortoise SVN -> Revert.
After that, run rom/bot.lua, do not run rom/update.lua nor rom/bot.lua update, there is no need to update addresses.lua with current SVN.
Please double check that addresses.lua is green before running the bot and let me know what happened.

ProfessorBongwater
Posts: 3
Joined: Wed Jul 28, 2010 7:40 pm

Re: Inventory Won't Update

#10 Post by ProfessorBongwater » Tue Aug 03, 2010 2:10 pm

I created a new folder, updated it with rev 482 and tried running the bot but on startup it read "Table could not be found for ID: 1120403456" after reading your post i checked the address file and noticed it wasn't green. I tried to SVN update that specific file and it loaded rev 482 but it still didn't turn green. Theres obv a problem w/ the addresses. Hope that helps.

The Prof

Oh, and im running Windows 7 now :)

VoidMain
Posts: 187
Joined: Wed Apr 21, 2010 12:21 pm

Re: Inventory Won't Update

#11 Post by VoidMain » Tue Aug 03, 2010 2:53 pm

Do not update addresses.lua, just revert, if you right click on it and go to the Tortiose SVN menú, you should see the revert option.

The weird part is, if you downloaded from SVN it should be green, are you sure that you not running any update command when starting the bot? just rom/bot.lua?

User avatar
Rom Botter
Posts: 85
Joined: Wed Jul 21, 2010 11:05 am
Location: Holland

Re: Inventory Won't Update

#12 Post by Rom Botter » Tue Aug 03, 2010 3:07 pm

VoidMain wrote:I knew there has to be something weird, do a right click on addresses.lua then go to Tortoise SVN -> Revert.
After that, run rom/bot.lua, do not run rom/update.lua nor rom/bot.lua update, there is no need to update addresses.lua with current SVN.
Please double check that addresses.lua is green before running the bot and let me know what happened.
ok, so my adresses.lua is green, and i have fully updated the bot, im sure of that cuz i just had problems with the rock5 miller farm script (which are solved perfectly kudos to Rock5 ^^) but since ive been busy with the harvesting, and haven't leveled for a while with the bot, i now notice that indeed my bot is not finding my MP pots... when im at merchant it always buys more, even tho i have 200 in my bag :O

any idea how i can fix this (maybe edit something in a file to check for mp pots instead of updating my inventory (work around that did work for the miller farm script (bypassed the inventory update, and looked for the feeding bags/MP pots instead)

or is there already a fix for the inventory update not working correctly?
I think people need to be educated on the fact the marijuana is NOT a drug... marijuana is a plant and an herb, GOD put it here... if GOD put it here, what gives the GOVERNMENT the right to say GOD is WRONG??? ~ Willie Nelson

VoidMain
Posts: 187
Joined: Wed Apr 21, 2010 12:21 pm

Re: Inventory Won't Update

#13 Post by VoidMain » Tue Aug 03, 2010 3:48 pm

Rom Botter wrote:
VoidMain wrote:I knew there has to be something weird, do a right click on addresses.lua then go to Tortoise SVN -> Revert.
After that, run rom/bot.lua, do not run rom/update.lua nor rom/bot.lua update, there is no need to update addresses.lua with current SVN.
Please double check that addresses.lua is green before running the bot and let me know what happened.
ok, so my adresses.lua is green, and i have fully updated the bot, im sure of that cuz i just had problems with the rock5 miller farm script (which are solved perfectly kudos to Rock5 ^^) but since ive been busy with the harvesting, and haven't leveled for a while with the bot, i now notice that indeed my bot is not finding my MP pots... when im at merchant it always buys more, even tho i have 200 in my bag :O

any idea how i can fix this (maybe edit something in a file to check for mp pots instead of updating my inventory (work around that did work for the miller farm script (bypassed the inventory update, and looked for the feeding bags/MP pots instead)

or is there already a fix for the inventory update not working correctly?
Just tell me wich MP pots you have, i'll look into update functions to see why is not finding those...
The empty bags error has gone away now, isnt?

