Search found 59 matches

by Danni
Tue Dec 10, 2013 11:04 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: GM detection and banning chance reduction
Replies: 499
Views: 145361

Re: GM detection and banning chance reduction

Found a little problem: I get this msg in MM: GM detected! Name: Holydeer, Class IDs: 5/6 Alarm has been sounded The game client did not crash. 11:56pm - ...ROM/scripts/rom/userfunctions/userfunction_gmmonitor.lua:372: Logging out because GM detected. After checking this person Information via MACRO...
by Danni
Tue Dec 10, 2013 9:47 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Drillground: I want to Survive
Replies: 22
Views: 12847

Re: Drillground: I want to Survive

Tried it now as well :geek: My observation: The First run is not a problem. ;) The second to the forth run ...... if you are LUCKY :lol: After that it mostly doesn't work, even if you restart the WP. It seems like the Pop-Up Countdown for" Preparation" is not starting. :arrow: After a whil...
by Danni
Tue Dec 10, 2013 2:52 am
Forum: Runes of Magic
Topic: "Crashed" but no Restart
Replies: 10
Views: 3040

Re: "Crashed" but no Restart

mhm... :geek: damn it :P it would be so great if it is possible ;) one might open a vote, and try to find out what kind of Windows each member here is using. But my guess would be Vista, 7, 8. 8-) The language wouldn't be difficult. English and German , is my guess. :lol: Or let say the most major o...
by Danni
Mon Dec 09, 2013 1:53 pm
Forum: Runes of Magic
Topic: "Crashed" but no Restart
Replies: 10
Views: 3040

Re: "Crashed" but no Restart

@rock5 I just started a WP of mine and wrote the command /script GetCraftItem(5,6,177) into a macro. As soon I pressed/activated it, a new window , which I never saw before, showed up. I think, that would be the "Crash Report"... I would have post a picture, but I don't now how to do that ...
by Danni
Mon Dec 09, 2013 9:07 am
Forum: Runes of Magic
Topic: "Crashed" but no Restart
Replies: 10
Views: 3040

Re: "Crashed" but no Restart

I see. :o Too bad. ;) But I just tried now manually doing a Crash by using this method: start a waypoint such as rbassist and enter "/script GetCraftItem(5,6,177) I get the crash dialogue , but than the game freeze again, which is followed by the same error. ... my Rom Client stop working / &qu...
by Danni
Mon Dec 09, 2013 7:37 am
Forum: Runes of Magic
Topic: "Crashed" but no Restart
Replies: 10
Views: 3040

"Crashed" but no Restart

I was wondering about the "onCrashClient" function. For that purpose I read these Threads: http://www.solarstrike.net/phpBB3/viewtopic.php?f=21&t=5188&p=52801&hilit=isClientCrashed#p52801 http://www.solarstrike.net/phpBB3/viewtopic.php?f=2&t=4993&p=50905&hilit=loop+...
by Danni
Sat Dec 07, 2013 4:40 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: GM detection and banning chance reduction
Replies: 499
Views: 145361

Re: GM detection and banning chance reduction

From experience I can say it is better to call the function in a waypoint because while the bot search it can't react to something else
Just a little question... ;)

And what would be the function? :?:

It probably has to be in Load, isn't it? :geek:
by Danni
Sat Dec 07, 2013 2:18 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: GM detection and banning chance reduction
Replies: 499
Views: 145361

Re: GM detection and banning chance reduction

Just tried it ... :ugeek: the edit one. I only added more names onto the list. After some testing, a GM was on the Server. MM printed something like: "Player is going to sleep for something sec. Press Del to continue. BUT the script of mine still went on, it didn't "really" pause. :?:...
by Danni
Mon Nov 25, 2013 4:12 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: GM detection and banning chance reduction
Replies: 499
Views: 145361

Re: GM detection and banning chance reduction

Thx u rock5 for the quick reply :) The Char do log out now ;) About he fifth bracket....that was my mistake. I was experimenting with it and posted the modified one, not the original :? I just was wondering , instead of logging off, is it possible to wait like 10 sec. and than check again if the Mas...
by Danni
Sun Nov 24, 2013 10:41 pm
Forum: Runes of Magic
Topic: Target NPC
Replies: 13
Views: 2580

Re: Target NPC

Thx Bill D Cat for the fast answer :)

