Search found 6991 matches

by lisa
Mon Dec 07, 2015 3:08 am
Forum: MicroMacro general & support
Topic: virtual mouse usage
Replies: 12
Views: 12309

Re: virtual mouse usage

Well for now I am using this and it will probably be good enough to do the job. wx, wy, ww, wh = window.getRect(win) local x,y = mouse.getPosition() clickw=x-wx-8 clickh=y-wy-30 So it uses the windows position on screen and the mouse position on screen to adjust for the cords in window to be used.
by lisa
Sun Dec 06, 2015 11:07 pm
Forum: Runes of Magic
Topic: HELP!
Replies: 16
Views: 4709

Re: HELP!

If in doubt add prints. So it works fine until the boss fight. player:findTarget("Okander \"Mad Man\" Mallen"); local target = player:getTarget(); if target then table.print(target) else print(" I have no target and this is the broken code....") end player:update(); pla...
by lisa
Sun Dec 06, 2015 10:44 pm
Forum: MicroMacro general & support
Topic: virtual mouse usage
Replies: 12
Views: 12309

Re: virtual mouse usage

Code: Select all

{"setVirtualPosition", Mouse_lua::setVirtualPosition},
   {"getVirtualPosition", Mouse_lua::getVirtualPosition},
They both work fine, I need the physical mouse position in relation to the window so that I can use setVirtualPosition more easily and accurately.
by lisa
Sun Dec 06, 2015 8:59 pm
Forum: MicroMacro general & support
Topic: virtual mouse usage
Replies: 12
Views: 12309

virtual mouse usage

Ok so I am trying to use virtual mouse for a game I am playing. The virtual mouse set position and click work fine the issue I am having is finding the right x,y for the virtual mouse in the window. There is the get position which tells me the position of mouse in the screen but I can't find an opti...
by lisa
Sun Dec 06, 2015 8:40 pm
Forum: MicroMacro general & support
Topic: Wrong number of parameters supplied to pixelSearch().
Replies: 24
Views: 23829

Re: Wrong number of parameters supplied to pixelSearch().

Just wanted to say that this also fixes the wrong number of args for mouse.setVirtualPosition that I came across.
by lisa
Thu Dec 03, 2015 8:42 pm
Forum: Runes of Magic
Topic: string find stuff help
Replies: 6
Views: 2313

Re: string find stuff help

Where you posted this had absolutely nothing to do with the topic, so I made a new topic just for you.
by lisa
Thu Dec 03, 2015 8:36 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: [Daily & Public Event] Extinguish More Flames
Replies: 84
Views: 35911

Re: [Daily & Public Event] Extinguish More Flames

he wants to use reset tickets, not change class. Ok so you want to add code after completing the quest to check if all 10 dailies are done and also check if you have any reset tickets, if both cases true then use a reset ticket. player:target_NPC("Diandon"); CompleteQuestByName("Extin...
by lisa
Fri Nov 27, 2015 5:14 pm
Forum: Runes of Magic
Topic: useItem help
Replies: 18
Views: 4735

Re: useItem help

local item = ({242128,242129,242127,208046,208066,208056})
inventory:useItem(item)

Code: Select all

local item = {242128,242129,242127,208046,208066,208056}
for k,v in pairs(item) do
inventory:useItem(v)
end
by lisa
Fri Nov 27, 2015 5:08 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Malatina's survival
Replies: 409
Views: 103779

Re: Malatina's survival

Hi How can I use "Malatina Event Repeat Ticket" in Rocks script ? This code checks if you have any repeat tickets and if you do then uses it and loads the next path, in this case "surv" if inventory:itemTotalCount(205814) >= 1 and 800 > getCurrency("shell") then invent...
by lisa
Fri Nov 20, 2015 7:45 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: rock5's "fastLogin Revisited"
Replies: 914
Views: 312352

Re: rock5's "fastLogin Revisited"