User avatar
Rom Botter
Posts: 85
Joined: Wed Jul 21, 2010 11:05 am
Location: Holland

Re: Inventory Won't Update

#14 Post by Rom Botter » Tue Aug 03, 2010 4:07 pm

VoidMain wrote:
Rom Botter wrote:
VoidMain wrote:I knew there has to be something weird, do a right click on addresses.lua then go to Tortoise SVN -> Revert.
After that, run rom/bot.lua, do not run rom/update.lua nor rom/bot.lua update, there is no need to update addresses.lua with current SVN.
Please double check that addresses.lua is green before running the bot and let me know what happened.
ok, so my adresses.lua is green, and i have fully updated the bot, im sure of that cuz i just had problems with the rock5 miller farm script (which are solved perfectly kudos to Rock5 ^^) but since ive been busy with the harvesting, and haven't leveled for a while with the bot, i now notice that indeed my bot is not finding my MP pots... when im at merchant it always buys more, even tho i have 200 in my bag :O

any idea how i can fix this (maybe edit something in a file to check for mp pots instead of updating my inventory (work around that did work for the miller farm script (bypassed the inventory update, and looked for the feeding bags/MP pots instead)

or is there already a fix for the inventory update not working correctly?
Just tell me wich MP pots you have, i'll look into update functions to see why is not finding those...
The empty bags error has gone away now, isnt?
im using the lvl 51 Elemental Spirit stones, but if it wasnt finding the feeding bags, and its also not finding the MP pots, isnt there something wrong the the inventory update function? or is it possible that it is just not finding specific items?

what rock5 did for me to fix the feeding bag update was changing the line

inventory:update()
if 1 > inventory:getItemCount(204789) then -- Get more feed

to

repeat feedsacks = RoMScript("GetBagItemCount(204789)") until feedsacks
if 1 > feedsacks then -- Get more feed

so its actually not updating my inventory, but looking for the bags, and that IS working, so i believe there maybe an error in the inventory:update() function...
I think people need to be educated on the fact the marijuana is NOT a drug... marijuana is a plant and an herb, GOD put it here... if GOD put it here, what gives the GOVERNMENT the right to say GOD is WRONG??? ~ Willie Nelson

VoidMain
Posts: 187
Joined: Wed Apr 21, 2010 12:21 pm

Re: Inventory Won't Update

#15 Post by VoidMain » Tue Aug 03, 2010 5:10 pm

No, no error in inv update, i'm also using those stones and its working just fine, it looks like for somevery specific cases its not working as expected, but i have to say those cases are a very small percent of users, so it is hard to debug, when you say its not finding pots you mean that the bot says there is no usable pots in your bag or simply not drinking any?

EDIT: Ok i found a problem in there, not sure why that happens but the bot is unable to drink any mana pots in some situations, the weird part is that the macro gets writen correctly, so if you click on it, it works but, for some reason is not getting called after writing...
Just uploaded a small fix for that, update from SVN and if its still not working please upload your log.txt i just added logging to that to check whats going on...
Last edited by VoidMain on Tue Aug 03, 2010 10:20 pm, edited 1 time in total.

DOCDBA
Posts: 16
Joined: Sat Jun 26, 2010 12:58 pm

Re: Inventory Won't Update

#16 Post by DOCDBA » Tue Aug 03, 2010 5:54 pm

OK Thats now the Output

MicroMacro v1.01 beta 2
SolarStrike Software
http://www.solarstrike.net
Check 1
Check 2
Check 3
Check 4
Check 5
Check 6
Check 7
Check 8
Check 9
Check 10
Opening bot.lua...
Starting script execution - Press CTRL+C to exit.
Press CTRL+L to cancel execution and load a new script.
--------------------------------------------------------------------------------
We read the hotkey settings from your bindings.txt file C:\Users\Heiko\Eigene Da
teien\Runes of Magic\bindings.txt instead of using the settings.xml file.

Welcome to rom bot! press END to quit
RoM Bot Version 3.29
The macro is currently not running. Press the start key (ENTF) to begin.
You may use (ENDE) key to stop/pause the script.
Resumed.
OPENING LOCAL SKILLS DB!
!! Notice: !!
The game may have been updated or altered.
It is recommended that you run rom/update.lua

RoM windows size is 769x589, upper left corner at 424,64
MACRO Test: ok
Fernkampffähigkeit gefunden: MAGE_FLAME
[DEBUG] CPU Frequency 25000


