Search found 529 matches

by noobbotter
Fri Mar 11, 2016 9:45 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Kashaylan fastest Daily (~13secs)
Replies: 37
Views: 19026

Re: Kashaylan fastest Daily (~13secs)

Yeah, the character doesn't teleport, it's just the way the script changes the aim of the camera. I have it where it aims the camera at the bottle to click, then finds it on screen and clicks it. Yeah, not pretty, but harder to detect it's a bot versus just a macro.
by noobbotter
Fri Mar 11, 2016 8:00 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Kashaylan fastest Daily (~13secs)
Replies: 37
Views: 19026

Re: Kashaylan fastest Daily (~13secs)

It worked for me so the functions in it do work. Let me know what error you get and that will help me narrow down why its not working for you.
by noobbotter
Tue Mar 08, 2016 5:33 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Kashaylan fastest Daily (~13secs)
Replies: 37
Views: 19026

Re: Kashaylan fastest Daily (~13secs)

Ok, Here's an updated version of my script which manages to click the bottles without losing the NPC as target. I don't know how fast it is compared to the other version, but it works. One thing with this... the RoM window running it has to be the active window. Try it out and let me know. ResearchE...
by noobbotter
Mon Mar 07, 2016 1:53 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Kashaylan fastest Daily (~13secs)
Replies: 37
Views: 19026

Re: Kashaylan fastest Daily (~13secs)

Oh, ok. I understand now. I hadn't thought about that. I'll do some digging and see what I can figure out.
by noobbotter
Mon Mar 07, 2016 8:40 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: NoobBotter's Kashaylan Research Expert EoJ Script
Replies: 99
Views: 39847

Re: NoobBotter's Kashaylan Research Expert EoJ Script

nuk, according to the picture you posted 3 posts up, it looks like you're at 4992 eojs. Check the maxEoj variable in script (line 10 I believe) and make sure it is above that value. Maybe change it to "maxEoj = 8000" and see if it runs more than 1 round.
by noobbotter
Mon Mar 07, 2016 8:36 am
Forum: Runes of Magic
Topic: Leveling project - looking for some ppl
Replies: 34
Views: 12952

Re: Leveling project - looking for some ppl

That's interesting BillDoorNZ... The other month I was working on this project some and did much of what it sounds like you did. I had created a mapping function to map out where all the NPCs, Objects, and mobs are. That map would be saved as a file. Then I made a new script for creating "waypo...
by noobbotter
Mon Mar 07, 2016 8:24 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Kashaylan fastest Daily (~13secs)
Replies: 37
Views: 19026

Re: Kashaylan fastest Daily (~13secs)

They way this script runs, it targets each individual bottle and "attacks" it. But after it clicks the bottles, it should re-target the NPC. Not sure what you're looking for.Are you looking to speed it up by making it not change targets all the time? If so, I'd have to dig into it to see i...
by noobbotter
Mon Mar 07, 2016 8:18 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: NoobBotter's Kashaylan Research Expert EoJ Script
Replies: 99
Views: 39847

Re: NoobBotter's Kashaylan Research Expert EoJ Script

I'm not sure.. you said you set 1000 where macro said? What do you mean? If you mean the max amount of eojs to earn, it looks like you already have 4994 of them. The defulat setting for maxEoj is 4000, so if you want to keep going, you'll have to set that setting higher (Line 10 of the script). I'm ...
by noobbotter
Tue Mar 01, 2016 1:49 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Siege war
Replies: 5
Views: 3212

Re: Siege war

I don't know if goToGuild would work during siege war because the coordinates will be different based upon what team you are during siege. The think when you enter the guild castle during non-siege, it is a different map with different coordinates.
by noobbotter
Tue Feb 09, 2016 7:18 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: rock5's "fastLogin Revisited"
Replies: 914
Views: 313614

Re: rock5's "fastLogin Revisited"

Last night, characters finally started disappearing, allowing me to create new ones. Thanks
by noobbotter
Mon Feb 08, 2016 8:45 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: rock5's "fastLogin Revisited"
Replies: 914
Views: 313614