It is working like a charm now ;)
by Danni
Sun Nov 24, 2013 10:31 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: GM detection and banning chance reduction
Replies: 499
Views: 145361

Re: GM detection and banning chance reduction

Hey Lisa, I tried the code above and with a helping hand of rock5 I got this code now: function Detectionname() EventMonitorStart("detectGMaster", "CHAT_MSG_SYSTEM"); sendMacro("AskPlayerInfo(\'GM-Name1\');"); yrest(800); sendMacro("AskPlayerInfo(\'GM-Name2\');&quo...
by Danni
Sun Nov 24, 2013 10:18 pm
Forum: Runes of Magic
Topic: Target NPC
Replies: 13
Views: 2580

Re: Target NPC

Hey rock5 , thx for reply I tried yours, looking like this: local npc1 = player:findNearestNameOrId(120237) if npc1 and 50 > distance(120237, player) then RoMScript("Logout();"); But MM now give me again that message 11:12am - ...macro ROM/scripts/rom/waypoints/myscript_onload.lua:48: Erro...
by Danni
Sat Nov 23, 2013 11:00 pm
Forum: Runes of Magic
Topic: Target NPC
Replies: 13
Views: 2580

Re: Target NPC

Yes indeed ZZZZZ

Thank you ;)
by Danni
Sat Nov 23, 2013 9:29 pm
Forum: Runes of Magic
Topic: Target NPC
Replies: 13
Views: 2580

Re: Target NPC

Sry guys, got one more question about the target function I want to use this code as well: if player:findNearestNameOrId("NPC-ID") and distance(player, NPC-ID) >= 50 then do something else dosomething end The purpose is, that MM should look for a specific NPC and check if its distance to t...
by Danni
Sat Nov 23, 2013 6:11 pm
Forum: Runes of Magic
Topic: Monitoring Starting Message
Replies: 2
Views: 980

Re: Monitoring Starting Message

Thu rock for your reply, ;)

I will keep that knowlege , so I won't mix it again.

But I was indeed quite surprise about the gettext bug :) Got the same message and thought it was wrong :) But since I didn't know the other code I couldn't fix it :roll:
by Danni
Sat Nov 23, 2013 2:23 am
Forum: Runes of Magic
Topic: Monitoring Starting Message
Replies: 2
Views: 980

Monitoring Starting Message

Hi, I would like to use following codes to check if the "Event is starting" if not the char should just rest until the event start. For that purpose I want to use the functions getLastWarning or getLastAlert. It would be rather helpful, if it works, so MM can run independent without the cl...
by Danni
Fri Nov 22, 2013 11:19 pm
Forum: Runes of Magic
Topic: Target NPC
Replies: 13
Views: 2580

Re: Target NPC

Thx Bill D Cat for your reply :) Learned something new :) I will use the rom/getpos for the future :geek:

Thx u ZZZZZ, that solved the problem :mrgreen:
by Danni
Fri Nov 22, 2013 9:33 pm
Forum: Runes of Magic
Topic: Target NPC
Replies: 13
Views: 2580

Re: Target NPC

thx u ZZZZZ and thx u Bill D Cat for your both replys. @ZZZZZ you could add it to a function I did already done that :) I just posted it more simple in my first post so I won't need to post all the functions ;) but my WP look like that: function Zone() local zone, channel = getZoneId() if channel ==...
by Danni
Fri Nov 22, 2013 4:41 pm
Forum: Runes of Magic
Topic: Target NPC
Replies: 13
Views: 2580

Target NPC

Hi Everyone, I got a little question seems I think I saw it in the game, but could not figure it out how the person does it. here an script example: <!-- # 1 --><waypoint x="xxxxx" z="zzzzz" y="yyyyy" tag="Start"> player:target_NPC() repeat doing a quest until...
by Danni
Tue Nov 19, 2013 10:07 pm
Forum: Runes of Magic
Topic: Functions in Load are not working. Where is the mistake?
Replies: 43
Views: 8369

Re: Functions in Load are not working. Where is the mistake?

Thanks Bill D Cat for a quicker reply :mrgreen:

Everything seems to work like a charm.

Thank you Rock5 so much for your help ;) ;) ;)

P.S. This Thread may be closed now until the Masters are fixing something :twisted: