Search found 54 matches
- Wed Jul 08, 2015 11:53 am
- Forum: Runes of Magic
- Topic: target mob and use item with casttime
- Replies: 3
- Views: 1385
target mob and use item with casttime
I'm getting really frustrated here, I want to traget a mob, use an an item on it which have a casttime and then I want to fight. This is last version of many different I tried, but every time I attack the mob or dont move to it. It would be great if someone could help me. __WPL:setForcedWaypointType...
- Mon Jun 15, 2015 4:09 am
- Forum: Runes of Magic
- Topic: Honor point's farm in dril ground
- Replies: 67
- Views: 21884
Re: Honor point's farm in dril ground
ok seems like they changed the player level you need to play survival, with a higher char the old wp still works
- Wed Jun 10, 2015 2:24 pm
- Forum: Runes of Magic
- Topic: Honor point's farm in dril ground
- Replies: 67
- Views: 21884
Re: Honor point's farm in dril ground
No thats not the problem.
long time ago when i used this wp, you were moved to the drillg. npc by RoM and get the game points. Seems like they fixed something and i hope anyone knows how survival farming is still possible.
long time ago when i used this wp, you were moved to the drillg. npc by RoM and get the game points. Seems like they fixed something and i hope anyone knows how survival farming is still possible.
- Tue Jun 09, 2015 8:53 am
- Forum: Runes of Magic
- Topic: Honor point's farm in dril ground
- Replies: 67
- Views: 21884
Re: Honor point's farm in dril ground
I want to use the wp for the survival game, but after the 10. round i don't get any points and don't move back to the drill ground NPC.
Anyone an idea why and how to fix this?
Anyone an idea why and how to fix this?
- Tue Jun 02, 2015 11:25 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Kashaylan fastest Daily (~13secs)
- Replies: 37
- Views: 19173
Re: Kashaylan fastest Daily (~13secs)
I want to add a chatmonitor so the bot stops when the event stops, but as you can see i only copied i code i found and have no idea how to change it the right way, maybe someone can help, thx. EventMonitorStart("EoJevent", "SYSTEM_MESSAGE"); local time, moreToCome, name, msg, _en...
- Wed Apr 08, 2015 5:10 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Teleporter Functions
- Replies: 29
- Views: 19277
Re: Teleporter Functions
houseLeave(15)
in to another zone doesn't work for me. Is that fixed by RoM or do I need another addon or something?
in to another zone doesn't work for me. Is that fixed by RoM or do I need another addon or something?
- Fri Feb 20, 2015 7:16 pm
- Forum: Runes of Magic
- Topic: DeleteQuest(ID)
- Replies: 1
- Views: 1010
DeleteQuest(ID)
this function is not deleting by ID, but deletes the last quest in the questbook.
Any idea why, the ID I want to delete is the same i accept before and that works fine.
Any idea why, the ID I want to delete is the same i accept before and that works fine.
- Fri Oct 24, 2014 10:07 am
- Forum: Runes of Magic
- Topic: Error
- Replies: 5
- Views: 1397
Re: Error
I want to use this topic for my error, too.
It appeared yesterday and apears alle the time in the waypoint menu, when the bot runs and even when it don't.
I hope someone can help me here.
It appeared yesterday and apears alle the time in the waypoint menu, when the bot runs and even when it don't.
I hope someone can help me here.
- Wed Oct 15, 2014 8:39 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Ultra Model files
- Replies: 157
- Views: 56802
Re: Rock5's Ultra Model files
Can some one make/send me the file which removes the canons in the Treasure Trove?
It will attack me anyway I think, but I won't get stuck at it and that is all i want.
Thank you very much.
It will attack me anyway I think, but I won't get stuck at it and that is all i want.
Thank you very much.
- Sat Sep 27, 2014 7:04 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Ultra Model files
- Replies: 157
- Views: 56802
Re: Rock5's Ultra Model files
I removed the folder "charackter", because i want to see them, but now the folder "skill" causes crashes, any idea why and how to fix it? i want to see the charackters but i don't want to see skill effects.Thanks a lot.
