A
I think it's annoying, too. Change it to F9-F12 maybe.
Search found 73 matches
- Sun Oct 10, 2010 4:18 pm
- Forum: Runes of Magic
- Topic: POLL: Should the script resume key "DELETE" be changed?
- Replies: 8
- Views: 1843
- Wed Sep 22, 2010 7:27 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 241080
Problem with waypoint
I'm having a little trouble with the bot executing some commands. This is the code I'm using to send some specific items: <!-- # 25 --><waypoint x="2749" z="30814"> if ( inventory:itemTotalCount(207439) > 5 ) then printf("Sending Items"); sendMacro("OpenMail()"...
- Wed Sep 22, 2010 5:41 pm
- Forum: Runes of Magic
- Topic: Need fix for inv Rock5's catchCavy script
- Replies: 6
- Views: 1995
Re: Need fix for inv Rock5's catchCavy script
mine works fine.
- Wed Sep 22, 2010 3:37 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 241080
Re: Rock5's Mail Mods
just figured out that
and
is actually better because with MailFrame:Show it doesn't load UMM.
Code: Select all
sendMacro("OpenMail()");
Code: Select all
sendMacro("CloseMail()");
- Tue Sep 21, 2010 11:02 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 241080
Opening the rented Mail Box
As it wasn't mentioned in this thread yet and I think it's a very handy option, you can open the rented mail box with
and send your stuff while running around.
Code: Select all
sendMacro("MailFrame:Show()");
- Fri Sep 03, 2010 11:13 am
- Forum: Runes of Magic
- Topic: Bot playing sound when whispered.
- Replies: 16
- Views: 5966
Re: Bot playing sound when whispered.
can you upload your modified KAFK version? Sure, just replace this file with kAFK.lua file in kAFK folder. Anybody got an idea how to kill all other sounds from the game except the notification from the addon when a whisper comes in? So far it still plays sound when looting, reapiring, selling stuf...
- Tue Aug 31, 2010 8:35 pm
- Forum: Runes of Magic
- Topic: Bot playing sound when whispered.
- Replies: 16
- Views: 5966
Re: Bot playing sound when whispered.
I modified kAfk a little so it only plays a sound, but not answer automatically. (Seemed a little strange to me running around doing stuff and answering "I'm afk"). Anyways, after turning off all music effects and ambience noises I was hoping I could extract only the sound when being whisp...
- Tue Aug 31, 2010 4:32 pm
- Forum: Runes of Magic
- Topic: Need Help for quest
- Replies: 4
- Views: 1581
Re: Need Help for quest
<!-- # 1 --><waypoint x="32304" z="3333"> player:target_NPC("Tagesquest-Verwalter"); why dont target the NPC :( I think I can help with that, this is not a NPC but the bulletin board. You can open the bulletin board with player:harvest(); e.g. the bulletin board in Har...
- Tue Aug 31, 2010 3:14 pm
- Forum: Runes of Magic
- Topic: Switch Channel at the end of Waypoints
- Replies: 14
- Views: 4556
Re: Switch Channel at the end of Waypoints
copy&paste version: repeat parallelID = RoMScript("GetCurrentParallelID()"); yrest(500) until parallelID if (4 > parallelID) then sendMacro("ChangeParallelID(" .. parallelID+1 .. ");"); else sendMacro("ChangeParallelID(1);"); end player:rest(25);
- Sat Aug 28, 2010 5:29 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's catchCavy script
- Replies: 115
- Views: 41426
Re: Rock5's catchCavy script
tried it with german client and changed "golden magic cavy" to "Goldenes magisches Cavia" in the the script to be on the safe side. Works perfect :) Only thing that was a little strange but has nothing to do with the script, I found a golden one, catched it and it was only a phan...
- Mon Aug 16, 2010 8:13 pm
- Forum: Runes of Magic
- Topic: Produce Arrows & use
- Replies: 4
- Views: 1719
Re: Produce Arrows & use
What he means is if you have the Rune War Bow e.g. you don't have to buy quivers any more. You can just right click the bow and it produces 999 arrows. Those arrows are better than the ones you can buy for gold and ofc they're free. To solve that problem I'd start with a check at the beginning or en...
