Search found 59 matches
- Tue Dec 10, 2013 11:04 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 145361
Re: GM detection and banning chance reduction
Found a little problem: I get this msg in MM: GM detected! Name: Holydeer, Class IDs: 5/6 Alarm has been sounded The game client did not crash. 11:56pm - ...ROM/scripts/rom/userfunctions/userfunction_gmmonitor.lua:372: Logging out because GM detected. After checking this person Information via MACRO...
- Tue Dec 10, 2013 9:47 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Drillground: I want to Survive
- Replies: 22
- Views: 12847
Re: Drillground: I want to Survive
Tried it now as well :geek: My observation: The First run is not a problem. ;) The second to the forth run ...... if you are LUCKY :lol: After that it mostly doesn't work, even if you restart the WP. It seems like the Pop-Up Countdown for" Preparation" is not starting. :arrow: After a whil...
- Tue Dec 10, 2013 2:52 am
- Forum: Runes of Magic
- Topic: "Crashed" but no Restart
- Replies: 10
- Views: 3040
Re: "Crashed" but no Restart
mhm... :geek: damn it :P it would be so great if it is possible ;) one might open a vote, and try to find out what kind of Windows each member here is using. But my guess would be Vista, 7, 8. 8-) The language wouldn't be difficult. English and German , is my guess. :lol: Or let say the most major o...
- Mon Dec 09, 2013 1:53 pm
- Forum: Runes of Magic
- Topic: "Crashed" but no Restart
- Replies: 10
- Views: 3040
Re: "Crashed" but no Restart
@rock5 I just started a WP of mine and wrote the command /script GetCraftItem(5,6,177) into a macro. As soon I pressed/activated it, a new window , which I never saw before, showed up. I think, that would be the "Crash Report"... I would have post a picture, but I don't now how to do that ...
- Mon Dec 09, 2013 9:07 am
- Forum: Runes of Magic
- Topic: "Crashed" but no Restart
- Replies: 10
- Views: 3040
Re: "Crashed" but no Restart
I see. :o Too bad. ;) But I just tried now manually doing a Crash by using this method: start a waypoint such as rbassist and enter "/script GetCraftItem(5,6,177) I get the crash dialogue , but than the game freeze again, which is followed by the same error. ... my Rom Client stop working / &qu...
- Mon Dec 09, 2013 7:37 am
- Forum: Runes of Magic
- Topic: "Crashed" but no Restart
- Replies: 10
- Views: 3040
"Crashed" but no Restart
I was wondering about the "onCrashClient" function. For that purpose I read these Threads: http://www.solarstrike.net/phpBB3/viewtopic.php?f=21&t=5188&p=52801&hilit=isClientCrashed#p52801 http://www.solarstrike.net/phpBB3/viewtopic.php?f=2&t=4993&p=50905&hilit=loop+...
- Sat Dec 07, 2013 4:40 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 145361
Re: GM detection and banning chance reduction
Just a little question...From experience I can say it is better to call the function in a waypoint because while the bot search it can't react to something else
And what would be the function?
It probably has to be in Load, isn't it?
- Sat Dec 07, 2013 2:18 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 145361
Re: GM detection and banning chance reduction
Just tried it ... :ugeek: the edit one. I only added more names onto the list. After some testing, a GM was on the Server. MM printed something like: "Player is going to sleep for something sec. Press Del to continue. BUT the script of mine still went on, it didn't "really" pause. :?:...
- Mon Nov 25, 2013 4:12 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 145361
Re: GM detection and banning chance reduction
Thx u rock5 for the quick reply :) The Char do log out now ;) About he fifth bracket....that was my mistake. I was experimenting with it and posted the modified one, not the original :? I just was wondering , instead of logging off, is it possible to wait like 10 sec. and than check again if the Mas...
- Sun Nov 24, 2013 10:41 pm
- Forum: Runes of Magic
- Topic: Target NPC
- Replies: 13
- Views: 2580
Re: Target NPC
Thx Bill D Cat for the fast answer
It is working like a charm now
It is working like a charm now
- Sun Nov 24, 2013 10:31 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 145361
Re: GM detection and banning chance reduction
Hey Lisa, I tried the code above and with a helping hand of rock5 I got this code now: function Detectionname() EventMonitorStart("detectGMaster", "CHAT_MSG_SYSTEM"); sendMacro("AskPlayerInfo(\'GM-Name1\');"); yrest(800); sendMacro("AskPlayerInfo(\'GM-Name2\');&quo...
