Search found 191 matches

by Giram
Tue Apr 19, 2011 4:25 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Rock5's Millers Ranch Scripts
Replies: 778
Views: 226170

Re: Rock5's Millers Ranch Scripts

I am still using 1.2 version of egg waypoint. i think next version of it will do something bad cause i got those unclickable chicken / eggs after updating. So i just went back using 1.2 version and i haven't never got those unclickable issues. I only added that entering farm part to it. I think i ha...
by Giram
Thu Apr 14, 2011 11:09 pm
Forum: Runes of Magic
Topic: Where to start to make a KS farming & Additional mage Elite
Replies: 21
Views: 6963

Re: Where to start to make a KS farming & Additional mage El

Here is invitebyfriend addon if someone wants to try this. ComeOneIn works as well too for invites. Usage for this addon is /ibf status | friend | guild | custom | all | debug and maybe something else. It will print commands when you start client or use /ibf status and shows if auto accepts are deac...
by Giram
Thu Apr 14, 2011 10:08 am
Forum: Runes of Magic
Topic: Where to start to make a KS farming & Additional mage Elite
Replies: 21
Views: 6963

Re: Where to start to make a KS farming & Additional mage El

Yes it did have my alt name on it. I quickly deleted those files and removed name. There shouldn't be names anymore. BTW how do you get the other character to accept? I got invitebyfriend addon that auto accepts invites. You just add name to friend list and it could auto inv me Or by guild or just a...
by Giram
Thu Apr 14, 2011 9:26 am
Forum: Runes of Magic
Topic: Where to start to make a KS farming & Additional mage Elite
Replies: 21
Views: 6963

Re: Where to start to make a KS farming & Additional mage El

i did change those but is there still name somewhere?
by Giram
Thu Apr 14, 2011 8:52 am
Forum: Runes of Magic
Topic: Where to start to make a KS farming & Additional mage Elite
Replies: 21
Views: 6963

Re: Where to start to make a KS farming & Additional mage El

Those were done for m/d. it will run through few mobs to pull and aoe with purga. I got 20k hp, 8k def and was it 20k matt i think and it will do just fine. <skills_mage> <skill name="MAGE_FLAME" hotkey="macro" autouse="false" /> <skill name="MAGE_FIREBALL" ho...
by Giram
Thu Apr 14, 2011 2:23 am
Forum: Runes of Magic
Topic: Where to start to make a KS farming & Additional mage Elite
Replies: 21
Views: 6963

Re: Where to start to make a KS farming & Additional mage El

I have one ks waypoint, well 2 actually. First is from ress place to instance. It will mount up anywhere if started from that waypoint. Got mounting on onLoad. It will sell items and run to ini. There it will load second one. If hp is not full or was it atleast 95% it will heal. I got druid as secon...
by Giram
Thu Apr 14, 2011 2:07 am
Forum: Runes of Magic
Topic: How can I run from aggro
Replies: 4
Views: 1282

Re: How can I run from aggro

Is the travel fixed now? If i have agro it used to stop for a while in every waypoint for a short time.

And some ideas for dealing with boddosh in here http://solarstrike.net/phpBB3/viewtopic ... d371c4d235
by Giram
Tue Apr 12, 2011 7:00 am
Forum: Runes of Magic
Topic: bans on the miller's ranch
Replies: 9
Views: 3976

Re: bans on the miller's ranch

I have been farming every night and sometimes days since rock5 did that waypoint. I did sold eggs at first when those were good profit (15-50k ea) but now i have been farming for my self. Now those are like 8k ea. I have usually 1-2 bots running. Never had any warnings or bans. Imo they focus more o...
by Giram
Tue Mar 22, 2011 10:53 am
Forum: Runes of Magic
Topic: Levelupskills1to10 question
Replies: 5
Views: 1457

Re: Levelupskills1to10 question

I have used healing skills with onskillcast so it should cast heals after each skill if hp is below some lvl. <onSkillCast> if player.Class1 == CLASS_MAGE then if (not player:hasBuff("Perception")) then player:cast("MAGE_PERCEPTION"); end while (70 > player.HP/player.MaxHP*100) d...
by Giram
Sun Mar 20, 2011 2:31 pm
Forum: Runes of Magic
Topic: Spamming 1 button only
Replies: 2
Views: 891

