Search found 545 matches
- Mon Aug 02, 2010 5:42 pm
- Forum: Runes of Magic
- Topic: NOTICE:New target cycling code! Update your profile for r473
- Replies: 24
- Views: 8357
Re: NOTICE:New target cycling code! Update your profile for
Ok, tested and removing the target.Lootable check seems to fix the problem. I also verified I have version 482, the version file wasn't updated for some reason. I'm stll having the issue with pots randomly not being used. The bot finds them, says it's using them, then does it 3 or 4 times and I die....
- Mon Aug 02, 2010 10:11 am
- Forum: Runes of Magic
- Topic: NOTICE:New target cycling code! Update your profile for r473
- Replies: 24
- Views: 8357
Re: NOTICE:New target cycling code! Update your profile for
You didn't answer my question. Have you tried disabling the lootable check as above or not? Sorry, I got confused by the flow of the convo. I couldn't find the option in my profile or settings.lua so I didn't think that's what you were talking about. I found it in player.lua and changed it like the...
- Sun Aug 01, 2010 4:00 am
- Forum: Runes of Magic
- Topic: Waypoint script for switching channel on event (memento)
- Replies: 8
- Views: 2512
Re: Waypoint script for switching channel on event (memento)
Thx. I was confused before because I saw the timer and killed some Rhanka but I didn't get a score. Now I know the event has to start first, lol. I just watched a group do the Rh'anka event, interesting. Anyway, rombot has no way to monitor chat or system messages so you will need to find another t...
- Sun Aug 01, 2010 3:41 am
- Forum: Runes of Magic
- Topic: Have been banned?
- Replies: 30
- Views: 7574
Re: Have been banned?
Now that I think of it I recall there being a debate on what is illegal in rom. Allowing your char to play while you're not there is but running it through a program that doesn't hack the code isn't. I of course WOULD NOT bring this detail or argument to the rom community or staff as obviously the s...
- Sun Aug 01, 2010 2:35 am
- Forum: Runes of Magic
- Topic: NOTICE:New target cycling code! Update your profile for r473
- Replies: 24
- Views: 8357
Re: NOTICE:New target cycling code! Update your profile for
Oh yea, had to change the distance, he wasn't attacking at all half the time :D But no, when they're one hit they don't go in the target frame and I don't loot. My revision is 413. I haven't been able to bot killing things since I updated it :oops: Getting rid of the ability to harvest with the scre...
- Sat Jul 31, 2010 8:44 am
- Forum: Runes of Magic
- Topic: In-memory inventory
- Replies: 107
- Views: 22232
Re: In-memory inventory
I've also had problems with pots but I don't know if this is really the cause. The bot obviously finds the pots but for some reason it just keeps trying to use them over and over unsuccessfully. Err, I think I already cleared it but here's a description of what I observed from my dead char's bot tex...
- Sat Jul 31, 2010 8:28 am
- Forum: Runes of Magic
- Topic: NOTICE:New target cycling code! Update your profile for r473
- Replies: 24
- Views: 8357
Re: NOTICE:New target cycling code! Update your profile for
Something I noticed with the new targeting that I forgot to post about is that it doesn't select the target so if you're say a high dps class with range skills/spells that 1 hits everything you won't get the loot cause there's no dead corpse targeted. Any fix for this?
- Thu Jul 29, 2010 7:30 pm
- Forum: Runes of Magic
- Topic: Eggs
- Replies: 234
- Views: 55561
Re: Eggs
this is the original file that still works with latest svn. new egg script '<!-- Rock5's Millers Ranch Chickens run Version 1.2 -->' is the one im having problems with. since the new svn update lol. as i said i deleted everything and started over and just having problems and i seem the only 1. i up...
- Thu Jul 29, 2010 7:23 pm
- Forum: Runes of Magic
- Topic: trojan TR/PSW.Nilage.hhl in lua51.dll
- Replies: 17
- Views: 6824
Re: trojan TR/PSW.Nilage.hhl in lua51.dll
I think someone mentioned this happens because the lua dll has been modified for this bot. Maybe renaming the dll with a revision at the end would fix this (I don't know if that's possible cause I don't know how programs use dlls)?
- Wed Jul 28, 2010 12:37 pm
- Forum: Runes of Magic
- Topic: NOTICE:New target cycling code! Update your profile for r473
- Replies: 24
- Views: 8357
Re: NOTICE:New target cycling code! Update your profile for
Could you possibly make a looter-bot with this? I'd like to farm low level instances but clicking on all the corpses is taxing when you're using AoE's to kill. There's also other places in game I'd like to use it. If this is possible that would be awsome.
- Tue Jul 27, 2010 7:23 pm
- Forum: Runes of Magic
- Topic: Have been banned?
- Replies: 30
- Views: 7574
Re: Have been banned?
I'm not sure how the EU servers work but the US servers can barely keep up with mail, why would they keep an outrageously large log file of who sent what to who? Yea, I freely transfer between multiple accounts and characters, no worries though for the most part I keep my main seperate for other rea...
- Tue Jul 13, 2010 12:09 pm
- Forum: Runes of Magic
- Topic: Getting rid of the pause after killing?
- Replies: 4
- Views: 1835
Re: Getting rid of the pause after killing?
I use lootfilter and it's really quick too. There's a few problems that cause slow loot and all can be fixed from changing rombot settings. First is the one rock mentioned. There's a couple settings to prevent you from missing loot that cause this. First is the loot time (LOOT_TIME), which you can c...
- Tue Jul 13, 2010 11:56 am
- Forum: Runes of Magic
- Topic: RoM Bot startup problem
- Replies: 26
- Views: 4665
Re: RoM Bot startup problem
Are you running micromacro as an administrator?
- Mon Jul 12, 2010 8:11 pm
- Forum: Runes of Magic
- Topic: RoM Bot startup problem
- Replies: 26
- Views: 4665
Re: RoM Bot startup problem
You mentioned a multi-hack earlier. Is it possible the name of the running game has been changed and could that cause the problem mentioned? Also, if that is the case I'd say you should use streamline and ditch the multi-hack, no need to change the proccess name when an add-on gets it to work withou...
- Mon Jul 12, 2010 7:28 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: rock5's "fastLogin Revisited"
- Replies: 914
- Views: 315533
Re: Autologin revisited
The only thing I see that could be wrong with that line is maybe you need a semicolon at the end? For that matter you'd need one after your yrest() too. Hello. I've downloaded a fresh mm and the latest rombot. and this is my Errormessage: (…)/waypointlist,lua:21 XML Parse Error. File (…)/waypoints/l...
- Fri Jul 09, 2010 4:47 pm
- Forum: Runes of Magic
- Topic: Autologin Acc Cycling from Bot
- Replies: 14
- Views: 5551
Re: Autologin Acc Cycling from Bot
You're right. I'd been thinking about that but I've had very bad experiences with changing existing add-ons so I was kind of afraid to try. It seems at there very least if I want to make an addon that 1-click swaps characters I'll have to add the functions to one of your files. The problem I'm havin...
- Thu Jul 08, 2010 8:02 pm
- Forum: Runes of Magic
- Topic: Autologin Acc Cycling from Bot
- Replies: 14
- Views: 5551
Re: Autologin Acc Cycling from Bot
Ok, so while looking into the 1-click char swap add-on I was talking about in the first post I came up with an idea to simplify the actual account changing. I'm going to make a function to add to ingamefunctions that will accept the data and perform the function of the 10 lines of code I keep having...
- Thu Jul 08, 2010 6:49 pm
- Forum: Runes of Magic
- Topic: Autologin Acc Cycling from Bot
- Replies: 14
- Views: 5551
Re: Autologin Acc Cycling from Bot
I found a way to select the specific first character to login to by changing another of the accountlogin.lua settings through onLoad. fastLoginChrSel will be changed in the onLoad then changed back by the waypoint's account cycling function. It will match the number you set for CharacterNumber in on...
- Thu Jul 08, 2010 5:23 pm
- Forum: Runes of Magic
- Topic: Autologin Acc Cycling from Bot
- Replies: 14
- Views: 5551
Re: Autologin Acc Cycling from Bot
Can you explain how someone would use this once it's installed? I'm guessing it's something like this; 1. Start game which auto logs you onto your regular account as setup in accountlogin.lua. Do you have it auto enter a character as well? 2. Start the script which logs you out and loads the first ...
- Thu Jul 08, 2010 9:23 am
- Forum: Runes of Magic
- Topic: Autologin Acc Cycling from Bot
- Replies: 14
- Views: 5551
Autologin Acc Cycling from Bot
Ok, as I mentioned when working on this in the Autologin Revisited thread I'm posting this in a new thread now that I have it working. This is a method to work with the installed autologin mod to cycle through characters and accounts from the bot. First I'll explain that this is designed to be activ...