We gonna update: 60 slots.
BagID: 61 is <EMPTY>.
BagID: 62 is <EMPTY>.
BagID: 63 is <EMPTY>.
BagID: 64 is <EMPTY>.
BagID: 65 is <EMPTY>.
BagID: 66 is <EMPTY>.
BagID: 67 is <EMPTY>.
BagID: 68 is <EMPTY>.
BagID: 69 is <EMPTY>.
BagID: 70 is <EMPTY>.
BagID: 71 is <EMPTY>.
BagID: 72 is <EMPTY>.
BagID: 73 is <EMPTY>.
BagID: 74 is <EMPTY>.
BagID: 75 is <EMPTY>.
BagID: 76 is <EMPTY>.
BagID: 77 is <EMPTY>.
BagID: 78 is <EMPTY>.
BagID: 79 is <EMPTY>.
BagID: 80 is <EMPTY>.
BagID: 81 is <EMPTY>.
BagID: 82 is <EMPTY>.
BagID: 83 is <EMPTY>.
BagID: 84 is <EMPTY>.
BagID: 85 is <EMPTY>.
BagID: 86 is <EMPTY>.
BagID: 87 is <EMPTY>.
BagID: 88 is <EMPTY>.
BagID: 89 is <EMPTY>.
BagID: 90 is <EMPTY>.
BagID: 91 is <EMPTY>.
BagID: 92 is <EMPTY>.
BagID: 93 is <EMPTY>.
BagID: 94 is <EMPTY>.
BagID: 95 is <EMPTY>.
BagID: 96 is <EMPTY>.
BagID: 97 is <EMPTY>.
BagID: 98 is <EMPTY>.
BagID: 99 is <EMPTY>.
BagID: 100 is <EMPTY>.
BagID: 101 is <EMPTY>.
BagID: 102 is <EMPTY>.
BagID: 103 is <EMPTY>.
BagID: 104 is <EMPTY>.
BagID: 105 is <EMPTY>.
BagID: 106 is <EMPTY>.
BagID: 107 is <EMPTY>.
BagID: 108 is <EMPTY>.
BagID: 109 is <EMPTY>.
BagID: 110 is <EMPTY>.
BagID: 111 is <EMPTY>.
BagID: 112 is <EMPTY>.
BagID: 113 is <EMPTY>.
BagID: 114 is <EMPTY>.
BagID: 115 is <EMPTY>.
BagID: 116 is <EMPTY>.
BagID: 117 is <EMPTY>.
BagID: 118 is <EMPTY>.
BagID: 119 is <EMPTY>.
BagID: 120 is <EMPTY>.
Inventory update took: 142
Slot: 1 <EMPTY>.
Slot: 2 <EMPTY>.
Slot: 3 <EMPTY>.
Slot: 4 <EMPTY>.
Slot: 5 <EMPTY>.
Slot: 6 <EMPTY>.
Slot: 7 <EMPTY>.
Slot: 8 <EMPTY>.
Slot: 9 <EMPTY>.
Slot: 10 <EMPTY>.
Slot: 11 <EMPTY>.
Slot: 12 <EMPTY>.
Slot: 13 <EMPTY>.
Slot: 14 <EMPTY>.
Slot: 15 <EMPTY>.
Slot: 16 <EMPTY>.
Slot: 17 <EMPTY>.
Slot: 18 <EMPTY>.
Slot: 19 <EMPTY>.
Slot: 20 <EMPTY>.
Slot: 21 <EMPTY>.
Slot: 22 <EMPTY>.
Wegepunktdateien in scripts/rom:
0: wander 10: 1-10Pi../l4t_logar.xm 20: demo2.xml
1: 1-10Pi../l10t_classha 11: 1-10Pi../l5-7_beetle. 21: demo3.xml
2: 1-10Pi../l10t_postbox 12: 1-10Pi../l7-9_boar.xm 22: demo3_return.xml
3: 1-10Pi../l1t_start.xm 13: 1-10Pi../l7-9_boar_re 23: demo_npc.xml
4: 1-10Pi../l2-3_wolf.xm 14: 1-10Pi../l7t_7-9_boar 24: demo_return.xml
5: 1-10Pi../l2-3_wolf_re 15: 1-10Pi../l9-10_bugs.x 25: millersrancheggs.xml
6: 1-10Pi../l3-4_bear.xm 16: 1-10Pi../l9-10_bugs_r 26: MillersRanchMilk.xml
7: 1-10Pi../l3-4_bear_re 17: 1-10Pi../l9t_9-10_bug 27: RBAssist.xml
8: 1-10Pi../l3t_3-4_bear 18: demo.xml 28: reden.xml
9: 1-10Pi../l4t_5-7_beet 19: demo1.xml
10: 1-10Pi../l4t_logar.xm 20: demo2.xml
Welche Wegpunktdatei möchten Sie nutzen? Geben Sie die Nummer ein und drücken Si
e EINGABE > 25
Sie haben ausgewählt: 25
Wegpunktpfad millersrancheggs.xml geladen.
Es wurde keine Rückkehrpfaddatei mit dem Defaultnamen millersrancheggs_return.xm
l gefunden.
Wir benutzen nun die normale Wegepunktdatei millersrancheggs.xml.
BagID: 61 is <EMPTY>.
BagID: 62 is <EMPTY>.
BagID: 63 is <EMPTY>.
BagID: 64 is <EMPTY>.
BagID: 65 is <EMPTY>.
BagID: 66 is <EMPTY>.
BagID: 67 is <EMPTY>.
BagID: 68 is <EMPTY>.
BagID: 69 is <EMPTY>.
BagID: 70 is <EMPTY>.
BagID: 71 is <EMPTY>.
BagID: 72 is <EMPTY>.
BagID: 73 is <EMPTY>.
BagID: 74 is <EMPTY>.
BagID: 75 is <EMPTY>.
BagID: 76 is <EMPTY>.
BagID: 77 is <EMPTY>.
BagID: 78 is <EMPTY>.
BagID: 79 is <EMPTY>.
BagID: 80 is <EMPTY>.
BagID: 81 is <EMPTY>.
BagID: 82 is <EMPTY>.
BagID: 83 is <EMPTY>.
BagID: 84 is <EMPTY>.
BagID: 85 is <EMPTY>.
BagID: 86 is <EMPTY>.
BagID: 87 is <EMPTY>.
BagID: 88 is <EMPTY>.
BagID: 89 is <EMPTY>.
BagID: 90 is <EMPTY>.
BagID: 91 is <EMPTY>.
BagID: 92 is <EMPTY>.
BagID: 93 is <EMPTY>.
BagID: 94 is <EMPTY>.
BagID: 95 is <EMPTY>.
BagID: 96 is <EMPTY>.
BagID: 97 is <EMPTY>.
BagID: 98 is <EMPTY>.
BagID: 99 is <EMPTY>.
BagID: 100 is <EMPTY>.
BagID: 101 is <EMPTY>.
BagID: 102 is <EMPTY>.
BagID: 103 is <EMPTY>.
BagID: 104 is <EMPTY>.
BagID: 105 is <EMPTY>.
BagID: 106 is <EMPTY>.
BagID: 107 is <EMPTY>.
BagID: 108 is <EMPTY>.
BagID: 109 is <EMPTY>.
BagID: 110 is <EMPTY>.
BagID: 111 is <EMPTY>.
BagID: 112 is <EMPTY>.
BagID: 113 is <EMPTY>.
BagID: 114 is <EMPTY>.
BagID: 115 is <EMPTY>.
BagID: 116 is <EMPTY>.
BagID: 117 is <EMPTY>.
BagID: 118 is <EMPTY>.
BagID: 119 is <EMPTY>.
BagID: 120 is <EMPTY>.

