Search found 76 matches

by wps
Fri Jul 05, 2013 10:55 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's TooltipIds Addon
Replies: 33
Views: 18826

Re: Rock5's TooltipIds Addon

The quest log doesn't pop up a tooltip I had a look and some quests do and some don't, so yeah no point doing it that way if you only get it for some. Do the quests usually have the lvl next to them or was that added in by advanced quest log? I didn't noticed that. Sorry to bring up a unreasonable ...
by wps
Fri Jul 05, 2013 8:27 am
Forum: Runes of Magic
Topic: Black Codex Rune Exchange script ?
Replies: 3
Views: 1768

Black Codex Rune Exchange script ?

Question 1 :
Is it possible to make a script to do Black Codex rune exchanging?
Please give a hint to study on.

Question 2 :
Is there only one NPC to do Black Codex Rune Exchange?
Eve Ballusha in Kampel Town

Thanks.
by wps
Fri Jul 05, 2013 8:20 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's TooltipIds Addon
Replies: 33
Views: 18826

Re: Rock5's TooltipIds Addon

Cool !
Have to try it.
If possible, could it show quest id in next version?
by wps
Sat May 18, 2013 8:31 pm
Forum: Runes of Magic
Topic: death / suicid macro
Replies: 12
Views: 5699

Re: death / suicid macro

SetCameraPosition is not stable. On some terrain or in water, the parameters SetCameraPosition could work are different than on the ground. I was wondering is it possible for MM to use the unstick function in ESC menu? If I got some spare time, I want to study how to use StaticPopup_OnClick Maybe it...
by wps
Fri May 17, 2013 6:28 am
Forum: Runes of Magic
Topic: Quick lvl1+ Token farming waypoint?
Replies: 2
Views: 1431

Re: Quick lvl1+ Token farming waypoint?

search elfDaily

type="TRAVEL"
by wps
Mon Apr 29, 2013 10:57 am
Forum: Runes of Magic
Topic: MM creates & calls a macro dynamically?
Replies: 5
Views: 1527

Re: MM creates & calls a macro dynamically?

Thanks Rock.
by wps
Mon Apr 29, 2013 9:10 am
Forum: Runes of Magic
Topic: MM creates & calls a macro dynamically?
Replies: 5
Views: 1527

Re: MM creates & calls a macro dynamically?

Firstly, I checked the function.lua and macro.lua. It looks like the macro should be able to run by SendMacro or ROMScript, but it is not. I finally got time to try Rock's solution today, and it works. However, I don't understand why we have to drag the macro to action bar 0 first. I tried keyboardP...
by wps
Sat Apr 27, 2013 8:03 pm
Forum: Runes of Magic
Topic: Scan for other players, when near then do x
Replies: 3
Views: 1474

Re: Scan for other players, when near then do x

You could refer to lisa's userfunction_gmmonitor.lua
by wps
Sat Apr 27, 2013 7:16 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Swim, Speed and wall hacks
Replies: 208
Views: 72255

Re: Swim, Speed and wall hacks

kkulesza, your idea is great.
Thanks for sharing.

Mine idea was to detect pulled back and distance break and decrease the speed till normal speed.
However, I could not figure out how to do it yet.
by wps
Sat Apr 27, 2013 6:07 am
Forum: Runes of Magic
Topic: goto command in waypoints
Replies: 3
Views: 2572

Re: goto command in waypoints

There is a "tag" attribute for readability.

<waypoint x="x" z="z" y="y" tag="goto_Quest"> </waypoint>

__WPL:setWaypointIndex(__WPL:findWaypointTag("goto_Quest"));
by wps
Sat Apr 27, 2013 1:58 am
Forum: Runes of Magic
Topic: MM creates & calls a macro dynamically?
Replies: 5
Views: 1527

MM creates & calls a macro dynamically?

I found the in game macro efficiency is better than mm script. I has trouble when some other player is competing the NPC chatting with me. I guest he/she is using macro. So I tried this macro, and it's faster than the same implement in MM. I guest there is some communication overhead between MM and ...
by wps
Fri Apr 26, 2013 11:27 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: YAKSS - Yet Another KS Script
Replies: 172
Views: 54445

Re: YAKSS - Yet Another KS Script

<!-- Auto selling options when used with player:merchant --> <option name="INV_AUTOSELL_ENABLE" value="true" /> <!-- true | false --> <option name="INV_AUTOSELL_FROMSLOT" value="1" /> <!-- 1 = bag 1 slot 1 --> <option name="INV_AUTOSELL_TOSLOT" valu...
by wps
Thu Apr 25, 2013 8:48 am
Forum: RoM general
Topic: ks farming strats
Replies: 282
Views: 68882

Re: ks farming strats

I'm always playing in window mode. But I have to say, that I tried it last night and it worked without any problems. I don't know why my char always dies if I play manually at the same time. Each time I'm using my main character while my ks char is running in the background he dies :/ AlterEgo95 Ma...
by wps
Tue Apr 23, 2013 10:02 am
Forum: Runes of Magic
Topic: One click bot
Replies: 21
Views: 5502

Re: One click bot

VERY VERY VERY IMPORTANT NOTE removing the model.fdb file removes ALL models, this includes buildings, so if you need to actually travel on a building then you need to put the model file back, That includes cities like varanas, it is basically a floating model and without the model.fdb file you wil...
by wps
Mon Apr 22, 2013 8:53 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Ultra Model files
Replies: 157
Views: 56184

Re: Rock5's Ultra Model files

I tried the Rock's Ultra model files. I put the "modelbot" in the same folder with the client.exe, so I supposed the path is correct. After executing "Start Client for botting.bat", the folder is renamed to model. The game screen is pale, and I can't see anything clearly. However...
by wps
Mon Apr 22, 2013 8:46 am
Forum: Runes of Magic
Topic: One click bot
Replies: 21
Views: 5502

Re: One click bot

Simple solution is to start a zone coi for the quest, get everyone to join it. Yeah, that's true. After my script can handle the raid part, I will do that. About the modeling, I tried the Rock's Ultra model files. The game screen is pale, I can't see anything clearly. However, the RAM is still 800M...
by wps
Mon Apr 22, 2013 7:55 am
Forum: Runes of Magic
Topic: One click bot
Replies: 21
Views: 5502

Re: One click bot

you can "click" 3 different NPC by the time the first has respawned, so just doing the same NPC 3 times would be very slow. The appeal of this daily is that you only need 1 char to be doing the work and the rest of the entire raid (36 chars) can just sit at the quest giver completing ques...
by wps
Sun Apr 21, 2013 8:12 am
Forum: Runes of Magic
Topic: One click bot
Replies: 21
Views: 5502

Re: One click bot

actually my bot who is running around works now without this distance code^^ found sth out myself yesterday, i let him run from one npc to other until quest is completed then the bot returns to questgiver. but i got a error yesterday if i wanted to run the bot, it took very long to find out what th...
by wps
Sun Apr 14, 2013 5:47 pm
Forum: Runes of Magic
Topic: Chose waypoint by random
Replies: 5
Views: 1509

Re: Chose waypoint by random

I don't really know the random of lua is real or not
you could use math.random(100)
then according to the return value to decide which path to use
by wps
Mon Apr 08, 2013 10:19 am
Forum: RoM general
Topic: ks farming strats
Replies: 282
Views: 68882

Re: ks farming strats

If it is getting to that part of the waypoint and leaving party it means it thinks there is nothing to kill within the set range, so maybe just need to increase that range before that last waypoint and it might fix your issue. Seems I don't even have that WP on this PC so I can't do it for you, so ...