Search found 305 matches

by gloover
Wed Oct 09, 2013 2:20 pm
Forum: Runes of Magic
Topic: Ignore some whispers during monitoring
Replies: 8
Views: 2346

Re: Ignore some whispers during monitoring

Ups, newbie logical confusion ;-)
Thx Rock and Bill - changing to "and" works as it should.
by gloover
Tue Oct 08, 2013 9:42 am
Forum: Runes of Magic
Topic: Ignore some whispers during monitoring
Replies: 8
Views: 2346

Re: Ignore some whispers during monitoring

Thank you rock - its coming closer to the solution, but using your suggestion got this: ".../scripts/rom/functions.lua:914: bad argument #1 to 'gsub' (string expected, got nil)" edit: have changed the function into repeat local time, moreToCome, name, msg = EventMonitorCheck("WhisperN...
by gloover
Mon Oct 07, 2013 10:09 am
Forum: Runes of Magic
Topic: Ignore some whispers during monitoring
Replies: 8
Views: 2346

Re: Ignore some whispers during monitoring

No! seems also not to work.

I've tried to use only one name

Code: Select all

			if moreToCome ~= nil and name ~= "B\129ndniskrieger" then
but it also will be monitoring instead of being ignored. Maybe it depends on the umlaut "ü" - I dont know.

Rock, lisa, any idea?
by gloover
Sat Oct 05, 2013 5:20 pm
Forum: Runes of Magic
Topic: Ignore some whispers during monitoring
Replies: 8
Views: 2346

Ignore some whispers during monitoring

Hey rock, lisa. I'm using the monitoring function im my onload to be informed, when I will be whispered. So its working fine, except of the ignoring some whisperers. function beepwhispers() repeat local time, moreToCome, name, msg = EventMonitorCheck("WhisperNotify", "4,1") if mo...
by gloover
Mon Sep 23, 2013 4:17 pm
Forum: Runes of Magic
Topic: Following Character in Goblin Mines
Replies: 34
Views: 7548

Re: Following Character in Goblin Mines

UPDATE: After doing to many tests and playing 2 days in bot configuration I have decided to reinstall the game - now it seems to working as it should. U've had right again rock - the crash was caused gameside, because it was firstly installed for a very long time (chapter 2?) and some of thousands p...
by gloover
Sat Sep 21, 2013 7:32 am
Forum: Runes of Magic
Topic: Following Character in Goblin Mines
Replies: 34
Views: 7548

Re: Following Character in Goblin Mines

Hmm, I've made a lot of tests - without any imrpovement :-(

You've got mail, rock - if you could spend some minutes of time - please take a look at this.

thx in advance.
by gloover
Sat Sep 21, 2013 4:33 am
Forum: Runes of Magic
Topic: Following Character in Goblin Mines
Replies: 34
Views: 7548

Re: Following Character in Goblin Mines

Yea, rock, you've right - this ver. of micromacro did it, but running a goblin mine WP - it also causing a game crash :-(
by gloover
Fri Sep 20, 2013 3:59 pm
Forum: Runes of Magic
Topic: Following Character in Goblin Mines
Replies: 34
Views: 7548

Re: Following Character in Goblin Mines

Thx rock for ya effort

Have updated to rev. 764 - got this

Code: Select all

.../scripts/rom/functions.lua:320: bad argument #1 to 'windowValid' (number expected, got nil)
:-(
by gloover
Fri Sep 20, 2013 3:02 pm
Forum: Runes of Magic
Topic: Following Character in Goblin Mines
Replies: 34
Views: 7548

Re: Following Character in Goblin Mines

Huhu Rock. Any progress in testing? On all EU Servers we will get 250% more EP/TP on this weekend - so it would be very nice to run the bot, preventing this crashes ;-)

thx inadvance!
by gloover
Wed Sep 18, 2013 2:28 pm
Forum: Runes of Magic
Topic: Following Character in Goblin Mines
Replies: 34
Views: 7548

