Search found 1047 matches

by d003232
Fri Nov 06, 2009 2:19 pm
Forum: Runes of Magic
Topic: SVN 394 / new exp function give error player.lua 1514
Replies: 4
Views: 1570

Re: SVN 394 / new exp function give error player.lua 1514

More information is needed. How often does this happen? How do you reproduce it? Apparently, one (or both) of the values is a string, so what does it contain? I can only assume it is a blank string, therefor it cannot be converted to a number. In this case, it will need to assume default values. I'...
by d003232
Fri Nov 06, 2009 12:34 pm
Forum: Runes of Magic
Topic: Aggros Issue
Replies: 25
Views: 5806

Re: Aggros Issue

i WAS in a group, but i definitely had a monster on me OK. Perhaps there are two problems? First: You will get the 'waiting on aggressive ...' message if one group member is attacking something because then you are 'in fight'. The bot is not designed for that. Second: There is a mob hitting you. No...
by d003232
Fri Nov 06, 2009 12:25 pm
Forum: Runes of Magic
Topic: errors Portaling
Replies: 3
Views: 1167

Re: errors Portaling

ive been using yrest and have not got an error so i figured that was the way to go ill try the update thing if i start to get errors with this. thanks=P and YES! you can change classes outside house! that will make handing dailies in on my lower lvl secondary classes very easy! streamline or the fu...
by d003232
Fri Nov 06, 2009 12:14 pm
Forum: Runes of Magic
Topic: SVN 395: Autosell with check for durability and stats
Replies: 42
Views: 11531

SVN 395: Autosell with check for durability and stats

With SVN 395 there are new options to check the durability and stats of items before you sell them. So you can avoid to sell high valued items with a very high durability or with very good stats. Use the profile options: <option name="INV_AUTOSELL_NOSELL_DURA" value="110" /> <opt...
by d003232
Fri Nov 06, 2009 5:57 am
Forum: Runes of Magic
Topic: database.lua:121: attempt to call global 'cprintf_ex' (a nil
Replies: 7
Views: 2182

Re: database.lua:121: attempt to call global 'cprintf_ex' (a nil

ginokid wrote:It was the MM I always had.

I just reinstalled the newest and still the same error.
Does this happen to you?
No it didn't. I have MM Version 1.0 Beta 7 from here.
by d003232
Fri Nov 06, 2009 5:51 am
Forum: Runes of Magic
Topic: database.lua:121: attempt to call global 'cprintf_ex' (a nil
Replies: 7
Views: 2182

Re: database.lua:121: attempt to call global 'cprintf_ex' (a nil

Version: 394 Woke up and the bot was stopped. I attempted to restart it and got this error. I reinstalled SVN update and reupdated ROM, didnt help. Fri Nov 06 05:40:23 2009 : ...ngs/gino/Desktop/micromacro/scripts/rom/database.lua:121: attempt to call global 'cprintf_ex' (a nil value) Fri Nov 06 05...
by d003232
Fri Nov 06, 2009 4:58 am
Forum: Runes of Magic
Topic: SVN 394 / new exp function give error player.lua 1514
Replies: 4
Views: 1570

SVN 394 / new exp function give error player.lua 1514

Now I get the second time a 'player.lua:1514: attempt to compare number with string' error. Seems that there should be some more check to avoid wrong data from RoMScript? I was sitting on front of the PC. Don't touching the keyboard and see that error happens while my character was in the middle of ...
by d003232
Fri Nov 06, 2009 12:26 am
Forum: Runes of Magic
Topic: Aggros Issue
Replies: 25
Views: 5806

Re: Aggros Issue

im getting this while harvesting recently, exactly as the above post describes You have the recent SVN? There should be no problem like this??! Perhaps you are in a group? Then you will get aggro but no mob is coming to you. So leave the group. Or what's the reason that you get aggro and no mob is ...
by d003232
Fri Nov 06, 2009 12:22 am
Forum: Runes of Magic
Topic: stop after killing a mob while other mobs hits it.
Replies: 1
Views: 720

Re: stop after killing a mob while other mobs hits it.

i bot with Warrior and when it has 3+ mobs on him, he kills 1 and 3 seconds later target another one. Is this normal or am I doing something wrong? i want him to target the other mob hitting him right away after looting instead of standing there and take a beating/die. Is it possible for this? than...
by d003232
Wed Nov 04, 2009 9:21 am
Forum: Runes of Magic
Topic: Help with Exit Game
Replies: 3
Views: 1390

Re: Help with Exit Game

Is there a way to exit the game entirely? when you use any exit game function a window pops up and ask accept or cancel. I want to use this when I run the bot for a time period and then it should exit. I want it to exit to my desktop not to character selection. In case I run multi clients 1 farming...
by d003232
Wed Nov 04, 2009 8:12 am
Forum: Runes of Magic
Topic: problem with the bot..
Replies: 4
Views: 1402

Re: problem with the bot..

