Search found 6991 matches
- Fri Jan 07, 2011 11:40 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Swapping Classes
- Replies: 16
- Views: 6422
Re: Swapping Classes
Works good for now =) My next project is to make up a set of functions to call dependant on class. i.e. levelupSkill(_PRIMARY, 1) have it call to the settings elsewhere to detect class and then lvl up designated skills. if player.Class1 == CLASS_MAGE then _PRIMARY == MAGE_FLAME _SECONDAY == MAGE_FIR...
- Fri Jan 07, 2011 11:22 pm
- Forum: Runes of Magic
- Topic: Sorrun bothers coinage
- Replies: 1
- Views: 905
Re: Sorrun bothers coinage
lol I knew answer to this 1, could have saved you a lot of time lol
you get them from seige wars, win or lose. more for winning though.
you get them from seige wars, win or lose. more for winning though.
- Fri Jan 07, 2011 10:47 pm
- Forum: Runes of Magic
- Topic: I could use some testers for my 1-10/10
- Replies: 23
- Views: 6810
I could use some testers for my 1-10/10
Ok so I made up a set of WP files to do 1-10/10, it's pretty raw atm as in it is specific for M/P and the coding isn't all pretty with WP going in order. Instructions: 1: add the profile (it's in profile folder of zip) to your rom/profiles folder 2: add the WP's (they are in waypoints folder of zip)...
- Fri Jan 07, 2011 9:38 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Swapping Classes
- Replies: 16
- Views: 6422
Re: Swapping Classes
How about for k,v in pairs(settings.profile.skills) do -- List of skills you want to use only as priest if v.Name == "PRIEST_RISING_TIDE" then if player.Class1 == CLASS_PRIEST then settings.profile.skills[k].AutoUse = true else settings.profile.skills[k].AutoUse = false end end -- List of...
- Fri Jan 07, 2011 7:52 pm
- Forum: Runes of Magic
- Topic: Banwave on German Server Muinin Ionsai Draiochta Laoch Codag
- Replies: 22
- Views: 7024
Re: Banwave on German Server Muinin Ionsai Draiochta Laoch C
If they banned accounts that you never botted on then they probably just banned by IP address. That is assuming you never send mail to your main account from the bott accounts.
- Fri Jan 07, 2011 11:32 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Swapping Classes
- Replies: 16
- Views: 6422
Re: Swapping Classes
Works great, thanks =) For some reason I can't get the following to work. setActionKeyToMacro(0, 1); I'm probably missing something simple =( When you change class for the first time the new class doesn't have the macro setup for 0 on action bar and since bot is already running it doesn't set it up ...
- Fri Jan 07, 2011 3:44 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Swapping Classes
- Replies: 16
- Views: 6422
Re: Swapping Classes
I copy pasted the skills to the priest section. =) Edit: Only real issue I have is the bot tries to use the skills that it can't possibly use. i.e. Flame when on priest. Doesn't cause issues but slows bot down when it sits for 1-2 secs waiting for skill to cast before continueing with other skills. ...
- Thu Jan 06, 2011 9:49 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Swapping Classes
- Replies: 16
- Views: 6422
Re: Swapping Classes
I see a couple of problems. The big one is that different classes need different skill sets loaded. I actually have that on my todo list. But you might not intend to fight with it, so that's ok. I'm in the middle of setting up a M/P set of WP to do 1-10/10. I'm setting the profile to have all skill...
