Search found 191 matches
- Fri May 27, 2011 10:29 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: useGoodie
- Replies: 62
- Views: 24803
Re: useGoodie
Uploaded new version. - Removed GetIdName from table cause player:hasBuff() works with ids. - Now it will search items from Arcane Transmutor and backback. Maybe could use item shop backback too but haven't tested that one. - Checked few ids once again. I haven't been able to test all foods from hou...
- Thu May 26, 2011 11:23 pm
- Forum: Runes of Magic
- Topic: opening more than one client at the same time
- Replies: 23
- Views: 5888
Re: opening more than one client at the same time
Check your task manager (ctrl + alt + del) if you need more ram or better processor. When you start all clients and see that either of those are near 100% then you know what is needed. If you need more ram then you need 64bit operating system. Also in some cases you could try removing UI by ctrl + z...
- Thu May 26, 2011 11:16 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Allmost foolproof KS run
- Replies: 421
- Views: 106605
Re: Allmost foolproof KS run
If i remember right Karzak Camp won't have npc that sells potions? You could do path to get potions from obsidian stronghold or somewhere. And if we need to depend on potions then maybe do logout or stop bot if we don't have potions so it wouldn't die because of that? I use this code for selling: pl...
- Thu May 26, 2011 11:06 pm
- Forum: Runes of Magic
- Topic: rom harvesting
- Replies: 1
- Views: 713
Re: rom harvesting
I don't thin materials spawn moves at all. There is ppl harvesting those so it could seem that they move. I think there was something about harvesting all. Did it had something to do with wander option but that might not be so good idea. Could get stuck and it would not be so efficient than normal w...
- Thu May 26, 2011 2:49 am
- Forum: Runes of Magic
- Topic: Need help on bot error
- Replies: 14
- Views: 2682
Re: Need help on bot error
Could the version be different on slim and full client?
- Tue May 24, 2011 2:32 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Allmost foolproof KS run
- Replies: 421
- Views: 106605
Re: Allmost foolproof KS run
This will heal you until your hp is more than 80% while (80 > player.HP/player.MaxHP*100) do player:cast("DRUID_RECOVER"); yrest(2300); end while (80 > player.HP/player.MaxHP*100) do player:cast("PRIEST_HEAL"); yrest(2300); end or some other healing skill if you have priest or dr...
- Mon May 23, 2011 1:36 pm
- Forum: Runes of Magic
- Topic: Use MM to manage loot
- Replies: 4
- Views: 1258
Re: Use MM to manage loot
I have been thinking that it would be nice to do somesort of item filter in rombot. That because after crash i usually lose those settings. But if i manage to get items i try to do clean restart. That way those filters stay little longer. Backupping that one file would help little but that would be ...
- Mon May 23, 2011 12:31 pm
- Forum: Runes of Magic
- Topic: Use MM to manage loot
- Replies: 4
- Views: 1258
Re: Use MM to manage loot
Lootomatic can set global rules and character specific rules. Pickup item, move mouse over bag icon on backpack (not that icon on lower left corner that opens backback), select looting option for item and press left mouse for global setting and right for character setting. I don't know what / if the...
- Sun May 22, 2011 4:16 am
- Forum: Runes of Magic
- Topic: opening more than one client at the same time
- Replies: 23
- Views: 5888
Re: opening more than one client at the same time
That's nice. It skips loader and goes straight to login screen. Not even asking windows permission to start anymore.
- Sat May 21, 2011 4:42 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Allmost foolproof KS run
- Replies: 421
- Views: 106605
Re: Allmost foolproof KS run
Do you have loot-o-matic or similar addon? At default loot-o-matic won't loot bosses. You need to click that addon icon or maybe there is command for it to open it's settings. There somewhere is option to loot / not loot bosses.
- Sat May 21, 2011 3:41 pm
- Forum: Runes of Magic
- Topic: Question about healing
- Replies: 12
- Views: 2192
Re: Question about healing
oh cool. so can you add 2 or 3 while's to the oncastskills section at like hp<20 or 30 or 40? And the yrest(2500) is the code for healing? yrest() is waiting function that takes milliseconds as arguments or something. yrest(2500) is just for waiting time for skill. 2.5 seconds as there might be lag...
- Sat May 21, 2011 3:09 pm
- Forum: Runes of Magic
- Topic: Question about healing
- Replies: 12
- Views: 2192
Re: Question about healing
Got another one. This one will heal you until your hp is above 50%. Hope you can tinker from these the kind of healing system you want. I wonder why i got different healing codes for each class... while (50 > player.HP/player.MaxHP*100) do player:cast("DRUID_RECOVER"); yrest(2500); end
- Sat May 21, 2011 2:33 pm
- Forum: Runes of Magic
- Topic: Question about healing
- Replies: 12
- Views: 2192
Re: Question about healing
OnSkillCast will be checked after each skill. Skills that have been assigned with priority will be cast one by one and then it might be too late for healing. This is just my theory.
- Sat May 21, 2011 11:18 am
- Forum: Runes of Magic
- Topic: Question about healing
- Replies: 12
- Views: 2192
Re: Question about healing
This has kept me alive in ks with m/d. I trimmed that little just to leave only my healing codes. <onSkillCast> if (not player:hasBuff("Blossoming Life") and (90 > player.HP/player.MaxHP*100)) then player:cast("DRUID_BLOSSOMING_LIFE"); end if (not player:hasBuff("Recover&quo...
- Sat May 21, 2011 2:05 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Allmost foolproof KS run
- Replies: 421
- Views: 106605
Re: Allmost foolproof KS run
This works for me:
Code: Select all
sendMacro("InviteByName('name_here');");
- Wed May 18, 2011 12:08 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: useGoodie
- Replies: 62
- Views: 24803
Re: useGoodie
I will gladly take suggestions to improve my works. I will upload new version later. I think ids are wrong again :( . Starting to get frustrated about that problem. Well i am checking those again. ATM i still need 5 more test but probably can't test foods so i will get those from itempreview after i...
- Wed May 18, 2011 4:25 am
- Forum: Runes of Magic
- Topic: Combining Autosell function UDURA and number of stats
- Replies: 1
- Views: 848
Re: Combining Autosell function UDURA and number of stats
I am using rock5 expertsell userfunction that will keep clean items. Durability can be set on function call(?).
http://solarstrike.net/phpBB3/viewtopic ... cde67bffd1
http://solarstrike.net/phpBB3/viewtopic ... cde67bffd1
- Tue May 17, 2011 1:23 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 225146
Re: Rock5's Millers Ranch Scripts
Speedhack will be more likely to get banned if they find you. But i don't think there isn't much to worry if you don't sell much eggs. There are ppl that might report sellers and then they start investigating, I think.
- Mon May 16, 2011 2:11 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 225146
Re: Rock5's Millers Ranch Scripts
I once had frog but that last for 2 hours but couldn't see any difference. I could try luck potions today. Usually i get 4-5.5 eggs / hour. I am probably using 4.0 version and that one has been working well. I think i have got only one stuck hen in week or so. Can't remember when i started using that.
- Sun May 15, 2011 1:20 pm
- Forum: Runes of Magic
- Topic: Buffing myself
- Replies: 33
- Views: 7162
Re: Buffing myself
Would you like to try out this version? I removed GedIdName from table and now it will pass id number to player:hasBuff() function and that can check buffs from id. I think it was moving strings to hasBuff function and that string might need to be between apostrophes ("") to work right. I ...