Search found 283 matches

by kenzu38
Sun Dec 23, 2012 6:44 am
Forum: Runes of Magic
Topic: Syntax Questions
Replies: 10
Views: 2542

Re: Syntax Questions

Here's the screenshot:

Image
by kenzu38
Sun Dec 23, 2012 5:50 am
Forum: Runes of Magic
Topic: Syntax Questions
Replies: 10
Views: 2542

Re: Syntax Questions

Hey rock, I am having a problem getting the code you posted to work with the Snowflake Tree buff. Here is my code: <onLoad> loadProfile("profile"); if player:hasBuff("Language of Splendidness") == false then loadPaths("rebbuffwpfile"); end </onLoad> It doesn't seem to r...
by kenzu38
Fri Dec 21, 2012 9:53 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Noobbotter's World Traveler Userfunction
Replies: 96
Views: 25574

Re: Noobbotter's World Traveler Userfunction

Lol well I just asked that question thoughtlessly, I guess subconsciously I was assuming he'd find out about it right away since everyone goes there for dailies anyway. But I just noticed now that he hasn't posted in this thread for quite some time. So there's a high chance he's not interested in up...
by kenzu38
Fri Dec 21, 2012 6:30 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Noobbotter's World Traveler Userfunction
Replies: 96
Views: 25574

Re: Noobbotter's World Traveler Userfunction

Lol didn't realize he might be running a different version.

Anyway, in 5.0.6, CoO and Xaviera portals are now all interlinked. You can now be transported between any 2 transport points in CoO and Xaviera.

Btw, you also have the GoToPortal function, right? You might have to update it as well.
by kenzu38
Fri Dec 21, 2012 5:29 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: Noobbotter's World Traveler Userfunction
Replies: 96
Views: 25574

Re: Noobbotter's World Traveler Userfunction

Hi noobbotter, I was wondering if you'll be updating this userfunction as the transport portal options have been changed in the recent patch.
by kenzu38
Thu Dec 20, 2012 9:43 am
Forum: Runes of Magic
Topic: Need help with a script
Replies: 11
Views: 3925

Re: Need help with a script

Wow, maintenance is sure taking long today. Just when I have a lot of codes I wanna try.

And yeah, by other skills, I meant some offensive ones with long cooldown, I can think of some use for these codes in PVP.

Thanks again guyz for posting those codes.
by kenzu38
Thu Dec 20, 2012 5:27 am
Forum: Runes of Magic
Topic: Need help with a script
Replies: 11
Views: 3925

Re: Need help with a script

Haha lisa beat me to it. I was gonna say the same thing. But thanks for posting that code, I think I can use that with other skills.
by kenzu38
Thu Dec 20, 2012 4:37 am
Forum: Runes of Magic
Topic: Syntax Questions
Replies: 10
Views: 2542

Re: Syntax Questions

Ok, thanks guyz. Server's down atm but will test these codes as soon as it's up.
by kenzu38
Wed Dec 19, 2012 9:35 pm
Forum: Runes of Magic
Topic: Syntax Questions
Replies: 10
Views: 2542

Syntax Questions

Hi guyz, I have other questions about syntax. 1.) How do I use CheckForBuff? What's the correct syntax for it? Let's say I wanna check if Essence of Magic buff is on, if it doesn't have it then it will cast the skill. How do you code that? Also, for CheckForBuff to work, you have to add it to a cust...
by kenzu38
Wed Dec 19, 2012 9:19 pm
Forum: Runes of Magic
Topic: Need help with a script
Replies: 11
Views: 3925

Re: Need help with a script

Thanks for that link, Bill. It wasn't really stated there clearly if it is in seconds but from the example the site gave, it seems likely that the returned value is in seconds. Anyway, Lisa didn't say anything about the yrest(y) syntax, so I assume it's valid? So my code will now look like this: loc...
by kenzu38
Wed Dec 19, 2012 3:45 pm
Forum: Runes of Magic
Topic: Need help with a script
Replies: 11
Views: 3925

Need help with a script

Hi guyz, I'm here again asking for help haha. Well, I want to modify a script I found here in the forums. I'd like it to check for cooldown of a transport spell and then decide what to do based on the returned value. So if the remaining time is more than 10 minutes, I'd like it to load a waypoint, e...
by kenzu38
Wed Dec 19, 2012 3:10 pm
Forum: Runes of Magic
Topic: Run Type Waypoints
Replies: 4
Views: 1078

Re: Run Type Waypoints

Good news indeed. I'll be looking forward to that. :)
by kenzu38
Wed Dec 19, 2012 11:02 am
Forum: Runes of Magic
Topic: Run Type Waypoints
Replies: 4
Views: 1078

Re: Run Type Waypoints

I see. I will change and test it later. As always, thanks rock for helping me out.

Btw, this is the outdated instruction that caused this minor problem.

So if the one maintaining the wiki reads this thread, please change it now. :)
by kenzu38
Wed Dec 19, 2012 8:11 am
Forum: Runes of Magic
Topic: Run Type Waypoints
Replies: 4
Views: 1078

Run Type Waypoints

Hi guyz, just a question. I have this line at the start of my script: <?xml version="1.0" encoding="utf-8"?><waypoints type="RUN"> Now, this is a script for running from point a to point b in a beginner's area. So it's very simple and I'm not using any forced waypoint c...
by kenzu38
Sat Dec 15, 2012 3:17 pm
Forum: Runes of Magic
Topic: Autosell Error
Replies: 3
Views: 1023

Re: Autosell Error

Thanks lisa and rock5 for helping.

I did what you suggested, rock, and it fixed the error. Thanks a lot!

Hope you don't forget about fixing this bug officially in the next revision. Again, thanks a lot!
by kenzu38
Fri Dec 14, 2012 2:43 pm
Forum: Runes of Magic
Topic: Autosell Error
Replies: 3
Views: 1023

Autosell Error

Hi guyz, can someone please help me? I get an error every time I run my script: <!-- # 5 --><waypoint x="31846" z="3500" y="0"> player:merchant("Hammur Sorrun"); </waypoint> It always stops when the char attempts to sell something. The MM window gives this err...
by kenzu38
Mon Dec 03, 2012 12:14 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: course of terror WP
Replies: 449
Views: 115184

Re: course of terror WP

This file is meant to be just a travel file that takes you from Malatina games to AT that buys diamonds along the way if it can. This file doesn't relog. It's up to the last file in your chain to do the relog, such at the survivalnext file. That's where you would decide which characters to log in. ...
by kenzu38
Mon Dec 03, 2012 6:52 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: course of terror WP
Replies: 449
Views: 115184

Re: course of terror WP

Why limit to only certain characters on an account? I was going to make it so you can specify which accounts you want diamonds on. Isn't the idea that you want to buy as many diamonds as possible? Therefore you would want all the characters on that account to buy diamonds. I have accounts where the...
by kenzu38
Mon Dec 03, 2012 4:58 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: course of terror WP
Replies: 449
Views: 115184

Re: course of terror WP

Yes, sure, no objections here. :) And maybe you can also include the charlist feature from your other scripts so I can specify which specific chars will buy diamonds. Also, I don't know if the bot is capable of this, but if it can, then I request you also put a code to run a check if the account has...
by kenzu38
Sun Dec 02, 2012 3:37 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: course of terror WP
Replies: 449
Views: 115184

Re: course of terror WP

Thanks a lot for the files. It's all working fine now. Also downloaded the Malatinarepeat, though I think this will hardly be used as the event repeat tickets are pretty rare. :) Anyway, if you're not busy, have one more request and that is to optimize the toat xml file so that it has an option to a...