Tyrismido wrote:thast by using the TortoiseSVN-1.6.6.17493-win32-svn-1.6.6 as wiki guide says right?
Yes.
by d003232
Wed Nov 04, 2009 8:08 am
Forum: Runes of Magic
Topic: Only loot certain mobs
Replies: 3
Views: 1311

Re: Only loot certain mobs

starcraftfan87 wrote:cool, thanks for the quick reply. Sorry but I'm a real noob at this where exactly would i put this code.
Into your profile

Code: Select all

<onLeaveCombat>
	local target = player:getTarget();
	if( target.Name ~= "didadu") then
   		player:clearTarget();
	end
</onLeaveCombat>
by d003232
Wed Nov 04, 2009 8:06 am
Forum: Runes of Magic
Topic: problem with the bot..
Replies: 4
Views: 1402

Re: problem with the bot..

Hello am not sure if this was posted before but I dont really mean to flame or spam.. so what happens is this .. when my character gets more than 3 mobs on him he bascily kill the one he has on target then he after the target is died he doesnt go back to the monsters on him , no he actuly goes to a...
by d003232
Wed Nov 04, 2009 6:45 am
Forum: Runes of Magic
Topic: Only loot certain mobs
Replies: 3
Views: 1311

Re: Only loot certain mobs

I was just wondering if there was a code i could use in the profile xml to make it so the bot only loots certain mobs in a list. You could use the event 'onLeaveCombat'. Check the mobname and do a 'player:clearTarget();' if you don't want to loot them. local target = player:getTarget(); if( target....
by d003232
Wed Nov 04, 2009 3:48 am
Forum: Runes of Magic
Topic: Add skill in Action Bar?
Replies: 2
Views: 1236

Re: Add skill in Action Bar?

So I have 3 questions so far :) Is it possible to call/use a skill that isn't in the action bar? Is it possible to add a skill in the action bar? (without using the mouse) Is there a function "random()" I can use here? (I know there is one with sleep, but that's not what I need) #1, yes. ...
by d003232
Wed Nov 04, 2009 2:08 am
Forum: Runes of Magic
Topic: Havrest / Level / Quest waypoints.
Replies: 7
Views: 3537

Re: Havrest / Level / Quest waypoints.

Bot goes to waypoint. See monster and kill. And kill other nearby monsters, before actually moving to the next waypoint? What my bot currently does is that, it kills, ignores other non-aggros/aggros not attacking bot, move back to waypoint, and then move back to the same group of monsters, kill one...
by d003232
Tue Nov 03, 2009 3:20 pm
Forum: Runes of Magic
Topic: Time Stamp
Replies: 2
Views: 1163

Re: Time Stamp

S3v3n11 wrote:I have the bot print different things to the console and would like to tag the entries with the date/time.

Anyone have example code for this?

Thanks!
It's used in player:sleep.

Or try

Code: Select all

printf( os.date().." text" );  
by d003232
Tue Nov 03, 2009 2:01 pm
Forum: Runes of Magic
Topic: MACRO test failure? Please read here!!!
Replies: 51
Views: 59605

Re: MACRO test failure? Please read here!!!

mcqueen wrote:My version is Spanish language.
Set your language to english. There are probmlems with the API communication with spanish.
by d003232
Tue Nov 03, 2009 11:07 am
Forum: Runes of Magic
Topic: How to: using waypoint files (Examples: DQ running, multi )
Replies: 108
Views: 118083

Re: How to: using waypoint files (Examples: DQ running, multi )

wizzyslo wrote:I didn't find code for change primary class with secondary class. Is this code exist?
No.
by d003232
Tue Nov 03, 2009 8:50 am
Forum: Runes of Magic
Topic: How to: using waypoint files (Examples: DQ running, multi )
Replies: 108
Views: 118083

Re: How to: using waypoint files (Examples: DQ running, multi )

I know for this code but I had little problem with targeted NPC. Always has come to the NPC and go forward. Bot never toked reword. You don't need to use keyboardPress( key.VK_J ); yrest(1000); ... keyboardPress( key.VK_1 ); yrest(1000); --attack button-- if you use that function. That's supported ...