Re: Spamming 1 button only

Maybe something like this? After running waypoint it starts spamming x in this example. Just change that to key you want to spam. <?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL"> <onLoad> while (true) do keyboardPress( key.VK_X ); end </onLoad> </waypoint...
by Giram
Fri Mar 18, 2011 6:34 am
Forum: Runes of Magic
Topic: Making clients lighter by hiding UI
Replies: 6
Views: 1751

Re: Making clients lighter by hiding UI

Ok, i just place that to waypoints then and test how it works. I have now elf waypoint running and it works just fine on this one also egg farming works.
by Giram
Fri Mar 18, 2011 5:46 am
Forum: Runes of Magic
Topic: Making clients lighter by hiding UI
Replies: 6
Views: 1751

Making clients lighter by hiding UI

I saw one post on rom forums that rom UI is heavy and i tested that my self and got 50-80% more fps and by doing this it will reduce cpu usage while game is minimized. While UI is on i have 10-30 % cpu usage and when UI is off its 5-15%. So, does hidin UI affect on some rombot functions and if not w...
by Giram
Tue Mar 15, 2011 4:40 pm
Forum: Runes of Magic
Topic: Error in CPawn:update()
Replies: 18
Views: 5787

Re: Error in CPawn:update()

That fix is similar that i suggested some time ago but code is much better. I have used that for few days and i haven't got any cpawn:update() errors.
by Giram
Sun Mar 13, 2011 11:02 am
Forum: RoM Bot revision notes
Topic: Rev 577 Changelog
Replies: 67
Views: 15135

Re: Rev 577 Changelog

Rombot version 3.29 rev 580 Here is one onleave but it's happening with all that have useGoodie. Sometimes it works and sometimes it gives me error. <onLeaveCombat><![CDATA[ -- Additional Lua code to execute after killing an enemy ]]> useGoodie("speed"); useGoodie("luck"); useGoo...
by Giram
Sat Mar 12, 2011 3:07 pm
Forum: RoM Bot revision notes
Topic: Rev 577 Changelog
Replies: 67
Views: 15135

Re: Rev 577 Changelog

I think it was after this update when i started getting this error: Sat Mar 12 21:59:02 2011 : ...Runes of Magic/micromacro/scripts/classes/player.lua:1260: Error in your profile: onLeaveCombat error: ...t/Runes of Magic/micromacro/scripts/classes/pawn.lua:536: bad argument #1 to 'gmatch' (string ex...
by Giram
Fri Mar 11, 2011 4:02 am
Forum: Runes of Magic
Topic: How do millers ranch bots get detected?
Replies: 40
Views: 13689

Re: How do millers ranch bots get detected?

There was a time when gm came online every day and you could report players or ask questions from them. But that must be like 6-12 months ago. They might still come online but won't post that system message that goes over screen.
by Giram
Thu Mar 10, 2011 5:08 pm
Forum: Runes of Magic
Topic: How do millers ranch bots get detected?
Replies: 40
Views: 13689

Re: How do millers ranch bots get detected?

how many bots do you use at the same IP ? i use 2 bots on my PC and got no ban....is there anyone who use more than 2 bots ? if yes how many is sure? I use 2-4 and haven't got banned yet. But i must say that only zero is sure to not get banned for botting. You have always a change to get caught eve...
by Giram
Wed Mar 09, 2011 9:09 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: housemaid potions and foods
Replies: 10
Views: 4855

Re: housemaid potions and foods

This project has been combined with jduartedj work. Newest version can be downloaded from this link:

http://www.solarstrike.net/phpBB3/viewt ... 949#p18949

To use that you need to use another command. for example:

Code: Select all

useGoodie("speed");
by Giram
Mon Mar 07, 2011 3:44 pm
Forum: Runes of Magic
Topic: Autologinscript
Replies: 8
Views: 2469

Re: Autologinscript

by Giram
Sun Mar 06, 2011 4:32 am
Forum: Runes of Magic
Topic: Need some idea on how to manage a wandering Boss(Boddosh)
Replies: 8
Views: 2710

Re: Need some idea on how to manage a wandering Boss(Boddosh

It's not working for me. It just stays there to fight and dies when mobs from the room comes. Are you using that loadPaths or

Code: Select all

__WPL:setWaypointIndex(__WPL:findWaypointTag("runAway"));
To run away?