Wir gehen zum Wegpunkt #1, (3981, 3110)
BagID: 61 is <EMPTY>.
BagID: 62 is <EMPTY>.
BagID: 63 is <EMPTY>.
BagID: 64 is <EMPTY>.
BagID: 65 is <EMPTY>.
BagID: 66 is <EMPTY>.
BagID: 67 is <EMPTY>.
BagID: 68 is <EMPTY>.
BagID: 69 is <EMPTY>.
BagID: 70 is <EMPTY>.
BagID: 71 is <EMPTY>.
BagID: 72 is <EMPTY>.
BagID: 73 is <EMPTY>.
BagID: 74 is <EMPTY>.
BagID: 75 is <EMPTY>.
BagID: 76 is <EMPTY>.
BagID: 77 is <EMPTY>.
BagID: 78 is <EMPTY>.
BagID: 79 is <EMPTY>.
BagID: 80 is <EMPTY>.
BagID: 81 is <EMPTY>.
BagID: 82 is <EMPTY>.
BagID: 83 is <EMPTY>.
BagID: 84 is <EMPTY>.
BagID: 85 is <EMPTY>.
BagID: 86 is <EMPTY>.
BagID: 87 is <EMPTY>.
BagID: 88 is <EMPTY>.
BagID: 89 is <EMPTY>.
BagID: 90 is <EMPTY>.
BagID: 91 is <EMPTY>.
BagID: 92 is <EMPTY>.
BagID: 93 is <EMPTY>.
BagID: 94 is <EMPTY>.
BagID: 95 is <EMPTY>.
BagID: 96 is <EMPTY>.
BagID: 97 is <EMPTY>.
BagID: 98 is <EMPTY>.
BagID: 99 is <EMPTY>.
BagID: 100 is <EMPTY>.
BagID: 101 is <EMPTY>.
BagID: 102 is <EMPTY>.
BagID: 103 is <EMPTY>.
BagID: 104 is <EMPTY>.
BagID: 105 is <EMPTY>.
BagID: 106 is <EMPTY>.
BagID: 107 is <EMPTY>.
BagID: 108 is <EMPTY>.
BagID: 109 is <EMPTY>.
BagID: 110 is <EMPTY>.
BagID: 111 is <EMPTY>.
BagID: 112 is <EMPTY>.
BagID: 113 is <EMPTY>.
BagID: 114 is <EMPTY>.
BagID: 115 is <EMPTY>.
BagID: 116 is <EMPTY>.
BagID: 117 is <EMPTY>.
BagID: 118 is <EMPTY>.
BagID: 119 is <EMPTY>.
BagID: 120 is <EMPTY>.

