Search found 191 matches
- Tue Apr 19, 2011 4:25 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 226170
Re: Rock5's Millers Ranch Scripts
I am still using 1.2 version of egg waypoint. i think next version of it will do something bad cause i got those unclickable chicken / eggs after updating. So i just went back using 1.2 version and i haven't never got those unclickable issues. I only added that entering farm part to it. I think i ha...
- Thu Apr 14, 2011 11:09 pm
- Forum: Runes of Magic
- Topic: Where to start to make a KS farming & Additional mage Elite
- Replies: 21
- Views: 6963
Re: Where to start to make a KS farming & Additional mage El
Here is invitebyfriend addon if someone wants to try this. ComeOneIn works as well too for invites. Usage for this addon is /ibf status | friend | guild | custom | all | debug and maybe something else. It will print commands when you start client or use /ibf status and shows if auto accepts are deac...
- Thu Apr 14, 2011 10:08 am
- Forum: Runes of Magic
- Topic: Where to start to make a KS farming & Additional mage Elite
- Replies: 21
- Views: 6963
Re: Where to start to make a KS farming & Additional mage El
Yes it did have my alt name on it. I quickly deleted those files and removed name. There shouldn't be names anymore. BTW how do you get the other character to accept? I got invitebyfriend addon that auto accepts invites. You just add name to friend list and it could auto inv me Or by guild or just a...
- Thu Apr 14, 2011 9:26 am
- Forum: Runes of Magic
- Topic: Where to start to make a KS farming & Additional mage Elite
- Replies: 21
- Views: 6963
Re: Where to start to make a KS farming & Additional mage El
i did change those but is there still name somewhere?
- Thu Apr 14, 2011 8:52 am
- Forum: Runes of Magic
- Topic: Where to start to make a KS farming & Additional mage Elite
- Replies: 21
- Views: 6963
Re: Where to start to make a KS farming & Additional mage El
Those were done for m/d. it will run through few mobs to pull and aoe with purga. I got 20k hp, 8k def and was it 20k matt i think and it will do just fine. <skills_mage> <skill name="MAGE_FLAME" hotkey="macro" autouse="false" /> <skill name="MAGE_FIREBALL" ho...
- Thu Apr 14, 2011 2:23 am
- Forum: Runes of Magic
- Topic: Where to start to make a KS farming & Additional mage Elite
- Replies: 21
- Views: 6963
Re: Where to start to make a KS farming & Additional mage El
I have one ks waypoint, well 2 actually. First is from ress place to instance. It will mount up anywhere if started from that waypoint. Got mounting on onLoad. It will sell items and run to ini. There it will load second one. If hp is not full or was it atleast 95% it will heal. I got druid as secon...
- Thu Apr 14, 2011 2:07 am
- Forum: Runes of Magic
- Topic: How can I run from aggro
- Replies: 4
- Views: 1282
Re: How can I run from aggro
Is the travel fixed now? If i have agro it used to stop for a while in every waypoint for a short time.
And some ideas for dealing with boddosh in here http://solarstrike.net/phpBB3/viewtopic ... d371c4d235
And some ideas for dealing with boddosh in here http://solarstrike.net/phpBB3/viewtopic ... d371c4d235
- Tue Apr 12, 2011 7:00 am
- Forum: Runes of Magic
- Topic: bans on the miller's ranch
- Replies: 9
- Views: 3976
Re: bans on the miller's ranch
I have been farming every night and sometimes days since rock5 did that waypoint. I did sold eggs at first when those were good profit (15-50k ea) but now i have been farming for my self. Now those are like 8k ea. I have usually 1-2 bots running. Never had any warnings or bans. Imo they focus more o...
- Tue Mar 22, 2011 10:53 am
- Forum: Runes of Magic
- Topic: Levelupskills1to10 question
- Replies: 5
- Views: 1457
Re: Levelupskills1to10 question
I have used healing skills with onskillcast so it should cast heals after each skill if hp is below some lvl. <onSkillCast> if player.Class1 == CLASS_MAGE then if (not player:hasBuff("Perception")) then player:cast("MAGE_PERCEPTION"); end while (70 > player.HP/player.MaxHP*100) d...
- Sun Mar 20, 2011 2:31 pm
- Forum: Runes of Magic
- Topic: Spamming 1 button only
- Replies: 2
- Views: 891
Re: Spamming 1 button only
Maybe something like this? After running waypoint it starts spamming x in this example. Just change that to key you want to spam. <?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL"> <onLoad> while (true) do keyboardPress( key.VK_X ); end </onLoad> </waypoint...