- Mon Sep 22, 2014 3:27 am
- Forum: Runes of Magic
- Topic: How to call a function at every waypoint
- Replies: 2
- Views: 1331
Re: How to call a function at every waypoint
Thy I didn't know the replace feature. Worked perfectly
- Sun Sep 21, 2014 5:53 pm
- Forum: Runes of Magic
- Topic: How to call a function at every waypoint
- Replies: 2
- Views: 1331
How to call a function at every waypoint
Hi my question is, is it possible to call a function at every waypoint without copying it to all of them and without useing <onSkillCast> and so on.
- Fri Aug 29, 2014 7:38 am
- Forum: Runes of Magic
- Topic: PartyHeal add buff
- Replies: 6
- Views: 1753
Re: PartyHeal add buff
dps/healer party is just what I need it for and now it works perfectly,
ty
ty
- Fri Aug 29, 2014 6:13 am
- Forum: Runes of Magic
- Topic: PartyHeal add buff
- Replies: 6
- Views: 1753
Re: PartyHeal add buff
sry skill.lua wasn't the place where i added it. I just did what you want to do, I also tested target="Party", but without any effect. Only the druid and one player can have the buff, if you buff an other player the first players buff disappears. if the druid cast the buff on other players...
- Fri Aug 29, 2014 4:05 am
- Forum: Runes of Magic
- Topic: PartyHeal add buff
- Replies: 6
- Views: 1753
PartyHeal add buff
Hi, I want to to use the partyheal with a druid/warden which should buff my dps char with "WARDEN_BRIAR_SHIELD".
But I didn't get it work i already added the skill in the profile and skill.lua in <!-- Druid/Warden -->.
Thx for your help
But I didn't get it work i already added the skill in the profile and skill.lua in <!-- Druid/Warden -->.
Thx for your help
- Mon Jan 27, 2014 4:26 am
- Forum: Runes of Magic
- Topic: How to: using waypoint files (Examples: DQ running, multi )
- Replies: 108
- Views: 141515
Re: How to: using waypoint files (Examples: DQ running, mul
wow that was fast
Thank you both
by the way, great work
Thank you both
by the way, great work
- Mon Jan 27, 2014 4:17 am
- Forum: Runes of Magic
- Topic: How to: using waypoint files (Examples: DQ running, multi )
- Replies: 108
- Views: 141515
Re: How to: using waypoint files (Examples: DQ running, mul
is it possible to reload the actual waypoint file not knowing which it is, or to check which waypoint file is loaded.
like a reset when get stuck.
I'm wondering if there is an universally command that i can use in my profile for every waypoint.
like a reset when get stuck.
I'm wondering if there is an universally command that i can use in my profile for every waypoint.
- Thu Jan 02, 2014 10:09 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: BlubBlab's Lyliya
- Replies: 62
- Views: 29024
Re: BlubBlab's Lyliya
Great Waypoint, thank you.
Is it possible to stop the Waypoint after 6-7 rounds to get the transparent pearls?
Is it possible to stop the Waypoint after 6-7 rounds to get the transparent pearls?
- Tue Oct 08, 2013 4:43 am
- Forum: Runes of Magic
- Topic: Ignore some whispers during monitoring
- Replies: 8
- Views: 2364
- Sun Jul 21, 2013 11:44 am
- Forum: Runes of Magic
- Topic: Disappering mobs
- Replies: 19
- Views: 4750
Disappering mobs
Hi, is there any way to handle with disappering mobs, like in the goblin mine.
I mean mobs how don't die and drop loot, but disappear slowly when they are dead.
The problem is, when they disappier the bot still want to kill them till it clears the target, that takes a lot of time.
I mean mobs how don't die and drop loot, but disappear slowly when they are dead.
The problem is, when they disappier the bot still want to kill them till it clears the target, that takes a lot of time.