Search found 64 matches

by Onche
Fri May 08, 2020 3:29 am
Forum: Runes of Magic
Topic: Function changechar doesn't work
Replies: 11
Views: 4229

Re: Function changechar doesn't work

For now I don't know how to solve the point 3. Tried different things, nothing worked. But if somehow you find an account that is not linked to the GF client then this kind of loginnextchar waypoint works <?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL"> <...
by Onche
Thu May 07, 2020 1:53 am
Forum: Runes of Magic
Topic: Function changechar doesn't work
Replies: 11
Views: 4229

Re: Function changechar doesn't work

Hey, I can be wrong but to me GF Client works like an external login software that replace your 1st password with a random key that only the GF Client knows. This is the way they force you to use that it. However, if you didn't link any account to the software, it is possible to do the game updates ...
by Onche
Wed Apr 01, 2020 2:28 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 267779

Re: Version 7.4.0.2897 progress

CDWriter wrote: Wed Apr 01, 2020 2:10 pm here try the one iam using ... works great ...i removed all the profiles but Defualt ... iam sure you can figure it out

https://mega.nz/#!NhcDnC4T!qHjUfrkV9yQb ... TFBJDzmYbI
Okey thank you, I'll take a look at it !
by Onche
Wed Apr 01, 2020 2:25 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 267779

Re: Version 7.4.0.2897 progress

CDWriter wrote: Wed Apr 01, 2020 9:59 am Use them dont use them just trying to help others here ....
I think you misunderstood me. I'm trying to understand which address update you're talking when saying :
You said "Don't
CDWriter wrote: Tue Mar 31, 2020 4:18 pm dont use Address update its bugged
by Onche
Wed Apr 01, 2020 2:10 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 267779

Re: Version 7.4.0.2897 progress

dont use Address update its bugged, use this one addresses.lua addresses = { --== speedhack addresses ==-- speedhack = { mounted = 0x7c, pawn_speed = 0x40, speed = { base = 0x601A00, offset = 0x1498, }, }, --== speedhack addresses end ==-- --== this must be a link between the quest-text and the id ...
by Onche
Wed Mar 25, 2020 2:47 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 267779

Re: Version 7.4.0.2897 progress

Andre, thanks for your files. They work great. Just have the problem of many wrong values on my main character. It's returning so many wrong values that a bot start takes over 1 minute each time. As far as I know, this is related to the function bankItemBySlot(SlotNumber) The best way to not to hav...
by Onche
Mon Mar 23, 2020 3:19 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 267779

Re: Version 7.4.0.2897 progress

Hi, i have micromacro with lastupdate in svn.....i add now addreeses,pawn and playerbut bot say methis ....can you post here your function.xml pls?ty You'll find my Function.lua attached to this message. Also I suggest you download the latest version of Micromacro, you have the 1.04.174, but you can...
by Onche
Sat Mar 14, 2020 6:23 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 267779

Re: Version 7.4.0.2897 progress

Oh okey ! And how did you find for example this : zone_id = 0x65A268, while "my list" of updated address is showing 0xA5A268 ? Is there something more to do to obtain 0x65A268 ? The issue with my list is that the names of the addresses are the old ones (before administrator wrote everythin...
by Onche
Sat Mar 14, 2020 8:52 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 267779

Re: Version 7.4.0.2897 progress

still crash : C:/Program Files/micromacro/scripts/rom/classes/player.lua:257: bad argument #1 to 'memoryReadFloatPtr' ((null)) this is no problem with the player addresses. but i still have trouble with the memdatabase and the codemod section :( this causes gameclient crashes and rom bot errors... ...
by Onche
Thu Mar 12, 2020 9:48 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 267779

Re: Version 7.4.0.2897 progress

Unfortunately no, since changing client_exe_module_start address to 0x400010 was enough. In fact, every new address I get is updated from the old RoM/Bot, before Administrator made the huge work, so even if some addresses are updated, you need to check which one is the good one (as Administrator ren...
by Onche
Thu Mar 12, 2020 9:21 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 267779