- Mon Aug 16, 2010 4:51 pm
- Forum: Runes of Magic
- Topic: Bot won't loot
- Replies: 33
- Views: 6491
Re: Bot won't loot
Awesome, works perfect now. Thanks a lot !
- Mon Aug 16, 2010 4:16 pm
- Forum: Runes of Magic
- Topic: Bot won't loot
- Replies: 33
- Views: 6491
Re: Bot won't loot
Ok, it looks like 0xC is the lootable flag so far. You can try changing this line in pawn.lua: self.Lootable = self.Lootable == 60 To: self.Lootable = bitAnd(self.Lootable, 0xC); Let me know if this works. ok, good news is this works and the bot loots now. Bad news is that he only kills mobs that a...
- Mon Aug 16, 2010 3:23 pm
- Forum: Runes of Magic
- Topic: Bot won't loot
- Replies: 33
- Views: 6491
Re: Bot won't loot
ok, did another round : Fight finished. Killed 2 Jyr'na Sanctuary Guard. (fight #7 / runtime 2 minutes) Target loot flag: 0xAC (172) // Y Fight finished. Killed 2 Jyr'na Elven Warden. (fight #8 / runtime 2 minutes) Target loot flag: 0xA8 (168) // N Fight finished. Killed 3 Jyr'na Sanctuary Guard. (f...
- Mon Aug 16, 2010 2:22 pm
- Forum: Runes of Magic
- Topic: Bot won't loot
- Replies: 33
- Views: 6491
Re: Bot won't loot
btw to all ppl whose bots don't loot at the moment:
my bot loots when I Tortoise SVN - update back to revision 477. I guess it's not as fast as the actual one but at least it loots.
my bot loots when I Tortoise SVN - update back to revision 477. I guess it's not as fast as the actual one but at least it loots.
- Mon Aug 16, 2010 1:45 pm
- Forum: Runes of Magic
- Topic: Bot won't loot
- Replies: 33
- Views: 6491
Re: Bot won't loot
Thanks a lot for your help Administrator, it'S really much appreciated. I also killed a couple of different mobs, here are the results: Engaging enemy [Jyr'na Elven Warrior] in combat. Fight finished. Killed 1 Jyr'na Elven Warrior. (fight #1 / runtime 0 minutes) Target loot flag: 0x1A8 (424) Fight f...
- Sun Aug 15, 2010 9:52 am
- Forum: Runes of Magic
- Topic: Bot won't loot
- Replies: 33
- Views: 6491
Re: Bot won't loot
line 1172 of player.lua. Increase the rest time. tried it with 1000 and with 2000, didn't help. So I changed the player.lua code a little: yrest(1000); self:update(); target:update(); if target.Lootable then looten(); else cprintf(cli.yellow, "not lootable"); end; and what happened was th...
- Sun Aug 15, 2010 8:14 am
- Forum: Runes of Magic
- Topic: Bot won't loot
- Replies: 33
- Views: 6491
Bot won't loot
Since patch 477 I have the problem that the bot doesn't loot any more. All the other new functions since then work fine. But no looting. This is what I tried so far: - updated regular /rom path with the normal SVN update function -> didn't help. - updated regular /rom path with Tortoise SVN revert -...
- Wed Jul 28, 2010 6:40 am
- Forum: Runes of Magic
- Topic: Have been banned?
- Replies: 30
- Views: 7570
Re: Have been banned?
pretty sipmle imho, just place some items from ur main on ah in an unreasonable price and buy it by your bot char that's also kind of dangerous I think as they are monitoring the prices being paid in AH. If someone pays 10m for one first-aid potion they'll recognize it. I know that because once I t...
- Wed Jul 28, 2010 6:15 am
- Forum: Runes of Magic
- Topic: Have been banned?
- Replies: 30
- Views: 7570
Re: Have been banned?
why would they keep an outrageously large log file of who sent what to who? Yea, I freely transfer between multiple accounts and characters, no worries though for the most part I keep my main seperate for other reasons. I send him money though. I'm almost certain that they keep such a log file for ...