Search found 119 matches

by j_schlott
Mon Dec 28, 2009 8:22 am
Forum: Runes of Magic
Topic: adding a function the bot will recognize
Replies: 6
Views: 1660

Re: adding a function the bot will recognize

hi, sorry i didnt get back sooner, holidays and all. i get an error still with your script, a different one this time: end expected near eof i started using this, it works pretty well ***edit2 i changed the buff time left to 20sec so potions/HoT wouldnt affect it: <onLeaveCombat> local buff = RoMScr...
by j_schlott
Fri Dec 25, 2009 2:16 pm
Forum: Runes of Magic
Topic: adding a function the bot will recognize
Replies: 6
Views: 1660

Re: adding a function the bot will recognize

hm im a nub, and i have no idea what that is going to return, the variables and crap is way over my coding head

do i change the 'Buff Name' section to my buff? and then it returns true or false?


i get a error on you code aswell, " unexpected symbol near '}' "
by j_schlott
Fri Dec 25, 2009 1:06 pm
Forum: Runes of Magic
Topic: adding a function the bot will recognize
Replies: 6
Views: 1660

Re: adding a function the bot will recognize

it would look something like this: <onLeaveCombat><![CDATA[ local counter = 1; if ChkBuff("BUFFNAME") then counter = counter+1; else player:rest(1); RoMScript("UseSkill(4,3)"); ---sumon skill player:rest(9); RoMScript("UseSkill(4,9)"); ---sacrifice skill player:rest(1);...
by j_schlott
Fri Dec 25, 2009 12:51 pm
Forum: Runes of Magic
Topic: adding a function the bot will recognize
Replies: 6
Views: 1660

adding a function the bot will recognize

how /where would i place a function so the bot is able to use it i would like to script something for a warden in the onleavecombat tags they get a spells to summon/sacrifice a pet for buffs, i dont think the bot can handle that correctly as-is so i want to use a custom function i found on the runes...
by j_schlott
Tue Dec 15, 2009 8:29 pm
Forum: Runes of Magic
Topic: SVN 395: Autosell with check for durability and stats
Replies: 42
Views: 11501

Re: SVN 395: Autosell with check for durability and stats

<option name="INV_AUTOSELL_QUALITY" value="white, green" /> the values(white,green,blue,purple) in that option are preset in the code so having the space, in this particular option, does not matter. your problem is <option name="INV_AUTOSELL_STATS_NOSELL" value="I...
by j_schlott
Tue Dec 15, 2009 8:14 pm
Forum: Runes of Magic
Topic: Use moor Action bars then 1 - 10 for boot skills
Replies: 3
Views: 1314

Re: Use moor Action bars then 1 - 10 for boot skills

The Admin said NOT to use key bindings with modifiers like Control+1 i assigned Q,E,R,T,Y to the action bar slots under 1,3,4,5,6 i left out W as its needed to move Forward for most people thats 5 extra skills to let the bot use also you said you use the slots 1-9+0 you can also use vk_EQUAL and vk_...
by j_schlott
Thu Dec 10, 2009 6:08 pm
Forum: Runes of Magic
Topic: How can I?
Replies: 7
Views: 1485

Re: How can I?

thanks for contributing the info that was asked of you, i hope you need more help really soon
by j_schlott
Tue Dec 01, 2009 3:17 pm
Forum: Runes of Magic
Topic: Unsticking player?
Replies: 14
Views: 4440

Re: Unsticking player?

windows 7
by j_schlott
Sat Nov 28, 2009 11:08 am
Forum: Runes of Magic
Topic: Return Path
Replies: 5
Views: 1510

Re: Return Path

you could set up your profile with a path/returnpath: <option name="WAYPOINTS" value="botspot.xml" /> <option name="RETURNPATH" value="botspot_return.xml" /> <option name="PATH_TYPE" value="waypoints" /> also in your profile add this to you...
by j_schlott
Sat Nov 28, 2009 12:13 am
Forum: Runes of Magic
Topic: Bug in New Update!!!!
Replies: 1
Views: 821

Re: Bug in New Update!!!!

the function of travel and run got switched somewhere along the line

use RUN in your harvest paths
by j_schlott
Thu Nov 26, 2009 10:12 pm
Forum: Runes of Magic
Topic: Unsticking player?
Replies: 14
Views: 4440