- Sun Nov 24, 2013 10:18 pm
- Forum: Runes of Magic
- Topic: Target NPC
- Replies: 13
- Views: 2580
Re: Target NPC
Hey rock5 , thx for reply I tried yours, looking like this: local npc1 = player:findNearestNameOrId(120237) if npc1 and 50 > distance(120237, player) then RoMScript("Logout();"); But MM now give me again that message 11:12am - ...macro ROM/scripts/rom/waypoints/myscript_onload.lua:48: Erro...
- Sat Nov 23, 2013 11:00 pm
- Forum: Runes of Magic
- Topic: Target NPC
- Replies: 13
- Views: 2580
Re: Target NPC
Yes indeed ZZZZZ
Thank you
Thank you
- Sat Nov 23, 2013 9:29 pm
- Forum: Runes of Magic
- Topic: Target NPC
- Replies: 13
- Views: 2580
Re: Target NPC
Sry guys, got one more question about the target function I want to use this code as well: if player:findNearestNameOrId("NPC-ID") and distance(player, NPC-ID) >= 50 then do something else dosomething end The purpose is, that MM should look for a specific NPC and check if its distance to t...
- Sat Nov 23, 2013 6:11 pm
- Forum: Runes of Magic
- Topic: Monitoring Starting Message
- Replies: 2
- Views: 980
Re: Monitoring Starting Message
Thu rock for your reply,
I will keep that knowlege , so I won't mix it again.
But I was indeed quite surprise about the gettext bug Got the same message and thought it was wrong But since I didn't know the other code I couldn't fix it
I will keep that knowlege , so I won't mix it again.
But I was indeed quite surprise about the gettext bug Got the same message and thought it was wrong But since I didn't know the other code I couldn't fix it
- Sat Nov 23, 2013 2:23 am
- Forum: Runes of Magic
- Topic: Monitoring Starting Message
- Replies: 2
- Views: 980
Monitoring Starting Message
Hi, I would like to use following codes to check if the "Event is starting" if not the char should just rest until the event start. For that purpose I want to use the functions getLastWarning or getLastAlert. It would be rather helpful, if it works, so MM can run independent without the cl...
- Fri Nov 22, 2013 11:19 pm
- Forum: Runes of Magic
- Topic: Target NPC
- Replies: 13
- Views: 2580
Re: Target NPC
Thx Bill D Cat for your reply Learned something new I will use the rom/getpos for the future
Thx u ZZZZZ, that solved the problem
Thx u ZZZZZ, that solved the problem
- Fri Nov 22, 2013 9:33 pm
- Forum: Runes of Magic
- Topic: Target NPC
- Replies: 13
- Views: 2580
Re: Target NPC
thx u ZZZZZ and thx u Bill D Cat for your both replys. @ZZZZZ you could add it to a function I did already done that :) I just posted it more simple in my first post so I won't need to post all the functions ;) but my WP look like that: function Zone() local zone, channel = getZoneId() if channel ==...
- Fri Nov 22, 2013 4:41 pm
- Forum: Runes of Magic
- Topic: Target NPC
- Replies: 13
- Views: 2580
Target NPC
Hi Everyone, I got a little question seems I think I saw it in the game, but could not figure it out how the person does it. here an script example: <!-- # 1 --><waypoint x="xxxxx" z="zzzzz" y="yyyyy" tag="Start"> player:target_NPC() repeat doing a quest until...
- Tue Nov 19, 2013 10:07 pm
- Forum: Runes of Magic
- Topic: Functions in Load are not working. Where is the mistake?
- Replies: 43
- Views: 8369
Re: Functions in Load are not working. Where is the mistake?
Thanks Bill D Cat for a quicker reply
Everything seems to work like a charm.
Thank you Rock5 so much for your help
P.S. This Thread may be closed now until the Masters are fixing something
Everything seems to work like a charm.
Thank you Rock5 so much for your help
P.S. This Thread may be closed now until the Masters are fixing something