BagID: 61 is <EMPTY>.
BagID: 62 is <EMPTY>.
BagID: 63 is <EMPTY>.
BagID: 64 is <EMPTY>.
BagID: 65 is <EMPTY>.
BagID: 66 is <EMPTY>.
BagID: 67 is <EMPTY>.
BagID: 68 is <EMPTY>.
BagID: 69 is <EMPTY>.
BagID: 70 is <EMPTY>.
BagID: 71 is <EMPTY>.
BagID: 72 is <EMPTY>.
BagID: 73 is <EMPTY>.
BagID: 74 is <EMPTY>.
BagID: 75 is <EMPTY>.
BagID: 76 is <EMPTY>.
BagID: 77 is <EMPTY>.
BagID: 78 is <EMPTY>.
BagID: 79 is <EMPTY>.
BagID: 80 is <EMPTY>.
BagID: 81 is <EMPTY>.
BagID: 82 is <EMPTY>.
BagID: 83 is <EMPTY>.
BagID: 84 is <EMPTY>.
BagID: 85 is <EMPTY>.
BagID: 86 is <EMPTY>.
BagID: 87 is <EMPTY>.
BagID: 88 is <EMPTY>.
BagID: 89 is <EMPTY>.
BagID: 90 is <EMPTY>.
BagID: 91 is <EMPTY>.
BagID: 92 is <EMPTY>.
BagID: 93 is <EMPTY>.
BagID: 94 is <EMPTY>.
BagID: 95 is <EMPTY>.
BagID: 96 is <EMPTY>.
BagID: 97 is <EMPTY>.
BagID: 98 is <EMPTY>.
BagID: 99 is <EMPTY>.
BagID: 100 is <EMPTY>.
BagID: 101 is <EMPTY>.
BagID: 102 is <EMPTY>.
BagID: 103 is <EMPTY>.
BagID: 104 is <EMPTY>.
BagID: 105 is <EMPTY>.
BagID: 106 is <EMPTY>.
BagID: 107 is <EMPTY>.
BagID: 108 is <EMPTY>.
BagID: 109 is <EMPTY>.
BagID: 110 is <EMPTY>.
BagID: 111 is <EMPTY>.
BagID: 112 is <EMPTY>.
BagID: 113 is <EMPTY>.
BagID: 114 is <EMPTY>.
BagID: 115 is <EMPTY>.
BagID: 116 is <EMPTY>.
BagID: 117 is <EMPTY>.
BagID: 118 is <EMPTY>.
BagID: 119 is <EMPTY>.
BagID: 120 is <EMPTY>.