Re: Unsticking player?

my movement keys lose function sometimes while im using WASD to move and Mouseclicks to rotate camera, i can still move with mouseclicks, but WASD keys, or the functions they control go missing pressing escape to open the game option menu seems to fix it i guess if bot rotates camera while using mov...
by j_schlott
Wed Nov 25, 2009 11:32 am
Forum: Runes of Magic
Topic: <waypoints type="RUN">
Replies: 40
Views: 8288

Re: <waypoints type="RUN">

as long as one of the options doesnt fight back, while im mounted and running to town, things are good =D
by j_schlott
Tue Nov 24, 2009 7:26 pm
Forum: Runes of Magic
Topic: <waypoints type="RUN">
Replies: 40
Views: 8288

Re: <waypoints type="RUN">

i believe its suppose to be the opposite of that, travel moves and fights back if attacked run does not fight back if its not that way its been changed recently, i was using RUN to move while mounted from town to town, all my RUN waypoints files stop to fight now i use TRAVEL in my harvest paths, an...
by j_schlott
Wed Nov 18, 2009 4:54 pm
Forum: Runes of Magic
Topic: Cannot use m/d & d/m elites.
Replies: 6
Views: 2503

Re: Cannot use m/d & d/m elites.

if you use a cooldown of 0 the bot will try to cast it every chance it gets, if its a spell that buffs you for a short period(15secs) you would make the cooldown = 15seconds so the bot would try to use it after the buff wears off same principle with the longer buffs like grace of life, the cooldown ...
by j_schlott
Tue Nov 10, 2009 6:24 pm
Forum: Runes of Magic
Topic: Cannot use m/d & d/m elites.
Replies: 6
Views: 2503

Re: Cannot use m/d & d/m elites.

its not that they arent working, they havent been added yet, you can add them yourself in the database/skills.xml if you want them added into the bot, you should contribute some info <skill name="MAGE_MESSENGER_OF_LIGHT" mana="30" cooldown="600" type="buff" ta...
by j_schlott
Sat Nov 07, 2009 9:46 am
Forum: Runes of Magic
Topic: druid - briar entwinement
Replies: 5
Views: 1641

Re: druid - briar entwinement

<skills_druid> <skill name="DRUID_RECOVER" hotkey="VK_2" priority="90" hpper="30" /> <skill name="DRUID_EARTH_ARROW" hotkey="VK_3" priority="80" /> <skill name="DRUID_BRIAR_ENTWINEMENT" hotkey="VK_4" priority&...
by j_schlott
Fri Nov 06, 2009 4:30 pm
Forum: Runes of Magic
Topic: SVN 395: Autosell with check for durability and stats
Replies: 42
Views: 11501

Re: SVN 395: Autosell with check for durability and stats

very very nice
lets say i need to add more than one thing to sell/nosell list, is this the correct format?

Code: Select all

<option name="INV_AUTOSELL_STATS_NOSELL"      value="VIII, X" />
by j_schlott
Fri Nov 06, 2009 12:58 pm
Forum: Runes of Magic
Topic: Small but helpful addition to the code
Replies: 11
Views: 2388

Re: Small but helpful addition to the code

ok i lied it doesnt work perfectly, its doing the check debuffs on the instant of death, and you dont get the weakness until after you res so it thinks every death == no debuff == logout i tried to add a wait to the check but that adds a wait to the auto-rez i think too, so that wouldnt help i can s...
by j_schlott
Fri Nov 06, 2009 12:12 pm
Forum: Runes of Magic
Topic: Aggros Issue
Replies: 25
Views: 5800

Re: Aggros Issue

i have not updated svn or MM to beta7, i will do that now and see if it continues the problem i had was i came to my pc and noticed a monster was attacking me while i was trying to harvest. i scrolled up in the chat log, he had been hitting me for a couple minutes. i would get the message waiting on...
by j_schlott
Fri Nov 06, 2009 11:58 am
Forum: Runes of Magic
Topic: errors Portaling
Replies: 3
Views: 1166

Re: errors Portaling

ive been using yrest and have not got an error so i figured that was the way to go ill try the update thing if i start to get errors with this. thanks=P and YES! you can change classes outside house! that will make handing dailies in on my lower lvl secondary classes very easy! streamline or the fun...