Played yesterday several hours with 3dps and with code"icon_fight". I avoided to put 1 on mob, so there where no crashes ^^.
Once I put an 1 on a mob and manually killed them almost instantly, all 3dps crashed before they entered fighting.
Search found 61 matches
- Sat Mar 30, 2013 4:02 am
- Forum: Runes of Magic
- Topic: Party Bot (questions/answers)
- Replies: 307
- Views: 79929
- Fri Mar 29, 2013 5:04 am
- Forum: Runes of Magic
- Topic: Party Bot (questions/answers)
- Replies: 307
- Views: 79929
Re: Party Bot (questions/answers)
Hi Lisa In a party of four, the leader is manually played for questing. The 3 party mates are for support and also questing. Only when the mob has a 1 on top, the possibility of a crit increases to 80%. I think MM try to read the mobs address but the mob is already killed by one of the team mates or...
- Thu Mar 28, 2013 6:31 am
- Forum: Runes of Magic
- Topic: Party Bot (questions/answers)
- Replies: 307
- Views: 79929
Re: Party Bot (questions/answers)
Hi again,
now i get a lot of client crashes ??.
Always in or after a mob fight.
There is no clear error message in MM.
now i get a lot of client crashes ??.
Always in or after a mob fight.
There is no clear error message in MM.
- Thu Mar 28, 2013 2:30 am
- Forum: Runes of Magic
- Topic: Party Bot (questions/answers)
- Replies: 307
- Views: 79929
Re: Party Bot (questions/answers)
Thank you very very much
- Wed Mar 27, 2013 5:13 pm
- Forum: Runes of Magic
- Topic: Party Bot (questions/answers)
- Replies: 307
- Views: 79929
Re: Party Bot (questions/answers)
Hi Lisa, if i set ICON_FIGHT = true the Party members do not attack the mobs with the I is on top of the mob. In the function function icontarget(address) -- looks for icon I on mobs local pawn = CPawn.new(address); local icon = pawn:GetPartyIcon() if icon == 1 then return true end end The pawn:GetP...
- Tue Mar 26, 2013 3:49 am
- Forum: Upcoming games
- Topic: Offtopic: New Runewaker Game (Drakon's Prophet)
- Replies: 4
- Views: 5282
Offtopic: New Runewaker Game (Drakon's Prophet)
Hi All, Dragon's Prophet is the new Game of Runewaker. http://www.dragonspropheteurope.com/en/ https://www.youtube.com/watch?v=iG02hsyxq9A&feature=player_embedded Do anybody has a Beta Key? Please report your experience. For registration you can use this link :D https://www.dragonspropheteurope....
- Wed Mar 13, 2013 2:51 pm
- Forum: Runes of Magic
- Topic: profile option LOOT_ALL broken
- Replies: 18
- Views: 2877
Re: profile option LOOT_ALL broken
I think it has something to do with this change in function CPlayer:target function CPlayer:target(pawnOrAddress) local address = nil; if( type(pawnOrAddress) == "number" ) then address = pawnOrAddress; elseif( type(pawnOrAddress) == "table" ) then address = pawnOrAddress.Address...
- Wed Mar 13, 2013 1:59 am
- Forum: Runes of Magic
- Topic: profile option LOOT_ALL broken
- Replies: 18
- Views: 2877
Re: profile option LOOT_ALL broken
I'm running with R/S , K/S and S/Warden. All three chars have the problem with the looting. When I watch them running, they do not loot all the mobs. Most of the time the first killed mob will not looted (loot in battle -> false). I also realised, the wait after killing a mob is increased (almost 1s...
- Wed Jan 09, 2013 3:38 pm
- Forum: Runes of Magic
- Topic: Party Bot (questions/answers)
- Replies: 307
- Views: 79929
Re: Party Bot (questions/answers)
Yes.Tamyra wrote:Does Party Healer work for Druid class as well?
You have to set up your profile for druid heal skills ^^.
- Thu Nov 22, 2012 4:22 pm
- Forum: RoM Bot revision notes
- Topic: Changelog 745 (RC3)
- Replies: 384
- Views: 99562
Re: Heads up! Big update comming. Public Release RC1 ready.
I don't have any problems with this version. I'm running 2bot's 24h with no crashes.
lets try with
1st: Slim client.
2nd: Window mode 640X480
3rd: low details.
lets try with
1st: Slim client.
2nd: Window mode 640X480
3rd: low details.
