Search found 63 matches

by CrazyGuy
Wed Aug 12, 2009 8:17 pm
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 913914

rrror reading memory in CPawn:Update()

Code: Select all

micromacro/scripts/rom/classes/pawn.lua:196: Error reading memory in CPawn:Update()
Any idea what is causing this? I did the most recent svn update but its been happening for the past few days.
by CrazyGuy
Mon Aug 03, 2009 4:15 pm
Forum: Runes of Magic
Topic: Error when switching paths
Replies: 2
Views: 1054

Error when switching paths

I get an error when i try to load another path <waypoint x="-3463" z="-34534"> if( player.Level > 15 ) then load_paths("travel1"); end; </waypoint> which gives me the error: [string "..."]:4: attempt to call global 'load_paths' (a nil value) i have a path call...
by CrazyGuy
Sun Aug 02, 2009 1:22 pm
Forum: Runes of Magic
Topic: Problem with harvesting - zooming in
Replies: 2
Views: 1320

Re: Problem with harvesting - zooming in

Gotcha, thanks
by CrazyGuy
Sun Aug 02, 2009 1:02 pm
Forum: Runes of Magic
Topic: Problem with harvesting - zooming in
Replies: 2
Views: 1320

Problem with harvesting - zooming in

So here is the problem, occasionally the bot will click on a node to harvest, start to harvest, the camera will rotate around the character a full circle, then continue walking the path to the next node. It only really seems to happen when the camera is zooming in as i am starting to harvest. Its do...
by CrazyGuy
Wed Jul 08, 2009 8:34 am
Forum: Runes of Magic
Topic: Randomly choose from multiple paths?
Replies: 1
Views: 1225

Randomly choose from multiple paths?

Has anyone written anything so that you could list multiple paths, and the bot would randomly choose one of the paths to run?
by CrazyGuy
Tue Jun 30, 2009 8:42 pm
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 913914

Re: RoM bot

Hey having a slight problem with the harvesting, sometimes it doesn't harvest the entire node and leaves some of the material there.
by CrazyGuy
Tue Jun 30, 2009 10:11 am
Forum: Runes of Magic
Topic: Just to say thanks
Replies: 2
Views: 1439

Just to say thanks

Hey i wanted to really just say thanks for all the great work the Admin and everyone else has done on the bot. I know everyone appreciates it, but i just wanted to make a thread telling you all how much it really makes the game much more enjoyable getting rid of some of the levels. Thanks a lot!
by CrazyGuy
Tue Jun 30, 2009 9:19 am
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 913914

Problem with 1844

When i run update.lua it tells me "Unable to find static base pointer in module."
by CrazyGuy
Fri May 22, 2009 1:18 am
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 913914

Re: RoM bot

yeah what i was thinking was just after ever successful move, the counter reset. So you actually had to get 20 failed moves in a row before it logged you out, so it wasnt like if you accidentally got stuck for one or two it would log you. Would something like this work in the player.lua? stuckCount ...
by CrazyGuy
Thu May 21, 2009 7:17 pm
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 913914

Waypoint Movement Failed

How or what would be some example code that i could drop in that after say, 20 or so "waypoint movements failed" it would log me out?

For some reason i occasionally get stuck somewhere and instead of just running into a tree till i realize that im stuck, i would like to just get logged out
by CrazyGuy
Mon May 11, 2009 2:05 pm
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 913914

Problem with bot when it cant see target

in the 2.38 versions ive noticed a problem when the bot cant see the target. It goes through the spells Target to far away; not looting. Target dead/lost Engaging Enemy [XXX] in combat. Goes through the spells And just repeats over and over, it never clears the target or tries to move closer or anyt...
by CrazyGuy
Wed May 06, 2009 5:25 pm
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 913914

Re: RoM bot

Yeah when i die the character dosent res just lays there trying to move to the next wp, occasionally casting spells. Ive got both the RES_MACRO hotkey set and the RETURNPATH set. Did MicroMacro's console window mention anything about your character dieing? Has this happened to you before? Nope In t...
by CrazyGuy
Tue May 05, 2009 9:04 pm
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 913914

Re: RoM bot

Can you elaborate further? Does your character stay dead at the location they died and continue to try and bot? Do you have a resurrection macro and return path set? Yeah when i die the character dosent res just lays there trying to move to the next wp, occasionally casting spells. Ive got both the...
by CrazyGuy
Tue May 05, 2009 2:32 pm
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 913914

Re: RoM bot

When i die, it just repeats over and over

Waypoint movement Failed!
Moving to waypoint #x, (#, #)
Using HP potion.
Using MP potion.

Any suggestions on where i might of gone wrong or what to change?
by CrazyGuy
Mon Apr 27, 2009 2:08 pm
Forum: Runes of Magic
Topic: PK death
Replies: 4
Views: 2235

Re: PK death

Odd, maybe ill have to go over my settings again.
by CrazyGuy
Mon Apr 27, 2009 1:34 am
Forum: Runes of Magic
Topic: PK death
Replies: 4
Views: 2235

PK death

If you die due to pk death the bot just hangs after you die. Any way to add the check to see if you are dead outside of combat?
by CrazyGuy
Sun Apr 26, 2009 11:19 am
Forum: Runes of Magic
Topic: Avoiding elites - question on idea
Replies: 1
Views: 1383

Avoiding elites - question on idea

So to avoid elites, how hard would it be to add something like an ignorelist.xml that you could just list the names of the elites (or anything else by name), then in the player.lua where it checks the target, it compares target.name to whatever was listed in the ignorelist.xml. I know you wouldn't a...
by CrazyGuy
Sat Apr 18, 2009 9:45 am
Forum: Runes of Magic
Topic: Not long enough pause after ressing
Replies: 3
Views: 1817

Not long enough pause after ressing

How / Where would i add a longer pause into the bot so after he resses he waits for a minute or so, so he isnt weakened. Had a problem where he repeately runs off and is killed by the first mob or two that he fights after dying.
by CrazyGuy
Fri Apr 17, 2009 1:02 am
Forum: Runes of Magic
Topic: Problems with Scouts...
Replies: 1
Views: 1540

Problems with Scouts...

So im trying to get my scout to shoot arrows more than cast rising tide... it seems to cast rising tide every other action, ive got the following: <skill name="SCOUT_WIND_ARROWS" hotkey="VK_0" modifier="500" /> <skill name="PRIEST_RISING_TIDE" hotkey="VK_...
by CrazyGuy
Fri Apr 17, 2009 12:55 am
Forum: Runes of Magic
Topic: Autoshot?
Replies: 1
Views: 1472

Autoshot?

Looked at the DB and autoshot isnt in there... how does that work? Do you just put it for the regular attack?