- Thu Jan 06, 2011 9:12 pm
- Forum: Runes of Magic
- Topic: adding skills to action bar
- Replies: 7
- Views: 1755
Re: adding skills to action bar
That explains what I was missing lol
I spent ages on trying to get this to work and it was working the whole time, just wasn't showing icon lol
TY
I spent ages on trying to get this to work and it was working the whole time, just wasn't showing icon lol
TY
- Thu Jan 06, 2011 10:39 am
- Forum: Runes of Magic
- Topic: adding skills to action bar
- Replies: 7
- Views: 1755
Re: adding skills to action bar
Yeah I was starting to get a headache from reading it earlier lol
Best I can come up with so far is
Doesn't do the job though, I'm obviously missing something
Best I can come up with so far is
Code: Select all
setActionKeyToId(5, 491150);
- Thu Jan 06, 2011 9:54 am
- Forum: Runes of Magic
- Topic: adding skills to action bar
- Replies: 7
- Views: 1755
adding skills to action bar
Anyone know how to add skills to action bar/buttons? If the bot can add a macro to 0 action button then surely we can get it to add specific skills to specific button spots =) Edit: I got this off wiki, it puts first skill from tab 2 as mouse pointer, just need to be able to click it onto the action...
- Wed Jan 05, 2011 10:05 am
- Forum: Runes of Magic
- Topic: questing by name
- Replies: 2
- Views: 860
Re: questing by name
cool thx =)
- Wed Jan 05, 2011 6:53 am
- Forum: Runes of Magic
- Topic: ROM bot profile errors
- Replies: 8
- Views: 2387
Re: ROM bot profile errors
I'm just curious how old the version of rom bot you are using, seems like you are using an old version.
- Tue Jan 04, 2011 8:12 pm
- Forum: Runes of Magic
- Topic: questing by name
- Replies: 2
- Views: 860
questing by name
I've been doing quests by using
Anyone have a working similar code but using quest name instead ??
Code: Select all
sendMacro("OnClick_QuestListButton(1, 1)");
- Mon Jan 03, 2011 2:50 am
- Forum: Runes of Magic
- Topic: Waypoint Y-axis
- Replies: 11
- Views: 2218
Re: Waypoint Y-axis
What if you had a function to add into the onload of the waypoint file for it to use y axis, so you can load it only for waypoint files that could benefit from a y axis. Could add in another option on createpath to add y-axis. That way you won't have y axis on everything which would make things even...
- Mon Jan 03, 2011 12:15 am
- Forum: Runes of Magic
- Topic: Party botting
- Replies: 21
- Views: 4670
Re: Party botting
My guess would be he always has the same group setup.
Melee is party leader
priest is party member
So when on priest character, the 'party1' will always be the party leader as such as there is only 2 characters in party.
Melee is party leader
priest is party member
So when on priest character, the 'party1' will always be the party leader as such as there is only 2 characters in party.
- Fri Dec 31, 2010 6:41 am
- Forum: Runes of Magic
- Topic: Someone has a bot Rogue/Warrior and can help me
- Replies: 1
- Views: 1324
Re: Someone has a bot Rogue/Warrior and can help me
Rogues are killing machines, you could just use the rogue skills and not even worry about usage of warr skills. <skills_rogue> <skill name="ROGUE_SHADOWSTAB" modifier="" hotkey="VK_2" priority="90" /> <skill name="ROGUE_LOW_BLOW" modifier=""...
- Sat Dec 25, 2010 2:18 am
- Forum: Runes of Magic
- Topic: Question about botting with melee characters
- Replies: 6
- Views: 1603
Re: Question about botting with melee characters
I run a pure melee char and I didn't change any of the default settings except skills and it runs smoothly. Kills, loots and runs to next and keeps going. After they did last patch I know the bot had issues with detecting hp of mobs and would just stand there even after it was dead. Have you updated...
- Wed Dec 22, 2010 8:31 pm
- Forum: Runes of Magic
- Topic: help with bot running wild
- Replies: 29
- Views: 5105
Re: help with bot running wild
If you have loot set to true it picks them up by default, if you have loot set to false then it assumes you don't want to go near corpses and therefore doesn't pick up the buffs.
- Wed Dec 22, 2010 8:25 pm
- Forum: Runes of Magic
- Topic: Bot program to enter Siege War
- Replies: 1
- Views: 1378
Re: Bot program to enter Siege War
you could always play around with left click @ coords to make the bott register yourself for seige. player:mouseclickL(200, 300); First number is width and 2nd is height, these are relative to your window size though so no one can write that for you as my screen would be a diff size to yours. As for...