Oh that's right. That's true. I didn't remember the layout properly.
It could be calculated though. The game could look at a lot of factors and decide what it is. Then again you might be right and find something.
Search found 10940 matches
- Sun Aug 02, 2015 7:23 am
- Forum: Runes of Magic
- Topic: Need your help updating skill Ids
- Replies: 101
- Views: 39510
- Sun Aug 02, 2015 6:49 am
- Forum: Runes of Magic
- Topic: Need your help updating skill Ids
- Replies: 101
- Views: 39510
Re: Need your help updating skill Ids
You cast a skill on another player. A symbol appears next to their name. Is it a buff or a debuff?
- Sun Aug 02, 2015 1:17 am
- Forum: Runes of Magic
- Topic: Need your help updating skill Ids
- Replies: 101
- Views: 39510
Re: Need your help updating skill Ids
I went poking around in Cheat Engine to see if I could possibly locate any flags that might signify if a skill was a buff, heal or attack. Alas I couldn't sort out anything just by looking at the code. The values are going to be static so that just makes it a bit more difficult to figure out what b...
- Sat Aug 01, 2015 5:22 am
- Forum: Runes of Magic
- Topic: Need your help updating skill Ids
- Replies: 101
- Views: 39510
Re: Need your help updating skill Ids
I think Bill D Cat took the opportunity to remove outdated skills or in this case misnamed skills. Just change your profiles to MAGE_ELEMENTAL_CATALYSIS.
- Fri Jul 31, 2015 3:55 am
- Forum: Runes of Magic
- Topic: custom function for when bot is stuck?
- Replies: 8
- Views: 2525
Re: custom function for when bot is stuck?
getZoneId() is independent of channels. It returns the channel as a separate returned value which you can ignore if you don't need it. A good thing about GetCurrentWorldMapID() is that it is more accurate. It changes when in smaller areas such as cities. Hm... Maybe it can be gotten from memory. fun...
- Fri Jul 31, 2015 1:26 am
- Forum: Runes of Magic
- Topic: CPU freq.
- Replies: 58
- Views: 41878
Re: CPU freq.
Administrator does everything in regards to micromacro. She'll need to answer. How did you patch it? What did you change?
- Fri Jul 31, 2015 1:21 am
- Forum: Runes of Magic
- Topic: Need your help updating skill Ids
- Replies: 101
- Views: 39510
Re: Need your help updating skill Ids
Great work. A thing to mention to users is that the generated skill names will only be valid on English clients. There is another special character to watch for. Some skills have hyphens (-) in the name. I think they are usually replaced with _. To tell you the truth I think this generates too much ...
- Thu Jul 30, 2015 12:54 pm
- Forum: Runes of Magic
- Topic: fps ping adjust
- Replies: 2
- Views: 1532
Re: fps ping adjust
There is a GetPing function in the game.
To make it slow down, without editing the bot, I guess you could create a userfunction with a registered timer that regularly check the ping and changes the walking speed accordingly.
To make it slow down, without editing the bot, I guess you could create a userfunction with a registered timer that regularly check the ping and changes the walking speed accordingly.
- Thu Jul 30, 2015 11:36 am
- Forum: Runes of Magic
- Topic: Need your help updating skill Ids
- Replies: 101
- Views: 39510
Re: Need your help updating skill Ids
Oh ok. I must have just noticed that the id returned nothing. Funny that there is another id that gives the name then if it's no longer use.
The Ids have changed so much now that I don't think we need to bother with support for older clients. I'd just delete it.
The Ids have changed so much now that I don't think we need to bother with support for older clients. I'd just delete it.
- Thu Jul 30, 2015 7:06 am
- Forum: Runes of Magic
- Topic: Need your help updating skill Ids
- Replies: 101
- Views: 39510
Re: Need your help updating skill Ids
Here's what's different on my version. KNIGHT_MANA_RETURN reqbuffname="500140" SCOUT_SNAKE_POISON_ARROW id="499583" SCOUT_UNBINDING_MAGIC id="494042" SCOUT_IGNITE id="492949" And I had a couple of spelling corrections I was thinking of including. ROGUE_PARALYZ...