Wir gehen zum Wegpunkt #2, (3940, 3055)
Wir gehen zum Wegpunkt #3, (3937, 2978)
Wir haben Futterbeutel gefunden und werden es abbauen.
Wir haben Futterbeutel gefunden und werden es abbauen.
Wir haben Futterbeutel gefunden und werden es abbauen.
player.TargetPtr: 0x0
target type: 0
Lösche Ziel.
Wir gehen zum Wegpunkt #4, (3935, 3051)
Wir gehen zum Wegpunkt #1, (3981, 3110)
BagID: 61 is <EMPTY>.
BagID: 62 is <EMPTY>.
BagID: 63 is <EMPTY>.
BagID: 64 is <EMPTY>.
BagID: 65 is <EMPTY>.
BagID: 66 is <EMPTY>.
BagID: 67 is <EMPTY>.
BagID: 68 is <EMPTY>.
BagID: 69 is <EMPTY>.
BagID: 70 is <EMPTY>.
BagID: 71 is <EMPTY>.
BagID: 72 is <EMPTY>.
BagID: 73 is <EMPTY>.
BagID: 74 is <EMPTY>.
BagID: 75 is <EMPTY>.
BagID: 76 is <EMPTY>.
BagID: 77 is <EMPTY>.
BagID: 78 is <EMPTY>.
BagID: 79 is <EMPTY>.
BagID: 80 is <EMPTY>.
BagID: 81 is <EMPTY>.
BagID: 82 is <EMPTY>.
BagID: 83 is <EMPTY>.
BagID: 84 is <EMPTY>.
BagID: 85 is <EMPTY>.
BagID: 86 is <EMPTY>.
BagID: 87 is <EMPTY>.
BagID: 88 is <EMPTY>.
BagID: 89 is <EMPTY>.
BagID: 90 is <EMPTY>.
BagID: 91 is <EMPTY>.
BagID: 92 is <EMPTY>.
BagID: 93 is <EMPTY>.
BagID: 94 is <EMPTY>.
BagID: 95 is <EMPTY>.
BagID: 96 is <EMPTY>.
BagID: 97 is <EMPTY>.
BagID: 98 is <EMPTY>.
BagID: 99 is <EMPTY>.
BagID: 100 is <EMPTY>.
BagID: 101 is <EMPTY>.
BagID: 102 is <EMPTY>.
BagID: 103 is <EMPTY>.
BagID: 104 is <EMPTY>.
BagID: 105 is <EMPTY>.
BagID: 106 is <EMPTY>.
BagID: 107 is <EMPTY>.
BagID: 108 is <EMPTY>.
BagID: 109 is <EMPTY>.
BagID: 110 is <EMPTY>.
BagID: 111 is <EMPTY>.
BagID: 112 is <EMPTY>.
BagID: 113 is <EMPTY>.
BagID: 114 is <EMPTY>.
BagID: 115 is <EMPTY>.
BagID: 116 is <EMPTY>.
BagID: 117 is <EMPTY>.
BagID: 118 is <EMPTY>.
BagID: 119 is <EMPTY>.
BagID: 120 is <EMPTY>.

BagID: 61 is <EMPTY>.
BagID: 62 is <EMPTY>.
BagID: 63 is <EMPTY>.
BagID: 64 is <EMPTY>.
BagID: 65 is <EMPTY>.
BagID: 66 is <EMPTY>.
BagID: 67 is <EMPTY>.
BagID: 68 is <EMPTY>.
BagID: 69 is <EMPTY>.
BagID: 70 is <EMPTY>.
BagID: 71 is <EMPTY>.
BagID: 72 is <EMPTY>.
BagID: 73 is <EMPTY>.
BagID: 74 is <EMPTY>.
BagID: 75 is <EMPTY>.
BagID: 76 is <EMPTY>.
BagID: 77 is <EMPTY>.
BagID: 78 is <EMPTY>.
BagID: 79 is <EMPTY>.
BagID: 80 is <EMPTY>.
BagID: 81 is <EMPTY>.
BagID: 82 is <EMPTY>.
BagID: 83 is <EMPTY>.
BagID: 84 is <EMPTY>.
BagID: 85 is <EMPTY>.
BagID: 86 is <EMPTY>.
BagID: 87 is <EMPTY>.
BagID: 88 is <EMPTY>.
BagID: 89 is <EMPTY>.
BagID: 90 is <EMPTY>.
BagID: 91 is <EMPTY>.
BagID: 92 is <EMPTY>.
BagID: 93 is <EMPTY>.
BagID: 94 is <EMPTY>.
BagID: 95 is <EMPTY>.
BagID: 96 is <EMPTY>.
BagID: 97 is <EMPTY>.
BagID: 98 is <EMPTY>.
BagID: 99 is <EMPTY>.
BagID: 100 is <EMPTY>.
BagID: 101 is <EMPTY>.
BagID: 102 is <EMPTY>.
BagID: 103 is <EMPTY>.
BagID: 104 is <EMPTY>.
BagID: 105 is <EMPTY>.
BagID: 106 is <EMPTY>.
BagID: 107 is <EMPTY>.
BagID: 108 is <EMPTY>.
BagID: 109 is <EMPTY>.
BagID: 110 is <EMPTY>.
BagID: 111 is <EMPTY>.
BagID: 112 is <EMPTY>.
BagID: 113 is <EMPTY>.
BagID: 114 is <EMPTY>.
BagID: 115 is <EMPTY>.
BagID: 116 is <EMPTY>.
BagID: 117 is <EMPTY>.
BagID: 118 is <EMPTY>.
BagID: 119 is <EMPTY>.
BagID: 120 is <EMPTY>.

