Search found 665 matches
- Tue Dec 25, 2012 4:42 pm
- Forum: Runes of Magic
- Topic: MicroMacro update; testers needed
- Replies: 33
- Views: 14740
Re: MicroMacro update; testers needed
its latest with the RC from rock.
- Mon Dec 24, 2012 6:26 pm
- Forum: Runes of Magic
- Topic: Item Delete
- Replies: 17
- Views: 4672
Re: Item Delete
-- custom database for user added items to trow out forcedrop = { "Unknown Gift", "Lost Gift", "Sled Fragment", } for k, v in ipairs(forcedrop) do if v == item.Name then printf("Deleting Item: "..item.Name.."\n"); item:delete(); end end this code wo...
- Mon Dec 24, 2012 8:56 am
- Forum: Runes of Magic
- Topic: Item Delete
- Replies: 17
- Views: 4672
Re: Item Delete
lol... i was doing the exact same thing... xd
wanted to make a sort of database with items users can add to always delete.
would this work?
wanted to make a sort of database with items users can add to always delete.
Code: Select all
for k, v in ipairs(forcedrop) do
if v == item.Name then
item:delete();
end
end
- Mon Dec 24, 2012 6:15 am
- Forum: Runes of Magic
- Topic: MicroMacro update; testers needed
- Replies: 33
- Views: 14740
Re: MicroMacro update; testers needed
createpath does'nt work with this, how can i fix it?
Code: Select all
Choose your character that you want to play on:
mychar1
mychar2
12:16am - attempt to yield from outside a coroutine
- Fri Dec 21, 2012 7:23 pm
- Forum: Runes of Magic
- Topic: MicroMacro update; testers needed
- Replies: 33
- Views: 14740
Re: MicroMacro update; testers needed
Changing to next character on the same account. Did not find any crashed game clients. 1:20am - .../Dropbox/micromacro/scripts/beta/classes/player.lua:47: bad arg ument #2 to 'string.format' (not a non-negative number in proper range) AL lib: FreeContext: (02A7CF18) Deleting 1 Source(s) Please ente...
- Fri Dec 21, 2012 3:01 am
- Forum: Runes of Magic
- Topic: Patch 5.0.6
- Replies: 6
- Views: 1297
Re: Patch 5.0.6
think that only happens with the test version of MM, i had it too, but not with the normal one
- Thu Dec 20, 2012 1:59 pm
- Forum: Runes of Magic
- Topic: Item Delete
- Replies: 17
- Views: 4672
Re: Item Delete
i included it in my cleanbag function too, its nifty code ^^
great for alts
great for alts
- Thu Dec 20, 2012 1:56 pm
- Forum: Runes of Magic
- Topic: Item Delete
- Replies: 17
- Views: 4672
Re: Item Delete
yes but yours is made with a fixed level, mine is determined by player.level xd
- Thu Dec 20, 2012 11:57 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Cleanbag userfunction 2.5
- Replies: 112
- Views: 35764
Re: Cleanbag userfunction 2.2
updated with code to delete useless potions because their to low to use on the level of the char.
just a few more additions and i dont even need lootfilter anymore
just a few more additions and i dont even need lootfilter anymore
- Thu Dec 20, 2012 11:43 am
- Forum: Runes of Magic
- Topic: Item Delete
- Replies: 17
- Views: 4672
Re: Item Delete
Code: Select all
elseif item:isType("Potions") and item.RequiredLvl < player.Level - 10 then
item:delete()
end
- Thu Dec 20, 2012 10:47 am
- Forum: Runes of Magic
- Topic: Item Delete
- Replies: 17
- Views: 4672
Re: Item Delete
hmm, i like that potion thingy there, i would like to drop all useless potions because i can use better ones.
would that work?
Code: Select all
if item:isType("Potions") and (player:level + 10 > item.RequiredLvl and item.RequiredLvl > 10) then
item:delete()
end
- Thu Dec 20, 2012 10:26 am
- Forum: RoM Bot revision notes
- Topic: Changelog 745 (RC3)
- Replies: 384
- Views: 100913
Re: Heads up! Big update comming. Public Release RC2 ready.
congratz rock, the update script worked fine this patch
- Mon Dec 17, 2012 3:32 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Automatically created waypointfiles
- Replies: 47
- Views: 32635
Re: Automatically created waypointfiles
some one should fix this up, this is awesome
- Thu Dec 13, 2012 11:41 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Cleanbag userfunction 2.5
- Replies: 112
- Views: 35764
Re: Cleanbag userfunction 2.1
updated, i fixed a bug, and made log function to be able to turn it off.
included the log and havecard function in it.
included the log and havecard function in it.
- Thu Dec 13, 2012 3:10 am
- Forum: Runes of Magic
- Topic: My Kalin waypoints - How to use getZoneId ? (help)
- Replies: 2
- Views: 1609
Re: My Kalin waypoints - How to use getZoneId ? (help)
my god man, your a mod's worst nightmare...
so many threads, use the frikking search function man...
so many threads, use the frikking search function man...
- Thu Dec 13, 2012 3:09 am
- Forum: Runes of Magic
- Topic: any cmd for detecting pet? [solved]
- Replies: 10
- Views: 2083
- Wed Dec 12, 2012 6:37 pm
- Forum: Runes of Magic
- Topic: any cmd for detecting pet? [solved]
- Replies: 10
- Views: 2083
Re: any cmd for detecting pet? [solved]
no, i actually mean my own pet, so i can enable it.
- Wed Dec 12, 2012 4:10 pm
- Forum: Runes of Magic
- Topic: any cmd for detecting pet? [solved]
- Replies: 10
- Views: 2083
Re: any cmd for detecting pet? [solved]
hmm. does'nt work O.o
keeps printing cant find id etc
i used it in onload profile
keeps printing cant find id etc
i used it in onload profile
- Wed Dec 12, 2012 11:57 am
- Forum: Runes of Magic
- Topic: any cmd for detecting pet? [solved]
- Replies: 10
- Views: 2083
Re: any cmd for detecting pet?
true true xd
- Wed Dec 12, 2012 11:27 am
- Forum: Runes of Magic
- Topic: any cmd for detecting pet? [solved]
- Replies: 10
- Views: 2083
Re: any cmd for detecting pet? [solved]
very nice ^^
im always amazed how easy you pull these things out of your hat xd
thanx rock
im always amazed how easy you pull these things out of your hat xd
thanx rock