- Sat Nov 17, 2012 10:51 am
- Forum: RoM Bot revision notes
- Topic: Changelog 745 (RC3)
- Replies: 384
- Views: 99562
Re: Heads up! Big update comming. Public Release RC1 ready.
No sorry haven't seen them. Will try it later and give you reportrock5 wrote:Are you using the updated files on the first post?
EDIT:
With the updated Files the minigame is working now.
- Sat Nov 17, 2012 8:36 am
- Forum: RoM Bot revision notes
- Topic: Changelog 745 (RC3)
- Replies: 384
- Views: 99562
Re: Heads up! Big update comming. Public Release RC1 ready.
I don't think RC1 has anything to do with the crashing in that minigame. If you use AoE then set LOOT_ALL to true, otherwise bot only loots something it kills as a target, so not from AoE. I really do think that RC1 has to do with it, because I do not get any crashes with Beta4 but on each try with...
- Sat Nov 17, 2012 3:51 am
- Forum: RoM Bot revision notes
- Topic: Changelog 745 (RC3)
- Replies: 384
- Views: 99562
Re: Heads up! Big update comming. Public Release RC1 ready.
Hi Rock, Hi Lisa good to seeing you again :D . Have big issues with this version and the tort() function of the new "Andor Training Range". Its always crashing the game. Also in SOK the bot forget to loot the mobs (very often (not always)) when using AOE . So I switched back to Beta4. This...
- Sat Oct 20, 2012 6:13 am
- Forum: Runes of Magic
- Topic: tergothen bay "interesting info"
- Replies: 16
- Views: 5664
Re: tergothen bay "interesting info"
look here http://www.theromwiki.com/API:CloseAllWindows
and with
you will get
and with
Code: Select all
RoMScript("");
Code: Select all
RoMScript("CloseAllWindows()");
- Fri Oct 19, 2012 4:48 am
- Forum: RoM Bot revision notes
- Topic: Changelog 745 (RC3)
- Replies: 384
- Views: 99562
Re: Heads up! Big update comming. Looking for testers.
I swear, the casting is becoming so fast that it's ridiculous. And really reliable too, no failed casts. give it to me baby http://www.cosgan.de/images/smilie/froehlich/a080.gif http://www.cosgan.de/images/smilie/froehlich/k020.gif http://www.cosgan.de/images/smilie/froehlich/s020.gif http://www.co...
- Mon Oct 15, 2012 6:18 pm
- Forum: RoM Bot revision notes
- Topic: Changelog 745 (RC3)
- Replies: 384
- Views: 99562
Re: Heads up! Big update comming. Looking for testers.
Have this too but without loosing the target. But ROM always print in red letters "You have to face target before using the skill" (or so, it's in German )
That's just happens with Knight/Priest in close combat fight.
My Rogue/Scout have not that problem, because he just onehit the mob.
That's just happens with Knight/Priest in close combat fight.
My Rogue/Scout have not that problem, because he just onehit the mob.
- Thu Oct 11, 2012 5:40 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Official home of Madman Addon
- Replies: 44
- Views: 11854
Re: Official home of Madman Addon
Same thing happens with my characters too
Now I'm doing a Party run, and Mallen is dead before he jumps
Now I'm doing a Party run, and Mallen is dead before he jumps
- Mon Sep 24, 2012 4:23 pm
- Forum: Runes of Magic
- Topic: using MM to pass information to addon?
- Replies: 55
- Views: 9767
Re: using MM to pass information to addon?
I willrock5 wrote:Note: Some functions are for pointers and others are not. Learn the difference.
- Mon Sep 24, 2012 4:06 pm
- Forum: Runes of Magic
- Topic: using MM to pass information to addon?
- Replies: 55
- Views: 9767
Re: using MM to pass information to addon?
Hi Rock5,
thanks allot for the fast answer.
Just one more noob question.
thanks allot for the fast answer.
Just one more noob question.
how to rewrite back to memory?rock5 wrote:Then just rewrite the byte back to memory.
- Mon Sep 24, 2012 3:27 pm
- Forum: Runes of Magic
- Topic: using MM to pass information to addon?
- Replies: 55
- Views: 9767
Re: using MM to pass information to addon?
Hi Lisa, I used the userfunction "pawnlog" and got the info i want. Now I try to write a different value to the memory. I looked at the swimhack userfunktion but its not working that way for me http://www.cosgan.de/images/smilie/traurig/a020.gif thats the pawnlog I got Bits,0,0,0,0,1,1,1,1...