Re: Version 7.4.0.2897 progress

Ok so I think this could help, not resolving the whole problem but I have an old MM that I modified (just deleted some functions) and it could update some addresses. Here is the list of what was updated : Patched addresses.actualSpeed_offset (value: 0x790, at: 0x5FD02C) Patched addresses.bankOpenPtr...
by Onche
Tue Dec 31, 2019 4:31 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 267779

Re: Version 7.4.0.2897 progress

Thanks to the both of you, I tried your solutions and for now it seems to work but I need to test it in real conditions (its basically a script targetting players and buffing them) Also by reading your comment Rivva, I wanted to share the list of some updated adresses. Before @Administrator releases...
by Onche
Mon Dec 30, 2019 3:16 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 267779

Re: Version 7.4.0.2897 progress

Hi it's me again, anyone get an issue with 'memoryReadUInt" ? When I'm using my bot sometimes it breaks (can work for 10 to 30 minutes) and show this message : https://i.ibb.co/cNmYR3G/untitl.png The line 836 is the first one on this code : if memoryReadUInt(getProc(), addresses.editBoxHasFocus...
by Onche
Mon Dec 30, 2019 7:45 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 1055
Views: 267779

Re: Version 7.4.0.2897 progress

First of all, thank you @Administrator for all the work you've done ! To answer this question What features of the bot do you guys rely on the most? I'd say "Character recognition", as I used to launch scripts through .bat files and for now, when I get multiples Client opened, it always as...
by Onche
Sun Dec 22, 2019 1:45 pm
Forum: Runes of Magic
Topic: rombot not work
Replies: 40
Views: 17605

Re: rombot not work

Looks a bit complicated to me so I'll wait for you do find the adresses :P
by Onche
Sun Dec 22, 2019 8:18 am
Forum: Runes of Magic
Topic: rombot not work
Replies: 40
Views: 17605

Re: rombot not work

Ok so I'm a true nab at finding adresses for now (even with tutorials, finding what action ingame you have to do to find the specific adress is not so easy) However, I can share you the list of the adresses that cannot be updated automatically (at least from my experience) : actionBarPtr charMaxExp...
by Onche
Sun Dec 22, 2019 6:40 am
Forum: Runes of Magic
Topic: rombot not work
Replies: 40
Views: 17605

Re: rombot not work

Ok so I'm a true nab at finding adresses for now (even with tutorials, finding what action ingame you have to do to find the specific adress is not so easy) However, I can share you the list of the adresses that cannot be updated automatically (at least from my experience) : actionBarPtr charMaxExpT...
by Onche
Thu Oct 20, 2016 6:44 pm
Forum: Runes of Magic
Topic: Malatina's Servant (Yolius) Minigame
Replies: 98
Views: 30810

Re: Malatina's Servant (Yolius) Minigame

Hi !
Is there a way for this waypoint to avoid using fly and teleport function ? Or is the waypoint "safe enough" to avoid ban ? :)
by Onche
Sat Mar 26, 2016 4:14 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Secret Garden Ideas
Replies: 105
Views: 31395

Re: Secret Garden Ideas

The inside one I fixed by changing the first loop for time from 60 to 59 seconds. Hi, can you tell us wich line you changed ? I don't remember who wrote the waypoint i'm currently using, but I have found this line twice: if (os.time() - starttime) > 60 then break end Is this the one you changed fro...
by Onche
Mon Mar 07, 2016 12:57 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Kashaylan fastest Daily (~13secs)
Replies: 37
Views: 19028

Re: Kashaylan fastest Daily (~13secs)

Sorry if I'm wrong, but I think Buh wanted to talk about the fact that the script stops targetting the NPC when it targets the bottles. It looks unnatural because manually you can click on the bottles without loosing target on NPC. On my server almost everybody knows that if you loose the target eac...