Search found 10940 matches
- Sun Oct 04, 2015 7:14 pm
- Forum: Runes of Magic
- Topic: Undefined Player.Class1
- Replies: 12
- Views: 3915
Re: Undefined Player.Class1
I added this to be committed with my next commit but I do worry that it might cause other problems as it doesn't fix the problem, it just bypasses it. It means that sometimes when it fails to read the class properly and it equals -1 it returns an unupdated faulty player class. So for instance what h...
- Sun Oct 04, 2015 9:31 am
- Forum: RoM general
- Topic: DailyNotes Not Working?
- Replies: 10
- Views: 6592
Re: DailyNotes Not Working?
1 is easy. RoMScript("DailyNotes") returns the whole table which might be huge. You only need to know if it exists. So try this instead. Code: Select all if RoMScript("DailyNotes~=nil") then Yeah, I already did that. But I still wanna know why it's now taking such a long time to...
- Sun Oct 04, 2015 12:04 am
- Forum: RoM general
- Topic: DailyNotes Not Working?
- Replies: 10
- Views: 6592
Re: DailyNotes Not Working?
1 is easy. RoMScript("DailyNotes") returns the whole table which might be huge. You only need to know if it exists. So try this instead. if RoMScript("DailyNotes~=nil") then 2 sounds like a bug in dailynotes. Did it used to autocomplete before? I think I remember having to comple...
- Sat Oct 03, 2015 3:25 am
- Forum: RoM general
- Topic: DailyNotes Not Working?
- Replies: 10
- Views: 6592
Re: DailyNotes Not Working?
It would help if you said what was happening. Off the top of my head, a common mistake that can cause problems is if you accidentally end up with 2 copies of the addon. For example if you renamed the old folder to keep it as a backup or you accidentally dropped a copy into another addons folder whil...
- Fri Oct 02, 2015 3:55 am
- Forum: RoM Bot revision notes
- Topic: 787 Changelog
- Replies: 9
- Views: 15686
Re: 787 Changelog
That wont have anything to do with the changes of this revision. There were no changes made to targeting.
- Thu Oct 01, 2015 2:38 am
- Forum: Runes of Magic
- Topic: Juice Festival, Crazy Bartender quest
- Replies: 15
- Views: 4805
Re: Juice Festival, Crazy Bartender quest
I believe ExtraActionBar buttons do not have any name associated with them. From memory, the only unique thing about them is the icon. You can get the icon with
where i is the action number. This is an in game function so you would have to use RoMScript.
Code: Select all
icon = GetExtraActionInfo(i);
- Sun Sep 27, 2015 2:21 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Lvl 92 xp/tp farm
- Replies: 15
- Views: 6647
Re: Lvl 92 xp/tp farm
The bot has slot 17 list as "unknown", probably because we couldn't figure out what it was. Where did you get "Gathering tools" from?
- Sun Sep 27, 2015 2:18 am
- Forum: Runes of Magic
- Topic: Patch 6.4, currencyBase_offset
- Replies: 36
- Views: 16790
Re: Patch 6.4, currencyBase_offset
There are 2 versions of micro macro, the 1.4 version and the 1.9 version. They are quite different and not compatible. The rombot requires the 1.4 version.
- Sat Sep 26, 2015 6:39 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Lvl 92 xp/tp farm
- Replies: 15
- Views: 6647
Re: Lvl 92 xp/tp farm
2. I think this has been covered before. Not sure I remember how we dealt with it. Maybe try changing ANTI_KS in the profile to false ? That should allow it to attack targets already fighting someone else. 3. There is a section of the getInventoryRange function that deals with the equipments slots. ...
- Sat Sep 26, 2015 6:24 am
- Forum: Runes of Magic
- Topic: Patch 6.4, currencyBase_offset
- Replies: 36
- Views: 16790
Re: Patch 6.4, currencyBase_offset
I used the last version he posted. viewtopic.php?p=62635#p62635
I just noticed he didn't include the Lightning Burn Weapon Ids he posted in another topic so that skill was missed.