- Wed Jul 29, 2015 2:55 pm
- Forum: RoM Bot revision notes
- Topic: 785 Changelog
- Replies: 94
- Views: 41654
Re: 785 Changelog
I set it in my login userfunction. Other than that I don't see it used anywhere else. If we made it local to functions.lua I would need a way for me to set it from my login userfunction. Come to think of it, maybe that's more than a coincidence. Maybe the problem has something to do with the login u...
- Wed Jul 29, 2015 1:26 pm
- Forum: RoM Bot revision notes
- Topic: 785 Changelog
- Replies: 94
- Views: 41654
Re: 785 Changelog
A few people gave mentioned that now. I don't know why getProc() would return nil. That's beyond my knowledge as it means some micromacro functions are not seeing the client. Maybe I should mention it to Administrator.
- Wed Jul 29, 2015 1:19 pm
- Forum: Runes of Magic
- Topic: Need your help updating skill Ids
- Replies: 101
- Views: 39510
Re: Need your help updating skill Ids
I believe item requirements fall into the 'uses' code which is calculated automatically by the bot. It includes things like power requirements, arrows and projectiles, and items which includes Poison Bottles and I would assume Amulets. You should be able to check it by printing the following table.p...
- Wed Jul 29, 2015 5:38 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Constellation (Zodiac) Pet scripts
- Replies: 260
- Views: 148854
Re: Rock5's Constellation (Zodiac) Pet scripts
Well you tell me. Remove the model folder and see it it reoccurs. I don't use the model folder anymore so I don't know what sort of problems it might cause.
- Tue Jul 28, 2015 11:24 pm
- Forum: Runes of Magic
- Topic: Need your help updating skill Ids
- Replies: 101
- Views: 39510
Re: Need your help updating skill Ids
That would help me a lot. Thanks. I'll just wait for you to do all the work then. :D I wouldn't worry too much about testing. We can always fix things as people report problems later. Although it would be nice to have a warning message if the database Id returns no name. We could also check if the n...
- Tue Jul 28, 2015 11:18 pm
- Forum: RoM Bot revision notes
- Topic: 758 Changelog
- Replies: 38
- Views: 18635
Re: 758 Changelog
That's right, that's the download link version. If you are able to, try the svn instructions to install the latest version. At least then I know you have the same code as me and it will be easier to do any further troubleshooting.
- Tue Jul 28, 2015 10:23 pm
- Forum: RoM Bot revision notes
- Topic: 758 Changelog
- Replies: 38
- Views: 18635
Re: 758 Changelog
Why haven't you updated to 785? 781, is that still from the old repository? The repository has moved to githug. I suggest you create a new rom folder, do an SVN Checkout with the new repository address which you can find at the main rombot post , and then copy your waypoint files, profiles and userf...
- Tue Jul 28, 2015 2:26 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Constellation (Zodiac) Pet scripts
- Replies: 260
- Views: 148854
Re: Rock5's Constellation (Zodiac) Pet scripts
Argument #1 is getProc(). Sorry, but I don't know under what conditions getProc() would fail to return a value. As far as I know it should only fail if the client crashes or mm looses communication with it. are you having any performance issues?
- Tue Jul 28, 2015 2:21 pm
- Forum: RoM Bot revision notes
- Topic: 758 Changelog
- Replies: 38
- Views: 18635
Re: 758 Changelog
I just noticed this is an old changelog. Why are you posting here? Are you using 758?
- Tue Jul 28, 2015 3:46 am
- Forum: Runes of Magic
- Topic: CPU freq.
- Replies: 58
- Views: 41878
Re: CPU freq.
I have Astra32 installed on all my computers to give me hardware info. It says my frequency is 2493.8 MHz. Lua> print(getTimerFrequency().low / 976.56075) 2493.7844368617 Lua> print(getTimerFrequency().low / (1000000/1024)) 2493.779968 Both are pretty close but obviously 2493.8 is rounded too much t...