Wir gehen zum Wegpunkt #2, (3940, 3055)
Wir gehen zum Wegpunkt #3, (3937, 2978)
Wir haben Futterbeutel gefunden und werden es abbauen.
Wir haben Futterbeutel gefunden und werden es abbauen.
Bot pausiert. (ENTF) drücken um weiterzumachen, (CTRL+L) beendet den Bot, (CTRL+
C) schließt das Micromacro Fenster
Resumed.
Wir haben Futterbeutel gefunden und werden es abbauen.
Wir haben Futterbeutel gefunden und werden es abbauen.
Wir haben Futterbeutel gefunden und werden es abbauen.
player.TargetPtr: 0x2A90EB00
target type: 4
Lösche Ziel.
Wir gehen zum Wegpunkt #4, (3935, 3051)
Wir gehen zum Wegpunkt #1, (3981, 3110)
BagID: 61 is <EMPTY>.
BagID: 62 is <EMPTY>.
BagID: 63 is <EMPTY>.
BagID: 64 is <EMPTY>.
BagID: 65 is <EMPTY>.
BagID: 66 is <EMPTY>.
BagID: 67 is <EMPTY>.
BagID: 68 is <EMPTY>.
BagID: 69 is <EMPTY>.
BagID: 70 is <EMPTY>.
BagID: 71 is <EMPTY>.
BagID: 72 is <EMPTY>.
BagID: 73 is <EMPTY>.
BagID: 74 is <EMPTY>.
BagID: 75 is <EMPTY>.
BagID: 76 is <EMPTY>.
BagID: 77 is <EMPTY>.
BagID: 78 is <EMPTY>.
BagID: 79 is <EMPTY>.
BagID: 80 is <EMPTY>.
BagID: 81 is <EMPTY>.
BagID: 82 is <EMPTY>.
BagID: 83 is <EMPTY>.
BagID: 84 is <EMPTY>.
BagID: 85 is <EMPTY>.
BagID: 86 is <EMPTY>.
BagID: 87 is <EMPTY>.
BagID: 88 is <EMPTY>.
BagID: 89 is <EMPTY>.
BagID: 90 is <EMPTY>.
BagID: 91 is <EMPTY>.
BagID: 92 is <EMPTY>.
BagID: 93 is <EMPTY>.
BagID: 94 is <EMPTY>.
BagID: 95 is <EMPTY>.
BagID: 96 is <EMPTY>.
BagID: 97 is <EMPTY>.
BagID: 98 is <EMPTY>.
BagID: 99 is <EMPTY>.
BagID: 100 is <EMPTY>.
BagID: 101 is <EMPTY>.
BagID: 102 is <EMPTY>.
BagID: 103 is <EMPTY>.
BagID: 104 is <EMPTY>.
BagID: 105 is <EMPTY>.
BagID: 106 is <EMPTY>.
BagID: 107 is <EMPTY>.
BagID: 108 is <EMPTY>.
BagID: 109 is <EMPTY>.
BagID: 110 is <EMPTY>.
BagID: 111 is <EMPTY>.
BagID: 112 is <EMPTY>.
BagID: 113 is <EMPTY>.
BagID: 114 is <EMPTY>.
BagID: 115 is <EMPTY>.
BagID: 116 is <EMPTY>.
BagID: 117 is <EMPTY>.
BagID: 118 is <EMPTY>.
BagID: 119 is <EMPTY>.
BagID: 120 is <EMPTY>.