I just noticed he didn't include the Lightning Burn Weapon Ids he posted in another topic so that skill was missed.
- Sat Sep 26, 2015 6:20 am
- Forum: Runes of Magic
- Topic: skill elite 60 warrior/mage help
- Replies: 12
- Views: 7049
Re: skill elite 60 warrior/mage help
Damn. I just checked to see if that updated id was included in Bill D Cats version of skills.lua that I committed and it wasn't. Oh well. It will have to wait until next time.
- Sat Sep 26, 2015 4:27 am
- Forum: Runes of Magic
- Topic: Patch 6.4, currencyBase_offset
- Replies: 36
- Views: 16790
Re: Patch 6.4, currencyBase_offset
I've done a commit. Try doing an SVN update.
As well as some minor updates it also includs the updated skills.lua by Bill D Cat.
viewtopic.php?p=63131#p63131
As well as some minor updates it also includs the updated skills.lua by Bill D Cat.
viewtopic.php?p=63131#p63131
- Sat Sep 26, 2015 4:23 am
- Forum: RoM Bot revision notes
- Topic: 787 Changelog
- Replies: 9
- Views: 15686
787 Changelog
- Fixed: bug that caused equipped slot 0 not to be updated. - Changed: the resume feature now resumes with the same waypoint type, ie. if it was in travel mode then it will resume in travel mode. - Changed: prints character name when erroring. - Updated: update.lua for game version 6.4.0.2749 - Upda...
- Sat Sep 26, 2015 2:09 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Lvl 92 xp/tp farm
- Replies: 15
- Views: 6647
Re: Lvl 92 xp/tp farm
It returns the percent durability. So for 108 of 113 is 108/113*100 = 95.57%. So try 95.
- Thu Sep 24, 2015 8:49 am
- Forum: MicroMacro tutorials
- Topic: Understanding Git
- Replies: 4
- Views: 34174
Re: Understanding Git
Nice tutorial. Thanks. One thing I want to clarify. In the top diagram, when you merge D into the master it takes the changes added at D and applies them to the master, right? So the fact that the blue branch does have B and C doesn't cause it too loose any changes from B and C. I guess this is a si...
- Mon Sep 21, 2015 12:29 pm
- Forum: Runes of Magic
- Topic: Delay with grab HP from client
- Replies: 8
- Views: 2853
Re: Delay with grab HP from client
One thing to consider is that maybe on the server the hp updates quickly but it's the client that updates at set intervals.
- Fri Sep 18, 2015 12:18 pm
- Forum: Runes of Magic
- Topic: Delay with grab HP from client
- Replies: 8
- Views: 2853
Re: Delay with grab HP from client
Why not make a loop that waits for the HP to change?
- Wed Sep 16, 2015 1:41 am
- Forum: Runes of Magic
- Topic: Heffner Camp Daily - Earn A Reputation
- Replies: 13
- Views: 5311
Re: Heffner Camp Daily - Earn A Reputation
When we used to be able to do reputation in a group I used to have a few characters near the npc accepting and completing the quest. To avoid them standing on the same point I used to move them to a random position. It looked like this player:moveTo(CWaypoint(-7093+math.random(-30,30),-4138+math.ran...
- Thu Sep 10, 2015 11:48 pm
- Forum: Upcoming games
- Topic: Blade and Soul
- Replies: 31
- Views: 29496
Re: Blade and Soul
The date is on the Blade and Soul web site too.
http://www.bladeandsoul.com/en/
http://www.bladeandsoul.com/en/
- Wed Sep 09, 2015 7:20 am
- Forum: Runes of Magic
- Topic: CPU freq.
- Replies: 58
- Views: 31558
Re: CPU freq.
I was reading thru the code and came across this line that is not making sense. this is in player.lua line 886 or so. local left,casttime = self:getRemainingCastTime() what is with the left and comma before casttime is some way to link the word left to casttime for a left movement Functions can ret...