Search found 579 matches

by jduartedj
Wed Jan 19, 2011 8:25 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: tracking player name // time // WP // level and now gold
Replies: 37
Views: 12679

Re: tracking player name // time // WP // level

there is always a point and interest, believe me! Anyway no function is more important the another! please post it!
by jduartedj
Wed Jan 19, 2011 8:24 am
Forum: Runes of Magic
Topic: comparing stats of items
Replies: 37
Views: 7247

Re: comparing stats of items

Here I hope this helps, don't use too big of a range otherwise it spamms MM.

Code: Select all

checkitems(min,max)
prints the tooltips from min to max slot nrs. (bag I 60-90, etc...)

all you must do now is filter and extract only the stats.

EDIT: OH OH, try this instead!!!
by jduartedj
Wed Jan 19, 2011 7:45 am
Forum: Runes of Magic
Topic: comparing stats of items
Replies: 37
Views: 7247

Re: comparing stats of items

seems groovie! ;)
by jduartedj
Wed Jan 19, 2011 7:44 am
Forum: Runes of Magic
Topic: Problem with looting! Stunned?
Replies: 2
Views: 801

Problem with looting! Stunned?

When using a "light" profile I created sometimes happens that when facing a "strippy sawmouth" mob (that stuns you for a little) my bot kills him is stunned for like 1 sec and then just skips the looting, I added player:loot() twice under <onLeaveCombat> to fix this but I'm under...
by jduartedj
Wed Jan 19, 2011 7:39 am
Forum: Runes of Magic
Topic: How to know the installed user functions?
Replies: 2
Views: 931

How to know the installed user functions?

I'd like to know how to detect if a certain user function is installed because if it isn't then an error comes up but doing: if gameText then gameText("I exist","WARNING") end doesn't make it because the function returns nil anyway isn't it? is there a variable with all the insta...
by jduartedj
Wed Jan 19, 2011 7:17 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: UseFood + useHousemaidPotions = useGoodie !!!
Replies: 47
Views: 14617

Re: UseFood + useHousemaidPotions = useGoodie !!!

like any user function put it under rom/userfunctions. the usage is useGoodie(item[,buff]) just like it is described in the first post. for item you can use the actual item name or a table value for the housemaid's pots/food like "speed" (uses Unbridled Enthusiasm). The buff argument is op...
by jduartedj
Wed Jan 19, 2011 7:10 am
Forum: Runes of Magic
Topic: comparing stats of items
Replies: 37
Views: 7247

Re: comparing stats of items

I know what your doing and it aint easy, it'a a lot of compares because it'a a lot of diff stats and classes! But I guess that if item already reads stats comparing ain't much harder.
by jduartedj
Wed Jan 19, 2011 7:08 am
Forum: Runes of Magic
Topic: New EggPet class.
Replies: 204
Views: 44871

Re: New EggPet class.

Could you use that code to put the bot accepting pet dialogs now, rock5?
by jduartedj
Tue Jan 18, 2011 8:53 pm
Forum: Runes of Magic
Topic: Please call them 'userfunctions'.
Replies: 13
Views: 2959

Re: Please call them 'userfunctions'.

Great idea! Change but allow both! Also, change the sub forum while you're at it!
by jduartedj
Tue Jan 18, 2011 8:49 pm
Forum: Runes of Magic
Topic: Please call them 'userfunctions'.
Replies: 13
Views: 2959

Re: Please call them 'userfunctions'.

Maybe the Userfunctions sub-forum should be called "Userfunctions, Waypoints,..." instead of "Addons, (...)"?
by jduartedj
Tue Jan 18, 2011 8:39 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: UseFood + useHousemaidPotions = useGoodie !!!
Replies: 47
Views: 14617

Re: UseFood + useHousemaidPotions = useGoodie !!!

Giram wrote:I think i started getting those after lvl 80
Well if you look at my table you'll coments indicating when do you start getting what, could you test them properly when you get them next time, so I can add reliable info on the table? The buffs are probably different! About the rest what do you think?
by jduartedj
Tue Jan 18, 2011 8:24 pm
Forum: Runes of Magic
Topic: Skill Links?
Replies: 2
Views: 839

Re: Skill Links?

GREAT! itemlinks are already supported in gameText, It'll probably support Skill links in next update. I might even submit to you a couple of lines that create the skill link within the bot.
by jduartedj
Tue Jan 18, 2011 8:20 pm
Forum: Runes of Magic
Topic: Party bot - Revolution?
Replies: 22
Views: 5054

Re: Party bot - Revolution?

There is 1 BIG issue to INTER-MM windows comunication, LUA = NO THREADS! How Can 1 MM windows listen to comunication if it is doing something else? Lua is not meant for this degree of programming, it's a mere plugin language that became popular. It's meant o be used along-side C. Maybe we can develo...
by jduartedj
Tue Jan 18, 2011 5:03 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: UseFood + useHousemaidPotions = useGoodie !!!
Replies: 47
Views: 14617

Re: UseFood + useHousemaidPotions = useGoodie !!!

I wouldn't know never seen those pots :P
by jduartedj
Tue Jan 18, 2011 3:16 pm
Forum: Runes of Magic
Topic: Party bot - Revolution?
Replies: 22
Views: 5054

Party bot - Revolution?

Hello, I'm lately seen loads of topic about party botting, mainly healing but other stuff as well. My MEGA off-the-top-of-my-head super idea from space is to create a bot lua file of the likes of bot.lua but that manages all the party members t the same time! at least 2 addicional option would have ...
by jduartedj
Tue Jan 18, 2011 11:08 am
Forum: Runes of Magic
Topic: Skill Links?
Replies: 2
Views: 839

Skill Links?

I was wondering, Items have an ItemLink and skills also have a "skill link", but how do we get a "skill link" ?

I was thinking instead of just accepting Item Links in my gameText function it would Also Accept Skills!

Bu ti don't know how to get a skill link. any ideas?
by jduartedj
Tue Jan 18, 2011 9:50 am
Forum: Runes of Magic
Topic: Please call them 'userfunctions'.
Replies: 13
Views: 2959

Re: Please call them 'userfunctions'.

Yeah Lisa but I think we cant afford to change that now! It' too much hassle!
by jduartedj
Mon Jan 17, 2011 7:05 pm
Forum: Runes of Magic
Topic: Keys out of space, then use Macro spaces???
Replies: 13
Views: 2496

Re: Keys out of space, then use Macro spaces???

You can use any other key or use "MACRO" instead of "VK_*"
by jduartedj
Mon Jan 17, 2011 2:10 pm
Forum: Runes of Magic
Topic: using skills without keybinds
Replies: 7
Views: 1989

Re: using skills without keybinds

set the keys to "MACRO" in the profile file.