Re: rock5's "fastLogin Revisited"

After deleting characters, days later, I'm still seeing them listed with the button to "Recover Deleted Character". How do I remove those characters so that I can create a new one?
by noobbotter
Fri Feb 05, 2016 8:12 am
Forum: Runes of Magic
Topic: Leveling project - looking for some ppl
Replies: 34
Views: 12952

Re: Leveling project - looking for some ppl

I've been able to successfully run the first few quests in howling mountains using my map table for auto navigation. I Next, I am going to start building custom functions for various types of quests so that when using a createpath-type of script, after accepting a quest, I'll be able to use a sub me...
by noobbotter
Thu Feb 04, 2016 1:56 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's QuestLog Class
Replies: 61
Views: 22112

Re: Rock5's QuestLog Class

Have a new question. In building my new waypointing functions, I'm trying to determine everything needed based off of just the node mapping I'm doing, and the quest ID. So for instance, the entry to accept quest ID 123456, it will look at the info for that quest, lookup the quest giver, go to it and...
by noobbotter
Wed Feb 03, 2016 1:00 pm
Forum: Runes of Magic
Topic: Leveling project - looking for some ppl
Replies: 34
Views: 12952

Re: Leveling project - looking for some ppl

Well, I managed to figure it out. I was having trouble trying to figure out how I would store table data into a file, and then retrieve it later back into table data format. I found a function that will do that, so now I can create a table file that consists of the node's x & z coordinates, what...
by noobbotter
Wed Feb 03, 2016 8:36 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: MailMats function
Replies: 6
Views: 2819

Re: MailMats function

It should work. I know I used to use this line in one of my scripts: UMM_SendAdvanced("CharNameToSendTo",nil,nil,nil,nil,{"Herbs","Ores","Raw Materials","Prepared Materials"}) Only difference I can see is the spaces you have between the {"Wood&q...
by noobbotter
Tue Feb 02, 2016 7:45 pm
Forum: Runes of Magic
Topic: Leveling project - looking for some ppl
Replies: 34
Views: 12952

Re: Leveling project - looking for some ppl

Yeah, I've seen some of the previous topics on zone mapping. What I was doing with mapping, however, was a little different than 100% map coverage. Mine was going to include any areas needed in order to complete quests. So for instance, in howling mountains, I would map out a portion of area to the ...
by noobbotter
Tue Feb 02, 2016 2:38 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: StatRating: Better Equipment Swapper
Replies: 61
Views: 32773

Re: StatRating: Better Equipment Swapper

Thanks BlubBlab. Wish I was as good at this stuff as you guys are. I'm working on it though. I remember when I was a noob a few years ago.
by noobbotter
Tue Feb 02, 2016 12:47 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: StatRating: Better Equipment Swapper
Replies: 61
Views: 32773

Re: StatRating: Better Equipment Swapper

I'm curious where we are with this equipment swapper. I was thinking about using it with the quest series we're working on but I haven't tried it, so I don't know if it works at all or not. Would it be suitable for running at least on a bot from 1 - 50?
by noobbotter
Tue Feb 02, 2016 11:35 am
Forum: Runes of Magic
Topic: Auto Login for Multiple Accounts
Replies: 5
Views: 5174

Re: Auto Login for Multiple Accounts

You can install that wherever you want. Everything you do inside rombot is relative to that folder, so wherever you feel like putting it. It does not need to be in the Runes of Magic folder, in fact I would definitely NOT put it there.
by noobbotter
Tue Feb 02, 2016 11:34 am
Forum: Runes of Magic
Topic: Leveling project - looking for some ppl
Replies: 34
Views: 12952

Re: Leveling project - looking for some ppl

So, I began thinking about how to manage keeping the bags clean and how to manage leveling up skills. I'm creating a custom userfunction that can by used specifically with this series of quests we're going to work on. For the bag cleanup, I have started creating a custom function that will first, se...