Search found 164 matches

by Starrider
Wed Oct 27, 2010 4:42 am
Forum: Runes of Magic
Topic: rev 513 error: Line 166 in inventory.lua
Replies: 25
Views: 6550

Re: rev 513 error: Line 166 in inventory.lua

sry meant rev513, still get this msg
by Starrider
Wed Oct 27, 2010 4:34 am
Forum: Runes of Magic
Topic: rev 513 error: Line 166 in inventory.lua
Replies: 25
Views: 6550

rev 513 error: Line 166 in inventory.lua

Code: Select all

Wed Oct 27 11:32:05 2010 : scripts\rom/bot.lua:7: D:/micromacro/scripts/rom/classes/inventory.lua:166: '<eof>' expected near 'end'
Wed Oct 27 11:32:05 2010 : Execution error: Runtime error
by Starrider
Wed Oct 27, 2010 4:11 am
Forum: Runes of Magic
Topic: Runes Of Magic Lite client
Replies: 8
Views: 3126

Re: Runes Of Magic Lite client

Fist after a couple of hours using the slim client i can say, that nearly the same amount of RAM is used on my machine, but I saw some things become better during normal botting: the CPU usage decrease from 28-37% to 22-34%, also the FPS seems to increase by 5-8 FPS. But still the usage of some Addo...
by Starrider
Sun Oct 24, 2010 5:55 am
Forum: Runes of Magic
Topic: 3.0.5 not working
Replies: 85
Views: 21968

Re: 3.0.5 not working

I think this problem, that updating the adresses by only one person must be solved. No one here can force voidman to spend his freetime for updating the bot if he has to do some more important things in his reallife. So we need to call for a briefing of the admin or an other coder that implemented t...
by Starrider
Fri Oct 22, 2010 3:03 am
Forum: Runes of Magic
Topic: 3.0.5 not working
Replies: 85
Views: 21968

Re: 3.0.5 not working

yes, I asked for a small introduction or a tutorial, so I know filtering in CE, but I dont know for which values to search...
by Starrider
Thu Oct 21, 2010 1:04 pm
Forum: Runes of Magic
Topic: timelimit
Replies: 5
Views: 1512

Re: timelimit

My idea was to use in any way the timestamp from micromacro. There still stand bot is runnning for xx minutes. So i thought that there is any possibility to use this.
by Starrider
Thu Oct 21, 2010 4:34 am
Forum: Runes of Magic
Topic: timelimit
Replies: 5
Views: 1512

timelimit

Is there any possibility to let the bot farm with a timelimit in a zone an then to load a waypointfile that the bot goes to the npc and selling his trashloot and then foward to the next farming zone? And how to use the teleporter?
by Starrider
Tue Oct 19, 2010 2:25 pm
Forum: Runes of Magic
Topic: how to activate mana_return after 3 holy seals?
Replies: 2
Views: 1074

Re: how to activate mana_return after 3 holy seals?

Knight_mana_return is an eliteskill. So it differs from mana absorbtion.

Edit: Thx it works perfect! Changed to mana_return and Seals to "Heilige Siegel (3)" an it works XD.
Many thx
by Starrider
Tue Oct 19, 2010 1:07 pm
Forum: Runes of Magic
Topic: how to activate mana_return after 3 holy seals?
Replies: 2
Views: 1074

how to activate mana_return after 3 holy seals?

hello, I need some help. I play as knight/priest on a german server. I want to use/activate <skill name="KNIGHT_MANA_RETURN" hotkey="VK_6" priority="91" inbattle="true" cooldown="7" /> after 3 holy seals are on the target. With this kind of code its ...
by Starrider
Wed Sep 29, 2010 1:24 pm
Forum: Runes of Magic
Topic: v502 pet aggro fix generates new problem
Replies: 5
Views: 1710

Re: v502 pet aggro fix generates new problem

no comments ?
by Starrider
Tue Sep 28, 2010 2:39 pm
Forum: Runes of Magic
Topic: v502 pet aggro fix generates new problem
Replies: 5
Views: 1710

v502 pet aggro fix generates new problem

hello, after 502 the bot, when attaked by two mobs and a third mob is in combat range the bot runs to the third mob, then stops an moves to the second mob after he reached the third, instead to fight back the second one before start running to the next one. problem occures with my melee in 100% of a...
by Starrider
Wed Sep 22, 2010 5:31 am
Forum: Runes of Magic
Topic: 3.0.4 problem again :)
Replies: 74
Views: 21472

Re: 3.0.4 problem again :)

Right, delete addresses.lua an make new SVN Update.
by Starrider
Tue Sep 21, 2010 11:35 am
Forum: Runes of Magic
Topic: Bot working
Replies: 16
Views: 4287

Re: Bot working

which program did you use for finding the new adresses?
by Starrider
Tue Sep 21, 2010 11:33 am
Forum: Runes of Magic
Topic: 3.0.4 problem again :)
Replies: 74
Views: 21472

Re: 3.0.4 problem again :)

many thanks!!!!!
by Starrider
Sun Sep 19, 2010 12:49 pm
Forum: Runes of Magic
Topic: 3.0.4 problem again :)
Replies: 74
Views: 21472

Re: 3.0.4 problem again :)

The file from Allwa uploaded again http://rapidshare.com/files/419999624/micromacro.rar
It includes the fix, works fine with scripts which don't use new memory inventory update.
by Starrider
Sun Sep 19, 2010 6:43 am
Forum: Runes of Magic
Topic: 3.0.4 problem again :)
Replies: 74
Views: 21472

Re: 3.0.4 problem again :)

hmm he was onlien today but he still doesn't update something :-(
by Starrider
Sat Sep 18, 2010 5:56 am
Forum: Runes of Magic
Topic: 3.0.4 problem again :)
Replies: 74
Views: 21472

Re: 3.0.4 problem again :)

i am a noob on coding etc., only can give informations: how to find pointers with CE is described in the developers Board http://forum.cheatengine.org/viewtopic.php?t=505866
by Starrider
Fri Sep 17, 2010 2:22 pm
Forum: Runes of Magic
Topic: 3.0.4 problem again :)
Replies: 74
Views: 21472

Re: 3.0.4 problem again :)

I red a threat in a borad that its possible to find the pointer adress with a program called "cheat engine" but i hav no idea how it works, it was complicate to find it because many steps an filtering many adresses for changes...
by Starrider
Fri Sep 17, 2010 2:20 pm
Forum: Runes of Magic
Topic: memorytable.lua:117
Replies: 8
Views: 4085

Re: memorytable.lua:117

nothing, just wait for an update... if its possible to fix.

By the way nice desktop with full of hacks, y'r a bad guy XD
by Starrider
Fri Sep 17, 2010 7:19 am
Forum: Runes of Magic
Topic: 3.0.4 problem again :)
Replies: 74
Views: 21472

Re: 3.0.4 problem again :)

du you still have an old version that works?