Code: Select all
<onLeaveCombat>
local debuff = RoMScript("GetPlayerBuffLeftTime(GetPlayerBuff(1,'HARMFUL'))");
if(debuff == nil) then
debuff = 0;
end
while debuff ~= 0 do
printf("Debuff:%s\n", debuff);
yrest(1000);
debuff = 0;
debuff = RoMScript("GetPlayerBuffLeftTime(GetPlayerBuff(1,'HARMFUL'))");
if(debuff == nil) then
debuff = 0;
end
end
printf("No Debuff, lets resume\n");
</onLeaveCombat>