BagID: 61 is <EMPTY>.
BagID: 62 is <EMPTY>.
BagID: 63 is <EMPTY>.
BagID: 64 is <EMPTY>.
BagID: 65 is <EMPTY>.
BagID: 66 is <EMPTY>.
BagID: 67 is <EMPTY>.
BagID: 68 is <EMPTY>.
BagID: 69 is <EMPTY>.
BagID: 70 is <EMPTY>.
BagID: 71 is <EMPTY>.
BagID: 72 is <EMPTY>.
BagID: 73 is <EMPTY>.
BagID: 74 is <EMPTY>.
BagID: 75 is <EMPTY>.
BagID: 76 is <EMPTY>.
BagID: 77 is <EMPTY>.
BagID: 78 is <EMPTY>.
BagID: 79 is <EMPTY>.
BagID: 80 is <EMPTY>.
BagID: 81 is <EMPTY>.
BagID: 82 is <EMPTY>.
BagID: 83 is <EMPTY>.
BagID: 84 is <EMPTY>.
BagID: 85 is <EMPTY>.
BagID: 86 is <EMPTY>.
BagID: 87 is <EMPTY>.
BagID: 88 is <EMPTY>.
BagID: 89 is <EMPTY>.
BagID: 90 is <EMPTY>.
BagID: 91 is <EMPTY>.
BagID: 92 is <EMPTY>.
BagID: 93 is <EMPTY>.
BagID: 94 is <EMPTY>.
BagID: 95 is <EMPTY>.
BagID: 96 is <EMPTY>.
BagID: 97 is <EMPTY>.
BagID: 98 is <EMPTY>.
BagID: 99 is <EMPTY>.
BagID: 100 is <EMPTY>.
BagID: 101 is <EMPTY>.
BagID: 102 is <EMPTY>.
BagID: 103 is <EMPTY>.
BagID: 104 is <EMPTY>.
BagID: 105 is <EMPTY>.
BagID: 106 is <EMPTY>.
BagID: 107 is <EMPTY>.
BagID: 108 is <EMPTY>.
BagID: 109 is <EMPTY>.
BagID: 110 is <EMPTY>.
BagID: 111 is <EMPTY>.
BagID: 112 is <EMPTY>.
BagID: 113 is <EMPTY>.
BagID: 114 is <EMPTY>.
BagID: 115 is <EMPTY>.
BagID: 116 is <EMPTY>.
BagID: 117 is <EMPTY>.
BagID: 118 is <EMPTY>.
BagID: 119 is <EMPTY>.
BagID: 120 is <EMPTY>.

Wir gehen zum Wegpunkt #2, (3940, 3055)
Bot pausiert. (ENTF) drücken um weiterzumachen, (CTRL+L) beendet den Bot, (CTRL+
C) schließt das Micromacro Fenster

VoidMain
Posts: 187
Joined: Wed Apr 21, 2010 12:21 pm

Re: Inventory Won't Update

#17 Post by VoidMain » Tue Aug 03, 2010 6:09 pm

DOCDBA wrote:OK Thats now the Output
...
OPENING LOCAL SKILLS DB!
!! Notice: !!
The game may have been updated or altered.
It is recommended that you run rom/update.lua...
I don't get it, if you get the latest SVN revision, that message does not appear, how is possible to be there? My first guess is that something is not right there... addresses.lua is green checked?

DOCDBA
Posts: 16
Joined: Sat Jun 26, 2010 12:58 pm

Re: Inventory Won't Update

#18 Post by DOCDBA » Wed Aug 04, 2010 5:58 am

Yes of cause every thing is green, SVN says the Version 483 is in the DIR.

:?

User avatar
rock5
Posts: 12173
Joined: Tue Jan 05, 2010 3:30 am
Location: Australia

Re: Inventory Won't Update

#19 Post by rock5 » Wed Aug 04, 2010 6:23 am

DOCDBA wrote:Yes of cause every thing is green, SVN says the Version 483 is in the DIR.

:?
I don't know if this would cause a problem but what version of the game client are you running?
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DOCDBA
Posts: 16
Joined: Sat Jun 26, 2010 12:58 pm

Re: Inventory Won't Update

#20 Post by DOCDBA » Wed Aug 04, 2010 6:58 am

Its the Game version 3.0.2.2214

Greez
The DOC

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