- Fri Mar 18, 2011 6:34 am
- Forum: Runes of Magic
- Topic: Making clients lighter by hiding UI
- Replies: 6
- Views: 1751
Re: Making clients lighter by hiding UI
Ok, i just place that to waypoints then and test how it works. I have now elf waypoint running and it works just fine on this one also egg farming works.
- Fri Mar 18, 2011 5:46 am
- Forum: Runes of Magic
- Topic: Making clients lighter by hiding UI
- Replies: 6
- Views: 1751
Making clients lighter by hiding UI
I saw one post on rom forums that rom UI is heavy and i tested that my self and got 50-80% more fps and by doing this it will reduce cpu usage while game is minimized. While UI is on i have 10-30 % cpu usage and when UI is off its 5-15%. So, does hidin UI affect on some rombot functions and if not w...
- Tue Mar 15, 2011 4:40 pm
- Forum: Runes of Magic
- Topic: Error in CPawn:update()
- Replies: 18
- Views: 5787
Re: Error in CPawn:update()
That fix is similar that i suggested some time ago but code is much better. I have used that for few days and i haven't got any cpawn:update() errors.
- Sun Mar 13, 2011 11:02 am
- Forum: RoM Bot revision notes
- Topic: Rev 577 Changelog
- Replies: 67
- Views: 15135
Re: Rev 577 Changelog
Rombot version 3.29 rev 580 Here is one onleave but it's happening with all that have useGoodie. Sometimes it works and sometimes it gives me error. <onLeaveCombat><![CDATA[ -- Additional Lua code to execute after killing an enemy ]]> useGoodie("speed"); useGoodie("luck"); useGoo...
- Sat Mar 12, 2011 3:07 pm
- Forum: RoM Bot revision notes
- Topic: Rev 577 Changelog
- Replies: 67
- Views: 15135
Re: Rev 577 Changelog
I think it was after this update when i started getting this error: Sat Mar 12 21:59:02 2011 : ...Runes of Magic/micromacro/scripts/classes/player.lua:1260: Error in your profile: onLeaveCombat error: ...t/Runes of Magic/micromacro/scripts/classes/pawn.lua:536: bad argument #1 to 'gmatch' (string ex...
- Fri Mar 11, 2011 4:02 am
- Forum: Runes of Magic
- Topic: How do millers ranch bots get detected?
- Replies: 40
- Views: 13689
Re: How do millers ranch bots get detected?
There was a time when gm came online every day and you could report players or ask questions from them. But that must be like 6-12 months ago. They might still come online but won't post that system message that goes over screen.
- Thu Mar 10, 2011 5:08 pm
- Forum: Runes of Magic
- Topic: How do millers ranch bots get detected?
- Replies: 40
- Views: 13689
Re: How do millers ranch bots get detected?
how many bots do you use at the same IP ? i use 2 bots on my PC and got no ban....is there anyone who use more than 2 bots ? if yes how many is sure? I use 2-4 and haven't got banned yet. But i must say that only zero is sure to not get banned for botting. You have always a change to get caught eve...
- Wed Mar 09, 2011 9:09 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: housemaid potions and foods
- Replies: 10
- Views: 4855
Re: housemaid potions and foods
This project has been combined with jduartedj work. Newest version can be downloaded from this link:
http://www.solarstrike.net/phpBB3/viewt ... 949#p18949
To use that you need to use another command. for example:
http://www.solarstrike.net/phpBB3/viewt ... 949#p18949
To use that you need to use another command. for example:
Code: Select all
useGoodie("speed");
- Mon Mar 07, 2011 3:44 pm
- Forum: Runes of Magic
- Topic: Autologinscript
- Replies: 8
- Views: 2469
Re: Autologinscript
Is it same as this one http://www.solarstrike.net/phpBB3/viewt ... 621#p17621?
- Sun Mar 06, 2011 4:32 am
- Forum: Runes of Magic
- Topic: Need some idea on how to manage a wandering Boss(Boddosh)
- Replies: 8
- Views: 2710
Re: Need some idea on how to manage a wandering Boss(Boddosh
It's not working for me. It just stays there to fight and dies when mobs from the room comes. Are you using that loadPaths or
To run away?
Code: Select all
__WPL:setWaypointIndex(__WPL:findWaypointTag("runAway"));