At a glance I would say to many tables. you have {{ }} function relog() <!--Put your Character list here see http://www.solarstrike.net/phpBB3/viewt ... =27&t=1245 for more info--> SetCharList({ {account=97 , chars= {1,2,3,4,5,6,7,8}}, {account=98 , chars= {1,2,3,4,5,6,7,8}}, }) LoginNextChar() ...
by lisa
Mon Nov 16, 2015 10:54 pm
Forum: Announcements
Topic: MicroMacro 2 alpha build
Replies: 51
Views: 70139

Re: MicroMacro 2 alpha build

Yeah Bill,Admin and myself used the very early versions of MM2 with GW2 a very long time ago.
by lisa
Thu Nov 05, 2015 8:43 pm
Forum: Runes of Magic
Topic: Party Bot (questions/answers)
Replies: 307
Views: 79832

Re: Party Bot (questions/answers)

that function will only add the name to the list if it isn't already in the list, so you won't get multiple of the same name, if you want to make sure that only the current party members are in the friend list then just reset the list at the start of onleavecombat <onLeaveCombat><![CDATA[ settings.p...
by lisa
Wed Nov 04, 2015 10:50 pm
Forum: MicroMacro general & support
Topic: win title
Replies: 4
Views: 8253

Re: win title

ohh well that's ok.

I have been playing around with something and since the game is windowed but takes up the entire screen I have been using the title to tell me what the bot is doing, since I can't see the MM window itself, colour would have been nice but not essential =)
by lisa
Wed Nov 04, 2015 7:21 pm
Forum: MicroMacro general & support
Topic: win title
Replies: 4
Views: 8253

win title

in MM2 are there any options to change the font of the title text, I am mainly looking at color changes but curious if there are any possibilities to change font in any way really.

This is in reference to
window.setTitle
by lisa
Tue Nov 03, 2015 11:49 pm
Forum: Runes of Magic
Topic: Get Skill cooldown to use in profile
Replies: 13
Views: 4476

Re: Get Skill cooldown to use in profile

Yes (referring to Bill D Cat), I don't know how to link the code in onLoad section to onPresSkillCast. But I will test what you propose. Thanks Ok what I posted won't do what you want because you aren't after the cooldown of the skill trying to be used, I am making a few assumptions here because yo...
by lisa
Tue Nov 03, 2015 3:45 am
Forum: Runes of Magic
Topic: Get Skill cooldown to use in profile
Replies: 13
Views: 4476

Re: Get Skill cooldown to use in profile

The table of skill info is arg1 so you would need something like if arg1:getRemainingCooldown() > 4 then end untested and to be honest not sure if it will work or not. to test just do print(arg1:getRemainingCooldown()) --=== Added ===-- Ahh I see you are talking about the code posted by Bill D Cat, ...
by lisa
Mon Nov 02, 2015 8:44 pm
Forum: Runes of Magic
Topic: Information about Warlock PSI
Replies: 2
Views: 1381

Re: Information about Warlock PSI

player.Psi
by lisa
Sat Oct 31, 2015 6:25 pm
Forum: Runes of Magic
Topic: Party Bot (questions/answers)
Replies: 307
Views: 79832

Re: Party Bot (questions/answers)

i tried searching this thread, but couldnt find an answer to my question: how do i make the following bot stop moving when a fight starts? here is the situation: i have a group leader (warrior) running at enemies and marking them with an icon and then attacking them. another bot (scout) is followin...
by lisa
Sun Oct 25, 2015 5:56 am
Forum: Runes of Magic
Topic: Patch 6.4, currencyBase_offset
Replies: 36
Views: 16606

Re: Patch 6.4, currencyBase_offset

Darknight1997 wrote:how i fix it for arcadia server?
Just use this.
by lisa
Fri Oct 23, 2015 11:50 pm
Forum: Runes of Magic
Topic: Small problem with reloading ammunition
Replies: 7
Views: 5201

Re: Small problem with reloading ammunition

using the exact same code I posted and not needing any more arrows I did this test. Command> local timeStart = getTime() for i = 1,1 do lisa_reloadammo("arrow",5) end print(deltaTime( getTime(), timeStart )) 0.18302687579602 Command> local timeStart = getTime() for i = 1,10 do lisa_reloada...