Re: Following Character in Goblin Mines

Thank u very much, rock - it would be great if it solve the crashing problem.
by gloover
Wed Sep 18, 2013 2:02 pm
Forum: Runes of Magic
Topic: Following Character in Goblin Mines
Replies: 34
Views: 7548

Re: Following Character in Goblin Mines

I've tried several options using slim client without addons, using the bot without any userfunction, also did some tests using the profile file without any options in onload, onskillcas or onleavecombat - but everytime the same problem: after 5-20 min of running the game crashed! It happens nowhere ...
by gloover
Sun Sep 15, 2013 9:36 am
Forum: Runes of Magic
Topic: Message Monitor
Replies: 7
Views: 2529

Re: Message Monitor

?? It should make a log or notify only when you was whispered - but it doesnt for me. What exactly did you done rock. Which bot rev. are u using? I've tried this with 755-763 non of them did a log using gm monitor, although was not inform using the onload script above.
by gloover
Sun Sep 15, 2013 7:10 am
Forum: Runes of Magic
Topic: Message Monitor
Replies: 7
Views: 2529

Re: Message Monitor

Another thing I noticed, since the last patch or may the last bot rev. the monitoring of whispers doesnt work anymore. Neither the code I'm using in onload of my profile function beepwhispers() repeat local time, moreToCome, name, msg = EventMonitorCheck("WhisperNotify", "4,1") i...
by gloover
Sat Sep 14, 2013 12:31 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Mini game - goblin's mine in Aslan. Solo bot WP
Replies: 53
Views: 24778

Re: Mini game - goblin's mine in Aslan. Solo bot WP

It was also my intension to using goblin mine to farm TP/EP - but the bot cause every 5-10 min a game crash. Have tried several combinations of "onlevacombat" "onsckillcast" etc. - same issue - got a crash every 5-10 min. Anyone got it running without those problems?
by gloover
Fri Aug 23, 2013 10:57 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Demonstration Battle by lolita
Replies: 21
Views: 19990

Re: Demonstration Battle by lolita

Can you please make a loop for leveling a subclass?
by gloover
Sun Aug 11, 2013 3:44 am
Forum: Runes of Magic
Topic: Disappering mobs
Replies: 19
Views: 4711

Re: Disappering mobs

...but i´m still getting crits in goblin after 5 to 30min, when i farm manualy i can go 2 hours+ without crits.... I've the same problem. I've tried the "model-free-slim-client" without any addon accept of Invitelastgroup, but also got crits sporadically every 5-20 min, so I think it depe...
by gloover
Fri Aug 02, 2013 9:31 am
Forum: Runes of Magic
Topic: Disappering mobs
Replies: 19
Views: 4711

Re: Disappering mobs

its a regular attack sequence. The only thing I've in my onscillcast is

Code: Select all

	if arg1.Name == "ROGUE_THROW" then
		player.ranged_pull = false
	end
but this doesn't a matter
by gloover
Fri Aug 02, 2013 8:16 am
Forum: Runes of Magic
Topic: Disappering mobs
Replies: 19
Views: 4711

Re: Disappering mobs

Yes rock, you've right - it happens in the goblin mine.
Loot options setted to false, onleavecombat only checks the mainhand dura
by gloover
Fri Aug 02, 2013 5:27 am
Forum: Runes of Magic
Topic: Disappering mobs
Replies: 19
Views: 4711

Re: Disappering mobs

Has someone solved this problem? I have the same problem of disappesaring the mobs, especially if they're going down by one hit. The bot has a problem to clear the target correctly
by gloover
Sat Jul 27, 2013 3:03 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Craft Festival Waypoints
Replies: 54
Views: 20817

Re: Craft Festival Waypoints

Hey kenzu, 10q very much for your script - works well, but with some little bugs. Tested on german client. 1. The autoupgrade of quallification (reaching lvl 20, 40, 60) doesn't work. 2. I have both set skills (speed and exp) but only one of them (speed is put on the first slot at the up) will be us...